Documentation ¶
Index ¶
- type FontMap
- type GUI
- type OpenGLRenderer
- func (r *OpenGLRenderer) CellHeight() float32
- func (r *OpenGLRenderer) CellWidth() float32
- func (r *OpenGLRenderer) Clean()
- func (r *OpenGLRenderer) DrawCellBg(cell buffer.Cell, col uint, row uint, cursor bool, colour *config.Colour, ...)
- func (r *OpenGLRenderer) DrawCellImage(cell buffer.Cell, col uint, row uint)
- func (r *OpenGLRenderer) DrawCellText(cell buffer.Cell, col uint, row uint, alpha float32, colour *[3]float32)
- func (r *OpenGLRenderer) DrawCursor(col uint, row uint, colour config.Colour)
- func (r *OpenGLRenderer) GetTermSize() (uint, uint)
- func (r *OpenGLRenderer) SetArea(areaX int, areaY int, areaWidth int, areaHeight int)
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type FontMap ¶
type FontMap struct {
// contains filtered or unexported fields
}
func (*FontMap) UpdateResolution ¶
type OpenGLRenderer ¶
type OpenGLRenderer struct {
// contains filtered or unexported fields
}
func NewOpenGLRenderer ¶
func (*OpenGLRenderer) CellHeight ¶
func (r *OpenGLRenderer) CellHeight() float32
func (*OpenGLRenderer) CellWidth ¶
func (r *OpenGLRenderer) CellWidth() float32
func (*OpenGLRenderer) Clean ¶
func (r *OpenGLRenderer) Clean()
func (*OpenGLRenderer) DrawCellBg ¶
func (*OpenGLRenderer) DrawCellImage ¶
func (r *OpenGLRenderer) DrawCellImage(cell buffer.Cell, col uint, row uint)
func (*OpenGLRenderer) DrawCellText ¶
func (*OpenGLRenderer) DrawCursor ¶
func (r *OpenGLRenderer) DrawCursor(col uint, row uint, colour config.Colour)
func (*OpenGLRenderer) GetTermSize ¶
func (r *OpenGLRenderer) GetTermSize() (uint, uint)
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