drainer

package
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Published: Aug 13, 2023 License: MPL-2.0 Imports: 14 Imported by: 0

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Index

Constants

View Source
const (
	// LimitStateQueriesPerSecond is the number of state queries allowed per
	// second
	LimitStateQueriesPerSecond = 100.0

	// BatchUpdateInterval is how long we wait to batch updates
	BatchUpdateInterval = 1 * time.Second

	// NodeDeadlineCoalesceWindow is the duration in which deadlining nodes will
	// be coalesced together
	NodeDeadlineCoalesceWindow = 5 * time.Second

	// NodeDrainEventComplete is used to indicate that the node drain is
	// finished.
	NodeDrainEventComplete = "Node drain complete"

	// NodeDrainEventDetailDeadlined is the key to use when the drain is
	// complete because a deadline. The acceptable values are "true" and "false"
	NodeDrainEventDetailDeadlined = "deadline_reached"
)

Variables

This section is empty.

Functions

func NewDeadlineHeap

func NewDeadlineHeap(ctx context.Context, coalesceWindow time.Duration) *deadlineHeap

NewDeadlineHeap returns a new deadline heap that coalesces for the given duration and will stop watching when the passed context is cancelled.

func NewDrainingJobWatcher

func NewDrainingJobWatcher(ctx context.Context, limiter *rate.Limiter, state *state.StateStore, logger log.Logger) *drainingJobWatcher

NewDrainingJobWatcher returns a new job watcher. The caller is expected to cancel the context to clean up the drainer.

func NewDrainingNode

func NewDrainingNode(node *structs.Node, state *state.StateStore) *drainingNode

func NewNodeDrainWatcher

func NewNodeDrainWatcher(ctx context.Context, limiter *rate.Limiter, state *state.StateStore, logger log.Logger, tracker NodeTracker) *nodeDrainWatcher

NewNodeDrainWatcher returns a new node drain watcher.

Types

type DrainDeadlineNotifier

type DrainDeadlineNotifier interface {
	// NextBatch returns the next batch of nodes that have reached their
	// deadline.
	NextBatch() <-chan []string

	// Remove removes the given node from being tracked for a deadline.
	Remove(nodeID string)

	// Watch marks the given node for being watched for its deadline.
	Watch(nodeID string, deadline time.Time)
}

DrainDeadlineNotifier allows batch notification of nodes that have reached their drain deadline.

func GetDeadlineNotifier

func GetDeadlineNotifier(ctx context.Context) DrainDeadlineNotifier

GetDeadlineNotifier returns a node deadline notifier with default coalescing.

type DrainDeadlineNotifierFactory

type DrainDeadlineNotifierFactory func(context.Context) DrainDeadlineNotifier

DrainDeadlineNotifierFactory returns a new DrainDeadlineNotifier

type DrainRequest

type DrainRequest struct {
	Allocs []*structs.Allocation
	Resp   *structs.BatchFuture
}

func NewDrainRequest

func NewDrainRequest(allocs []*structs.Allocation) *DrainRequest

type DrainingJobWatcher

type DrainingJobWatcher interface {
	// RegisterJob is used to start watching a draining job
	RegisterJobs(jobs []structs.NamespacedID)

	// Drain is used to emit allocations that should be drained.
	Drain() <-chan *DrainRequest

	// Migrated is allocations for draining jobs that have transitioned to
	// stop. There is no guarantee that duplicates won't be published.
	Migrated() <-chan []*structs.Allocation
}

DrainingJobWatcher is the interface for watching a job drain

func GetDrainingJobWatcher

func GetDrainingJobWatcher(ctx context.Context, limiter *rate.Limiter, state *state.StateStore, logger log.Logger) DrainingJobWatcher

GetDrainingJobWatcher returns a draining job watcher

type DrainingJobWatcherFactory

type DrainingJobWatcherFactory func(context.Context, *rate.Limiter, *state.StateStore, log.Logger) DrainingJobWatcher

DrainingJobWatcherFactory returns a new DrainingJobWatcher

type DrainingNodeWatcher

type DrainingNodeWatcher interface{}

DrainingNodeWatcher is the interface for watching for draining nodes.

type DrainingNodeWatcherFactory

type DrainingNodeWatcherFactory func(context.Context, *rate.Limiter, *state.StateStore, log.Logger, NodeTracker) DrainingNodeWatcher

DrainingNodeWatcherFactory returns a new DrainingNodeWatcher

func GetNodeWatcherFactory

func GetNodeWatcherFactory() DrainingNodeWatcherFactory

GetNodeWatcherFactory returns a DrainingNodeWatcherFactory

type MockDeadlineNotifier added in v1.6.105

type MockDeadlineNotifier struct {
	sync.Mutex
	// contains filtered or unexported fields
}

func (*MockDeadlineNotifier) NextBatch added in v1.6.105

func (m *MockDeadlineNotifier) NextBatch() <-chan []string

NextBatch returns the channel of expired nodes. Tests can send on this channel to simulate timer events in the NodeDrainer watch loop. (Sending on this channel will block anywhere else.)

func (*MockDeadlineNotifier) Remove added in v1.6.105

func (m *MockDeadlineNotifier) Remove(nodeID string)

Remove removes the given node from being tracked for a deadline.

func (*MockDeadlineNotifier) Watch added in v1.6.105

func (m *MockDeadlineNotifier) Watch(nodeID string, _ time.Time)

Watch marks the node as being watched; this mock throws out the timer in lieu of manully sending on the channel to avoid racy tests.

type MockJobWatcher added in v1.6.105

type MockJobWatcher struct {
	sync.Mutex
	// contains filtered or unexported fields
}

func (*MockJobWatcher) Drain added in v1.6.105

func (m *MockJobWatcher) Drain() <-chan *DrainRequest

Drain returns the DrainRequest channel. Tests can send on this channel to simulate steps through the NodeDrainer watch loop. (Sending on this channel will block anywhere else.)

func (*MockJobWatcher) Migrated added in v1.6.105

func (m *MockJobWatcher) Migrated() <-chan []*structs.Allocation

Migrated returns the channel of migrated allocations. Tests can send on this channel to simulate steps through the NodeDrainer watch loop. (Sending on this channel will block anywhere else.)

func (*MockJobWatcher) RegisterJobs added in v1.6.105

func (m *MockJobWatcher) RegisterJobs(jobs []structs.NamespacedID)

RegisterJobs marks the job as being watched

type MockRaftApplierShim added in v1.6.105

type MockRaftApplierShim struct {
	// contains filtered or unexported fields
}

func (*MockRaftApplierShim) AllocUpdateDesiredTransition added in v1.6.105

func (m *MockRaftApplierShim) AllocUpdateDesiredTransition(
	allocs map[string]*structs.DesiredTransition, evals []*structs.Evaluation) (uint64, error)

AllocUpdateDesiredTransition mocks a write to raft as a state store update

func (*MockRaftApplierShim) NodesDrainComplete added in v1.6.105

func (m *MockRaftApplierShim) NodesDrainComplete(
	nodes []string, event *structs.NodeEvent) (uint64, error)

NodesDrainComplete mocks a write to raft as a state store update

type NodeDrainer

type NodeDrainer struct {
	// contains filtered or unexported fields
}

NodeDrainer is used to orchestrate migrating allocations off of draining nodes.

func NewNodeDrainer

func NewNodeDrainer(c *NodeDrainerConfig) *NodeDrainer

NewNodeDrainer returns a new new node drainer. The node drainer is responsible for marking allocations on draining nodes with a desired migration transition, updating the drain strategy on nodes when they are complete and creating evaluations for the system to react to these changes.

func (*NodeDrainer) Remove

func (n *NodeDrainer) Remove(nodeID string)

Remove removes the given node from being tracked

func (*NodeDrainer) SetEnabled

func (n *NodeDrainer) SetEnabled(enabled bool, state *state.StateStore)

SetEnabled will start or stop the node draining goroutine depending on the enabled boolean.

func (*NodeDrainer) TrackedNodes

func (n *NodeDrainer) TrackedNodes() map[string]*structs.Node

TrackedNodes returns the set of tracked nodes

func (*NodeDrainer) Update

func (n *NodeDrainer) Update(node *structs.Node)

Update updates the node, either updating the tracked version or starting to track the node.

type NodeDrainerConfig

type NodeDrainerConfig struct {
	Logger               log.Logger
	Raft                 RaftApplier
	JobFactory           DrainingJobWatcherFactory
	NodeFactory          DrainingNodeWatcherFactory
	DrainDeadlineFactory DrainDeadlineNotifierFactory

	// StateQueriesPerSecond configures the query limit against the state store
	// that is allowed by the node drainer.
	StateQueriesPerSecond float64

	// BatchUpdateInterval is the interval in which allocation updates are
	// batched.
	BatchUpdateInterval time.Duration
}

NodeDrainerConfig is used to configure a new node drainer.

type NodeTracker

type NodeTracker interface {
	// TrackedNodes returns all the nodes that are currently tracked as
	// draining.
	TrackedNodes() map[string]*structs.Node

	// Remove removes a node from the draining set.
	Remove(nodeID string)

	// Update either updates the specification of a draining node or tracks the
	// node as draining.
	Update(node *structs.Node)
}

NodeTracker is the interface to notify an object that is tracking draining nodes of changes

type RaftApplier

type RaftApplier interface {
	AllocUpdateDesiredTransition(allocs map[string]*structs.DesiredTransition, evals []*structs.Evaluation) (uint64, error)
	NodesDrainComplete(nodes []string, event *structs.NodeEvent) (uint64, error)
}

RaftApplier contains methods for applying the raft requests required by the NodeDrainer.

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