Documentation ¶
Index ¶
- type Engine
- func (el *Engine) AfterSystemAddToFunctions(runnerFunc func()) (string, int)
- func (el *Engine) AfterSystemDeleteFromFunctions(UId string)
- func (el *Engine) AfterSystemGetZIndex(UId string) int
- func (el *Engine) AfterSystemSetAsFistFunctionToRun(UId string) int
- func (el *Engine) AfterSystemSetAsLastFunctionToRun(UId string) int
- func (el *Engine) AfterSystemSetZIndex(UId string, index int) int
- func (el *Engine) CursorAddDrawFunction(runnerFunc func()) string
- func (el *Engine) CursorRemoveDrawFunction(id string)
- func (el *Engine) DrawAddToFunctions(runnerFunc func()) (string, int)
- func (el *Engine) DrawDeleteFromFunctions(UId string)
- func (el *Engine) DrawGetZIndex(UId string) int
- func (el *Engine) DrawSetAsFistFunctionToRun(UId string) int
- func (el *Engine) DrawSetAsLastFunctionToRun(UId string) int
- func (el *Engine) DrawSetZIndex(UId string, index int) int
- func (el *Engine) GetFPS() int
- func (el *Engine) GetSleepFrame() int
- func (el *Engine) HighLatencyAddToFunctions(runnerFunc func()) (string, int)
- func (el *Engine) HighLatencyDeleteFromFunctions(UId string)
- func (el *Engine) HighLatencyGetZIndex(UId string) int
- func (el *Engine) HighLatencySetAsFistFunctionToRun(UId string) int
- func (el *Engine) HighLatencySetAsLastFunctionToRun(UId string) int
- func (el *Engine) HighLatencySetZIndex(UId string, index int) int
- func (el *Engine) Init()
- func (el *Engine) MathAddToFunctions(runnerFunc func()) (string, int)
- func (el *Engine) MathDeleteFromFunctions(UId string)
- func (el *Engine) MathGetZIndex(UId string) int
- func (el *Engine) MathSetAsFistFunctionToRun(UId string) int
- func (el *Engine) MathSetAsLastFunctionToRun(UId string) int
- func (el *Engine) MathSetZIndex(UId string, index int) int
- func (el *Engine) SetFPS(value int)
- func (el *Engine) SetSleepFrame(value int)
- func (el *Engine) SystemAddToFunctions(runnerFunc func()) (string, int)
- func (el *Engine) SystemDeleteFromFunctions(UId string)
- func (el *Engine) SystemGetZIndex(UId string) int
- func (el *Engine) SystemSetAsFistFunctionToRun(UId string) int
- func (el *Engine) SystemSetAsLastFunctionToRun(UId string) int
- func (el *Engine) SystemSetZIndex(UId string, index int) int
- type FuncList
- type IEngine
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Engine ¶
type Engine struct {
// contains filtered or unexported fields
}
func (*Engine) AfterSystemAddToFunctions ¶
func (*Engine) AfterSystemDeleteFromFunctions ¶
func (*Engine) AfterSystemGetZIndex ¶
func (*Engine) AfterSystemSetAsFistFunctionToRun ¶
func (*Engine) AfterSystemSetAsLastFunctionToRun ¶
func (*Engine) AfterSystemSetZIndex ¶
func (*Engine) CursorAddDrawFunction ¶
func (*Engine) CursorRemoveDrawFunction ¶
func (*Engine) DrawAddToFunctions ¶
func (*Engine) DrawDeleteFromFunctions ¶
func (*Engine) DrawGetZIndex ¶
func (*Engine) DrawSetAsFistFunctionToRun ¶
func (*Engine) DrawSetAsLastFunctionToRun ¶
func (*Engine) GetSleepFrame ¶
func (*Engine) HighLatencyAddToFunctions ¶
func (*Engine) HighLatencyDeleteFromFunctions ¶
func (*Engine) HighLatencyGetZIndex ¶
func (*Engine) HighLatencySetAsFistFunctionToRun ¶
func (*Engine) HighLatencySetAsLastFunctionToRun ¶
func (*Engine) HighLatencySetZIndex ¶
func (*Engine) MathAddToFunctions ¶
func (*Engine) MathDeleteFromFunctions ¶
func (*Engine) MathGetZIndex ¶
func (*Engine) MathSetAsFistFunctionToRun ¶
func (*Engine) MathSetAsLastFunctionToRun ¶
func (*Engine) SetSleepFrame ¶
func (*Engine) SystemAddToFunctions ¶
func (*Engine) SystemDeleteFromFunctions ¶
func (*Engine) SystemGetZIndex ¶
func (*Engine) SystemSetAsFistFunctionToRun ¶
func (*Engine) SystemSetAsLastFunctionToRun ¶
type IEngine ¶
type IEngine interface { Init() SetSleepFrame(value int) GetSleepFrame() int SetFPS(value int) GetFPS() int CursorAddDrawFunction(runnerFunc func()) string CursorRemoveDrawFunction(id string) HighLatencyAddToFunctions(runnerFunc func()) (string, int) HighLatencyDeleteFromFunctions(UId string) HighLatencySetZIndex(UId string, index int) int HighLatencyGetZIndex(UId string) int HighLatencySetAsFistFunctionToRun(UId string) int HighLatencySetAsLastFunctionToRun(UId string) int SystemAddToFunctions(runnerFunc func()) (string, int) SystemDeleteFromFunctions(UId string) SystemSetZIndex(UId string, index int) int SystemGetZIndex(UId string) int SystemSetAsFistFunctionToRun(UId string) int SystemSetAsLastFunctionToRun(UId string) int AfterSystemAddToFunctions(runnerFunc func()) (string, int) AfterSystemDeleteFromFunctions(UId string) AfterSystemSetZIndex(UId string, index int) int AfterSystemGetZIndex(UId string) int AfterSystemSetAsFistFunctionToRun(UId string) int AfterSystemSetAsLastFunctionToRun(UId string) int MathAddToFunctions(runnerFunc func()) (string, int) MathDeleteFromFunctions(UId string) MathSetZIndex(UId string, index int) int MathGetZIndex(UId string) int MathSetAsFistFunctionToRun(UId string) int MathSetAsLastFunctionToRun(UId string) int DrawAddToFunctions(runnerFunc func()) (string, int) DrawDeleteFromFunctions(UId string) DrawSetZIndex(UId string, index int) int DrawGetZIndex(UId string) int DrawSetAsFistFunctionToRun(UId string) int DrawSetAsLastFunctionToRun(UId string) int }
fixme: projeto a parte?
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