Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func CreatePlayer ¶
func CreatePlayer(base *entry.PlayerBase, pInfo *pto.PlayerInfo) entry.Player
Types ¶
type Group ¶
type Group struct {
*glicko2.GroupBaseGlicko2
}
type Player ¶
type Player struct { // combined with the struct implementing the matching strategy // to support different matching strategies *glicko2.PlayerBaseGlicko2 // some game mode specific fields TotalPvpCount int64 TodayPvpCount int64 }
type Room ¶
type Room struct {
*glicko2.RoomBaseGlicko2
}
type Team ¶
type Team struct {
*glicko2.TeamBaseGlicko2
}
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