Documentation ¶
Index ¶
- Variables
- func CreateFromTemplate(name string) error
- func GetCurrentDisplayScale() float64
- func Load() error
- func ReplaceGameSettings() error
- func SaveSupervisorConfig(supervisorName string, config *CharacterCfg) error
- func ValidateAndSaveConfig(config KooloCfg) error
- type BeltColumns
- type CharacterCfg
- type KooloCfg
- type Run
Constants ¶
This section is empty.
Variables ¶
View Source
var ( Koolo *KooloCfg Characters map[string]*CharacterCfg Version = "dev" )
View Source
var AvailableRecipes = []string{
"Perfect Amethyst",
"Perfect Diamond",
"Perfect Emerald",
"Perfect Ruby",
"Perfect Sapphire",
"Perfect Topaz",
"Perfect Skull",
"Token of Absolution",
"Upgrade El",
"Upgrade Eld",
"Upgrade Tir",
"Upgrade Nef",
"Upgrade Eth",
"Upgrade Ith",
"Upgrade Tal",
"Upgrade Ral",
"Upgrade Ort",
"Upgrade Thul",
"Upgrade Amn",
"Upgrade Sol",
"Upgrade Shael",
"Upgrade Dol",
"Upgrade Hel",
"Upgrade Io",
"Upgrade Lum",
"Upgrade Ko",
"Upgrade Fal",
"Upgrade Lem",
"Upgrade Pul",
"Upgrade Um",
"Upgrade Mal",
"Upgrade Ist",
"Upgrade Gul",
"Upgrade Vex",
"Upgrade Ohm",
"Upgrade Lo",
"Upgrade Sur",
"Upgrade Ber",
"Upgrade Jah",
"Upgrade Cham",
}
View Source
var AvailableRuns = map[Run]interface{}{ CountessRun: nil, AndarielRun: nil, AncientTunnelsRun: nil, MausoleumRun: nil, SummonerRun: nil, DurielRun: nil, MephistoRun: nil, CouncilRun: nil, EldritchRun: nil, PindleskinRun: nil, NihlathakRun: nil, TristramRun: nil, LowerKurastRun: nil, LowerKurastChestRun: nil, StonyTombRun: nil, PitRun: nil, ArachnidLairRun: nil, TalRashaTombsRun: nil, BaalRun: nil, DiabloRun: nil, CowsRun: nil, LevelingRun: nil, QuestsRun: nil, TerrorZoneRun: nil, ThreshsocketRun: nil, DrifterCavernRun: nil, EnduguRun: nil, }
Functions ¶
func CreateFromTemplate ¶ added in v0.4.0
func GetCurrentDisplayScale ¶ added in v0.4.0
func GetCurrentDisplayScale() float64
func Load ¶
func Load() error
Load reads the config.ini file and returns a Config struct filled with data from the ini file
func ReplaceGameSettings ¶ added in v0.4.0
func ReplaceGameSettings() error
func SaveSupervisorConfig ¶ added in v0.4.0
func SaveSupervisorConfig(supervisorName string, config *CharacterCfg) error
func ValidateAndSaveConfig ¶ added in v0.4.0
Types ¶
type BeltColumns ¶ added in v0.4.0
type BeltColumns [4]string
func (BeltColumns) Total ¶ added in v0.4.0
func (bm BeltColumns) Total(potionType data.PotionType) int
type CharacterCfg ¶ added in v0.4.0
type CharacterCfg struct { MaxGameLength int `yaml:"maxGameLength"` Username string `yaml:"username"` Password string `yaml:"password"` AuthMethod string `yaml:"authMethod"` AuthToken string `yaml:"authToken"` Realm string `yaml:"realm"` CharacterName string `yaml:"characterName"` CommandLineArgs string `yaml:"commandLineArgs"` KillD2OnStop bool `yaml:"killD2OnStop"` ClassicMode bool `yaml:"classicMode"` CloseMiniPanel bool `yaml:"closeMiniPanel"` Health struct { HealingPotionAt int `yaml:"healingPotionAt"` ManaPotionAt int `yaml:"manaPotionAt"` RejuvPotionAtLife int `yaml:"rejuvPotionAtLife"` RejuvPotionAtMana int `yaml:"rejuvPotionAtMana"` MercHealingPotionAt int `yaml:"mercHealingPotionAt"` MercRejuvPotionAt int `yaml:"mercRejuvPotionAt"` ChickenAt int `yaml:"chickenAt"` MercChickenAt int `yaml:"mercChickenAt"` } `yaml:"health"` Inventory struct { InventoryLock [][]int `yaml:"inventoryLock"` BeltColumns BeltColumns `yaml:"beltColumns"` } `yaml:"inventory"` Character struct { Class string `yaml:"class"` UseMerc bool `yaml:"useMerc"` StashToShared bool `yaml:"stashToShared"` UseTeleport bool `yaml:"useTeleport"` } `yaml:"character"` Game struct { MinGoldPickupThreshold int `yaml:"minGoldPickupThreshold"` ClearTPArea bool `yaml:"clearTPArea"` Difficulty difficulty.Difficulty `yaml:"difficulty"` RandomizeRuns bool `yaml:"randomizeRuns"` Runs []Run `yaml:"runs"` Pindleskin struct { SkipOnImmunities []stat.Resist `yaml:"skipOnImmunities"` } `yaml:"pindleskin"` Cows struct { OpenChests bool `yaml:"openChests"` } Pit struct { MoveThroughBlackMarsh bool `yaml:"moveThroughBlackMarsh"` OpenChests bool `yaml:"openChests"` FocusOnElitePacks bool `yaml:"focusOnElitePacks"` OnlyClearLevel2 bool `yaml:"onlyClearLevel2"` } `yaml:"pit"` Andariel struct { ClearRoom bool `yaml:"clearRoom"` } StonyTomb struct { OpenChests bool `yaml:"openChests"` FocusOnElitePacks bool `yaml:"focusOnElitePacks"` } `yaml:"stony_tomb"` Mausoleum struct { OpenChests bool `yaml:"openChests"` FocusOnElitePacks bool `yaml:"focusOnElitePacks"` } `yaml:"mausoleum"` AncientTunnels struct { OpenChests bool `yaml:"openChests"` FocusOnElitePacks bool `yaml:"focusOnElitePacks"` } `yaml:"ancient_tunnels"` DrifterCavern struct { OpenChests bool `yaml:"openChests"` FocusOnElitePacks bool `yaml:"focusOnElitePacks"` } `yaml:"drifter_cavern"` Mephisto struct { KillCouncilMembers bool `yaml:"killCouncilMembers"` OpenChests bool `yaml:"openChests"` } `yaml:"mephisto"` Tristram struct { ClearPortal bool `yaml:"clearPortal"` FocusOnElitePacks bool `yaml:"focusOnElitePacks"` } `yaml:"tristram"` Nihlathak struct { ClearArea bool `yaml:"clearArea"` } `yaml:"nihlathak"` Diablo struct { KillDiablo bool `yaml:"killDiablo"` FullClear bool `yaml:"fullClear"` FocusOnElitePacks bool `yaml:"focusOnElitePacks"` } `yaml:"diablo"` Baal struct { KillBaal bool `yaml:"killBaal"` DollQuit bool `yaml:"dollQuit"` SoulQuit bool `yaml:"soulQuit"` ClearFloors bool `yaml:"clearFloors"` OnlyElites bool `yaml:"onlyElites"` } `yaml:"baal"` Eldritch struct { KillShenk bool `yaml:"killShenk"` } `yaml:"eldritch"` TerrorZone struct { FocusOnElitePacks bool `yaml:"focusOnElitePacks"` SkipOnImmunities []stat.Resist `yaml:"skipOnImmunities"` SkipOtherRuns bool `yaml:"skipOtherRuns"` Areas []area.ID `yaml:"areas"` } `yaml:"terror_zone"` Leveling struct { EnsurePointsAllocation bool `yaml:"ensurePointsAllocation"` EnsureKeyBinding bool `yaml:"ensureKeyBinding"` } `yaml:"leveling"` Quests struct { ClearDen bool `yaml:"clearDen"` RescueCain bool `yaml:"rescueCain"` RetrieveHammer bool `yaml:"retrieveHammer"` GetCube bool `yaml:"getCube"` KillRadament bool `yaml:"killRadament"` RetrieveBook bool `yaml:"retrieveBook"` KillIzual bool `yaml:"killIzual"` KillShenk bool `yaml:"killShenk"` RescueAnya bool `yaml:"rescueAnya"` KillAncients bool `yaml:"killAncients"` } `yaml:"quests"` } `yaml:"game"` Companion struct { Enabled bool `yaml:"enabled"` Leader bool `yaml:"leader"` LeaderName string `yaml:"leaderName"` Attack bool `yaml:"attack"` FollowLeader bool `yaml:"followLeader"` GameNameTemplate string `yaml:"gameNameTemplate"` GamePassword string `yaml:"gamePassword"` } `yaml:"companion"` Gambling struct { Enabled bool `yaml:"enabled"` Items []item.Name `yaml:"items"` } `yaml:"gambling"` CubeRecipes struct { Enabled bool `yaml:"enabled"` EnabledRecipes []string `yaml:"enabledRecipes"` } `yaml:"cubing"` BackToTown struct { NoHpPotions bool `yaml:"noHpPotions"` NoMpPotions bool `yaml:"noMpPotions"` MercDied bool `yaml:"mercDied"` EquipmentBroken bool `yaml:"equipmentBroken"` } `yaml:"backtotown"` Runtime struct { Rules nip.Rules `yaml:"-"` Drops []data.Item `yaml:"-"` } `yaml:"-"` }
type KooloCfg ¶ added in v0.4.0
type KooloCfg struct { Debug struct { Log bool `yaml:"log"` Screenshots bool `yaml:"screenshots"` RenderMap bool `yaml:"renderMap"` } `yaml:"debug"` FirstRun bool `yaml:"firstRun"` UseCustomSettings bool `yaml:"useCustomSettings"` GameWindowArrangement bool `yaml:"gameWindowArrangement"` LogSaveDirectory string `yaml:"logSaveDirectory"` D2LoDPath string `yaml:"D2LoDPath"` D2RPath string `yaml:"D2RPath"` Discord struct { Enabled bool `yaml:"enabled"` EnableGameCreatedMessages bool `yaml:"enableGameCreatedMessages"` EnableNewRunMessages bool `yaml:"enableNewRunMessages"` EnableRunFinishMessages bool `yaml:"enableRunFinishMessages"` EnableDiscordChickenMessages bool `yaml:"enableDiscordChickenMessages"` ChannelID string `yaml:"channelId"` Token string `yaml:"token"` } `yaml:"discord"` Telegram struct { Enabled bool `yaml:"enabled"` ChatID int64 `yaml:"chatId"` Token string `yaml:"token"` } }
type Run ¶ added in v0.4.0
type Run string
const ( CountessRun Run = "countess" AndarielRun Run = "andariel" AncientTunnelsRun Run = "ancient_tunnels" MausoleumRun Run = "mausoleum" SummonerRun Run = "summoner" DurielRun Run = "duriel" MephistoRun Run = "mephisto" CouncilRun Run = "council" EldritchRun Run = "eldritch" PindleskinRun Run = "pindleskin" NihlathakRun Run = "nihlathak" TristramRun Run = "tristram" LowerKurastRun Run = "lower_kurast" LowerKurastChestRun Run = "lower_kurast_chest" StonyTombRun Run = "stony_tomb" PitRun Run = "pit" ArachnidLairRun Run = "arachnid_lair" TalRashaTombsRun Run = "tal_rasha_tombs" BaalRun Run = "baal" DiabloRun Run = "diablo" CowsRun Run = "cows" LevelingRun Run = "leveling" QuestsRun Run = "quests" TerrorZoneRun Run = "terror_zone" ThreshsocketRun Run = "threshsocket" DrifterCavernRun Run = "drifter_cavern" EnduguRun Run = "endugu" )
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