Documentation ¶
Index ¶
- Variables
- func CreateFromTemplate(name string) error
- func GetCurrentDisplayScale() float64
- func Load() error
- func ReplaceGameSettings() error
- func SaveSupervisorConfig(supervisorName string, config *CharacterCfg) error
- func ValidateAndSaveConfig(config KooloCfg) error
- type BeltColumns
- type CharacterCfg
- type KooloCfg
- type Run
Constants ¶
This section is empty.
Variables ¶
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var ( Koolo *KooloCfg Characters map[string]*CharacterCfg Version = "dev" )
View Source
var AvailableRuns = map[Run]interface{}{ CountessRun: nil, AndarielRun: nil, AncientTunnelsRun: nil, SummonerRun: nil, MephistoRun: nil, CouncilRun: nil, EldritchRun: nil, PindleskinRun: nil, NihlathakRun: nil, TristramRun: nil, LowerKurastRun: nil, LowerKurastChestRun: nil, StonyTombRun: nil, PitRun: nil, ArachnidLairRun: nil, TalRashaTombsRun: nil, BaalRun: nil, DiabloRun: nil, CowsRun: nil, LevelingRun: nil, TerrorZoneRun: nil, }
Functions ¶
func CreateFromTemplate ¶ added in v0.4.0
func GetCurrentDisplayScale ¶ added in v0.4.0
func GetCurrentDisplayScale() float64
func Load ¶
func Load() error
Load reads the config.ini file and returns a Config struct filled with data from the ini file
func ReplaceGameSettings ¶ added in v0.4.0
func ReplaceGameSettings() error
func SaveSupervisorConfig ¶ added in v0.4.0
func SaveSupervisorConfig(supervisorName string, config *CharacterCfg) error
func ValidateAndSaveConfig ¶ added in v0.4.0
Types ¶
type BeltColumns ¶ added in v0.4.0
type BeltColumns [4]string
func (BeltColumns) Total ¶ added in v0.4.0
func (bm BeltColumns) Total(potionType data.PotionType) int
type CharacterCfg ¶ added in v0.4.0
type CharacterCfg struct { MaxGameLength int `yaml:"maxGameLength"` Username string `yaml:"username"` Password string `yaml:"password"` Realm string `yaml:"realm"` CharacterName string `yaml:"characterName"` CommandLineArgs string `yaml:"commandLineArgs"` KillD2OnStop bool `yaml:"killD2OnStop"` EnableCubeRecipes bool `yaml:"enableCubeRecipes"` Health struct { HealingPotionAt int `yaml:"healingPotionAt"` ManaPotionAt int `yaml:"manaPotionAt"` RejuvPotionAtLife int `yaml:"rejuvPotionAtLife"` RejuvPotionAtMana int `yaml:"rejuvPotionAtMana"` MercHealingPotionAt int `yaml:"mercHealingPotionAt"` MercRejuvPotionAt int `yaml:"mercRejuvPotionAt"` ChickenAt int `yaml:"chickenAt"` MercChickenAt int `yaml:"mercChickenAt"` } `yaml:"health"` Inventory struct { InventoryLock [][]int `yaml:"inventoryLock"` BeltColumns BeltColumns `yaml:"beltColumns"` } `yaml:"inventory"` Character struct { Class string `yaml:"class"` UseMerc bool `yaml:"useMerc"` StashToShared bool `yaml:"stashToShared"` UseTeleport bool `yaml:"useTeleport"` } `yaml:"character"` Game struct { MinGoldPickupThreshold int `yaml:"minGoldPickupThreshold"` ClearTPArea bool `yaml:"clearTPArea"` Difficulty difficulty.Difficulty `yaml:"difficulty"` RandomizeRuns bool `yaml:"randomizeRuns"` Runs []Run `yaml:"runs"` Pindleskin struct { SkipOnImmunities []stat.Resist `yaml:"skipOnImmunities"` } `yaml:"pindleskin"` Pit struct { MoveThroughBlackMarsh bool `yaml:"moveThroughBlackMarsh"` OpenChests bool `yaml:"openChests"` FocusOnElitePacks bool `yaml:"focusOnElitePacks"` } `yaml:"pit"` StonyTomb struct { OpenChests bool `yaml:"openChests"` FocusOnElitePacks bool `yaml:"focusOnElitePacks"` } `yaml:"stony_tomb"` AncientTunnels struct { OpenChests bool `yaml:"openChests"` FocusOnElitePacks bool `yaml:"focusOnElitePacks"` } `yaml:"ancient_tunnels"` Mephisto struct { KillCouncilMembers bool `yaml:"killCouncilMembers"` OpenChests bool `yaml:"openChests"` } `yaml:"mephisto"` Tristram struct { ClearPortal bool `yaml:"clearPortal"` FocusOnElitePacks bool `yaml:"focusOnElitePacks"` } `yaml:"tristram"` Nihlathak struct { ClearArea bool `yaml:"clearArea"` } `yaml:"nihlathak"` Diablo struct { KillDiablo bool `yaml:"killDiablo"` ClearArea bool `yaml:"clearArea"` OnlyElites bool `yaml:"onlyElites"` } `yaml:"diablo"` Baal struct { KillBaal bool `yaml:"killBaal"` DollQuit bool `yaml:"dollQuit"` SoulQuit bool `yaml:"soulQuit"` } `yaml:"baal"` Eldritch struct { KillShenk bool `yaml:"killShenk"` } `yaml:"eldritch"` TerrorZone struct { FocusOnElitePacks bool `yaml:"focusOnElitePacks"` SkipOnImmunities []stat.Resist `yaml:"skipOnImmunities"` SkipOtherRuns bool `yaml:"skipOtherRuns"` Areas []area.ID `yaml:"areas"` } `yaml:"terror_zone"` Leveling struct { EnsurePointsAllocation bool `yaml:"ensurePointsAllocation"` EnsureKeyBinding bool `yaml:"ensureKeyBinding"` } `yaml:"leveling"` } `yaml:"game"` Companion struct { Enabled bool `yaml:"enabled"` Leader bool `yaml:"leader"` LeaderName string `yaml:"leaderName"` Attack bool `yaml:"attack"` GameNameTemplate string `yaml:"gameNameTemplate"` GamePassword string `yaml:"gamePassword"` } `yaml:"companion"` Gambling struct { Enabled bool `yaml:"enabled"` Items []item.Name `yaml:"items"` } `yaml:"gambling"` BackToTown struct { NoHpPotions bool `yaml:"noHpPotions"` NoMpPotions bool `yaml:"noMpPotions"` MercDied bool `yaml:"mercDied"` } `yaml:"backtotown"` Runtime struct { Rules nip.Rules `yaml:"-"` } `yaml:"-"` }
type KooloCfg ¶ added in v0.4.0
type KooloCfg struct { Debug struct { Log bool `yaml:"log"` Screenshots bool `yaml:"screenshots"` RenderMap bool `yaml:"renderMap"` } `yaml:"debug"` FirstRun bool `yaml:"firstRun"` UseCustomSettings bool `yaml:"useCustomSettings"` GameWindowArrangement bool `yaml:"gameWindowArrangement"` LogSaveDirectory string `yaml:"logSaveDirectory"` D2LoDPath string `yaml:"D2LoDPath"` D2RPath string `yaml:"D2RPath"` Discord struct { Enabled bool `yaml:"enabled"` ChannelID string `yaml:"channelId"` Token string `yaml:"token"` } `yaml:"discord"` Telegram struct { Enabled bool `yaml:"enabled"` ChatID int64 `yaml:"chatId"` Token string `yaml:"token"` } }
type Run ¶ added in v0.4.0
type Run string
const ( CountessRun Run = "countess" AndarielRun Run = "andariel" AncientTunnelsRun Run = "ancient_tunnels" SummonerRun Run = "summoner" MephistoRun Run = "mephisto" CouncilRun Run = "council" EldritchRun Run = "eldritch" PindleskinRun Run = "pindleskin" NihlathakRun Run = "nihlathak" TristramRun Run = "tristram" LowerKurastRun Run = "lower_kurast" LowerKurastChestRun Run = "lower_kurast_chest" StonyTombRun Run = "stony_tomb" PitRun Run = "pit" ArachnidLairRun Run = "arachnid_lair" TalRashaTombsRun Run = "tal_rasha_tombs" BaalRun Run = "baal" DiabloRun Run = "diablo" CowsRun Run = "cows" LevelingRun Run = "leveling" TerrorZoneRun Run = "terror_zone" )
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