Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func CreateFromTemplate ¶ added in v0.4.0
func Load ¶
func Load() error
Load reads the config.ini file and returns a Config struct filled with data from the ini file
func ValidateAndSaveConfig ¶ added in v0.4.0
Types ¶
type CharacterCfg ¶ added in v0.4.0
type CharacterCfg struct { MaxGameLength int `yaml:"maxGameLength"` Username string `yaml:"username"` Password string `yaml:"password"` Realm string `yaml:"realm"` Health struct { HealingPotionAt int `yaml:"healingPotionAt"` ManaPotionAt int `yaml:"manaPotionAt"` RejuvPotionAtLife int `yaml:"rejuvPotionAtLife"` RejuvPotionAtMana int `yaml:"rejuvPotionAtMana"` MercHealingPotionAt int `yaml:"mercHealingPotionAt"` MercRejuvPotionAt int `yaml:"mercRejuvPotionAt"` ChickenAt int `yaml:"chickenAt"` MercChickenAt int `yaml:"mercChickenAt"` } `yaml:"health"` Bindings struct { OpenInventory string `yaml:"openInventory"` OpenCharacterScreen string `yaml:"openCharacterScreen"` OpenSkillTree string `yaml:"openSkillTree"` OpenQuestLog string `yaml:"openQuestLog"` Potion1 string `yaml:"potion1"` Potion2 string `yaml:"potion2"` Potion3 string `yaml:"potion3"` Potion4 string `yaml:"potion4"` ForceMove string `yaml:"forceMove"` StandStill string `yaml:"standStill"` SwapWeapon string `yaml:"swapWeapon"` Teleport string `yaml:"teleport"` TP string `yaml:"tp"` CTABattleCommand string `yaml:"CTABattleCommand"` CTABattleOrders string `yaml:"CTABattleOrders"` // Class Specific bindings Sorceress struct { Blizzard string `yaml:"blizzard"` StaticField string `yaml:"staticField"` FrozenArmor string `yaml:"frozenArmor"` FireBall string `yaml:"fireBall"` Nova string `yaml:"nova"` EnergyShield string `yaml:"energyShield"` } `yaml:"sorceress"` Paladin struct { Concentration string `yaml:"concentration"` HolyShield string `yaml:"holyShield"` Vigor string `yaml:"vigor"` Redemption string `yaml:"redemption"` Cleansing string `yaml:"cleansing"` } `yaml:"paladin"` } `yaml:"bindings"` Inventory struct { InventoryLock [][]int `yaml:"inventoryLock"` BeltColumns struct { Healing int `yaml:"healing"` Mana int `yaml:"mana"` Rejuvenation int `yaml:"rejuvenation"` } `yaml:"beltColumns"` } `yaml:"inventory"` Character struct { Class string `yaml:"class"` CastingFrames int `yaml:"castingFrames"` UseMerc bool `yaml:"useMerc"` } `yaml:"character"` Game struct { ClearTPArea bool `yaml:"clearTPArea"` Difficulty difficulty.Difficulty `yaml:"difficulty"` RandomizeRuns bool `yaml:"randomizeRuns"` Runs []string `yaml:"runs"` Pindleskin struct { SkipOnImmunities []stat.Resist `yaml:"skipOnImmunities"` } `yaml:"pindleskin"` Mephisto struct { KillCouncilMembers bool `yaml:"killCouncilMembers"` OpenChests bool `yaml:"openChests"` } `yaml:"mephisto"` Tristram struct { ClearPortal bool `yaml:"clearPortal"` FocusOnElitePacks bool `yaml:"focusOnElitePacks"` } `yaml:"tristram"` Nihlathak struct { ClearArea bool `yaml:"clearArea"` } `yaml:"nihlathak"` Baal struct { KillBaal bool `yaml:"killBaal"` } `yaml:"baal"` TerrorZone struct { FocusOnElitePacks bool `yaml:"focusOnElitePacks"` SkipOnImmunities []stat.Resist `yaml:"skipOnImmunities"` SkipOtherRuns bool `yaml:"skipOtherRuns"` Areas []area.Area `yaml:"areas"` } `yaml:"terrorZone"` } `yaml:"game"` Companion struct { Enabled bool `yaml:"enabled"` Leader bool `yaml:"leader"` LeaderName string `yaml:"leaderName"` Remote string `yaml:"remote"` GameNameTemplate string `yaml:"gameNameTemplate"` GamePassword string `yaml:"gamePassword"` } `yaml:"companion"` Gambling struct { Enabled bool `yaml:"enabled"` Items []item.Name `yaml:"items"` } `yaml:"gambling"` Runtime struct { CastDuration time.Duration Rules []nip.Rule } }
type KooloCfg ¶ added in v0.4.0
type KooloCfg struct { FirstRun bool `yaml:"firstRun"` Debug struct { Log bool `yaml:"log"` RenderMap bool `yaml:"renderMap"` } `yaml:"debug"` LogSaveDirectory string `yaml:"logSaveDirectory"` D2LoDPath string `yaml:"D2LoDPath"` D2RPath string `yaml:"D2RPath"` Discord struct { Enabled bool `yaml:"enabled"` ChannelID string `yaml:"channelId"` Token string `yaml:"token"` } `yaml:"discord"` Telegram struct { Enabled bool `yaml:"enabled"` ChatID int64 `yaml:"chatId"` Token string `yaml:"token"` } }
var ( Koolo *KooloCfg Characters map[string]*CharacterCfg )
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