Koolo
Koolo is a small bot for Diablo II: Resurrected. Koolo project was built for informational and educational purposes
only, it's not intended for online usage. Feel free to contribute opening pull requests with new features or bugfixes.
Disclaimer
Can I get banned for using Koolo? The answer is a crystal clear yes, you can get banned although at this point I'm
not aware of any ban for using it. I'm not responsible for any ban or any other consequence that may arise from it.
How it works
Koolo reads game memory and interacts with the game simulating clicks/keystrokes.
It uses the following third party libraries:
Requirements
Quick Start
Koolo will be clicking, moving the mouse, pressing keys... Basically this makes the computer unusable while running the
bot. It's recommended to run it on a virtual machine.
- If you haven't done yet, install Diablo II: LOD 1.13c
- Edit
config/config.yaml
and ensure D2LoDPath
is pointing to your Diablo II: LOD 1.13c installation directory.
- Configure custom bot settings under
config/config.yaml
and config/pickit/*.nip
files for pickit rules.
- Open Diablo II: Resurrected and ensure the game resolution is set to windowed mode and 1280x720 or 1920x1080 in HiDPI mode.
- Enter the game with your character.
- Download the latest release or build it from source
- Run
koolo.exe
.
- It should start the configured runs. You can pause/resume execution with
,
or stop it with .
keys
Features
- Blizzard Sorceress and Hammerdin are currently supported
- Supported runs: Countess, Andariel, Ancient Tunnels, Summoner, Mephisto, Council, Eldritch, Pindleskin, Nihlathak,
Tristram, Lower Kurast, Stony Tomb, The Pit, Arachnid Lair, Baal, Tal Rasha Tombs, Diablo (WIP), Cows
- Bot integration for Discord and Telegram
- "Companion mode" one leader bot will be creating games and the rest of the bots will join the game... and sometimes it
works
- Pickit based on NIP files
- Auto potion for health and mana (also mercenary)
- Chicken when low health
- Inventory slot locking
- Revive mercenary
- CTA buff and class buffs
- Auto repair
- Skip on immune
- Auto leveling sorceress and paladin (WIP)
- Auto gambling
Development environment
Setting the development environment is pretty straightforward, but the following dependencies are required to build the project.
Dependencies
- Download MingGW
x86_64-posix-seh
should be fine, extract it
and add it to the system PATH on Windows environment variables. For example if extracted in C:\mingw64
add
C:\mingw64\bin
to the PATH. Robotgo and GoCV dependencies requires MinGW to build.
- Download CMake select add it to the user path during the installation process.
- Download Go >= 1.21
- Install git
Building from source
Open the terminal and run the following commands in project root directory:
git clone https://github.com/hectorgimenez/koolo.git
cd koolo
prepare_env.bat
build.bat
This will produce the "build" directory with the executable file and all the required assets.
Updating with latest changes
In order to fetch latest main
branch changes run the following commands in project root directory:
git pull
build.bat
Note: build
directory will be deleted, so if you customized any file in there, make sure to backup it before running build.bat
.