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Constants ¶
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const ( ItemBoxSize = 33 InventoryTopLeftX = 846 InventoryTopLeftY = 369 )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ShopManager ¶
type ShopManager struct {
// contains filtered or unexported fields
}
func NewShopManager ¶
func NewShopManager(logger *zap.Logger, bm health.BeltManager) ShopManager
func (ShopManager) BuyConsumables ¶
func (sm ShopManager) BuyConsumables(d data.Data)
func (ShopManager) SellJunk ¶
func (sm ShopManager) SellJunk(d data.Data)
func (ShopManager) ShouldBuyIDs ¶
func (sm ShopManager) ShouldBuyIDs(d data.Data) bool
func (ShopManager) ShouldBuyKeys ¶
func (sm ShopManager) ShouldBuyKeys(d data.Data) bool
func (ShopManager) ShouldBuyTPs ¶
func (sm ShopManager) ShouldBuyTPs(d data.Data) bool
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