Documentation ¶
Index ¶
- type DRWMutex
- func (dm *DRWMutex) GetLock(ctx context.Context, cancel context.CancelFunc, id, source string, ...) (locked bool)
- func (dm *DRWMutex) GetRLock(ctx context.Context, cancel context.CancelFunc, id, source string, ...) (locked bool)
- func (dm *DRWMutex) Lock(id, source string)
- func (dm *DRWMutex) RLock(id, source string)
- func (dm *DRWMutex) RUnlock()
- func (dm *DRWMutex) Unlock()
- type Dsync
- type Granted
- type LockArgs
- type NetLocker
- type Options
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type DRWMutex ¶
type DRWMutex struct { Names []string // contains filtered or unexported fields }
A DRWMutex is a distributed mutual exclusion lock.
func NewDRWMutex ¶
NewDRWMutex - initializes a new dsync RW mutex.
func (*DRWMutex) GetLock ¶
func (dm *DRWMutex) GetLock(ctx context.Context, cancel context.CancelFunc, id, source string, opts Options) (locked bool)
GetLock tries to get a write lock on dm before the timeout elapses.
If the lock is already in use, the calling go routine blocks until either the mutex becomes available and return success or more time has passed than the timeout value and return false.
func (*DRWMutex) GetRLock ¶
func (dm *DRWMutex) GetRLock(ctx context.Context, cancel context.CancelFunc, id, source string, opts Options) (locked bool)
GetRLock tries to get a read lock on dm before the timeout elapses.
If one or more read locks are already in use, it will grant another lock. Otherwise the calling go routine blocks until either the mutex becomes available and return success or more time has passed than the timeout value and return false.
func (*DRWMutex) Lock ¶
Lock holds a write lock on dm.
If the lock is already in use, the calling go routine blocks until the mutex is available.
func (*DRWMutex) RLock ¶
RLock holds a read lock on dm.
If one or more read locks are already in use, it will grant another lock. Otherwise the calling go routine blocks until the mutex is available.
type Dsync ¶
type Dsync struct { // List of rest client objects, one per lock server. GetLockers func() ([]NetLocker, string) }
Dsync represents dsync client object which is initialized with authenticated clients, used to initiate lock REST calls.
type Granted ¶
type Granted struct {
// contains filtered or unexported fields
}
Granted - represents a structure of a granted lock.
type LockArgs ¶
type LockArgs struct { // Unique ID of lock/unlock request. UID string // Resources contains single or multiple entries to be locked/unlocked. Resources []string // Source contains the line number, function and file name of the code // on the client node that requested the lock. Source string // Owner represents unique ID for this instance, an owner who originally requested // the locked resource, useful primarily in figuring our stale locks. Owner string // Quorum represents the expected quorum for this lock type. Quorum int }
LockArgs is minimal required values for any dsync compatible lock operation.
type NetLocker ¶
type NetLocker interface { // Do read lock for given LockArgs. It should return // * a boolean to indicate success/failure of the operation // * an error on failure of lock request operation. RLock(ctx context.Context, args LockArgs) (bool, error) // Do write lock for given LockArgs. It should return // * a boolean to indicate success/failure of the operation // * an error on failure of lock request operation. Lock(ctx context.Context, args LockArgs) (bool, error) // Do read unlock for given LockArgs. It should return // * a boolean to indicate success/failure of the operation // * an error on failure of unlock request operation. // Canceling the context will abort the remote call. // In that case, the resource may or may not be unlocked. RUnlock(ctx context.Context, args LockArgs) (bool, error) // Do write unlock for given LockArgs. It should return // * a boolean to indicate success/failure of the operation // * an error on failure of unlock request operation. // Canceling the context will abort the remote call. // In that case, the resource may or may not be unlocked. Unlock(ctx context.Context, args LockArgs) (bool, error) // Refresh the given lock to prevent it from becoming stale Refresh(ctx context.Context, args LockArgs) (bool, error) // Unlock (read/write) forcefully for given LockArgs. It should return // * a boolean to indicate success/failure of the operation // * an error on failure of unlock request operation. ForceUnlock(ctx context.Context, args LockArgs) (bool, error) // Returns underlying endpoint of this lock client instance. String() string // Close closes any underlying connection to the service endpoint Close() error // Is the underlying connection online? (is always true for any local lockers) IsOnline() bool // Is the underlying locker local to this server? IsLocal() bool }
NetLocker is dsync compatible locker interface.