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github.com/haskelladdict/mcellLite
engine
package
Version:
v0.0.0-...-99d09c7
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Published: Sep 7, 2015
License: BSD-3-Clause
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Imports: 5
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Imported by: 1
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Documentation
Documentation
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Package engine defines runtime functionality needed for reaction diffusion
Copyright 2015 Markus Dittrich
Licensed under BSD license, see LICENSE file for details
Collide checks for collisions of molecule mol along disp with mesh elements
If a collisions occurs it returns the hitPoint and true. If no collision
occurs it returns nil and false
Diffuse diffuses a molecule along the provided displacement vector,
potentially reflecting off of mesh elements until the motion is complete.
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