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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type AllocStateHandler ¶
type AllocStateHandler interface { // AllocStateUpdated is used to emit an updated allocation. This allocation // is stripped to only include client settable fields. AllocStateUpdated(alloc *structs.Allocation) // PutAllocation is used to persist an updated allocation in the local state store. PutAllocation(*structs.Allocation) error }
AllocStateHandler exposes a handler to be called when an allocation's state changes
type Client ¶
type Client interface { AllocStateHandler }
type DeviceStatsReporter ¶
type DeviceStatsReporter interface {
LatestDeviceResourceStats([]*structs.AllocatedDeviceResource) []*device.DeviceGroupStats
}
DeviceStatsReporter gives access to the latest resource usage for devices
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