Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Node ¶
type Node struct { ID string Weight int64 Label string Flag bool Number *uint32 // Labels []string Meta map[string]interface{} Work []Workload O *core.Other I inner.Inner F1 Workload // for testing struct-to-struct F2 *Workload // for testing ptr-to-ptr F3 *Workload // for testing ptr-to-struct F4 Workload // for testing struct-to-ptr S1 []string // for testing struct-to-struct for basic slices S2 []*string // for testing ptr-to-ptr for basic slices S3 []*string // for testing ptr-to-struct for basic slices S4 []string // for testing struct-to-ptr for basic slices S5 []Workload // for testing struct-to-struct for struct slices S6 []*Workload // for testing ptr-to-ptr for struct slices S7 []*Workload // for testing ptr-to-struct for struct slices S8 []Workload // for testing struct-to-ptr for struct slices S9 []string S10 StringSlice S11 []Workload S12 WorkloadSlice S13 WorkloadSlice M1 map[string]string // for testing struct-to-string for basic map values M2 map[string]*string // for testing ptr-to-ptr for basic map values M3 map[string]*string // for testing ptr-to-string for basic map values M4 map[string]string // for testing struct-to-ptr for basic map values M5 map[string]Workload M6 map[string]*Workload M7 map[string]*Workload M8 map[string]Workload }
Node source structure for e2e testing mog.
mog annotation:
name=Core target=github.com/hashicorp/mog/internal/e2e/core.ClusterNode output=node_gen.go
type StringSlice ¶
type StringSlice []string
type Workload ¶
mog annotation:
name=Core target=github.com/hashicorp/mog/internal/e2e/core.Workload output=node_gen.go
type WorkloadSlice ¶
type WorkloadSlice []Workload
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