Documentation ¶
Index ¶
- func GameliftAlias_IsConstruct(x interface{}) *bool
- func GameliftAlias_TfResourceType() *string
- func GameliftBuild_IsConstruct(x interface{}) *bool
- func GameliftBuild_TfResourceType() *string
- func GameliftFleet_IsConstruct(x interface{}) *bool
- func GameliftFleet_TfResourceType() *string
- func GameliftGameServerGroup_IsConstruct(x interface{}) *bool
- func GameliftGameServerGroup_TfResourceType() *string
- func GameliftGameSessionQueue_IsConstruct(x interface{}) *bool
- func GameliftGameSessionQueue_TfResourceType() *string
- func GameliftScript_IsConstruct(x interface{}) *bool
- func GameliftScript_TfResourceType() *string
- func NewGameliftAliasRoutingStrategyOutputReference_Override(g GameliftAliasRoutingStrategyOutputReference, ...)
- func NewGameliftAlias_Override(g GameliftAlias, scope constructs.Construct, id *string, ...)
- func NewGameliftBuildStorageLocationOutputReference_Override(g GameliftBuildStorageLocationOutputReference, ...)
- func NewGameliftBuild_Override(g GameliftBuild, scope constructs.Construct, id *string, ...)
- func NewGameliftFleetCertificateConfigurationOutputReference_Override(g GameliftFleetCertificateConfigurationOutputReference, ...)
- func NewGameliftFleetEc2InboundPermissionList_Override(g GameliftFleetEc2InboundPermissionList, ...)
- func NewGameliftFleetEc2InboundPermissionOutputReference_Override(g GameliftFleetEc2InboundPermissionOutputReference, ...)
- func NewGameliftFleetResourceCreationLimitPolicyOutputReference_Override(g GameliftFleetResourceCreationLimitPolicyOutputReference, ...)
- func NewGameliftFleetRuntimeConfigurationOutputReference_Override(g GameliftFleetRuntimeConfigurationOutputReference, ...)
- func NewGameliftFleetRuntimeConfigurationServerProcessList_Override(g GameliftFleetRuntimeConfigurationServerProcessList, ...)
- func NewGameliftFleetRuntimeConfigurationServerProcessOutputReference_Override(g GameliftFleetRuntimeConfigurationServerProcessOutputReference, ...)
- func NewGameliftFleetTimeoutsOutputReference_Override(g GameliftFleetTimeoutsOutputReference, ...)
- func NewGameliftFleet_Override(g GameliftFleet, scope constructs.Construct, id *string, ...)
- func NewGameliftGameServerGroupAutoScalingPolicyOutputReference_Override(g GameliftGameServerGroupAutoScalingPolicyOutputReference, ...)
- func NewGameliftGameServerGroupAutoScalingPolicyTargetTrackingConfigurationOutputReference_Override(...)
- func NewGameliftGameServerGroupInstanceDefinitionList_Override(g GameliftGameServerGroupInstanceDefinitionList, ...)
- func NewGameliftGameServerGroupInstanceDefinitionOutputReference_Override(g GameliftGameServerGroupInstanceDefinitionOutputReference, ...)
- func NewGameliftGameServerGroupLaunchTemplateOutputReference_Override(g GameliftGameServerGroupLaunchTemplateOutputReference, ...)
- func NewGameliftGameServerGroupTimeoutsOutputReference_Override(g GameliftGameServerGroupTimeoutsOutputReference, ...)
- func NewGameliftGameServerGroup_Override(g GameliftGameServerGroup, scope constructs.Construct, id *string, ...)
- func NewGameliftGameSessionQueuePlayerLatencyPolicyList_Override(g GameliftGameSessionQueuePlayerLatencyPolicyList, ...)
- func NewGameliftGameSessionQueuePlayerLatencyPolicyOutputReference_Override(g GameliftGameSessionQueuePlayerLatencyPolicyOutputReference, ...)
- func NewGameliftGameSessionQueue_Override(g GameliftGameSessionQueue, scope constructs.Construct, id *string, ...)
- func NewGameliftScriptStorageLocationOutputReference_Override(g GameliftScriptStorageLocationOutputReference, ...)
- func NewGameliftScript_Override(g GameliftScript, scope constructs.Construct, id *string, ...)
- type GameliftAlias
- type GameliftAliasConfig
- type GameliftAliasRoutingStrategy
- type GameliftAliasRoutingStrategyOutputReference
- type GameliftBuild
- type GameliftBuildConfig
- type GameliftBuildStorageLocation
- type GameliftBuildStorageLocationOutputReference
- type GameliftFleet
- type GameliftFleetCertificateConfiguration
- type GameliftFleetCertificateConfigurationOutputReference
- type GameliftFleetConfig
- type GameliftFleetEc2InboundPermission
- type GameliftFleetEc2InboundPermissionList
- type GameliftFleetEc2InboundPermissionOutputReference
- type GameliftFleetResourceCreationLimitPolicy
- type GameliftFleetResourceCreationLimitPolicyOutputReference
- type GameliftFleetRuntimeConfiguration
- type GameliftFleetRuntimeConfigurationOutputReference
- type GameliftFleetRuntimeConfigurationServerProcess
- type GameliftFleetRuntimeConfigurationServerProcessList
- type GameliftFleetRuntimeConfigurationServerProcessOutputReference
- type GameliftFleetTimeouts
- type GameliftFleetTimeoutsOutputReference
- type GameliftGameServerGroup
- type GameliftGameServerGroupAutoScalingPolicy
- type GameliftGameServerGroupAutoScalingPolicyOutputReference
- type GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfiguration
- type GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfigurationOutputReference
- type GameliftGameServerGroupConfig
- type GameliftGameServerGroupInstanceDefinition
- type GameliftGameServerGroupInstanceDefinitionList
- type GameliftGameServerGroupInstanceDefinitionOutputReference
- type GameliftGameServerGroupLaunchTemplate
- type GameliftGameServerGroupLaunchTemplateOutputReference
- type GameliftGameServerGroupTimeouts
- type GameliftGameServerGroupTimeoutsOutputReference
- type GameliftGameSessionQueue
- type GameliftGameSessionQueueConfig
- type GameliftGameSessionQueuePlayerLatencyPolicy
- type GameliftGameSessionQueuePlayerLatencyPolicyList
- type GameliftGameSessionQueuePlayerLatencyPolicyOutputReference
- type GameliftScript
- type GameliftScriptConfig
- type GameliftScriptStorageLocation
- type GameliftScriptStorageLocationOutputReference
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func GameliftAlias_IsConstruct ¶
func GameliftAlias_IsConstruct(x interface{}) *bool
Checks if `x` is a construct.
Use this method instead of `instanceof` to properly detect `Construct` instances, even when the construct library is symlinked.
Explanation: in JavaScript, multiple copies of the `constructs` library on disk are seen as independent, completely different libraries. As a consequence, the class `Construct` in each copy of the `constructs` library is seen as a different class, and an instance of one class will not test as `instanceof` the other class. `npm install` will not create installations like this, but users may manually symlink construct libraries together or use a monorepo tool: in those cases, multiple copies of the `constructs` library can be accidentally installed, and `instanceof` will behave unpredictably. It is safest to avoid using `instanceof`, and using this type-testing method instead.
Returns: true if `x` is an object created from a class which extends `Construct`.
func GameliftAlias_TfResourceType ¶
func GameliftAlias_TfResourceType() *string
func GameliftBuild_IsConstruct ¶
func GameliftBuild_IsConstruct(x interface{}) *bool
Checks if `x` is a construct.
Use this method instead of `instanceof` to properly detect `Construct` instances, even when the construct library is symlinked.
Explanation: in JavaScript, multiple copies of the `constructs` library on disk are seen as independent, completely different libraries. As a consequence, the class `Construct` in each copy of the `constructs` library is seen as a different class, and an instance of one class will not test as `instanceof` the other class. `npm install` will not create installations like this, but users may manually symlink construct libraries together or use a monorepo tool: in those cases, multiple copies of the `constructs` library can be accidentally installed, and `instanceof` will behave unpredictably. It is safest to avoid using `instanceof`, and using this type-testing method instead.
Returns: true if `x` is an object created from a class which extends `Construct`.
func GameliftBuild_TfResourceType ¶
func GameliftBuild_TfResourceType() *string
func GameliftFleet_IsConstruct ¶
func GameliftFleet_IsConstruct(x interface{}) *bool
Checks if `x` is a construct.
Use this method instead of `instanceof` to properly detect `Construct` instances, even when the construct library is symlinked.
Explanation: in JavaScript, multiple copies of the `constructs` library on disk are seen as independent, completely different libraries. As a consequence, the class `Construct` in each copy of the `constructs` library is seen as a different class, and an instance of one class will not test as `instanceof` the other class. `npm install` will not create installations like this, but users may manually symlink construct libraries together or use a monorepo tool: in those cases, multiple copies of the `constructs` library can be accidentally installed, and `instanceof` will behave unpredictably. It is safest to avoid using `instanceof`, and using this type-testing method instead.
Returns: true if `x` is an object created from a class which extends `Construct`.
func GameliftFleet_TfResourceType ¶
func GameliftFleet_TfResourceType() *string
func GameliftGameServerGroup_IsConstruct ¶
func GameliftGameServerGroup_IsConstruct(x interface{}) *bool
Checks if `x` is a construct.
Use this method instead of `instanceof` to properly detect `Construct` instances, even when the construct library is symlinked.
Explanation: in JavaScript, multiple copies of the `constructs` library on disk are seen as independent, completely different libraries. As a consequence, the class `Construct` in each copy of the `constructs` library is seen as a different class, and an instance of one class will not test as `instanceof` the other class. `npm install` will not create installations like this, but users may manually symlink construct libraries together or use a monorepo tool: in those cases, multiple copies of the `constructs` library can be accidentally installed, and `instanceof` will behave unpredictably. It is safest to avoid using `instanceof`, and using this type-testing method instead.
Returns: true if `x` is an object created from a class which extends `Construct`.
func GameliftGameServerGroup_TfResourceType ¶
func GameliftGameServerGroup_TfResourceType() *string
func GameliftGameSessionQueue_IsConstruct ¶
func GameliftGameSessionQueue_IsConstruct(x interface{}) *bool
Checks if `x` is a construct.
Use this method instead of `instanceof` to properly detect `Construct` instances, even when the construct library is symlinked.
Explanation: in JavaScript, multiple copies of the `constructs` library on disk are seen as independent, completely different libraries. As a consequence, the class `Construct` in each copy of the `constructs` library is seen as a different class, and an instance of one class will not test as `instanceof` the other class. `npm install` will not create installations like this, but users may manually symlink construct libraries together or use a monorepo tool: in those cases, multiple copies of the `constructs` library can be accidentally installed, and `instanceof` will behave unpredictably. It is safest to avoid using `instanceof`, and using this type-testing method instead.
Returns: true if `x` is an object created from a class which extends `Construct`.
func GameliftGameSessionQueue_TfResourceType ¶
func GameliftGameSessionQueue_TfResourceType() *string
func GameliftScript_IsConstruct ¶
func GameliftScript_IsConstruct(x interface{}) *bool
Checks if `x` is a construct.
Use this method instead of `instanceof` to properly detect `Construct` instances, even when the construct library is symlinked.
Explanation: in JavaScript, multiple copies of the `constructs` library on disk are seen as independent, completely different libraries. As a consequence, the class `Construct` in each copy of the `constructs` library is seen as a different class, and an instance of one class will not test as `instanceof` the other class. `npm install` will not create installations like this, but users may manually symlink construct libraries together or use a monorepo tool: in those cases, multiple copies of the `constructs` library can be accidentally installed, and `instanceof` will behave unpredictably. It is safest to avoid using `instanceof`, and using this type-testing method instead.
Returns: true if `x` is an object created from a class which extends `Construct`.
func GameliftScript_TfResourceType ¶
func GameliftScript_TfResourceType() *string
func NewGameliftAliasRoutingStrategyOutputReference_Override ¶
func NewGameliftAliasRoutingStrategyOutputReference_Override(g GameliftAliasRoutingStrategyOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameliftAlias_Override ¶
func NewGameliftAlias_Override(g GameliftAlias, scope constructs.Construct, id *string, config *GameliftAliasConfig)
Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_alias aws_gamelift_alias} Resource.
func NewGameliftBuildStorageLocationOutputReference_Override ¶
func NewGameliftBuildStorageLocationOutputReference_Override(g GameliftBuildStorageLocationOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameliftBuild_Override ¶
func NewGameliftBuild_Override(g GameliftBuild, scope constructs.Construct, id *string, config *GameliftBuildConfig)
Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build aws_gamelift_build} Resource.
func NewGameliftFleetCertificateConfigurationOutputReference_Override ¶
func NewGameliftFleetCertificateConfigurationOutputReference_Override(g GameliftFleetCertificateConfigurationOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameliftFleetEc2InboundPermissionList_Override ¶
func NewGameliftFleetEc2InboundPermissionList_Override(g GameliftFleetEc2InboundPermissionList, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, wrapsSet *bool)
func NewGameliftFleetEc2InboundPermissionOutputReference_Override ¶
func NewGameliftFleetEc2InboundPermissionOutputReference_Override(g GameliftFleetEc2InboundPermissionOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, complexObjectIndex *float64, complexObjectIsFromSet *bool)
func NewGameliftFleetResourceCreationLimitPolicyOutputReference_Override ¶
func NewGameliftFleetResourceCreationLimitPolicyOutputReference_Override(g GameliftFleetResourceCreationLimitPolicyOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameliftFleetRuntimeConfigurationOutputReference_Override ¶
func NewGameliftFleetRuntimeConfigurationOutputReference_Override(g GameliftFleetRuntimeConfigurationOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameliftFleetRuntimeConfigurationServerProcessList_Override ¶
func NewGameliftFleetRuntimeConfigurationServerProcessList_Override(g GameliftFleetRuntimeConfigurationServerProcessList, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, wrapsSet *bool)
func NewGameliftFleetRuntimeConfigurationServerProcessOutputReference_Override ¶
func NewGameliftFleetRuntimeConfigurationServerProcessOutputReference_Override(g GameliftFleetRuntimeConfigurationServerProcessOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, complexObjectIndex *float64, complexObjectIsFromSet *bool)
func NewGameliftFleetTimeoutsOutputReference_Override ¶
func NewGameliftFleetTimeoutsOutputReference_Override(g GameliftFleetTimeoutsOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameliftFleet_Override ¶
func NewGameliftFleet_Override(g GameliftFleet, scope constructs.Construct, id *string, config *GameliftFleetConfig)
Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet aws_gamelift_fleet} Resource.
func NewGameliftGameServerGroupAutoScalingPolicyOutputReference_Override ¶
func NewGameliftGameServerGroupAutoScalingPolicyOutputReference_Override(g GameliftGameServerGroupAutoScalingPolicyOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameliftGameServerGroupAutoScalingPolicyTargetTrackingConfigurationOutputReference_Override ¶
func NewGameliftGameServerGroupAutoScalingPolicyTargetTrackingConfigurationOutputReference_Override(g GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfigurationOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameliftGameServerGroupInstanceDefinitionList_Override ¶
func NewGameliftGameServerGroupInstanceDefinitionList_Override(g GameliftGameServerGroupInstanceDefinitionList, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, wrapsSet *bool)
func NewGameliftGameServerGroupInstanceDefinitionOutputReference_Override ¶
func NewGameliftGameServerGroupInstanceDefinitionOutputReference_Override(g GameliftGameServerGroupInstanceDefinitionOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, complexObjectIndex *float64, complexObjectIsFromSet *bool)
func NewGameliftGameServerGroupLaunchTemplateOutputReference_Override ¶
func NewGameliftGameServerGroupLaunchTemplateOutputReference_Override(g GameliftGameServerGroupLaunchTemplateOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameliftGameServerGroupTimeoutsOutputReference_Override ¶
func NewGameliftGameServerGroupTimeoutsOutputReference_Override(g GameliftGameServerGroupTimeoutsOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameliftGameServerGroup_Override ¶
func NewGameliftGameServerGroup_Override(g GameliftGameServerGroup, scope constructs.Construct, id *string, config *GameliftGameServerGroupConfig)
Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group aws_gamelift_game_server_group} Resource.
func NewGameliftGameSessionQueuePlayerLatencyPolicyList_Override ¶
func NewGameliftGameSessionQueuePlayerLatencyPolicyList_Override(g GameliftGameSessionQueuePlayerLatencyPolicyList, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, wrapsSet *bool)
func NewGameliftGameSessionQueuePlayerLatencyPolicyOutputReference_Override ¶
func NewGameliftGameSessionQueuePlayerLatencyPolicyOutputReference_Override(g GameliftGameSessionQueuePlayerLatencyPolicyOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, complexObjectIndex *float64, complexObjectIsFromSet *bool)
func NewGameliftGameSessionQueue_Override ¶
func NewGameliftGameSessionQueue_Override(g GameliftGameSessionQueue, scope constructs.Construct, id *string, config *GameliftGameSessionQueueConfig)
Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue aws_gamelift_game_session_queue} Resource.
func NewGameliftScriptStorageLocationOutputReference_Override ¶
func NewGameliftScriptStorageLocationOutputReference_Override(g GameliftScriptStorageLocationOutputReference, terraformResource cdktf.IInterpolatingParent, terraformAttribute *string)
func NewGameliftScript_Override ¶
func NewGameliftScript_Override(g GameliftScript, scope constructs.Construct, id *string, config *GameliftScriptConfig)
Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script aws_gamelift_script} Resource.
Types ¶
type GameliftAlias ¶
type GameliftAlias interface { cdktf.TerraformResource Arn() *string // Experimental. CdktfStack() cdktf.TerraformStack // Experimental. Connection() interface{} // Experimental. SetConnection(val interface{}) // Experimental. ConstructNodeMetadata() *map[string]interface{} // Experimental. Count() *float64 // Experimental. SetCount(val *float64) // Experimental. DependsOn() *[]*string // Experimental. SetDependsOn(val *[]*string) Description() *string SetDescription(val *string) DescriptionInput() *string // Experimental. ForEach() cdktf.ITerraformIterator // Experimental. SetForEach(val cdktf.ITerraformIterator) // Experimental. Fqn() *string // Experimental. FriendlyUniqueId() *string Id() *string SetId(val *string) IdInput() *string // Experimental. Lifecycle() *cdktf.TerraformResourceLifecycle // Experimental. SetLifecycle(val *cdktf.TerraformResourceLifecycle) Name() *string SetName(val *string) NameInput() *string // The tree node. Node() constructs.Node // Experimental. Provider() cdktf.TerraformProvider // Experimental. SetProvider(val cdktf.TerraformProvider) // Experimental. Provisioners() *[]interface{} // Experimental. SetProvisioners(val *[]interface{}) // Experimental. RawOverrides() interface{} RoutingStrategy() GameliftAliasRoutingStrategyOutputReference RoutingStrategyInput() *GameliftAliasRoutingStrategy Tags() *map[string]*string SetTags(val *map[string]*string) TagsAll() *map[string]*string SetTagsAll(val *map[string]*string) TagsAllInput() *map[string]*string TagsInput() *map[string]*string // Experimental. TerraformGeneratorMetadata() *cdktf.TerraformProviderGeneratorMetadata // Experimental. TerraformMetaArguments() *map[string]interface{} // Experimental. TerraformResourceType() *string // Experimental. AddOverride(path *string, value interface{}) // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationForAttribute(terraformAttribute *string) cdktf.IResolvable // Overrides the auto-generated logical ID with a specific ID. // Experimental. OverrideLogicalId(newLogicalId *string) PutRoutingStrategy(value *GameliftAliasRoutingStrategy) ResetDescription() ResetId() // Resets a previously passed logical Id to use the auto-generated logical id again. // Experimental. ResetOverrideLogicalId() ResetTags() ResetTagsAll() SynthesizeAttributes() *map[string]interface{} // Experimental. ToMetadata() interface{} // Returns a string representation of this construct. ToString() *string // Adds this resource to the terraform JSON output. // Experimental. ToTerraform() interface{} }
Represents a {@link https://www.terraform.io/docs/providers/aws/r/gamelift_alias aws_gamelift_alias}.
func NewGameliftAlias ¶
func NewGameliftAlias(scope constructs.Construct, id *string, config *GameliftAliasConfig) GameliftAlias
Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_alias aws_gamelift_alias} Resource.
type GameliftAliasConfig ¶
type GameliftAliasConfig struct { // Experimental. Connection interface{} `field:"optional" json:"connection" yaml:"connection"` // Experimental. Count *float64 `field:"optional" json:"count" yaml:"count"` // Experimental. DependsOn *[]cdktf.ITerraformDependable `field:"optional" json:"dependsOn" yaml:"dependsOn"` // Experimental. ForEach cdktf.ITerraformIterator `field:"optional" json:"forEach" yaml:"forEach"` // Experimental. Lifecycle *cdktf.TerraformResourceLifecycle `field:"optional" json:"lifecycle" yaml:"lifecycle"` // Experimental. Provider cdktf.TerraformProvider `field:"optional" json:"provider" yaml:"provider"` // Experimental. Provisioners *[]interface{} `field:"optional" json:"provisioners" yaml:"provisioners"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_alias#name GameliftAlias#name}. Name *string `field:"required" json:"name" yaml:"name"` // routing_strategy block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_alias#routing_strategy GameliftAlias#routing_strategy} RoutingStrategy *GameliftAliasRoutingStrategy `field:"required" json:"routingStrategy" yaml:"routingStrategy"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_alias#description GameliftAlias#description}. Description *string `field:"optional" json:"description" yaml:"description"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_alias#id GameliftAlias#id}. // // Please be aware that the id field is automatically added to all resources in Terraform providers using a Terraform provider SDK version below 2. // If you experience problems setting this value it might not be settable. Please take a look at the provider documentation to ensure it should be settable. Id *string `field:"optional" json:"id" yaml:"id"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_alias#tags GameliftAlias#tags}. Tags *map[string]*string `field:"optional" json:"tags" yaml:"tags"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_alias#tags_all GameliftAlias#tags_all}. TagsAll *map[string]*string `field:"optional" json:"tagsAll" yaml:"tagsAll"` }
AWS GameLift.
type GameliftAliasRoutingStrategy ¶
type GameliftAliasRoutingStrategy struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_alias#type GameliftAlias#type}. Type *string `field:"required" json:"type" yaml:"type"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_alias#fleet_id GameliftAlias#fleet_id}. FleetId *string `field:"optional" json:"fleetId" yaml:"fleetId"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_alias#message GameliftAlias#message}. Message *string `field:"optional" json:"message" yaml:"message"` }
type GameliftAliasRoutingStrategyOutputReference ¶
type GameliftAliasRoutingStrategyOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string FleetId() *string SetFleetId(val *string) FleetIdInput() *string // Experimental. Fqn() *string InternalValue() *GameliftAliasRoutingStrategy SetInternalValue(val *GameliftAliasRoutingStrategy) Message() *string SetMessage(val *string) MessageInput() *string // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) Type() *string SetType(val *string) TypeInput() *string // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetFleetId() ResetMessage() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftAliasRoutingStrategyOutputReference ¶
func NewGameliftAliasRoutingStrategyOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameliftAliasRoutingStrategyOutputReference
type GameliftBuild ¶
type GameliftBuild interface { cdktf.TerraformResource Arn() *string // Experimental. CdktfStack() cdktf.TerraformStack // Experimental. Connection() interface{} // Experimental. SetConnection(val interface{}) // Experimental. ConstructNodeMetadata() *map[string]interface{} // Experimental. Count() *float64 // Experimental. SetCount(val *float64) // Experimental. DependsOn() *[]*string // Experimental. SetDependsOn(val *[]*string) // Experimental. ForEach() cdktf.ITerraformIterator // Experimental. SetForEach(val cdktf.ITerraformIterator) // Experimental. Fqn() *string // Experimental. FriendlyUniqueId() *string Id() *string SetId(val *string) IdInput() *string // Experimental. Lifecycle() *cdktf.TerraformResourceLifecycle // Experimental. SetLifecycle(val *cdktf.TerraformResourceLifecycle) Name() *string SetName(val *string) NameInput() *string // The tree node. Node() constructs.Node OperatingSystem() *string SetOperatingSystem(val *string) OperatingSystemInput() *string // Experimental. Provider() cdktf.TerraformProvider // Experimental. SetProvider(val cdktf.TerraformProvider) // Experimental. Provisioners() *[]interface{} // Experimental. SetProvisioners(val *[]interface{}) // Experimental. RawOverrides() interface{} StorageLocation() GameliftBuildStorageLocationOutputReference StorageLocationInput() *GameliftBuildStorageLocation Tags() *map[string]*string SetTags(val *map[string]*string) TagsAll() *map[string]*string SetTagsAll(val *map[string]*string) TagsAllInput() *map[string]*string TagsInput() *map[string]*string // Experimental. TerraformGeneratorMetadata() *cdktf.TerraformProviderGeneratorMetadata // Experimental. TerraformMetaArguments() *map[string]interface{} // Experimental. TerraformResourceType() *string Version() *string SetVersion(val *string) VersionInput() *string // Experimental. AddOverride(path *string, value interface{}) // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationForAttribute(terraformAttribute *string) cdktf.IResolvable // Overrides the auto-generated logical ID with a specific ID. // Experimental. OverrideLogicalId(newLogicalId *string) PutStorageLocation(value *GameliftBuildStorageLocation) ResetId() // Resets a previously passed logical Id to use the auto-generated logical id again. // Experimental. ResetOverrideLogicalId() ResetTags() ResetTagsAll() ResetVersion() SynthesizeAttributes() *map[string]interface{} // Experimental. ToMetadata() interface{} // Returns a string representation of this construct. ToString() *string // Adds this resource to the terraform JSON output. // Experimental. ToTerraform() interface{} }
Represents a {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build aws_gamelift_build}.
func NewGameliftBuild ¶
func NewGameliftBuild(scope constructs.Construct, id *string, config *GameliftBuildConfig) GameliftBuild
Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build aws_gamelift_build} Resource.
type GameliftBuildConfig ¶
type GameliftBuildConfig struct { // Experimental. Connection interface{} `field:"optional" json:"connection" yaml:"connection"` // Experimental. Count *float64 `field:"optional" json:"count" yaml:"count"` // Experimental. DependsOn *[]cdktf.ITerraformDependable `field:"optional" json:"dependsOn" yaml:"dependsOn"` // Experimental. ForEach cdktf.ITerraformIterator `field:"optional" json:"forEach" yaml:"forEach"` // Experimental. Lifecycle *cdktf.TerraformResourceLifecycle `field:"optional" json:"lifecycle" yaml:"lifecycle"` // Experimental. Provider cdktf.TerraformProvider `field:"optional" json:"provider" yaml:"provider"` // Experimental. Provisioners *[]interface{} `field:"optional" json:"provisioners" yaml:"provisioners"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#name GameliftBuild#name}. Name *string `field:"required" json:"name" yaml:"name"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#operating_system GameliftBuild#operating_system}. OperatingSystem *string `field:"required" json:"operatingSystem" yaml:"operatingSystem"` // storage_location block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#storage_location GameliftBuild#storage_location} StorageLocation *GameliftBuildStorageLocation `field:"required" json:"storageLocation" yaml:"storageLocation"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#id GameliftBuild#id}. // // Please be aware that the id field is automatically added to all resources in Terraform providers using a Terraform provider SDK version below 2. // If you experience problems setting this value it might not be settable. Please take a look at the provider documentation to ensure it should be settable. Id *string `field:"optional" json:"id" yaml:"id"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#tags GameliftBuild#tags}. Tags *map[string]*string `field:"optional" json:"tags" yaml:"tags"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#tags_all GameliftBuild#tags_all}. TagsAll *map[string]*string `field:"optional" json:"tagsAll" yaml:"tagsAll"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#version GameliftBuild#version}. Version *string `field:"optional" json:"version" yaml:"version"` }
AWS GameLift.
type GameliftBuildStorageLocation ¶
type GameliftBuildStorageLocation struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#bucket GameliftBuild#bucket}. Bucket *string `field:"required" json:"bucket" yaml:"bucket"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#key GameliftBuild#key}. Key *string `field:"required" json:"key" yaml:"key"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#role_arn GameliftBuild#role_arn}. RoleArn *string `field:"required" json:"roleArn" yaml:"roleArn"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_build#object_version GameliftBuild#object_version}. ObjectVersion *string `field:"optional" json:"objectVersion" yaml:"objectVersion"` }
type GameliftBuildStorageLocationOutputReference ¶
type GameliftBuildStorageLocationOutputReference interface { cdktf.ComplexObject Bucket() *string SetBucket(val *string) BucketInput() *string // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() *GameliftBuildStorageLocation SetInternalValue(val *GameliftBuildStorageLocation) Key() *string SetKey(val *string) KeyInput() *string ObjectVersion() *string SetObjectVersion(val *string) ObjectVersionInput() *string RoleArn() *string SetRoleArn(val *string) RoleArnInput() *string // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetObjectVersion() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftBuildStorageLocationOutputReference ¶
func NewGameliftBuildStorageLocationOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameliftBuildStorageLocationOutputReference
type GameliftFleet ¶
type GameliftFleet interface { cdktf.TerraformResource Arn() *string BuildArn() *string BuildId() *string SetBuildId(val *string) BuildIdInput() *string // Experimental. CdktfStack() cdktf.TerraformStack CertificateConfiguration() GameliftFleetCertificateConfigurationOutputReference CertificateConfigurationInput() *GameliftFleetCertificateConfiguration // Experimental. Connection() interface{} // Experimental. SetConnection(val interface{}) // Experimental. ConstructNodeMetadata() *map[string]interface{} // Experimental. Count() *float64 // Experimental. SetCount(val *float64) // Experimental. DependsOn() *[]*string // Experimental. SetDependsOn(val *[]*string) Description() *string SetDescription(val *string) DescriptionInput() *string Ec2InboundPermission() GameliftFleetEc2InboundPermissionList Ec2InboundPermissionInput() interface{} Ec2InstanceType() *string SetEc2InstanceType(val *string) Ec2InstanceTypeInput() *string FleetType() *string SetFleetType(val *string) FleetTypeInput() *string // Experimental. ForEach() cdktf.ITerraformIterator // Experimental. SetForEach(val cdktf.ITerraformIterator) // Experimental. Fqn() *string // Experimental. FriendlyUniqueId() *string Id() *string SetId(val *string) IdInput() *string InstanceRoleArn() *string SetInstanceRoleArn(val *string) InstanceRoleArnInput() *string // Experimental. Lifecycle() *cdktf.TerraformResourceLifecycle // Experimental. SetLifecycle(val *cdktf.TerraformResourceLifecycle) LogPaths() *[]*string MetricGroups() *[]*string SetMetricGroups(val *[]*string) MetricGroupsInput() *[]*string Name() *string SetName(val *string) NameInput() *string NewGameSessionProtectionPolicy() *string SetNewGameSessionProtectionPolicy(val *string) NewGameSessionProtectionPolicyInput() *string // The tree node. Node() constructs.Node OperatingSystem() *string // Experimental. Provider() cdktf.TerraformProvider // Experimental. SetProvider(val cdktf.TerraformProvider) // Experimental. Provisioners() *[]interface{} // Experimental. SetProvisioners(val *[]interface{}) // Experimental. RawOverrides() interface{} ResourceCreationLimitPolicy() GameliftFleetResourceCreationLimitPolicyOutputReference ResourceCreationLimitPolicyInput() *GameliftFleetResourceCreationLimitPolicy RuntimeConfiguration() GameliftFleetRuntimeConfigurationOutputReference RuntimeConfigurationInput() *GameliftFleetRuntimeConfiguration ScriptArn() *string ScriptId() *string SetScriptId(val *string) ScriptIdInput() *string Tags() *map[string]*string SetTags(val *map[string]*string) TagsAll() *map[string]*string SetTagsAll(val *map[string]*string) TagsAllInput() *map[string]*string TagsInput() *map[string]*string // Experimental. TerraformGeneratorMetadata() *cdktf.TerraformProviderGeneratorMetadata // Experimental. TerraformMetaArguments() *map[string]interface{} // Experimental. TerraformResourceType() *string Timeouts() GameliftFleetTimeoutsOutputReference TimeoutsInput() interface{} // Experimental. AddOverride(path *string, value interface{}) // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationForAttribute(terraformAttribute *string) cdktf.IResolvable // Overrides the auto-generated logical ID with a specific ID. // Experimental. OverrideLogicalId(newLogicalId *string) PutCertificateConfiguration(value *GameliftFleetCertificateConfiguration) PutEc2InboundPermission(value interface{}) PutResourceCreationLimitPolicy(value *GameliftFleetResourceCreationLimitPolicy) PutRuntimeConfiguration(value *GameliftFleetRuntimeConfiguration) PutTimeouts(value *GameliftFleetTimeouts) ResetBuildId() ResetCertificateConfiguration() ResetDescription() ResetEc2InboundPermission() ResetFleetType() ResetId() ResetInstanceRoleArn() ResetMetricGroups() ResetNewGameSessionProtectionPolicy() // Resets a previously passed logical Id to use the auto-generated logical id again. // Experimental. ResetOverrideLogicalId() ResetResourceCreationLimitPolicy() ResetRuntimeConfiguration() ResetScriptId() ResetTags() ResetTagsAll() ResetTimeouts() SynthesizeAttributes() *map[string]interface{} // Experimental. ToMetadata() interface{} // Returns a string representation of this construct. ToString() *string // Adds this resource to the terraform JSON output. // Experimental. ToTerraform() interface{} }
Represents a {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet aws_gamelift_fleet}.
func NewGameliftFleet ¶
func NewGameliftFleet(scope constructs.Construct, id *string, config *GameliftFleetConfig) GameliftFleet
Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet aws_gamelift_fleet} Resource.
type GameliftFleetCertificateConfiguration ¶
type GameliftFleetCertificateConfiguration struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#certificate_type GameliftFleet#certificate_type}. CertificateType *string `field:"optional" json:"certificateType" yaml:"certificateType"` }
type GameliftFleetCertificateConfigurationOutputReference ¶
type GameliftFleetCertificateConfigurationOutputReference interface { cdktf.ComplexObject CertificateType() *string SetCertificateType(val *string) CertificateTypeInput() *string // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() *GameliftFleetCertificateConfiguration SetInternalValue(val *GameliftFleetCertificateConfiguration) // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetCertificateType() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftFleetCertificateConfigurationOutputReference ¶
func NewGameliftFleetCertificateConfigurationOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameliftFleetCertificateConfigurationOutputReference
type GameliftFleetConfig ¶
type GameliftFleetConfig struct { // Experimental. Connection interface{} `field:"optional" json:"connection" yaml:"connection"` // Experimental. Count *float64 `field:"optional" json:"count" yaml:"count"` // Experimental. DependsOn *[]cdktf.ITerraformDependable `field:"optional" json:"dependsOn" yaml:"dependsOn"` // Experimental. ForEach cdktf.ITerraformIterator `field:"optional" json:"forEach" yaml:"forEach"` // Experimental. Lifecycle *cdktf.TerraformResourceLifecycle `field:"optional" json:"lifecycle" yaml:"lifecycle"` // Experimental. Provider cdktf.TerraformProvider `field:"optional" json:"provider" yaml:"provider"` // Experimental. Provisioners *[]interface{} `field:"optional" json:"provisioners" yaml:"provisioners"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#ec2_instance_type GameliftFleet#ec2_instance_type}. Ec2InstanceType *string `field:"required" json:"ec2InstanceType" yaml:"ec2InstanceType"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#name GameliftFleet#name}. Name *string `field:"required" json:"name" yaml:"name"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#build_id GameliftFleet#build_id}. BuildId *string `field:"optional" json:"buildId" yaml:"buildId"` // certificate_configuration block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#certificate_configuration GameliftFleet#certificate_configuration} CertificateConfiguration *GameliftFleetCertificateConfiguration `field:"optional" json:"certificateConfiguration" yaml:"certificateConfiguration"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#description GameliftFleet#description}. Description *string `field:"optional" json:"description" yaml:"description"` // ec2_inbound_permission block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#ec2_inbound_permission GameliftFleet#ec2_inbound_permission} Ec2InboundPermission interface{} `field:"optional" json:"ec2InboundPermission" yaml:"ec2InboundPermission"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#fleet_type GameliftFleet#fleet_type}. FleetType *string `field:"optional" json:"fleetType" yaml:"fleetType"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#id GameliftFleet#id}. // // Please be aware that the id field is automatically added to all resources in Terraform providers using a Terraform provider SDK version below 2. // If you experience problems setting this value it might not be settable. Please take a look at the provider documentation to ensure it should be settable. Id *string `field:"optional" json:"id" yaml:"id"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#instance_role_arn GameliftFleet#instance_role_arn}. InstanceRoleArn *string `field:"optional" json:"instanceRoleArn" yaml:"instanceRoleArn"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#metric_groups GameliftFleet#metric_groups}. MetricGroups *[]*string `field:"optional" json:"metricGroups" yaml:"metricGroups"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#new_game_session_protection_policy GameliftFleet#new_game_session_protection_policy}. NewGameSessionProtectionPolicy *string `field:"optional" json:"newGameSessionProtectionPolicy" yaml:"newGameSessionProtectionPolicy"` // resource_creation_limit_policy block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#resource_creation_limit_policy GameliftFleet#resource_creation_limit_policy} ResourceCreationLimitPolicy *GameliftFleetResourceCreationLimitPolicy `field:"optional" json:"resourceCreationLimitPolicy" yaml:"resourceCreationLimitPolicy"` // runtime_configuration block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#runtime_configuration GameliftFleet#runtime_configuration} RuntimeConfiguration *GameliftFleetRuntimeConfiguration `field:"optional" json:"runtimeConfiguration" yaml:"runtimeConfiguration"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#script_id GameliftFleet#script_id}. ScriptId *string `field:"optional" json:"scriptId" yaml:"scriptId"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#tags GameliftFleet#tags}. Tags *map[string]*string `field:"optional" json:"tags" yaml:"tags"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#tags_all GameliftFleet#tags_all}. TagsAll *map[string]*string `field:"optional" json:"tagsAll" yaml:"tagsAll"` // timeouts block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#timeouts GameliftFleet#timeouts} Timeouts *GameliftFleetTimeouts `field:"optional" json:"timeouts" yaml:"timeouts"` }
AWS GameLift.
type GameliftFleetEc2InboundPermission ¶
type GameliftFleetEc2InboundPermission struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#from_port GameliftFleet#from_port}. FromPort *float64 `field:"required" json:"fromPort" yaml:"fromPort"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#ip_range GameliftFleet#ip_range}. IpRange *string `field:"required" json:"ipRange" yaml:"ipRange"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#protocol GameliftFleet#protocol}. Protocol *string `field:"required" json:"protocol" yaml:"protocol"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#to_port GameliftFleet#to_port}. ToPort *float64 `field:"required" json:"toPort" yaml:"toPort"` }
type GameliftFleetEc2InboundPermissionList ¶
type GameliftFleetEc2InboundPermissionList interface { cdktf.ComplexList // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() interface{} SetInternalValue(val interface{}) // The attribute on the parent resource this class is referencing. TerraformAttribute() *string SetTerraformAttribute(val *string) // The parent resource. TerraformResource() cdktf.IInterpolatingParent SetTerraformResource(val cdktf.IInterpolatingParent) // whether the list is wrapping a set (will add tolist() to be able to access an item via an index). WrapsSet() *bool SetWrapsSet(val *bool) // Experimental. ComputeFqn() *string Get(index *float64) GameliftFleetEc2InboundPermissionOutputReference // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftFleetEc2InboundPermissionList ¶
func NewGameliftFleetEc2InboundPermissionList(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, wrapsSet *bool) GameliftFleetEc2InboundPermissionList
type GameliftFleetEc2InboundPermissionOutputReference ¶
type GameliftFleetEc2InboundPermissionOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string FromPort() *float64 SetFromPort(val *float64) FromPortInput() *float64 InternalValue() interface{} SetInternalValue(val interface{}) IpRange() *string SetIpRange(val *string) IpRangeInput() *string Protocol() *string SetProtocol(val *string) ProtocolInput() *string // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) ToPort() *float64 SetToPort(val *float64) ToPortInput() *float64 // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftFleetEc2InboundPermissionOutputReference ¶
func NewGameliftFleetEc2InboundPermissionOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, complexObjectIndex *float64, complexObjectIsFromSet *bool) GameliftFleetEc2InboundPermissionOutputReference
type GameliftFleetResourceCreationLimitPolicy ¶
type GameliftFleetResourceCreationLimitPolicy struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#new_game_sessions_per_creator GameliftFleet#new_game_sessions_per_creator}. NewGameSessionsPerCreator *float64 `field:"optional" json:"newGameSessionsPerCreator" yaml:"newGameSessionsPerCreator"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#policy_period_in_minutes GameliftFleet#policy_period_in_minutes}. PolicyPeriodInMinutes *float64 `field:"optional" json:"policyPeriodInMinutes" yaml:"policyPeriodInMinutes"` }
type GameliftFleetResourceCreationLimitPolicyOutputReference ¶
type GameliftFleetResourceCreationLimitPolicyOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() *GameliftFleetResourceCreationLimitPolicy SetInternalValue(val *GameliftFleetResourceCreationLimitPolicy) NewGameSessionsPerCreator() *float64 SetNewGameSessionsPerCreator(val *float64) NewGameSessionsPerCreatorInput() *float64 PolicyPeriodInMinutes() *float64 SetPolicyPeriodInMinutes(val *float64) PolicyPeriodInMinutesInput() *float64 // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetNewGameSessionsPerCreator() ResetPolicyPeriodInMinutes() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftFleetResourceCreationLimitPolicyOutputReference ¶
func NewGameliftFleetResourceCreationLimitPolicyOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameliftFleetResourceCreationLimitPolicyOutputReference
type GameliftFleetRuntimeConfiguration ¶
type GameliftFleetRuntimeConfiguration struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#game_session_activation_timeout_seconds GameliftFleet#game_session_activation_timeout_seconds}. GameSessionActivationTimeoutSeconds *float64 `field:"optional" json:"gameSessionActivationTimeoutSeconds" yaml:"gameSessionActivationTimeoutSeconds"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#max_concurrent_game_session_activations GameliftFleet#max_concurrent_game_session_activations}. MaxConcurrentGameSessionActivations *float64 `field:"optional" json:"maxConcurrentGameSessionActivations" yaml:"maxConcurrentGameSessionActivations"` // server_process block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#server_process GameliftFleet#server_process} ServerProcess interface{} `field:"optional" json:"serverProcess" yaml:"serverProcess"` }
type GameliftFleetRuntimeConfigurationOutputReference ¶
type GameliftFleetRuntimeConfigurationOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string GameSessionActivationTimeoutSeconds() *float64 SetGameSessionActivationTimeoutSeconds(val *float64) GameSessionActivationTimeoutSecondsInput() *float64 InternalValue() *GameliftFleetRuntimeConfiguration SetInternalValue(val *GameliftFleetRuntimeConfiguration) MaxConcurrentGameSessionActivations() *float64 SetMaxConcurrentGameSessionActivations(val *float64) MaxConcurrentGameSessionActivationsInput() *float64 ServerProcess() GameliftFleetRuntimeConfigurationServerProcessList ServerProcessInput() interface{} // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable PutServerProcess(value interface{}) ResetGameSessionActivationTimeoutSeconds() ResetMaxConcurrentGameSessionActivations() ResetServerProcess() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftFleetRuntimeConfigurationOutputReference ¶
func NewGameliftFleetRuntimeConfigurationOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameliftFleetRuntimeConfigurationOutputReference
type GameliftFleetRuntimeConfigurationServerProcess ¶
type GameliftFleetRuntimeConfigurationServerProcess struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#concurrent_executions GameliftFleet#concurrent_executions}. ConcurrentExecutions *float64 `field:"required" json:"concurrentExecutions" yaml:"concurrentExecutions"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#launch_path GameliftFleet#launch_path}. LaunchPath *string `field:"required" json:"launchPath" yaml:"launchPath"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#parameters GameliftFleet#parameters}. Parameters *string `field:"optional" json:"parameters" yaml:"parameters"` }
type GameliftFleetRuntimeConfigurationServerProcessList ¶
type GameliftFleetRuntimeConfigurationServerProcessList interface { cdktf.ComplexList // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() interface{} SetInternalValue(val interface{}) // The attribute on the parent resource this class is referencing. TerraformAttribute() *string SetTerraformAttribute(val *string) // The parent resource. TerraformResource() cdktf.IInterpolatingParent SetTerraformResource(val cdktf.IInterpolatingParent) // whether the list is wrapping a set (will add tolist() to be able to access an item via an index). WrapsSet() *bool SetWrapsSet(val *bool) // Experimental. ComputeFqn() *string Get(index *float64) GameliftFleetRuntimeConfigurationServerProcessOutputReference // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftFleetRuntimeConfigurationServerProcessList ¶
func NewGameliftFleetRuntimeConfigurationServerProcessList(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, wrapsSet *bool) GameliftFleetRuntimeConfigurationServerProcessList
type GameliftFleetRuntimeConfigurationServerProcessOutputReference ¶
type GameliftFleetRuntimeConfigurationServerProcessOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) ConcurrentExecutions() *float64 SetConcurrentExecutions(val *float64) ConcurrentExecutionsInput() *float64 // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() interface{} SetInternalValue(val interface{}) LaunchPath() *string SetLaunchPath(val *string) LaunchPathInput() *string Parameters() *string SetParameters(val *string) ParametersInput() *string // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetParameters() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftFleetRuntimeConfigurationServerProcessOutputReference ¶
func NewGameliftFleetRuntimeConfigurationServerProcessOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, complexObjectIndex *float64, complexObjectIsFromSet *bool) GameliftFleetRuntimeConfigurationServerProcessOutputReference
type GameliftFleetTimeouts ¶
type GameliftFleetTimeouts struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#create GameliftFleet#create}. Create *string `field:"optional" json:"create" yaml:"create"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_fleet#delete GameliftFleet#delete}. Delete *string `field:"optional" json:"delete" yaml:"delete"` }
type GameliftFleetTimeoutsOutputReference ¶
type GameliftFleetTimeoutsOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) Create() *string SetCreate(val *string) CreateInput() *string // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string Delete() *string SetDelete(val *string) DeleteInput() *string // Experimental. Fqn() *string InternalValue() interface{} SetInternalValue(val interface{}) // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetCreate() ResetDelete() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftFleetTimeoutsOutputReference ¶
func NewGameliftFleetTimeoutsOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameliftFleetTimeoutsOutputReference
type GameliftGameServerGroup ¶
type GameliftGameServerGroup interface { cdktf.TerraformResource Arn() *string AutoScalingGroupArn() *string AutoScalingPolicy() GameliftGameServerGroupAutoScalingPolicyOutputReference AutoScalingPolicyInput() *GameliftGameServerGroupAutoScalingPolicy BalancingStrategy() *string SetBalancingStrategy(val *string) BalancingStrategyInput() *string // Experimental. CdktfStack() cdktf.TerraformStack // Experimental. Connection() interface{} // Experimental. SetConnection(val interface{}) // Experimental. ConstructNodeMetadata() *map[string]interface{} // Experimental. Count() *float64 // Experimental. SetCount(val *float64) // Experimental. DependsOn() *[]*string // Experimental. SetDependsOn(val *[]*string) // Experimental. ForEach() cdktf.ITerraformIterator // Experimental. SetForEach(val cdktf.ITerraformIterator) // Experimental. Fqn() *string // Experimental. FriendlyUniqueId() *string GameServerGroupName() *string SetGameServerGroupName(val *string) GameServerGroupNameInput() *string GameServerProtectionPolicy() *string SetGameServerProtectionPolicy(val *string) GameServerProtectionPolicyInput() *string Id() *string SetId(val *string) IdInput() *string InstanceDefinition() GameliftGameServerGroupInstanceDefinitionList InstanceDefinitionInput() interface{} LaunchTemplate() GameliftGameServerGroupLaunchTemplateOutputReference LaunchTemplateInput() *GameliftGameServerGroupLaunchTemplate // Experimental. Lifecycle() *cdktf.TerraformResourceLifecycle // Experimental. SetLifecycle(val *cdktf.TerraformResourceLifecycle) MaxSize() *float64 SetMaxSize(val *float64) MaxSizeInput() *float64 MinSize() *float64 SetMinSize(val *float64) MinSizeInput() *float64 // The tree node. Node() constructs.Node // Experimental. Provider() cdktf.TerraformProvider // Experimental. SetProvider(val cdktf.TerraformProvider) // Experimental. Provisioners() *[]interface{} // Experimental. SetProvisioners(val *[]interface{}) // Experimental. RawOverrides() interface{} RoleArn() *string SetRoleArn(val *string) RoleArnInput() *string Tags() *map[string]*string SetTags(val *map[string]*string) TagsAll() *map[string]*string SetTagsAll(val *map[string]*string) TagsAllInput() *map[string]*string TagsInput() *map[string]*string // Experimental. TerraformGeneratorMetadata() *cdktf.TerraformProviderGeneratorMetadata // Experimental. TerraformMetaArguments() *map[string]interface{} // Experimental. TerraformResourceType() *string Timeouts() GameliftGameServerGroupTimeoutsOutputReference TimeoutsInput() interface{} VpcSubnets() *[]*string SetVpcSubnets(val *[]*string) VpcSubnetsInput() *[]*string // Experimental. AddOverride(path *string, value interface{}) // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationForAttribute(terraformAttribute *string) cdktf.IResolvable // Overrides the auto-generated logical ID with a specific ID. // Experimental. OverrideLogicalId(newLogicalId *string) PutAutoScalingPolicy(value *GameliftGameServerGroupAutoScalingPolicy) PutInstanceDefinition(value interface{}) PutLaunchTemplate(value *GameliftGameServerGroupLaunchTemplate) PutTimeouts(value *GameliftGameServerGroupTimeouts) ResetAutoScalingPolicy() ResetBalancingStrategy() ResetGameServerProtectionPolicy() ResetId() // Resets a previously passed logical Id to use the auto-generated logical id again. // Experimental. ResetOverrideLogicalId() ResetTags() ResetTagsAll() ResetTimeouts() ResetVpcSubnets() SynthesizeAttributes() *map[string]interface{} // Experimental. ToMetadata() interface{} // Returns a string representation of this construct. ToString() *string // Adds this resource to the terraform JSON output. // Experimental. ToTerraform() interface{} }
Represents a {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group aws_gamelift_game_server_group}.
func NewGameliftGameServerGroup ¶
func NewGameliftGameServerGroup(scope constructs.Construct, id *string, config *GameliftGameServerGroupConfig) GameliftGameServerGroup
Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group aws_gamelift_game_server_group} Resource.
type GameliftGameServerGroupAutoScalingPolicy ¶
type GameliftGameServerGroupAutoScalingPolicy struct { // target_tracking_configuration block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#target_tracking_configuration GameliftGameServerGroup#target_tracking_configuration} TargetTrackingConfiguration *GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfiguration `field:"required" json:"targetTrackingConfiguration" yaml:"targetTrackingConfiguration"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#estimated_instance_warmup GameliftGameServerGroup#estimated_instance_warmup}. EstimatedInstanceWarmup *float64 `field:"optional" json:"estimatedInstanceWarmup" yaml:"estimatedInstanceWarmup"` }
type GameliftGameServerGroupAutoScalingPolicyOutputReference ¶
type GameliftGameServerGroupAutoScalingPolicyOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string EstimatedInstanceWarmup() *float64 SetEstimatedInstanceWarmup(val *float64) EstimatedInstanceWarmupInput() *float64 // Experimental. Fqn() *string InternalValue() *GameliftGameServerGroupAutoScalingPolicy SetInternalValue(val *GameliftGameServerGroupAutoScalingPolicy) TargetTrackingConfiguration() GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfigurationOutputReference TargetTrackingConfigurationInput() *GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfiguration // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable PutTargetTrackingConfiguration(value *GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfiguration) ResetEstimatedInstanceWarmup() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftGameServerGroupAutoScalingPolicyOutputReference ¶
func NewGameliftGameServerGroupAutoScalingPolicyOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameliftGameServerGroupAutoScalingPolicyOutputReference
type GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfiguration ¶
type GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfiguration struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#target_value GameliftGameServerGroup#target_value}. TargetValue *float64 `field:"required" json:"targetValue" yaml:"targetValue"` }
type GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfigurationOutputReference ¶
type GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfigurationOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() *GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfiguration SetInternalValue(val *GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfiguration) TargetValue() *float64 SetTargetValue(val *float64) TargetValueInput() *float64 // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftGameServerGroupAutoScalingPolicyTargetTrackingConfigurationOutputReference ¶
func NewGameliftGameServerGroupAutoScalingPolicyTargetTrackingConfigurationOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameliftGameServerGroupAutoScalingPolicyTargetTrackingConfigurationOutputReference
type GameliftGameServerGroupConfig ¶
type GameliftGameServerGroupConfig struct { // Experimental. Connection interface{} `field:"optional" json:"connection" yaml:"connection"` // Experimental. Count *float64 `field:"optional" json:"count" yaml:"count"` // Experimental. DependsOn *[]cdktf.ITerraformDependable `field:"optional" json:"dependsOn" yaml:"dependsOn"` // Experimental. ForEach cdktf.ITerraformIterator `field:"optional" json:"forEach" yaml:"forEach"` // Experimental. Lifecycle *cdktf.TerraformResourceLifecycle `field:"optional" json:"lifecycle" yaml:"lifecycle"` // Experimental. Provider cdktf.TerraformProvider `field:"optional" json:"provider" yaml:"provider"` // Experimental. Provisioners *[]interface{} `field:"optional" json:"provisioners" yaml:"provisioners"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#game_server_group_name GameliftGameServerGroup#game_server_group_name}. GameServerGroupName *string `field:"required" json:"gameServerGroupName" yaml:"gameServerGroupName"` // instance_definition block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#instance_definition GameliftGameServerGroup#instance_definition} InstanceDefinition interface{} `field:"required" json:"instanceDefinition" yaml:"instanceDefinition"` // launch_template block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#launch_template GameliftGameServerGroup#launch_template} LaunchTemplate *GameliftGameServerGroupLaunchTemplate `field:"required" json:"launchTemplate" yaml:"launchTemplate"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#max_size GameliftGameServerGroup#max_size}. MaxSize *float64 `field:"required" json:"maxSize" yaml:"maxSize"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#min_size GameliftGameServerGroup#min_size}. MinSize *float64 `field:"required" json:"minSize" yaml:"minSize"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#role_arn GameliftGameServerGroup#role_arn}. RoleArn *string `field:"required" json:"roleArn" yaml:"roleArn"` // auto_scaling_policy block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#auto_scaling_policy GameliftGameServerGroup#auto_scaling_policy} AutoScalingPolicy *GameliftGameServerGroupAutoScalingPolicy `field:"optional" json:"autoScalingPolicy" yaml:"autoScalingPolicy"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#balancing_strategy GameliftGameServerGroup#balancing_strategy}. BalancingStrategy *string `field:"optional" json:"balancingStrategy" yaml:"balancingStrategy"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#game_server_protection_policy GameliftGameServerGroup#game_server_protection_policy}. GameServerProtectionPolicy *string `field:"optional" json:"gameServerProtectionPolicy" yaml:"gameServerProtectionPolicy"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#id GameliftGameServerGroup#id}. // // Please be aware that the id field is automatically added to all resources in Terraform providers using a Terraform provider SDK version below 2. // If you experience problems setting this value it might not be settable. Please take a look at the provider documentation to ensure it should be settable. Id *string `field:"optional" json:"id" yaml:"id"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#tags GameliftGameServerGroup#tags}. Tags *map[string]*string `field:"optional" json:"tags" yaml:"tags"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#tags_all GameliftGameServerGroup#tags_all}. TagsAll *map[string]*string `field:"optional" json:"tagsAll" yaml:"tagsAll"` // timeouts block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#timeouts GameliftGameServerGroup#timeouts} Timeouts *GameliftGameServerGroupTimeouts `field:"optional" json:"timeouts" yaml:"timeouts"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#vpc_subnets GameliftGameServerGroup#vpc_subnets}. VpcSubnets *[]*string `field:"optional" json:"vpcSubnets" yaml:"vpcSubnets"` }
AWS GameLift.
type GameliftGameServerGroupInstanceDefinition ¶
type GameliftGameServerGroupInstanceDefinition struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#instance_type GameliftGameServerGroup#instance_type}. InstanceType *string `field:"required" json:"instanceType" yaml:"instanceType"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#weighted_capacity GameliftGameServerGroup#weighted_capacity}. WeightedCapacity *string `field:"optional" json:"weightedCapacity" yaml:"weightedCapacity"` }
type GameliftGameServerGroupInstanceDefinitionList ¶
type GameliftGameServerGroupInstanceDefinitionList interface { cdktf.ComplexList // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() interface{} SetInternalValue(val interface{}) // The attribute on the parent resource this class is referencing. TerraformAttribute() *string SetTerraformAttribute(val *string) // The parent resource. TerraformResource() cdktf.IInterpolatingParent SetTerraformResource(val cdktf.IInterpolatingParent) // whether the list is wrapping a set (will add tolist() to be able to access an item via an index). WrapsSet() *bool SetWrapsSet(val *bool) // Experimental. ComputeFqn() *string Get(index *float64) GameliftGameServerGroupInstanceDefinitionOutputReference // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftGameServerGroupInstanceDefinitionList ¶
func NewGameliftGameServerGroupInstanceDefinitionList(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, wrapsSet *bool) GameliftGameServerGroupInstanceDefinitionList
type GameliftGameServerGroupInstanceDefinitionOutputReference ¶
type GameliftGameServerGroupInstanceDefinitionOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InstanceType() *string SetInstanceType(val *string) InstanceTypeInput() *string InternalValue() interface{} SetInternalValue(val interface{}) // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) WeightedCapacity() *string SetWeightedCapacity(val *string) WeightedCapacityInput() *string // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetWeightedCapacity() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftGameServerGroupInstanceDefinitionOutputReference ¶
func NewGameliftGameServerGroupInstanceDefinitionOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, complexObjectIndex *float64, complexObjectIsFromSet *bool) GameliftGameServerGroupInstanceDefinitionOutputReference
type GameliftGameServerGroupLaunchTemplate ¶
type GameliftGameServerGroupLaunchTemplate struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#id GameliftGameServerGroup#id}. // // Please be aware that the id field is automatically added to all resources in Terraform providers using a Terraform provider SDK version below 2. // If you experience problems setting this value it might not be settable. Please take a look at the provider documentation to ensure it should be settable. Id *string `field:"optional" json:"id" yaml:"id"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#name GameliftGameServerGroup#name}. Name *string `field:"optional" json:"name" yaml:"name"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#version GameliftGameServerGroup#version}. Version *string `field:"optional" json:"version" yaml:"version"` }
type GameliftGameServerGroupLaunchTemplateOutputReference ¶
type GameliftGameServerGroupLaunchTemplateOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string Id() *string SetId(val *string) IdInput() *string InternalValue() *GameliftGameServerGroupLaunchTemplate SetInternalValue(val *GameliftGameServerGroupLaunchTemplate) Name() *string SetName(val *string) NameInput() *string // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) Version() *string SetVersion(val *string) VersionInput() *string // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetId() ResetName() ResetVersion() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftGameServerGroupLaunchTemplateOutputReference ¶
func NewGameliftGameServerGroupLaunchTemplateOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameliftGameServerGroupLaunchTemplateOutputReference
type GameliftGameServerGroupTimeouts ¶
type GameliftGameServerGroupTimeouts struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#create GameliftGameServerGroup#create}. Create *string `field:"optional" json:"create" yaml:"create"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_server_group#delete GameliftGameServerGroup#delete}. Delete *string `field:"optional" json:"delete" yaml:"delete"` }
type GameliftGameServerGroupTimeoutsOutputReference ¶
type GameliftGameServerGroupTimeoutsOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) Create() *string SetCreate(val *string) CreateInput() *string // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string Delete() *string SetDelete(val *string) DeleteInput() *string // Experimental. Fqn() *string InternalValue() interface{} SetInternalValue(val interface{}) // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetCreate() ResetDelete() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftGameServerGroupTimeoutsOutputReference ¶
func NewGameliftGameServerGroupTimeoutsOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameliftGameServerGroupTimeoutsOutputReference
type GameliftGameSessionQueue ¶
type GameliftGameSessionQueue interface { cdktf.TerraformResource Arn() *string // Experimental. CdktfStack() cdktf.TerraformStack // Experimental. Connection() interface{} // Experimental. SetConnection(val interface{}) // Experimental. ConstructNodeMetadata() *map[string]interface{} // Experimental. Count() *float64 // Experimental. SetCount(val *float64) // Experimental. DependsOn() *[]*string // Experimental. SetDependsOn(val *[]*string) Destinations() *[]*string SetDestinations(val *[]*string) DestinationsInput() *[]*string // Experimental. ForEach() cdktf.ITerraformIterator // Experimental. SetForEach(val cdktf.ITerraformIterator) // Experimental. Fqn() *string // Experimental. FriendlyUniqueId() *string Id() *string SetId(val *string) IdInput() *string // Experimental. Lifecycle() *cdktf.TerraformResourceLifecycle // Experimental. SetLifecycle(val *cdktf.TerraformResourceLifecycle) Name() *string SetName(val *string) NameInput() *string // The tree node. Node() constructs.Node NotificationTarget() *string SetNotificationTarget(val *string) NotificationTargetInput() *string PlayerLatencyPolicy() GameliftGameSessionQueuePlayerLatencyPolicyList PlayerLatencyPolicyInput() interface{} // Experimental. Provider() cdktf.TerraformProvider // Experimental. SetProvider(val cdktf.TerraformProvider) // Experimental. Provisioners() *[]interface{} // Experimental. SetProvisioners(val *[]interface{}) // Experimental. RawOverrides() interface{} Tags() *map[string]*string SetTags(val *map[string]*string) TagsAll() *map[string]*string SetTagsAll(val *map[string]*string) TagsAllInput() *map[string]*string TagsInput() *map[string]*string // Experimental. TerraformGeneratorMetadata() *cdktf.TerraformProviderGeneratorMetadata // Experimental. TerraformMetaArguments() *map[string]interface{} // Experimental. TerraformResourceType() *string TimeoutInSeconds() *float64 SetTimeoutInSeconds(val *float64) TimeoutInSecondsInput() *float64 // Experimental. AddOverride(path *string, value interface{}) // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationForAttribute(terraformAttribute *string) cdktf.IResolvable // Overrides the auto-generated logical ID with a specific ID. // Experimental. OverrideLogicalId(newLogicalId *string) PutPlayerLatencyPolicy(value interface{}) ResetDestinations() ResetId() ResetNotificationTarget() // Resets a previously passed logical Id to use the auto-generated logical id again. // Experimental. ResetOverrideLogicalId() ResetPlayerLatencyPolicy() ResetTags() ResetTagsAll() ResetTimeoutInSeconds() SynthesizeAttributes() *map[string]interface{} // Experimental. ToMetadata() interface{} // Returns a string representation of this construct. ToString() *string // Adds this resource to the terraform JSON output. // Experimental. ToTerraform() interface{} }
Represents a {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue aws_gamelift_game_session_queue}.
func NewGameliftGameSessionQueue ¶
func NewGameliftGameSessionQueue(scope constructs.Construct, id *string, config *GameliftGameSessionQueueConfig) GameliftGameSessionQueue
Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue aws_gamelift_game_session_queue} Resource.
type GameliftGameSessionQueueConfig ¶
type GameliftGameSessionQueueConfig struct { // Experimental. Connection interface{} `field:"optional" json:"connection" yaml:"connection"` // Experimental. Count *float64 `field:"optional" json:"count" yaml:"count"` // Experimental. DependsOn *[]cdktf.ITerraformDependable `field:"optional" json:"dependsOn" yaml:"dependsOn"` // Experimental. ForEach cdktf.ITerraformIterator `field:"optional" json:"forEach" yaml:"forEach"` // Experimental. Lifecycle *cdktf.TerraformResourceLifecycle `field:"optional" json:"lifecycle" yaml:"lifecycle"` // Experimental. Provider cdktf.TerraformProvider `field:"optional" json:"provider" yaml:"provider"` // Experimental. Provisioners *[]interface{} `field:"optional" json:"provisioners" yaml:"provisioners"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue#name GameliftGameSessionQueue#name}. Name *string `field:"required" json:"name" yaml:"name"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue#destinations GameliftGameSessionQueue#destinations}. Destinations *[]*string `field:"optional" json:"destinations" yaml:"destinations"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue#id GameliftGameSessionQueue#id}. // // Please be aware that the id field is automatically added to all resources in Terraform providers using a Terraform provider SDK version below 2. // If you experience problems setting this value it might not be settable. Please take a look at the provider documentation to ensure it should be settable. Id *string `field:"optional" json:"id" yaml:"id"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue#notification_target GameliftGameSessionQueue#notification_target}. NotificationTarget *string `field:"optional" json:"notificationTarget" yaml:"notificationTarget"` // player_latency_policy block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue#player_latency_policy GameliftGameSessionQueue#player_latency_policy} PlayerLatencyPolicy interface{} `field:"optional" json:"playerLatencyPolicy" yaml:"playerLatencyPolicy"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue#tags GameliftGameSessionQueue#tags}. Tags *map[string]*string `field:"optional" json:"tags" yaml:"tags"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue#tags_all GameliftGameSessionQueue#tags_all}. TagsAll *map[string]*string `field:"optional" json:"tagsAll" yaml:"tagsAll"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue#timeout_in_seconds GameliftGameSessionQueue#timeout_in_seconds}. TimeoutInSeconds *float64 `field:"optional" json:"timeoutInSeconds" yaml:"timeoutInSeconds"` }
AWS GameLift.
type GameliftGameSessionQueuePlayerLatencyPolicy ¶
type GameliftGameSessionQueuePlayerLatencyPolicy struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue#maximum_individual_player_latency_milliseconds GameliftGameSessionQueue#maximum_individual_player_latency_milliseconds}. MaximumIndividualPlayerLatencyMilliseconds *float64 `field:"required" json:"maximumIndividualPlayerLatencyMilliseconds" yaml:"maximumIndividualPlayerLatencyMilliseconds"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue#policy_duration_seconds GameliftGameSessionQueue#policy_duration_seconds}. PolicyDurationSeconds *float64 `field:"optional" json:"policyDurationSeconds" yaml:"policyDurationSeconds"` }
type GameliftGameSessionQueuePlayerLatencyPolicyList ¶
type GameliftGameSessionQueuePlayerLatencyPolicyList interface { cdktf.ComplexList // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() interface{} SetInternalValue(val interface{}) // The attribute on the parent resource this class is referencing. TerraformAttribute() *string SetTerraformAttribute(val *string) // The parent resource. TerraformResource() cdktf.IInterpolatingParent SetTerraformResource(val cdktf.IInterpolatingParent) // whether the list is wrapping a set (will add tolist() to be able to access an item via an index). WrapsSet() *bool SetWrapsSet(val *bool) // Experimental. ComputeFqn() *string Get(index *float64) GameliftGameSessionQueuePlayerLatencyPolicyOutputReference // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftGameSessionQueuePlayerLatencyPolicyList ¶
func NewGameliftGameSessionQueuePlayerLatencyPolicyList(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, wrapsSet *bool) GameliftGameSessionQueuePlayerLatencyPolicyList
type GameliftGameSessionQueuePlayerLatencyPolicyOutputReference ¶
type GameliftGameSessionQueuePlayerLatencyPolicyOutputReference interface { cdktf.ComplexObject // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() interface{} SetInternalValue(val interface{}) MaximumIndividualPlayerLatencyMilliseconds() *float64 SetMaximumIndividualPlayerLatencyMilliseconds(val *float64) MaximumIndividualPlayerLatencyMillisecondsInput() *float64 PolicyDurationSeconds() *float64 SetPolicyDurationSeconds(val *float64) PolicyDurationSecondsInput() *float64 // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetPolicyDurationSeconds() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftGameSessionQueuePlayerLatencyPolicyOutputReference ¶
func NewGameliftGameSessionQueuePlayerLatencyPolicyOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string, complexObjectIndex *float64, complexObjectIsFromSet *bool) GameliftGameSessionQueuePlayerLatencyPolicyOutputReference
type GameliftScript ¶
type GameliftScript interface { cdktf.TerraformResource Arn() *string // Experimental. CdktfStack() cdktf.TerraformStack // Experimental. Connection() interface{} // Experimental. SetConnection(val interface{}) // Experimental. ConstructNodeMetadata() *map[string]interface{} // Experimental. Count() *float64 // Experimental. SetCount(val *float64) // Experimental. DependsOn() *[]*string // Experimental. SetDependsOn(val *[]*string) // Experimental. ForEach() cdktf.ITerraformIterator // Experimental. SetForEach(val cdktf.ITerraformIterator) // Experimental. Fqn() *string // Experimental. FriendlyUniqueId() *string Id() *string SetId(val *string) IdInput() *string // Experimental. Lifecycle() *cdktf.TerraformResourceLifecycle // Experimental. SetLifecycle(val *cdktf.TerraformResourceLifecycle) Name() *string SetName(val *string) NameInput() *string // The tree node. Node() constructs.Node // Experimental. Provider() cdktf.TerraformProvider // Experimental. SetProvider(val cdktf.TerraformProvider) // Experimental. Provisioners() *[]interface{} // Experimental. SetProvisioners(val *[]interface{}) // Experimental. RawOverrides() interface{} StorageLocation() GameliftScriptStorageLocationOutputReference StorageLocationInput() *GameliftScriptStorageLocation Tags() *map[string]*string SetTags(val *map[string]*string) TagsAll() *map[string]*string SetTagsAll(val *map[string]*string) TagsAllInput() *map[string]*string TagsInput() *map[string]*string // Experimental. TerraformGeneratorMetadata() *cdktf.TerraformProviderGeneratorMetadata // Experimental. TerraformMetaArguments() *map[string]interface{} // Experimental. TerraformResourceType() *string Version() *string SetVersion(val *string) VersionInput() *string ZipFile() *string SetZipFile(val *string) ZipFileInput() *string // Experimental. AddOverride(path *string, value interface{}) // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationForAttribute(terraformAttribute *string) cdktf.IResolvable // Overrides the auto-generated logical ID with a specific ID. // Experimental. OverrideLogicalId(newLogicalId *string) PutStorageLocation(value *GameliftScriptStorageLocation) ResetId() // Resets a previously passed logical Id to use the auto-generated logical id again. // Experimental. ResetOverrideLogicalId() ResetStorageLocation() ResetTags() ResetTagsAll() ResetVersion() ResetZipFile() SynthesizeAttributes() *map[string]interface{} // Experimental. ToMetadata() interface{} // Returns a string representation of this construct. ToString() *string // Adds this resource to the terraform JSON output. // Experimental. ToTerraform() interface{} }
Represents a {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script aws_gamelift_script}.
func NewGameliftScript ¶
func NewGameliftScript(scope constructs.Construct, id *string, config *GameliftScriptConfig) GameliftScript
Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script aws_gamelift_script} Resource.
type GameliftScriptConfig ¶
type GameliftScriptConfig struct { // Experimental. Connection interface{} `field:"optional" json:"connection" yaml:"connection"` // Experimental. Count *float64 `field:"optional" json:"count" yaml:"count"` // Experimental. DependsOn *[]cdktf.ITerraformDependable `field:"optional" json:"dependsOn" yaml:"dependsOn"` // Experimental. ForEach cdktf.ITerraformIterator `field:"optional" json:"forEach" yaml:"forEach"` // Experimental. Lifecycle *cdktf.TerraformResourceLifecycle `field:"optional" json:"lifecycle" yaml:"lifecycle"` // Experimental. Provider cdktf.TerraformProvider `field:"optional" json:"provider" yaml:"provider"` // Experimental. Provisioners *[]interface{} `field:"optional" json:"provisioners" yaml:"provisioners"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script#name GameliftScript#name}. Name *string `field:"required" json:"name" yaml:"name"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script#id GameliftScript#id}. // // Please be aware that the id field is automatically added to all resources in Terraform providers using a Terraform provider SDK version below 2. // If you experience problems setting this value it might not be settable. Please take a look at the provider documentation to ensure it should be settable. Id *string `field:"optional" json:"id" yaml:"id"` // storage_location block. // // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script#storage_location GameliftScript#storage_location} StorageLocation *GameliftScriptStorageLocation `field:"optional" json:"storageLocation" yaml:"storageLocation"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script#tags GameliftScript#tags}. Tags *map[string]*string `field:"optional" json:"tags" yaml:"tags"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script#tags_all GameliftScript#tags_all}. TagsAll *map[string]*string `field:"optional" json:"tagsAll" yaml:"tagsAll"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script#version GameliftScript#version}. Version *string `field:"optional" json:"version" yaml:"version"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script#zip_file GameliftScript#zip_file}. ZipFile *string `field:"optional" json:"zipFile" yaml:"zipFile"` }
AWS GameLift.
type GameliftScriptStorageLocation ¶
type GameliftScriptStorageLocation struct { // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script#bucket GameliftScript#bucket}. Bucket *string `field:"required" json:"bucket" yaml:"bucket"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script#key GameliftScript#key}. Key *string `field:"required" json:"key" yaml:"key"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script#role_arn GameliftScript#role_arn}. RoleArn *string `field:"required" json:"roleArn" yaml:"roleArn"` // Docs at Terraform Registry: {@link https://www.terraform.io/docs/providers/aws/r/gamelift_script#object_version GameliftScript#object_version}. ObjectVersion *string `field:"optional" json:"objectVersion" yaml:"objectVersion"` }
type GameliftScriptStorageLocationOutputReference ¶
type GameliftScriptStorageLocationOutputReference interface { cdktf.ComplexObject Bucket() *string SetBucket(val *string) BucketInput() *string // the index of the complex object in a list. // Experimental. ComplexObjectIndex() interface{} // Experimental. SetComplexObjectIndex(val interface{}) // set to true if this item is from inside a set and needs tolist() for accessing it set to "0" for single list items. // Experimental. ComplexObjectIsFromSet() *bool // Experimental. SetComplexObjectIsFromSet(val *bool) // The creation stack of this resolvable which will be appended to errors thrown during resolution. // // If this returns an empty array the stack will not be attached. // Experimental. CreationStack() *[]*string // Experimental. Fqn() *string InternalValue() *GameliftScriptStorageLocation SetInternalValue(val *GameliftScriptStorageLocation) Key() *string SetKey(val *string) KeyInput() *string ObjectVersion() *string SetObjectVersion(val *string) ObjectVersionInput() *string RoleArn() *string SetRoleArn(val *string) RoleArnInput() *string // Experimental. TerraformAttribute() *string // Experimental. SetTerraformAttribute(val *string) // Experimental. TerraformResource() cdktf.IInterpolatingParent // Experimental. SetTerraformResource(val cdktf.IInterpolatingParent) // Experimental. ComputeFqn() *string // Experimental. GetAnyMapAttribute(terraformAttribute *string) *map[string]interface{} // Experimental. GetBooleanAttribute(terraformAttribute *string) cdktf.IResolvable // Experimental. GetBooleanMapAttribute(terraformAttribute *string) *map[string]*bool // Experimental. GetListAttribute(terraformAttribute *string) *[]*string // Experimental. GetNumberAttribute(terraformAttribute *string) *float64 // Experimental. GetNumberListAttribute(terraformAttribute *string) *[]*float64 // Experimental. GetNumberMapAttribute(terraformAttribute *string) *map[string]*float64 // Experimental. GetStringAttribute(terraformAttribute *string) *string // Experimental. GetStringMapAttribute(terraformAttribute *string) *map[string]*string // Experimental. InterpolationAsList() cdktf.IResolvable // Experimental. InterpolationForAttribute(property *string) cdktf.IResolvable ResetObjectVersion() // Produce the Token's value at resolution time. // Experimental. Resolve(_context cdktf.IResolveContext) interface{} // Return a string representation of this resolvable object. // // Returns a reversible string representation. // Experimental. ToString() *string }
func NewGameliftScriptStorageLocationOutputReference ¶
func NewGameliftScriptStorageLocationOutputReference(terraformResource cdktf.IInterpolatingParent, terraformAttribute *string) GameliftScriptStorageLocationOutputReference