Documentation ¶
Index ¶
- func RegisterKubeVirtGeneratingHandler(ctx context.Context, controller KubeVirtController, apply apply.Apply, ...)
- func RegisterKubeVirtStatusHandler(ctx context.Context, controller KubeVirtController, condition condition.Cond, ...)
- func RegisterVirtualMachineGeneratingHandler(ctx context.Context, controller VirtualMachineController, apply apply.Apply, ...)
- func RegisterVirtualMachineInstanceGeneratingHandler(ctx context.Context, controller VirtualMachineInstanceController, ...)
- func RegisterVirtualMachineInstanceMigrationGeneratingHandler(ctx context.Context, controller VirtualMachineInstanceMigrationController, ...)
- func RegisterVirtualMachineInstanceMigrationStatusHandler(ctx context.Context, controller VirtualMachineInstanceMigrationController, ...)
- func RegisterVirtualMachineInstanceStatusHandler(ctx context.Context, controller VirtualMachineInstanceController, ...)
- func RegisterVirtualMachineStatusHandler(ctx context.Context, controller VirtualMachineController, ...)
- type Interface
- type KubeVirtCache
- type KubeVirtClient
- type KubeVirtController
- type KubeVirtGeneratingHandler
- type KubeVirtStatusHandler
- type VirtualMachineCache
- type VirtualMachineClient
- type VirtualMachineController
- type VirtualMachineGeneratingHandler
- type VirtualMachineInstanceCache
- type VirtualMachineInstanceClient
- type VirtualMachineInstanceController
- type VirtualMachineInstanceGeneratingHandler
- type VirtualMachineInstanceMigrationCache
- type VirtualMachineInstanceMigrationClient
- type VirtualMachineInstanceMigrationController
- type VirtualMachineInstanceMigrationGeneratingHandler
- type VirtualMachineInstanceMigrationStatusHandler
- type VirtualMachineInstanceStatusHandler
- type VirtualMachineStatusHandler
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func RegisterKubeVirtGeneratingHandler ¶ added in v1.4.0
func RegisterKubeVirtGeneratingHandler(ctx context.Context, controller KubeVirtController, apply apply.Apply, condition condition.Cond, name string, handler KubeVirtGeneratingHandler, opts *generic.GeneratingHandlerOptions)
RegisterKubeVirtGeneratingHandler configures a KubeVirtController to execute a KubeVirtGeneratingHandler for every events observed, passing the returned objects to the provided apply.Apply. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution
func RegisterKubeVirtStatusHandler ¶ added in v1.4.0
func RegisterKubeVirtStatusHandler(ctx context.Context, controller KubeVirtController, condition condition.Cond, name string, handler KubeVirtStatusHandler)
RegisterKubeVirtStatusHandler configures a KubeVirtController to execute a KubeVirtStatusHandler for every events observed. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution
func RegisterVirtualMachineGeneratingHandler ¶
func RegisterVirtualMachineGeneratingHandler(ctx context.Context, controller VirtualMachineController, apply apply.Apply, condition condition.Cond, name string, handler VirtualMachineGeneratingHandler, opts *generic.GeneratingHandlerOptions)
RegisterVirtualMachineGeneratingHandler configures a VirtualMachineController to execute a VirtualMachineGeneratingHandler for every events observed, passing the returned objects to the provided apply.Apply. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution
func RegisterVirtualMachineInstanceGeneratingHandler ¶
func RegisterVirtualMachineInstanceGeneratingHandler(ctx context.Context, controller VirtualMachineInstanceController, apply apply.Apply, condition condition.Cond, name string, handler VirtualMachineInstanceGeneratingHandler, opts *generic.GeneratingHandlerOptions)
RegisterVirtualMachineInstanceGeneratingHandler configures a VirtualMachineInstanceController to execute a VirtualMachineInstanceGeneratingHandler for every events observed, passing the returned objects to the provided apply.Apply. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution
func RegisterVirtualMachineInstanceMigrationGeneratingHandler ¶
func RegisterVirtualMachineInstanceMigrationGeneratingHandler(ctx context.Context, controller VirtualMachineInstanceMigrationController, apply apply.Apply, condition condition.Cond, name string, handler VirtualMachineInstanceMigrationGeneratingHandler, opts *generic.GeneratingHandlerOptions)
RegisterVirtualMachineInstanceMigrationGeneratingHandler configures a VirtualMachineInstanceMigrationController to execute a VirtualMachineInstanceMigrationGeneratingHandler for every events observed, passing the returned objects to the provided apply.Apply. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution
func RegisterVirtualMachineInstanceMigrationStatusHandler ¶
func RegisterVirtualMachineInstanceMigrationStatusHandler(ctx context.Context, controller VirtualMachineInstanceMigrationController, condition condition.Cond, name string, handler VirtualMachineInstanceMigrationStatusHandler)
RegisterVirtualMachineInstanceMigrationStatusHandler configures a VirtualMachineInstanceMigrationController to execute a VirtualMachineInstanceMigrationStatusHandler for every events observed. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution
func RegisterVirtualMachineInstanceStatusHandler ¶
func RegisterVirtualMachineInstanceStatusHandler(ctx context.Context, controller VirtualMachineInstanceController, condition condition.Cond, name string, handler VirtualMachineInstanceStatusHandler)
RegisterVirtualMachineInstanceStatusHandler configures a VirtualMachineInstanceController to execute a VirtualMachineInstanceStatusHandler for every events observed. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution
func RegisterVirtualMachineStatusHandler ¶
func RegisterVirtualMachineStatusHandler(ctx context.Context, controller VirtualMachineController, condition condition.Cond, name string, handler VirtualMachineStatusHandler)
RegisterVirtualMachineStatusHandler configures a VirtualMachineController to execute a VirtualMachineStatusHandler for every events observed. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution
Types ¶
type Interface ¶
type Interface interface { KubeVirt() KubeVirtController VirtualMachine() VirtualMachineController VirtualMachineInstance() VirtualMachineInstanceController VirtualMachineInstanceMigration() VirtualMachineInstanceMigrationController }
func New ¶
func New(controllerFactory controller.SharedControllerFactory) Interface
type KubeVirtCache ¶ added in v1.4.0
type KubeVirtCache interface { generic.CacheInterface[*v1.KubeVirt] }
KubeVirtCache interface for retrieving KubeVirt resources in memory.
type KubeVirtClient ¶ added in v1.4.0
type KubeVirtClient interface { generic.ClientInterface[*v1.KubeVirt, *v1.KubeVirtList] }
KubeVirtClient interface for managing KubeVirt resources in Kubernetes.
type KubeVirtController ¶ added in v1.4.0
type KubeVirtController interface { generic.ControllerInterface[*v1.KubeVirt, *v1.KubeVirtList] }
KubeVirtController interface for managing KubeVirt resources.
type KubeVirtGeneratingHandler ¶ added in v1.4.0
type KubeVirtGeneratingHandler func(obj *v1.KubeVirt, status v1.KubeVirtStatus) ([]runtime.Object, v1.KubeVirtStatus, error)
KubeVirtGeneratingHandler is the top-level handler that is executed for every KubeVirt event. It extends KubeVirtStatusHandler by a returning a slice of child objects to be passed to apply.Apply
type KubeVirtStatusHandler ¶ added in v1.4.0
type KubeVirtStatusHandler func(obj *v1.KubeVirt, status v1.KubeVirtStatus) (v1.KubeVirtStatus, error)
KubeVirtStatusHandler is executed for every added or modified KubeVirt. Should return the new status to be updated
type VirtualMachineCache ¶
type VirtualMachineCache interface { generic.CacheInterface[*v1.VirtualMachine] }
VirtualMachineCache interface for retrieving VirtualMachine resources in memory.
type VirtualMachineClient ¶
type VirtualMachineClient interface { generic.ClientInterface[*v1.VirtualMachine, *v1.VirtualMachineList] }
VirtualMachineClient interface for managing VirtualMachine resources in Kubernetes.
type VirtualMachineController ¶
type VirtualMachineController interface { generic.ControllerInterface[*v1.VirtualMachine, *v1.VirtualMachineList] }
VirtualMachineController interface for managing VirtualMachine resources.
type VirtualMachineGeneratingHandler ¶
type VirtualMachineGeneratingHandler func(obj *v1.VirtualMachine, status v1.VirtualMachineStatus) ([]runtime.Object, v1.VirtualMachineStatus, error)
VirtualMachineGeneratingHandler is the top-level handler that is executed for every VirtualMachine event. It extends VirtualMachineStatusHandler by a returning a slice of child objects to be passed to apply.Apply
type VirtualMachineInstanceCache ¶
type VirtualMachineInstanceCache interface { generic.CacheInterface[*v1.VirtualMachineInstance] }
VirtualMachineInstanceCache interface for retrieving VirtualMachineInstance resources in memory.
type VirtualMachineInstanceClient ¶
type VirtualMachineInstanceClient interface { generic.ClientInterface[*v1.VirtualMachineInstance, *v1.VirtualMachineInstanceList] }
VirtualMachineInstanceClient interface for managing VirtualMachineInstance resources in Kubernetes.
type VirtualMachineInstanceController ¶
type VirtualMachineInstanceController interface { generic.ControllerInterface[*v1.VirtualMachineInstance, *v1.VirtualMachineInstanceList] }
VirtualMachineInstanceController interface for managing VirtualMachineInstance resources.
type VirtualMachineInstanceGeneratingHandler ¶
type VirtualMachineInstanceGeneratingHandler func(obj *v1.VirtualMachineInstance, status v1.VirtualMachineInstanceStatus) ([]runtime.Object, v1.VirtualMachineInstanceStatus, error)
VirtualMachineInstanceGeneratingHandler is the top-level handler that is executed for every VirtualMachineInstance event. It extends VirtualMachineInstanceStatusHandler by a returning a slice of child objects to be passed to apply.Apply
type VirtualMachineInstanceMigrationCache ¶
type VirtualMachineInstanceMigrationCache interface { generic.CacheInterface[*v1.VirtualMachineInstanceMigration] }
VirtualMachineInstanceMigrationCache interface for retrieving VirtualMachineInstanceMigration resources in memory.
type VirtualMachineInstanceMigrationClient ¶
type VirtualMachineInstanceMigrationClient interface { generic.ClientInterface[*v1.VirtualMachineInstanceMigration, *v1.VirtualMachineInstanceMigrationList] }
VirtualMachineInstanceMigrationClient interface for managing VirtualMachineInstanceMigration resources in Kubernetes.
type VirtualMachineInstanceMigrationController ¶
type VirtualMachineInstanceMigrationController interface { generic.ControllerInterface[*v1.VirtualMachineInstanceMigration, *v1.VirtualMachineInstanceMigrationList] }
VirtualMachineInstanceMigrationController interface for managing VirtualMachineInstanceMigration resources.
type VirtualMachineInstanceMigrationGeneratingHandler ¶
type VirtualMachineInstanceMigrationGeneratingHandler func(obj *v1.VirtualMachineInstanceMigration, status v1.VirtualMachineInstanceMigrationStatus) ([]runtime.Object, v1.VirtualMachineInstanceMigrationStatus, error)
VirtualMachineInstanceMigrationGeneratingHandler is the top-level handler that is executed for every VirtualMachineInstanceMigration event. It extends VirtualMachineInstanceMigrationStatusHandler by a returning a slice of child objects to be passed to apply.Apply
type VirtualMachineInstanceMigrationStatusHandler ¶
type VirtualMachineInstanceMigrationStatusHandler func(obj *v1.VirtualMachineInstanceMigration, status v1.VirtualMachineInstanceMigrationStatus) (v1.VirtualMachineInstanceMigrationStatus, error)
VirtualMachineInstanceMigrationStatusHandler is executed for every added or modified VirtualMachineInstanceMigration. Should return the new status to be updated
type VirtualMachineInstanceStatusHandler ¶
type VirtualMachineInstanceStatusHandler func(obj *v1.VirtualMachineInstance, status v1.VirtualMachineInstanceStatus) (v1.VirtualMachineInstanceStatus, error)
VirtualMachineInstanceStatusHandler is executed for every added or modified VirtualMachineInstance. Should return the new status to be updated
type VirtualMachineStatusHandler ¶
type VirtualMachineStatusHandler func(obj *v1.VirtualMachine, status v1.VirtualMachineStatus) (v1.VirtualMachineStatus, error)
VirtualMachineStatusHandler is executed for every added or modified VirtualMachine. Should return the new status to be updated