v1

package
v1.3.2-rc2 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Aug 22, 2024 License: Apache-2.0 Imports: 21 Imported by: 23

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func FromVirtualMachineHandlerToHandler

func FromVirtualMachineHandlerToHandler(sync VirtualMachineHandler) generic.Handler

func FromVirtualMachineInstanceHandlerToHandler

func FromVirtualMachineInstanceHandlerToHandler(sync VirtualMachineInstanceHandler) generic.Handler

func FromVirtualMachineInstanceMigrationHandlerToHandler

func FromVirtualMachineInstanceMigrationHandlerToHandler(sync VirtualMachineInstanceMigrationHandler) generic.Handler

func RegisterVirtualMachineGeneratingHandler

func RegisterVirtualMachineGeneratingHandler(ctx context.Context, controller VirtualMachineController, apply apply.Apply,
	condition condition.Cond, name string, handler VirtualMachineGeneratingHandler, opts *generic.GeneratingHandlerOptions)

RegisterVirtualMachineGeneratingHandler configures a VirtualMachineController to execute a VirtualMachineGeneratingHandler for every events observed, passing the returned objects to the provided apply.Apply. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution

func RegisterVirtualMachineInstanceGeneratingHandler

func RegisterVirtualMachineInstanceGeneratingHandler(ctx context.Context, controller VirtualMachineInstanceController, apply apply.Apply,
	condition condition.Cond, name string, handler VirtualMachineInstanceGeneratingHandler, opts *generic.GeneratingHandlerOptions)

RegisterVirtualMachineInstanceGeneratingHandler configures a VirtualMachineInstanceController to execute a VirtualMachineInstanceGeneratingHandler for every events observed, passing the returned objects to the provided apply.Apply. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution

func RegisterVirtualMachineInstanceMigrationGeneratingHandler

func RegisterVirtualMachineInstanceMigrationGeneratingHandler(ctx context.Context, controller VirtualMachineInstanceMigrationController, apply apply.Apply,
	condition condition.Cond, name string, handler VirtualMachineInstanceMigrationGeneratingHandler, opts *generic.GeneratingHandlerOptions)

RegisterVirtualMachineInstanceMigrationGeneratingHandler configures a VirtualMachineInstanceMigrationController to execute a VirtualMachineInstanceMigrationGeneratingHandler for every events observed, passing the returned objects to the provided apply.Apply. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution

func RegisterVirtualMachineInstanceMigrationStatusHandler

func RegisterVirtualMachineInstanceMigrationStatusHandler(ctx context.Context, controller VirtualMachineInstanceMigrationController, condition condition.Cond, name string, handler VirtualMachineInstanceMigrationStatusHandler)

RegisterVirtualMachineInstanceMigrationStatusHandler configures a VirtualMachineInstanceMigrationController to execute a VirtualMachineInstanceMigrationStatusHandler for every events observed. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution

func RegisterVirtualMachineInstanceStatusHandler

func RegisterVirtualMachineInstanceStatusHandler(ctx context.Context, controller VirtualMachineInstanceController, condition condition.Cond, name string, handler VirtualMachineInstanceStatusHandler)

RegisterVirtualMachineInstanceStatusHandler configures a VirtualMachineInstanceController to execute a VirtualMachineInstanceStatusHandler for every events observed. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution

func RegisterVirtualMachineStatusHandler

func RegisterVirtualMachineStatusHandler(ctx context.Context, controller VirtualMachineController, condition condition.Cond, name string, handler VirtualMachineStatusHandler)

RegisterVirtualMachineStatusHandler configures a VirtualMachineController to execute a VirtualMachineStatusHandler for every events observed. If a non-empty condition is provided, it will be updated in the status conditions for every handler execution

func UpdateVirtualMachineDeepCopyOnChange

func UpdateVirtualMachineDeepCopyOnChange(client VirtualMachineClient, obj *v1.VirtualMachine, handler func(obj *v1.VirtualMachine) (*v1.VirtualMachine, error)) (*v1.VirtualMachine, error)

Types

type Interface

type Interface interface {
	VirtualMachine() VirtualMachineController
	VirtualMachineInstance() VirtualMachineInstanceController
	VirtualMachineInstanceMigration() VirtualMachineInstanceMigrationController
}

func New

func New(controllerFactory controller.SharedControllerFactory) Interface

type VirtualMachineCache

type VirtualMachineCache interface {
	Get(namespace, name string) (*v1.VirtualMachine, error)
	List(namespace string, selector labels.Selector) ([]*v1.VirtualMachine, error)

	AddIndexer(indexName string, indexer VirtualMachineIndexer)
	GetByIndex(indexName, key string) ([]*v1.VirtualMachine, error)
}

type VirtualMachineClient

type VirtualMachineClient interface {
	Create(*v1.VirtualMachine) (*v1.VirtualMachine, error)
	Update(*v1.VirtualMachine) (*v1.VirtualMachine, error)
	UpdateStatus(*v1.VirtualMachine) (*v1.VirtualMachine, error)
	Delete(namespace, name string, options *metav1.DeleteOptions) error
	Get(namespace, name string, options metav1.GetOptions) (*v1.VirtualMachine, error)
	List(namespace string, opts metav1.ListOptions) (*v1.VirtualMachineList, error)
	Watch(namespace string, opts metav1.ListOptions) (watch.Interface, error)
	Patch(namespace, name string, pt types.PatchType, data []byte, subresources ...string) (result *v1.VirtualMachine, err error)
}

type VirtualMachineController

type VirtualMachineController interface {
	generic.ControllerMeta
	VirtualMachineClient

	OnChange(ctx context.Context, name string, sync VirtualMachineHandler)
	OnRemove(ctx context.Context, name string, sync VirtualMachineHandler)
	Enqueue(namespace, name string)
	EnqueueAfter(namespace, name string, duration time.Duration)

	Cache() VirtualMachineCache
}

func NewVirtualMachineController

func NewVirtualMachineController(gvk schema.GroupVersionKind, resource string, namespaced bool, controller controller.SharedControllerFactory) VirtualMachineController

type VirtualMachineGeneratingHandler

type VirtualMachineGeneratingHandler func(obj *v1.VirtualMachine, status v1.VirtualMachineStatus) ([]runtime.Object, v1.VirtualMachineStatus, error)

VirtualMachineGeneratingHandler is the top-level handler that is executed for every VirtualMachine event. It extends VirtualMachineStatusHandler by a returning a slice of child objects to be passed to apply.Apply

type VirtualMachineHandler

type VirtualMachineHandler func(string, *v1.VirtualMachine) (*v1.VirtualMachine, error)

type VirtualMachineIndexer

type VirtualMachineIndexer func(obj *v1.VirtualMachine) ([]string, error)

type VirtualMachineInstanceCache

type VirtualMachineInstanceCache interface {
	Get(namespace, name string) (*v1.VirtualMachineInstance, error)
	List(namespace string, selector labels.Selector) ([]*v1.VirtualMachineInstance, error)

	AddIndexer(indexName string, indexer VirtualMachineInstanceIndexer)
	GetByIndex(indexName, key string) ([]*v1.VirtualMachineInstance, error)
}

type VirtualMachineInstanceClient

type VirtualMachineInstanceClient interface {
	Create(*v1.VirtualMachineInstance) (*v1.VirtualMachineInstance, error)
	Update(*v1.VirtualMachineInstance) (*v1.VirtualMachineInstance, error)
	UpdateStatus(*v1.VirtualMachineInstance) (*v1.VirtualMachineInstance, error)
	Delete(namespace, name string, options *metav1.DeleteOptions) error
	Get(namespace, name string, options metav1.GetOptions) (*v1.VirtualMachineInstance, error)
	List(namespace string, opts metav1.ListOptions) (*v1.VirtualMachineInstanceList, error)
	Watch(namespace string, opts metav1.ListOptions) (watch.Interface, error)
	Patch(namespace, name string, pt types.PatchType, data []byte, subresources ...string) (result *v1.VirtualMachineInstance, err error)
}

type VirtualMachineInstanceController

type VirtualMachineInstanceController interface {
	generic.ControllerMeta
	VirtualMachineInstanceClient

	OnChange(ctx context.Context, name string, sync VirtualMachineInstanceHandler)
	OnRemove(ctx context.Context, name string, sync VirtualMachineInstanceHandler)
	Enqueue(namespace, name string)
	EnqueueAfter(namespace, name string, duration time.Duration)

	Cache() VirtualMachineInstanceCache
}

func NewVirtualMachineInstanceController

func NewVirtualMachineInstanceController(gvk schema.GroupVersionKind, resource string, namespaced bool, controller controller.SharedControllerFactory) VirtualMachineInstanceController

type VirtualMachineInstanceGeneratingHandler

type VirtualMachineInstanceGeneratingHandler func(obj *v1.VirtualMachineInstance, status v1.VirtualMachineInstanceStatus) ([]runtime.Object, v1.VirtualMachineInstanceStatus, error)

VirtualMachineInstanceGeneratingHandler is the top-level handler that is executed for every VirtualMachineInstance event. It extends VirtualMachineInstanceStatusHandler by a returning a slice of child objects to be passed to apply.Apply

type VirtualMachineInstanceHandler

type VirtualMachineInstanceHandler func(string, *v1.VirtualMachineInstance) (*v1.VirtualMachineInstance, error)

type VirtualMachineInstanceIndexer

type VirtualMachineInstanceIndexer func(obj *v1.VirtualMachineInstance) ([]string, error)

type VirtualMachineInstanceMigrationCache

type VirtualMachineInstanceMigrationCache interface {
	Get(namespace, name string) (*v1.VirtualMachineInstanceMigration, error)
	List(namespace string, selector labels.Selector) ([]*v1.VirtualMachineInstanceMigration, error)

	AddIndexer(indexName string, indexer VirtualMachineInstanceMigrationIndexer)
	GetByIndex(indexName, key string) ([]*v1.VirtualMachineInstanceMigration, error)
}

type VirtualMachineInstanceMigrationController

type VirtualMachineInstanceMigrationController interface {
	generic.ControllerMeta
	VirtualMachineInstanceMigrationClient

	OnChange(ctx context.Context, name string, sync VirtualMachineInstanceMigrationHandler)
	OnRemove(ctx context.Context, name string, sync VirtualMachineInstanceMigrationHandler)
	Enqueue(namespace, name string)
	EnqueueAfter(namespace, name string, duration time.Duration)

	Cache() VirtualMachineInstanceMigrationCache
}

func NewVirtualMachineInstanceMigrationController

func NewVirtualMachineInstanceMigrationController(gvk schema.GroupVersionKind, resource string, namespaced bool, controller controller.SharedControllerFactory) VirtualMachineInstanceMigrationController

type VirtualMachineInstanceMigrationGeneratingHandler

type VirtualMachineInstanceMigrationGeneratingHandler func(obj *v1.VirtualMachineInstanceMigration, status v1.VirtualMachineInstanceMigrationStatus) ([]runtime.Object, v1.VirtualMachineInstanceMigrationStatus, error)

VirtualMachineInstanceMigrationGeneratingHandler is the top-level handler that is executed for every VirtualMachineInstanceMigration event. It extends VirtualMachineInstanceMigrationStatusHandler by a returning a slice of child objects to be passed to apply.Apply

type VirtualMachineInstanceMigrationIndexer

type VirtualMachineInstanceMigrationIndexer func(obj *v1.VirtualMachineInstanceMigration) ([]string, error)

type VirtualMachineInstanceMigrationStatusHandler

type VirtualMachineInstanceMigrationStatusHandler func(obj *v1.VirtualMachineInstanceMigration, status v1.VirtualMachineInstanceMigrationStatus) (v1.VirtualMachineInstanceMigrationStatus, error)

VirtualMachineInstanceMigrationStatusHandler is executed for every added or modified VirtualMachineInstanceMigration. Should return the new status to be updated

type VirtualMachineInstanceStatusHandler

type VirtualMachineInstanceStatusHandler func(obj *v1.VirtualMachineInstance, status v1.VirtualMachineInstanceStatus) (v1.VirtualMachineInstanceStatus, error)

VirtualMachineInstanceStatusHandler is executed for every added or modified VirtualMachineInstance. Should return the new status to be updated

type VirtualMachineStatusHandler

type VirtualMachineStatusHandler func(obj *v1.VirtualMachine, status v1.VirtualMachineStatus) (v1.VirtualMachineStatus, error)

VirtualMachineStatusHandler is executed for every added or modified VirtualMachine. Should return the new status to be updated

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL