Documentation ¶
Overview ¶
Code generated for package bindata by go-bindata DO NOT EDIT. (@generated) sources: resources/scenarios/attachdetach/hub/klusterlet_addon_config_cr.yaml resources/scenarios/attachdetach/hub/managedcluster_cr.yaml resources/scenarios/attachdetach/hub/managedcluster_secret.yaml resources/scenarios/attachdetach/hub/namespace.yaml resources/scenarios/attachdetach/managedcluster/import.yaml resources/scenarios/attachdetach/values-template.yaml resources/scenarios/create/hub/aws/install_config.yaml resources/scenarios/create/hub/azure/install_config.yaml resources/scenarios/create/hub/common/_helpers.tpl resources/scenarios/create/hub/common/cluster_deployment_cr.yaml resources/scenarios/create/hub/common/clusterimageset_cr.yaml resources/scenarios/create/hub/common/creds_secret_cr.yaml resources/scenarios/create/hub/common/install_config_secret_cr.yaml resources/scenarios/create/hub/common/klusterlet_addon_config_cr.yaml resources/scenarios/create/hub/common/machinepool_cr.yaml resources/scenarios/create/hub/common/managed_cluster_cr.yaml resources/scenarios/create/hub/common/namespace.yaml resources/scenarios/create/hub/common/pull_secret_cr.yaml resources/scenarios/create/hub/common/ssh_private_key_secret_cr.yaml resources/scenarios/create/hub/common/vsphere_ca_cert_secret_cr.yaml resources/scenarios/create/hub/gcp/install_config.yaml resources/scenarios/create/hub/vsphere/install_config.yaml resources/scenarios/create/values-template.yaml resources/scenarios/destroy/hub/common/_helpers.tpl resources/scenarios/destroy/hub/common/cluster_deployment_cr.yaml resources/scenarios/destroy/hub/common/managed_cluster_cr.yaml resources/scenarios/destroy/values-template.yaml
Copyright Contributors to the Open Cluster Management project
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
type Bindata ¶
type Bindata struct{}
func NewBindataReader ¶
func NewBindataReader() *Bindata