leetcode

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Published: Apr 8, 2023 License: MIT Imports: 3 Imported by: 0

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297. Serialize and Deserialize Binary Tree

题目

Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.

Design an algorithm to serialize and deserialize a binary tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary tree can be serialized to a string and this string can be deserialized to the original tree structure.

Clarification: The input/output format is the same as how LeetCode serializes a binary tree. You do not necessarily need to follow this format, so please be creative and come up with different approaches yourself.

Example 1:

Input: root = [1,2,3,null,null,4,5]
Output: [1,2,3,null,null,4,5]

Example 2:

Input: root = []
Output: []

Example 3:

Input: root = [1]
Output: [1]

Example 4:

Input: root = [1,2]
Output: [1,2]

Constraints:

  • The number of nodes in the tree is in the range [0, 104].
  • 1000 <= Node.val <= 1000

题目大意

设计一个算法,来序列化和反序列化二叉树。并不限制如何进行序列化和反序列化,但是你需要保证二叉树可以序列化为字符串,并且这个字符串可以被反序列化成原有的二叉树。

解题思路

    1. 将给定的二叉树想象成一颗满二叉树(不存在的结点用 null 填充)。
    1. 通过前序遍历,可以得到一个第一个结点为根的序列,然后递归进行序列化/反序列化即可。

代码

package leetcode

import (
	"strconv"
	"strings"

	"github.com/halfrost/LeetCode-Go/structures"
)

type TreeNode = structures.TreeNode

type Codec struct {
	builder strings.Builder
	input   []string
}

func Constructor() Codec {
	return Codec{}
}

// Serializes a tree to a single string.
func (this *Codec) serialize(root *TreeNode) string {
	if root == nil {
		this.builder.WriteString("#,")
		return ""
	}
	this.builder.WriteString(strconv.Itoa(root.Val) + ",")
	this.serialize(root.Left)
	this.serialize(root.Right)
	return this.builder.String()
}

// Deserializes your encoded data to tree.
func (this *Codec) deserialize(data string) *TreeNode {
	if len(data) == 0 {
		return nil
	}
	this.input = strings.Split(data, ",")
	return this.deserializeHelper()
}

func (this *Codec) deserializeHelper() *TreeNode {
	if this.input[0] == "#" {
		this.input = this.input[1:]
		return nil
	}
	val, _ := strconv.Atoi(this.input[0])
	this.input = this.input[1:]
	return &TreeNode{
		Val:   val,
		Left:  this.deserializeHelper(),
		Right: this.deserializeHelper(),
	}
}

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Codec

type Codec struct {
	// contains filtered or unexported fields
}

func Constructor

func Constructor() Codec

type TreeNode

type TreeNode = structures.TreeNode

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