libvpx-go
This is custom build version of github.com/xlab/libvpx-go.
Original module supports only libvpx-1.6.0, but this module supports libvpx-1.8.x.
Actually I only confirmed this modules works with libvpx-1.8.2 on macOS 10.15.2.
API interface (method name, arguments and so on) is also changed due to change of libvpx
Package vpx
provides Go bindings for libvpx-1.8.x, the WebM Project VPx codec implementation.
All the binding code has automatically been generated with rules defined in vpx.yml.
Usage
$ brew install libvpx # >= 1.8.0
$ brew install pkg-config
# (or use your package manager)
$ go get github.com/xlab/libvpx-go/vpx
Demo application
There is a simple WebM player with support of VP8/VP9 video and Vorbis/Opus audio implemnted, see cmd/webm-player. To get videos to play you can use youtube-dl tool that is very convenient. It supports all the formats that are in WebM container, the player woudl automatically find video andaudio streams in a single file or in both (only video + only audio), see usage examples below.
Install deps (demo app)
See also GLFW for Windows installation guide at github.com/golang-ui/nuklear.
$ brew install libvpx # >= 1.6
$ brew install libogg libvorbis opus portaudio
# (or use your package manager)
$ go get github.com/xlab/libvpx-go/cmd/webm-player
$ webm-player -h
A simple WebM player with support of VP8/VP9 video and Vorbis/Opus audio. Version: v1.0rc1
Usage: webm-player <file1.webm> [file2.webm]
For Linux (e.g. Debian Sid):
$ apt-get install libvpx-dev libogg-dev libvorbis-dev libopus-dev portaudio19-dev
$ go get github.com/xlab/libvpx-go/cmd/webm-player
Software used
There is a list of libraries used to build this app:
- go-gl/glfw — Go bindings for multi-platform library for OpenGL, OpenGL ES and Vulkan development, used here to init the GL context, window and handle the input events;
- golang-ui/nuklear — Go bindings for nuklear.h — a small ANSI C GUI library, used here to build the GUI layout, display the video frame as image, handle events sent by GLFW;
- ebml-go/ebml — a pure Go implementation of an EBML decoder (by Jorge Acereda Macia);
- ebml-go/webm — a pure Go implementation of a parser, reader and seeker for WebM container, uses EBML to decode the WebM metadata (by Jorge Acereda Macia);
- libvpx — Go bindings for libvpx-1.6.0, the WebM Project VP8/VP9 codec implementation;
- vorbis — Go bindings for OggVorbis implementation by the Xiph.Org Foundation;
- opus — Go bindings for Opus implementation by the Xiph.Org Foundation;
- portaudio — Go bindings for PortAudio, a free, cross-platform, open-source, audio I/O library.
Usage
Please keep in mind that this actually is a VP8/VP9 decoding demo, yet though it does audio decoding well too. Video frames are converted to RGBA using a software decoder (a function), moving that to GPU would give it a boost for 720p+ resolutions, but this is left as an excercise for you, pull requests are welcome. Also audio synchronisation is poor, I invested a couple of hours but I'm lazy to get it done right. Also no pause button, sorry.
$ youtube-dl -F w2DpLW374Sg # list all formats
$ youtube-dl -f 247 w2DpLW374Sg # webm 1280x720 vp9, 30fps, video only, 71.90MiB
$ youtube-dl -f 251 w2DpLW374Sg # webm audio only, opus @160k (48000Hz), 8.92MiB
$ webm-player ~/Downloads/w2DpLW374Sg.webm ~/Downloads/w2DpLW374Sg_opus.webm
2016/09/27 21:43:38 glfw: created window 800x500
2016/09/27 21:43:38 webm: found video track: 1280x720 dur: 9m54s V_VP9
2016/09/27 21:43:38 webm: found audio track: ch: 2 48000.0Hz, dur: 9m54s, codec: A_OPUS
2016/09/27 21:43:38 [INFO] took Video from the first stream, Audio from the second
$ youtube-dl -f 43 5kj5ApnhPAE # webm 640x360 medium , vp8.0, vorbis@128k
$ webm-player ~/Downloads/5kj5ApnhPAE.webm
2016/09/27 21:40:43 glfw: created window 800x500
2016/09/27 21:40:43 webm: found video track: 640x360 dur: 12m30s V_VP8
2016/09/27 21:40:43 webm: found audio track: ch: 1 44100.0Hz, dur: 12m30s, codec: A_VORBIS
FAQ
Does it support rick roll?
Yes, it does.
Rebuilding the package
You will need to get the c-for-go tool installed first.
$ git clone https://github.com/xlab/libvpx-go && cd libvpx-go
$ make clean
$ make
License
All the code except when stated otherwise is licensed under the MIT license.