Documentation ¶
Overview ¶
Package clock manages game timers.
Index ¶
Constants ¶
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const SyncWithFPS = -1
Variables ¶
This section is empty.
Functions ¶
func Update ¶
Update updates the inner clock state and returns an integer value indicating how many times the game should update based on given tps. tps represents TPS (ticks per second). If tps is SyncWithFPS, Update always returns 1. If tps <= 0 and not SyncWithFPS, Update always returns 0.
Update is expected to be called per frame.
Types ¶
This section is empty.
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