Documentation
¶
Index ¶
- Variables
- type AcceptApplyFriend
- func (*AcceptApplyFriend) Descriptor() ([]byte, []int)deprecated
- func (x *AcceptApplyFriend) GetRecvApplyFriend() map[uint32]*ReceiveApply
- func (x *AcceptApplyFriend) GetUid() uint32
- func (*AcceptApplyFriend) ProtoMessage()
- func (x *AcceptApplyFriend) ProtoReflect() protoreflect.Message
- func (x *AcceptApplyFriend) Reset()
- func (x *AcceptApplyFriend) String() string
- type Activity
- func (*Activity) Descriptor() ([]byte, []int)deprecated
- func (x *Activity) GetActivityLogin() map[uint32]uint32
- func (x *Activity) GetTrialActivity() []uint32
- func (*Activity) ProtoMessage()
- func (x *Activity) ProtoReflect() protoreflect.Message
- func (x *Activity) Reset()
- func (x *Activity) String() string
- type ApplyFriend
- func (*ApplyFriend) Descriptor() ([]byte, []int)deprecated
- func (x *ApplyFriend) GetRecvApplyFriend() map[uint32]*ReceiveApply
- func (x *ApplyFriend) GetUid() uint32
- func (*ApplyFriend) ProtoMessage()
- func (x *ApplyFriend) ProtoReflect() protoreflect.Message
- func (x *ApplyFriend) Reset()
- func (x *ApplyFriend) String() string
- type Avatar
- func (*Avatar) Descriptor() ([]byte, []int)deprecated
- func (x *Avatar) GetAvatarList() map[uint32]*AvatarBin
- func (x *Avatar) GetBattleAvatarList() map[uint32]*AvatarBin
- func (x *Avatar) GetCurMainAvatar() HeroBasicType
- func (x *Avatar) GetGender() Gender
- func (x *Avatar) GetHeroBasicTypeInfo() map[uint32]*HeroBasicTypeInfo
- func (*Avatar) ProtoMessage()
- func (x *Avatar) ProtoReflect() protoreflect.Message
- func (x *Avatar) Reset()
- func (x *Avatar) String() string
- type AvatarBin
- func (*AvatarBin) Descriptor() ([]byte, []int)deprecated
- func (x *AvatarBin) GetAvatarId() uint32
- func (x *AvatarBin) GetAvatarType() uint32
- func (x *AvatarBin) GetBuffList() uint32
- func (x *AvatarBin) GetEquipRelic() map[uint32]uint32
- func (x *AvatarBin) GetEquipmentUniqueId() uint32
- func (x *AvatarBin) GetExp() uint32
- func (x *AvatarBin) GetFirstMetTimeStamp() uint64
- func (x *AvatarBin) GetHp() uint32
- func (x *AvatarBin) GetLevel() uint32
- func (x *AvatarBin) GetPromoteLevel() uint32
- func (x *AvatarBin) GetRank() uint32
- func (x *AvatarBin) GetSkilltreeList() []*AvatarSkillBin
- func (x *AvatarBin) GetSpBar() *AvatarSpBarInfo
- func (x *AvatarBin) GetTakenRewards() []uint32
- func (*AvatarBin) ProtoMessage()
- func (x *AvatarBin) ProtoReflect() protoreflect.Message
- func (x *AvatarBin) Reset()
- func (x *AvatarBin) String() string
- type AvatarSkillBin
- func (*AvatarSkillBin) Descriptor() ([]byte, []int)deprecated
- func (x *AvatarSkillBin) GetLevel() uint32
- func (x *AvatarSkillBin) GetPointId() uint32
- func (*AvatarSkillBin) ProtoMessage()
- func (x *AvatarSkillBin) ProtoReflect() protoreflect.Message
- func (x *AvatarSkillBin) Reset()
- func (x *AvatarSkillBin) String() string
- type AvatarSpBarInfo
- func (*AvatarSpBarInfo) Descriptor() ([]byte, []int)deprecated
- func (x *AvatarSpBarInfo) GetCurSp() uint32
- func (x *AvatarSpBarInfo) GetMaxSp() uint32
- func (*AvatarSpBarInfo) ProtoMessage()
- func (x *AvatarSpBarInfo) ProtoReflect() protoreflect.Message
- func (x *AvatarSpBarInfo) Reset()
- func (x *AvatarSpBarInfo) String() string
- type AvatarType
- type Battle
- func (*Battle) Descriptor() ([]byte, []int)deprecated
- func (x *Battle) GetBattleType() BattleType
- func (x *Battle) GetChallenge() *Challenge
- func (x *Battle) GetRogue() *Rogue
- func (*Battle) ProtoMessage()
- func (x *Battle) ProtoReflect() protoreflect.Message
- func (x *Battle) Reset()
- func (x *Battle) String() string
- type BattleType
- type BlockBin
- type BlockList
- type Challenge
- func (*Challenge) Descriptor() ([]byte, []int)deprecated
- func (x *Challenge) GetChallengeList() map[uint32]*ChallengeList
- func (x *Challenge) GetChallengeRewardList() map[uint64]uint32
- func (x *Challenge) GetCurChallenge() *CurChallenge
- func (*Challenge) ProtoMessage()
- func (x *Challenge) ProtoReflect() protoreflect.Message
- func (x *Challenge) Reset()
- func (x *Challenge) String() string
- type ChallengeList
- func (*ChallengeList) Descriptor() ([]byte, []int)deprecated
- func (x *ChallengeList) GetScoreOne() uint32
- func (x *ChallengeList) GetScoreTwo() uint32
- func (x *ChallengeList) GetStars() uint32
- func (*ChallengeList) ProtoMessage()
- func (x *ChallengeList) ProtoReflect() protoreflect.Message
- func (x *ChallengeList) Reset()
- func (x *ChallengeList) String() string
- type ChallengeStatus
- func (ChallengeStatus) Descriptor() protoreflect.EnumDescriptor
- func (x ChallengeStatus) Enum() *ChallengeStatus
- func (ChallengeStatus) EnumDescriptor() ([]byte, []int)deprecated
- func (x ChallengeStatus) Number() protoreflect.EnumNumber
- func (x ChallengeStatus) String() string
- func (ChallengeStatus) Type() protoreflect.EnumType
- type ChatMsg
- type ContentAuditBin
- func (*ContentAuditBin) Descriptor() ([]byte, []int)deprecated
- func (x *ContentAuditBin) GetAuditState() uint32
- func (x *ContentAuditBin) GetContent() string
- func (x *ContentAuditBin) GetSubmitCount() uint32
- func (x *ContentAuditBin) GetSubmitTime() uint32
- func (*ContentAuditBin) ProtoMessage()
- func (x *ContentAuditBin) ProtoReflect() protoreflect.Message
- func (x *ContentAuditBin) Reset()
- func (x *ContentAuditBin) String() string
- type CurChallenge
- func (*CurChallenge) Descriptor() ([]byte, []int)deprecated
- func (x *CurChallenge) GetBuffOne() uint32
- func (x *CurChallenge) GetBuffTwo() uint32
- func (x *CurChallenge) GetChallengeId() uint32
- func (x *CurChallenge) GetCurStage() uint32
- func (x *CurChallenge) GetDeadAvatar() uint32
- func (x *CurChallenge) GetIsWin() bool
- func (x *CurChallenge) GetKillMonster() uint32
- func (x *CurChallenge) GetRoundCount() uint32
- func (x *CurChallenge) GetScoreOne() uint32
- func (x *CurChallenge) GetScoreTwo() uint32
- func (x *CurChallenge) GetStageNum() uint32
- func (x *CurChallenge) GetStars() uint32
- func (x *CurChallenge) GetStatus() ChallengeStatus
- func (*CurChallenge) ProtoMessage()
- func (x *CurChallenge) ProtoReflect() protoreflect.Message
- func (x *CurChallenge) Reset()
- func (x *CurChallenge) String() string
- type CurRogue
- func (*CurRogue) Descriptor() ([]byte, []int)deprecated
- func (x *CurRogue) GetCosmicFragment() uint32
- func (x *CurRogue) GetCurAreaId() uint32
- func (x *CurRogue) GetCurSiteId() uint32
- func (x *CurRogue) GetRogueMapID() uint32
- func (x *CurRogue) GetRogueSceneMap() map[uint32]*RogueRoom
- func (*CurRogue) ProtoMessage()
- func (x *CurRogue) ProtoReflect() protoreflect.Message
- func (x *CurRogue) Reset()
- func (x *CurRogue) String() string
- type DelItem
- type Equipment
- func (*Equipment) Descriptor() ([]byte, []int)deprecated
- func (x *Equipment) GetBaseAvatarId() uint32
- func (x *Equipment) GetExp() uint32
- func (x *Equipment) GetIsProtected() bool
- func (x *Equipment) GetLevel() uint32
- func (x *Equipment) GetPromotion() uint32
- func (x *Equipment) GetRank() uint32
- func (x *Equipment) GetTid() uint32
- func (x *Equipment) GetUniqueId() uint32
- func (*Equipment) ProtoMessage()
- func (x *Equipment) ProtoReflect() protoreflect.Message
- func (x *Equipment) Reset()
- func (x *Equipment) String() string
- type ExtraLineupType
- func (ExtraLineupType) Descriptor() protoreflect.EnumDescriptor
- func (x ExtraLineupType) Enum() *ExtraLineupType
- func (ExtraLineupType) EnumDescriptor() ([]byte, []int)deprecated
- func (x ExtraLineupType) Number() protoreflect.EnumNumber
- func (x ExtraLineupType) String() string
- func (ExtraLineupType) Type() protoreflect.EnumType
- type Friend
- func (*Friend) Descriptor() ([]byte, []int)deprecated
- func (x *Friend) GetIsMarked() bool
- func (x *Friend) GetRemarkName() string
- func (x *Friend) GetUid() uint32
- func (*Friend) ProtoMessage()
- func (x *Friend) ProtoReflect() protoreflect.Message
- func (x *Friend) Reset()
- func (x *Friend) String() string
- type Gacha
- type GachaNum
- func (*GachaNum) Descriptor() ([]byte, []int)deprecated
- func (x *GachaNum) GetCeilingNum() uint32
- func (x *GachaNum) GetFailedFeaturedItemPulls4() bool
- func (x *GachaNum) GetFailedFeaturedItemPulls5() bool
- func (x *GachaNum) GetPity4() uint32
- func (*GachaNum) ProtoMessage()
- func (x *GachaNum) ProtoReflect() protoreflect.Message
- func (x *GachaNum) Reset()
- func (x *GachaNum) String() string
- type GameToGateMsgNotify
- func (*GameToGateMsgNotify) Descriptor() ([]byte, []int)deprecated
- func (x *GameToGateMsgNotify) GetMsg() []byte
- func (x *GameToGateMsgNotify) GetUid() uint32
- func (*GameToGateMsgNotify) ProtoMessage()
- func (x *GameToGateMsgNotify) ProtoReflect() protoreflect.Message
- func (x *GameToGateMsgNotify) Reset()
- func (x *GameToGateMsgNotify) String() string
- type GameToGatePlayerLogoutNotify
- func (*GameToGatePlayerLogoutNotify) Descriptor() ([]byte, []int)deprecated
- func (x *GameToGatePlayerLogoutNotify) GetUid() uint32
- func (*GameToGatePlayerLogoutNotify) ProtoMessage()
- func (x *GameToGatePlayerLogoutNotify) ProtoReflect() protoreflect.Message
- func (x *GameToGatePlayerLogoutNotify) Reset()
- func (x *GameToGatePlayerLogoutNotify) String() string
- type GameToNodePingReq
- func (*GameToNodePingReq) Descriptor() ([]byte, []int)deprecated
- func (x *GameToNodePingReq) GetGameServerId() uint32
- func (x *GameToNodePingReq) GetGameServerTime() int64
- func (x *GameToNodePingReq) GetPlayerNum() int64
- func (*GameToNodePingReq) ProtoMessage()
- func (x *GameToNodePingReq) ProtoReflect() protoreflect.Message
- func (x *GameToNodePingReq) Reset()
- func (x *GameToNodePingReq) String() string
- type GameToNodePingRsp
- func (*GameToNodePingRsp) Descriptor() ([]byte, []int)deprecated
- func (x *GameToNodePingRsp) GetGameServerTime() int64
- func (x *GameToNodePingRsp) GetNodeTime() int64
- func (*GameToNodePingRsp) ProtoMessage()
- func (x *GameToNodePingRsp) ProtoReflect() protoreflect.Message
- func (x *GameToNodePingRsp) Reset()
- func (x *GameToNodePingRsp) String() string
- type GateGamePingReq
- type GateGamePingRsp
- func (*GateGamePingRsp) Descriptor() ([]byte, []int)deprecated
- func (x *GateGamePingRsp) GetGameServerTime() int64
- func (x *GateGamePingRsp) GetGateServerTime() int64
- func (x *GateGamePingRsp) GetPlayerNum() int64
- func (*GateGamePingRsp) ProtoMessage()
- func (x *GateGamePingRsp) ProtoReflect() protoreflect.Message
- func (x *GateGamePingRsp) Reset()
- func (x *GateGamePingRsp) String() string
- type GateGamePlayerLoginReq
- func (*GateGamePlayerLoginReq) Descriptor() ([]byte, []int)deprecated
- func (x *GateGamePlayerLoginReq) GetAccountId() uint32
- func (x *GateGamePlayerLoginReq) GetUid() uint32
- func (*GateGamePlayerLoginReq) ProtoMessage()
- func (x *GateGamePlayerLoginReq) ProtoReflect() protoreflect.Message
- func (x *GateGamePlayerLoginReq) Reset()
- func (x *GateGamePlayerLoginReq) String() string
- type GateGamePlayerLoginRsp
- func (*GateGamePlayerLoginRsp) Descriptor() ([]byte, []int)deprecated
- func (x *GateGamePlayerLoginRsp) GetRetcode() Retcode
- func (x *GateGamePlayerLoginRsp) GetUid() uint32
- func (*GateGamePlayerLoginRsp) ProtoMessage()
- func (x *GateGamePlayerLoginRsp) ProtoReflect() protoreflect.Message
- func (x *GateGamePlayerLoginRsp) Reset()
- func (x *GateGamePlayerLoginRsp) String() string
- type GateLoginGameReq
- func (*GateLoginGameReq) Descriptor() ([]byte, []int)deprecated
- func (x *GateLoginGameReq) GetAppId() uint32
- func (x *GateLoginGameReq) GetServerType() ServerType
- func (*GateLoginGameReq) ProtoMessage()
- func (x *GateLoginGameReq) ProtoReflect() protoreflect.Message
- func (x *GateLoginGameReq) Reset()
- func (x *GateLoginGameReq) String() string
- type GateLoginGameRsp
- type GateLoginMultiReq
- func (*GateLoginMultiReq) Descriptor() ([]byte, []int)deprecated
- func (x *GateLoginMultiReq) GetAppId() uint32
- func (x *GateLoginMultiReq) GetServerType() ServerType
- func (*GateLoginMultiReq) ProtoMessage()
- func (x *GateLoginMultiReq) ProtoReflect() protoreflect.Message
- func (x *GateLoginMultiReq) Reset()
- func (x *GateLoginMultiReq) String() string
- type GateLoginMultiRsp
- type GateToGameMsgNotify
- func (*GateToGameMsgNotify) Descriptor() ([]byte, []int)deprecated
- func (x *GateToGameMsgNotify) GetMsg() []byte
- func (x *GateToGameMsgNotify) GetUid() uint32
- func (*GateToGameMsgNotify) ProtoMessage()
- func (x *GateToGameMsgNotify) ProtoReflect() protoreflect.Message
- func (x *GateToGameMsgNotify) Reset()
- func (x *GateToGameMsgNotify) String() string
- type GateToGamePlayerLogoutNotify
- func (*GateToGamePlayerLogoutNotify) Descriptor() ([]byte, []int)deprecated
- func (x *GateToGamePlayerLogoutNotify) GetAccountId() uint32
- func (x *GateToGamePlayerLogoutNotify) GetUid() uint32
- func (*GateToGamePlayerLogoutNotify) ProtoMessage()
- func (x *GateToGamePlayerLogoutNotify) ProtoReflect() protoreflect.Message
- func (x *GateToGamePlayerLogoutNotify) Reset()
- func (x *GateToGamePlayerLogoutNotify) String() string
- type GateToNodePingReq
- func (*GateToNodePingReq) Descriptor() ([]byte, []int)deprecated
- func (x *GateToNodePingReq) GetGateTime() int64
- func (x *GateToNodePingReq) GetPlayerNum() int64
- func (x *GateToNodePingReq) GetServiceType() ServerType
- func (*GateToNodePingReq) ProtoMessage()
- func (x *GateToNodePingReq) ProtoReflect() protoreflect.Message
- func (x *GateToNodePingReq) Reset()
- func (x *GateToNodePingReq) String() string
- type GateToNodePingRsp
- func (*GateToNodePingRsp) Descriptor() ([]byte, []int)deprecated
- func (x *GateToNodePingRsp) GetGameServiceList() []*ServiceAll
- func (x *GateToNodePingRsp) GetGateTime() int64
- func (x *GateToNodePingRsp) GetMultiService() *ServiceAll
- func (x *GateToNodePingRsp) GetNodeTime() int64
- func (*GateToNodePingRsp) ProtoMessage()
- func (x *GateToNodePingRsp) ProtoReflect() protoreflect.Message
- func (x *GateToNodePingRsp) Reset()
- func (x *GateToNodePingRsp) String() string
- type Gender
- type GetAllServiceGateReq
- func (*GetAllServiceGateReq) Descriptor() ([]byte, []int)deprecated
- func (x *GetAllServiceGateReq) GetDispatchTime() int64
- func (x *GetAllServiceGateReq) GetServiceType() ServerType
- func (*GetAllServiceGateReq) ProtoMessage()
- func (x *GetAllServiceGateReq) ProtoReflect() protoreflect.Message
- func (x *GetAllServiceGateReq) Reset()
- func (x *GetAllServiceGateReq) String() string
- type GetAllServiceGateRsp
- func (*GetAllServiceGateRsp) Descriptor() ([]byte, []int)deprecated
- func (x *GetAllServiceGateRsp) GetDispatchTime() int64
- func (x *GetAllServiceGateRsp) GetGateServiceList() []*ServiceAll
- func (x *GetAllServiceGateRsp) GetNodeTime() int64
- func (*GetAllServiceGateRsp) ProtoMessage()
- func (x *GetAllServiceGateRsp) ProtoReflect() protoreflect.Message
- func (x *GetAllServiceGateRsp) Reset()
- func (x *GetAllServiceGateRsp) String() string
- type GetToGamePlayerLogoutReq
- func (*GetToGamePlayerLogoutReq) Descriptor() ([]byte, []int)deprecated
- func (x *GetToGamePlayerLogoutReq) GetAccountId() uint32
- func (x *GetToGamePlayerLogoutReq) GetNewGameServerId() uint32
- func (x *GetToGamePlayerLogoutReq) GetOldGameServerId() uint32
- func (x *GetToGamePlayerLogoutReq) GetRetcode() Retcode
- func (x *GetToGamePlayerLogoutReq) GetUid() uint32
- func (*GetToGamePlayerLogoutReq) ProtoMessage()
- func (x *GetToGamePlayerLogoutReq) ProtoReflect() protoreflect.Message
- func (x *GetToGamePlayerLogoutReq) Reset()
- func (x *GetToGamePlayerLogoutReq) String() string
- type GetToGamePlayerLogoutRsp
- func (*GetToGamePlayerLogoutRsp) Descriptor() ([]byte, []int)deprecated
- func (x *GetToGamePlayerLogoutRsp) GetNewGameServerId() uint32
- func (x *GetToGamePlayerLogoutRsp) GetRetcode() Retcode
- func (x *GetToGamePlayerLogoutRsp) GetUid() uint32
- func (*GetToGamePlayerLogoutRsp) ProtoMessage()
- func (x *GetToGamePlayerLogoutRsp) ProtoReflect() protoreflect.Message
- func (x *GetToGamePlayerLogoutRsp) Reset()
- func (x *GetToGamePlayerLogoutRsp) String() string
- type GmGive
- func (*GmGive) Descriptor() ([]byte, []int)deprecated
- func (x *GmGive) GetGiveAll() bool
- func (x *GmGive) GetItemCount() uint32
- func (x *GmGive) GetItemId() uint32
- func (x *GmGive) GetPlayerUid() uint32
- func (*GmGive) ProtoMessage()
- func (x *GmGive) ProtoReflect() protoreflect.Message
- func (x *GmGive) Reset()
- func (x *GmGive) String() string
- type GmWorldLevel
- func (*GmWorldLevel) Descriptor() ([]byte, []int)deprecated
- func (x *GmWorldLevel) GetPlayerUid() uint32
- func (x *GmWorldLevel) GetWorldLevel() uint32
- func (*GmWorldLevel) ProtoMessage()
- func (x *GmWorldLevel) ProtoReflect() protoreflect.Message
- func (x *GmWorldLevel) Reset()
- func (x *GmWorldLevel) String() string
- type HeroBasicType
- func (HeroBasicType) Descriptor() protoreflect.EnumDescriptor
- func (x HeroBasicType) Enum() *HeroBasicType
- func (HeroBasicType) EnumDescriptor() ([]byte, []int)deprecated
- func (x HeroBasicType) Number() protoreflect.EnumNumber
- func (x HeroBasicType) String() string
- func (HeroBasicType) Type() protoreflect.EnumType
- type HeroBasicTypeInfo
- func (*HeroBasicTypeInfo) Descriptor() ([]byte, []int)deprecated
- func (x *HeroBasicTypeInfo) GetBasicType() HeroBasicType
- func (x *HeroBasicTypeInfo) GetRank() uint32
- func (x *HeroBasicTypeInfo) GetSkillTreeList() []*AvatarSkillBin
- func (*HeroBasicTypeInfo) ProtoMessage()
- func (x *HeroBasicTypeInfo) ProtoReflect() protoreflect.Message
- func (x *HeroBasicTypeInfo) Reset()
- func (x *HeroBasicTypeInfo) String() string
- type Item
- func (*Item) Descriptor() ([]byte, []int)deprecated
- func (x *Item) GetEquipmentMap() map[uint32]*Equipment
- func (x *Item) GetHeadIcon() []uint32
- func (x *Item) GetMaterialMap() map[uint32]uint32
- func (x *Item) GetRelicMap() map[uint32]*Relic
- func (*Item) ProtoMessage()
- func (x *Item) ProtoReflect() protoreflect.Message
- func (x *Item) Reset()
- func (x *Item) String() string
- type ItemParamBin
- func (*ItemParamBin) Descriptor() ([]byte, []int)deprecated
- func (x *ItemParamBin) GetCount() uint32
- func (x *ItemParamBin) GetItemId() uint32
- func (x *ItemParamBin) GetLevel() uint32
- func (x *ItemParamBin) GetPromoteLevel() uint32
- func (*ItemParamBin) ProtoMessage()
- func (x *ItemParamBin) ProtoReflect() protoreflect.Message
- func (x *ItemParamBin) Reset()
- func (x *ItemParamBin) String() string
- type LanguageType
- func (LanguageType) Descriptor() protoreflect.EnumDescriptor
- func (x LanguageType) Enum() *LanguageType
- func (LanguageType) EnumDescriptor() ([]byte, []int)deprecated
- func (x LanguageType) Number() protoreflect.EnumNumber
- func (x LanguageType) String() string
- func (LanguageType) Type() protoreflect.EnumType
- type Line
- func (*Line) Descriptor() ([]byte, []int)deprecated
- func (x *Line) GetAvatarIdList() map[uint32]*LineAvatarList
- func (x *Line) GetIndex() uint32
- func (x *Line) GetLeaderSlot() uint32
- func (x *Line) GetName() string
- func (*Line) ProtoMessage()
- func (x *Line) ProtoReflect() protoreflect.Message
- func (x *Line) Reset()
- func (x *Line) String() string
- type LineAvatarList
- func (*LineAvatarList) Descriptor() ([]byte, []int)deprecated
- func (x *LineAvatarList) GetAvatarId() uint32
- func (x *LineAvatarList) GetLineAvatarType() LineAvatarType
- func (x *LineAvatarList) GetSlot() uint32
- func (*LineAvatarList) ProtoMessage()
- func (x *LineAvatarList) ProtoReflect() protoreflect.Message
- func (x *LineAvatarList) Reset()
- func (x *LineAvatarList) String() string
- type LineAvatarType
- func (LineAvatarType) Descriptor() protoreflect.EnumDescriptor
- func (x LineAvatarType) Enum() *LineAvatarType
- func (LineAvatarType) EnumDescriptor() ([]byte, []int)deprecated
- func (x LineAvatarType) Number() protoreflect.EnumNumber
- func (x LineAvatarType) String() string
- func (LineAvatarType) Type() protoreflect.EnumType
- type LineUp
- func (*LineUp) Descriptor() ([]byte, []int)deprecated
- func (x *LineUp) GetBattleLineList() map[uint32]*Line
- func (x *LineUp) GetLineUpList() map[uint32]*Line
- func (x *LineUp) GetMainLineUp() uint32
- func (x *LineUp) GetMp() uint32
- func (*LineUp) ProtoMessage()
- func (x *LineUp) ProtoReflect() protoreflect.Message
- func (x *LineUp) Reset()
- func (x *LineUp) String() string
- type Mail
- type MailBin
- func (*MailBin) Descriptor() ([]byte, []int)deprecated
- func (x *MailBin) GetArgumentList() []string
- func (x *MailBin) GetConfigId() uint32
- func (x *MailBin) GetContent() string
- func (x *MailBin) GetExpireTime() uint32
- func (x *MailBin) GetImportance() uint32
- func (x *MailBin) GetItemLimitType() uint32
- func (x *MailBin) GetItemParamList() []*ItemParamBin
- func (x *MailBin) GetReasonType() uint32
- func (x *MailBin) GetSendTime() uint32
- func (x *MailBin) GetSender() string
- func (x *MailBin) GetSourceType() uint32
- func (x *MailBin) GetTag() string
- func (x *MailBin) GetTitle() string
- func (*MailBin) ProtoMessage()
- func (x *MailBin) ProtoReflect() protoreflect.Message
- func (x *MailBin) Reset()
- func (x *MailBin) String() string
- type MailDts
- func (*MailDts) Descriptor() ([]byte, []int)deprecated
- func (x *MailDts) GetIsDel() bool
- func (x *MailDts) GetIsRead() bool
- func (x *MailDts) GetMailId() uint32
- func (*MailDts) ProtoMessage()
- func (x *MailDts) ProtoReflect() protoreflect.Message
- func (x *MailDts) Reset()
- func (x *MailDts) String() string
- type MailRedisData
- func (*MailRedisData) Descriptor() ([]byte, []int)deprecated
- func (x *MailRedisData) GetId() uint32
- func (x *MailRedisData) GetIsAttachmentGot() bool
- func (x *MailRedisData) GetIsRead() bool
- func (x *MailRedisData) GetMailBin() *MailBin
- func (*MailRedisData) ProtoMessage()
- func (x *MailRedisData) ProtoReflect() protoreflect.Message
- func (x *MailRedisData) Reset()
- func (x *MailRedisData) String() string
- type MainMission
- func (*MainMission) Descriptor() ([]byte, []int)deprecated
- func (x *MainMission) GetFinishMainMissionList() map[uint32]*MissionInfo
- func (x *MainMission) GetFinishSubMissionList() map[uint32]*MissionInfo
- func (x *MainMission) GetMainMissionList() map[uint32]*MissionInfo
- func (x *MainMission) GetSubMissionList() map[uint32]*MissionInfo
- func (*MainMission) ProtoMessage()
- func (x *MainMission) ProtoReflect() protoreflect.Message
- func (x *MainMission) Reset()
- func (x *MainMission) String() string
- type Material
- type MaxCurAvatar
- func (*MaxCurAvatar) Descriptor() ([]byte, []int)deprecated
- func (x *MaxCurAvatar) GetAll() bool
- func (x *MaxCurAvatar) GetAvatarId() uint32
- func (x *MaxCurAvatar) GetPlayerUid() uint32
- func (*MaxCurAvatar) ProtoMessage()
- func (x *MaxCurAvatar) ProtoReflect() protoreflect.Message
- func (x *MaxCurAvatar) Reset()
- func (x *MaxCurAvatar) String() string
- type Message
- func (*Message) Descriptor() ([]byte, []int)deprecated
- func (x *Message) GetEmote() uint32
- func (x *Message) GetFromUid() uint32
- func (x *Message) GetMsgType() MsgType
- func (x *Message) GetSendTime() uint64
- func (x *Message) GetText() string
- func (x *Message) GetToUid() uint32
- func (*Message) ProtoMessage()
- func (x *Message) ProtoReflect() protoreflect.Message
- func (x *Message) Reset()
- func (x *Message) String() string
- type MessageGroup
- func (*MessageGroup) Descriptor() ([]byte, []int)deprecated
- func (x *MessageGroup) GetContactId() uint32
- func (x *MessageGroup) GetId() uint32
- func (x *MessageGroup) GetMessageSectionList() map[uint32]*MessageSection
- func (x *MessageGroup) GetRefreshTime() int64
- func (x *MessageGroup) GetStatus() MessageGroupStatus
- func (*MessageGroup) ProtoMessage()
- func (x *MessageGroup) ProtoReflect() protoreflect.Message
- func (x *MessageGroup) Reset()
- func (x *MessageGroup) String() string
- type MessageGroupStatus
- func (MessageGroupStatus) Descriptor() protoreflect.EnumDescriptor
- func (x MessageGroupStatus) Enum() *MessageGroupStatus
- func (MessageGroupStatus) EnumDescriptor() ([]byte, []int)deprecated
- func (x MessageGroupStatus) Number() protoreflect.EnumNumber
- func (x MessageGroupStatus) String() string
- func (MessageGroupStatus) Type() protoreflect.EnumType
- type MessageSection
- func (*MessageSection) Descriptor() ([]byte, []int)deprecated
- func (x *MessageSection) GetId() uint32
- func (x *MessageSection) GetStatus() MessageSectionStatus
- func (*MessageSection) ProtoMessage()
- func (x *MessageSection) ProtoReflect() protoreflect.Message
- func (x *MessageSection) Reset()
- func (x *MessageSection) String() string
- type MessageSectionStatus
- func (MessageSectionStatus) Descriptor() protoreflect.EnumDescriptor
- func (x MessageSectionStatus) Enum() *MessageSectionStatus
- func (MessageSectionStatus) EnumDescriptor() ([]byte, []int)deprecated
- func (x MessageSectionStatus) Number() protoreflect.EnumNumber
- func (x MessageSectionStatus) String() string
- func (MessageSectionStatus) Type() protoreflect.EnumType
- type Mission
- type MissionInfo
- func (*MissionInfo) Descriptor() ([]byte, []int)deprecated
- func (x *MissionInfo) GetMissionId() uint32
- func (x *MissionInfo) GetProgress() uint32
- func (x *MissionInfo) GetStatus() MissionStatus
- func (*MissionInfo) ProtoMessage()
- func (x *MissionInfo) ProtoReflect() protoreflect.Message
- func (x *MissionInfo) Reset()
- func (x *MissionInfo) String() string
- type MissionStatus
- func (MissionStatus) Descriptor() protoreflect.EnumDescriptor
- func (x MissionStatus) Enum() *MissionStatus
- func (MissionStatus) EnumDescriptor() ([]byte, []int)deprecated
- func (x MissionStatus) Number() protoreflect.EnumNumber
- func (x MissionStatus) String() string
- func (MissionStatus) Type() protoreflect.EnumType
- type MsgType
- type MuipServiceAll
- type MuipToNodePingReq
- func (*MuipToNodePingReq) Descriptor() ([]byte, []int)deprecated
- func (x *MuipToNodePingReq) GetMuipServerTime() int64
- func (*MuipToNodePingReq) ProtoMessage()
- func (x *MuipToNodePingReq) ProtoReflect() protoreflect.Message
- func (x *MuipToNodePingReq) Reset()
- func (x *MuipToNodePingReq) String() string
- type MuipToNodePingRsp
- func (*MuipToNodePingRsp) Descriptor() ([]byte, []int)deprecated
- func (x *MuipToNodePingRsp) GetMuipServerTime() int64
- func (x *MuipToNodePingRsp) GetNodeServerTime() int64
- func (x *MuipToNodePingRsp) GetServiceList() map[uint32]*MuipServiceAll
- func (*MuipToNodePingRsp) ProtoMessage()
- func (x *MuipToNodePingRsp) ProtoReflect() protoreflect.Message
- func (x *MuipToNodePingRsp) Reset()
- func (x *MuipToNodePingRsp) String() string
- type MultiToNodePingReq
- func (*MultiToNodePingReq) Descriptor() ([]byte, []int)deprecated
- func (x *MultiToNodePingReq) GetMultiServerTime() int64
- func (*MultiToNodePingReq) ProtoMessage()
- func (x *MultiToNodePingReq) ProtoReflect() protoreflect.Message
- func (x *MultiToNodePingReq) Reset()
- func (x *MultiToNodePingReq) String() string
- type MultiToNodePingRsp
- func (*MultiToNodePingRsp) Descriptor() ([]byte, []int)deprecated
- func (x *MultiToNodePingRsp) GetGameServiceList() []*ServiceAll
- func (x *MultiToNodePingRsp) GetMultiServerTime() int64
- func (x *MultiToNodePingRsp) GetNodeServerTime() int64
- func (*MultiToNodePingRsp) ProtoMessage()
- func (x *MultiToNodePingRsp) ProtoReflect() protoreflect.Message
- func (x *MultiToNodePingRsp) Reset()
- func (x *MultiToNodePingRsp) String() string
- type PlatformType
- func (PlatformType) Descriptor() protoreflect.EnumDescriptor
- func (x PlatformType) Enum() *PlatformType
- func (PlatformType) EnumDescriptor() ([]byte, []int)deprecated
- func (x PlatformType) Number() protoreflect.EnumNumber
- func (x PlatformType) String() string
- func (PlatformType) Type() protoreflect.EnumType
- type PlayerBasicBriefData
- func (*PlayerBasicBriefData) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerBasicBriefData) GetExp() uint32
- func (x *PlayerBasicBriefData) GetHeadImageAvatarId() uint32
- func (x *PlayerBasicBriefData) GetLastLoginTime() int64
- func (x *PlayerBasicBriefData) GetLevel() uint32
- func (x *PlayerBasicBriefData) GetNickname() string
- func (x *PlayerBasicBriefData) GetPlatformType() PlatformType
- func (x *PlayerBasicBriefData) GetSignature() string
- func (x *PlayerBasicBriefData) GetStatus() PlayerStatusType
- func (x *PlayerBasicBriefData) GetUid() uint32
- func (x *PlayerBasicBriefData) GetWorldLevel() uint32
- func (*PlayerBasicBriefData) ProtoMessage()
- func (x *PlayerBasicBriefData) ProtoReflect() protoreflect.Message
- func (x *PlayerBasicBriefData) Reset()
- func (x *PlayerBasicBriefData) String() string
- type PlayerBasicCompBin
- func (*PlayerBasicCompBin) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerBasicCompBin) GetActivity() *Activity
- func (x *PlayerBasicCompBin) GetAvatar() *Avatar
- func (x *PlayerBasicCompBin) GetBattle() *Battle
- func (x *PlayerBasicCompBin) GetBirthday() uint32
- func (x *PlayerBasicCompBin) GetClientAppVersion() string
- func (x *PlayerBasicCompBin) GetClientDeviceInfo() string
- func (x *PlayerBasicCompBin) GetClientSystemVersion() string
- func (x *PlayerBasicCompBin) GetDataVersion() uint32
- func (x *PlayerBasicCompBin) GetFriend() *PlayerFriend
- func (x *PlayerBasicCompBin) GetGacha() *Gacha
- func (x *PlayerBasicCompBin) GetGuidSeqId() uint32
- func (x *PlayerBasicCompBin) GetHeadImageAvatarId() uint32
- func (x *PlayerBasicCompBin) GetIpCountryCode() string
- func (x *PlayerBasicCompBin) GetIpRegionName() string
- func (x *PlayerBasicCompBin) GetIsProficientPlayer() bool
- func (x *PlayerBasicCompBin) GetItem() *Item
- func (x *PlayerBasicCompBin) GetLanguageType() uint32
- func (x *PlayerBasicCompBin) GetLastDailyRefreshTime() uint32
- func (x *PlayerBasicCompBin) GetLastLoginPlatform() uint32
- func (x *PlayerBasicCompBin) GetLastLoginTime() uint32
- func (x *PlayerBasicCompBin) GetLastLogoutTime() uint32
- func (x *PlayerBasicCompBin) GetLevel() uint32
- func (x *PlayerBasicCompBin) GetLineUp() *LineUp
- func (x *PlayerBasicCompBin) GetMail() *Mail
- func (x *PlayerBasicCompBin) GetMessageGroupList() map[uint32]*MessageGroup
- func (x *PlayerBasicCompBin) GetMission() *Mission
- func (x *PlayerBasicCompBin) GetNickname() string
- func (x *PlayerBasicCompBin) GetNicknameAuditBin() *ContentAuditBin
- func (x *PlayerBasicCompBin) GetOpenStateMap() map[uint32]uint32
- func (x *PlayerBasicCompBin) GetPivotClientTime() float64
- func (x *PlayerBasicCompBin) GetPivotUnixTime() float64
- func (x *PlayerBasicCompBin) GetPlayerStatId() uint64
- func (x *PlayerBasicCompBin) GetPos() *VectorBin
- func (x *PlayerBasicCompBin) GetRegisterTime() uint32
- func (x *PlayerBasicCompBin) GetRewardTakenLevelList() []uint32
- func (x *PlayerBasicCompBin) GetRot() *VectorBin
- func (x *PlayerBasicCompBin) GetScene() *Scene
- func (x *PlayerBasicCompBin) GetSetLanguageTag() uint32
- func (x *PlayerBasicCompBin) GetSignature() string
- func (x *PlayerBasicCompBin) GetTotalGameTime() uint32
- func (x *PlayerBasicCompBin) GetTotalLoginDays() uint32
- func (x *PlayerBasicCompBin) GetTutorial() *TutorialDb
- func (x *PlayerBasicCompBin) GetWorldLevel() uint32
- func (*PlayerBasicCompBin) ProtoMessage()
- func (x *PlayerBasicCompBin) ProtoReflect() protoreflect.Message
- func (x *PlayerBasicCompBin) Reset()
- func (x *PlayerBasicCompBin) String() string
- type PlayerFriend
- type PlayerMsgGateToNodeNotify
- func (*PlayerMsgGateToNodeNotify) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerMsgGateToNodeNotify) GetApplyUid() uint32
- func (x *PlayerMsgGateToNodeNotify) GetIsAcceptFriend() bool
- func (x *PlayerMsgGateToNodeNotify) GetMsgType() PlayerMsgType
- func (x *PlayerMsgGateToNodeNotify) GetSendUid() uint32
- func (*PlayerMsgGateToNodeNotify) ProtoMessage()
- func (x *PlayerMsgGateToNodeNotify) ProtoReflect() protoreflect.Message
- func (x *PlayerMsgGateToNodeNotify) Reset()
- func (x *PlayerMsgGateToNodeNotify) String() string
- type PlayerMsgNodeToGameNotify
- func (*PlayerMsgNodeToGameNotify) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerMsgNodeToGameNotify) GetApplyUid() uint32
- func (x *PlayerMsgNodeToGameNotify) GetChatMsg() *ChatMsg
- func (x *PlayerMsgNodeToGameNotify) GetIsAcceptFriend() bool
- func (x *PlayerMsgNodeToGameNotify) GetMsgType() PlayerMsgType
- func (x *PlayerMsgNodeToGameNotify) GetSendUid() uint32
- func (*PlayerMsgNodeToGameNotify) ProtoMessage()
- func (x *PlayerMsgNodeToGameNotify) ProtoReflect() protoreflect.Message
- func (x *PlayerMsgNodeToGameNotify) Reset()
- func (x *PlayerMsgNodeToGameNotify) String() string
- type PlayerMsgType
- func (PlayerMsgType) Descriptor() protoreflect.EnumDescriptor
- func (x PlayerMsgType) Enum() *PlayerMsgType
- func (PlayerMsgType) EnumDescriptor() ([]byte, []int)deprecated
- func (x PlayerMsgType) Number() protoreflect.EnumNumber
- func (x PlayerMsgType) String() string
- func (PlayerMsgType) Type() protoreflect.EnumType
- type PlayerOfflineReason
- func (PlayerOfflineReason) Descriptor() protoreflect.EnumDescriptor
- func (x PlayerOfflineReason) Enum() *PlayerOfflineReason
- func (PlayerOfflineReason) EnumDescriptor() ([]byte, []int)deprecated
- func (x PlayerOfflineReason) Number() protoreflect.EnumNumber
- func (x PlayerOfflineReason) String() string
- func (PlayerOfflineReason) Type() protoreflect.EnumType
- type PlayerStatus
- func (PlayerStatus) Descriptor() protoreflect.EnumDescriptor
- func (x PlayerStatus) Enum() *PlayerStatus
- func (PlayerStatus) EnumDescriptor() ([]byte, []int)deprecated
- func (x PlayerStatus) Number() protoreflect.EnumNumber
- func (x PlayerStatus) String() string
- func (PlayerStatus) Type() protoreflect.EnumType
- type PlayerStatusRedisData
- func (*PlayerStatusRedisData) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerStatusRedisData) GetDataVersion() uint32
- func (x *PlayerStatusRedisData) GetGameserverId() uint32
- func (x *PlayerStatusRedisData) GetGateserverId() uint32
- func (x *PlayerStatusRedisData) GetLoginRand() uint64
- func (x *PlayerStatusRedisData) GetLoginTime() int64
- func (x *PlayerStatusRedisData) GetStatus() PlayerStatusType
- func (x *PlayerStatusRedisData) GetUid() uint32
- func (*PlayerStatusRedisData) ProtoMessage()
- func (x *PlayerStatusRedisData) ProtoReflect() protoreflect.Message
- func (x *PlayerStatusRedisData) Reset()
- func (x *PlayerStatusRedisData) String() string
- type PlayerStatusType
- func (PlayerStatusType) Descriptor() protoreflect.EnumDescriptor
- func (x PlayerStatusType) Enum() *PlayerStatusType
- func (PlayerStatusType) EnumDescriptor() ([]byte, []int)deprecated
- func (x PlayerStatusType) Number() protoreflect.EnumNumber
- func (x PlayerStatusType) String() string
- func (PlayerStatusType) Type() protoreflect.EnumType
- type PropInfo
- func (*PropInfo) Descriptor() ([]byte, []int)deprecated
- func (x *PropInfo) GetInstId() uint32
- func (x *PropInfo) GetPropId() uint32
- func (x *PropInfo) GetPropState() uint32
- func (*PropInfo) ProtoMessage()
- func (x *PropInfo) ProtoReflect() protoreflect.Message
- func (x *PropInfo) Reset()
- func (x *PropInfo) String() string
- type ReceiveApply
- func (*ReceiveApply) Descriptor() ([]byte, []int)deprecated
- func (x *ReceiveApply) GetApplyTime() int64
- func (x *ReceiveApply) GetApplyUid() uint32
- func (*ReceiveApply) ProtoMessage()
- func (x *ReceiveApply) ProtoReflect() protoreflect.Message
- func (x *ReceiveApply) Reset()
- func (x *ReceiveApply) String() string
- type RedisMessageData
- func (*RedisMessageData) Descriptor() ([]byte, []int)deprecated
- func (x *RedisMessageData) GetChatList() []*Message
- func (x *RedisMessageData) GetChatRoomId() uint64
- func (*RedisMessageData) ProtoMessage()
- func (x *RedisMessageData) ProtoReflect() protoreflect.Message
- func (x *RedisMessageData) Reset()
- func (x *RedisMessageData) String() string
- type Relic
- func (*Relic) Descriptor() ([]byte, []int)deprecated
- func (x *Relic) GetBaseAvatarId() uint32
- func (x *Relic) GetExp() uint32
- func (x *Relic) GetIsProtected() bool
- func (x *Relic) GetLevel() uint32
- func (x *Relic) GetMainAffixId() uint32
- func (x *Relic) GetMainAffixProperty() string
- func (x *Relic) GetRelicAffix() map[uint32]*RelicAffix
- func (x *Relic) GetTid() uint32
- func (x *Relic) GetUniqueId() uint32
- func (*Relic) ProtoMessage()
- func (x *Relic) ProtoReflect() protoreflect.Message
- func (x *Relic) Reset()
- func (x *Relic) String() string
- type RelicAffix
- func (*RelicAffix) Descriptor() ([]byte, []int)deprecated
- func (x *RelicAffix) GetAffixId() uint32
- func (x *RelicAffix) GetCnt() uint32
- func (x *RelicAffix) GetStep() uint32
- func (*RelicAffix) ProtoMessage()
- func (x *RelicAffix) ProtoReflect() protoreflect.Message
- func (x *RelicAffix) Reset()
- func (x *RelicAffix) String() string
- type Retcode
- type Rogue
- type RogueArea
- func (*RogueArea) Descriptor() ([]byte, []int)deprecated
- func (x *RogueArea) GetAreaId() uint32
- func (x *RogueArea) GetRogueAreaStatus() RogueAreaStatus
- func (*RogueArea) ProtoMessage()
- func (x *RogueArea) ProtoReflect() protoreflect.Message
- func (x *RogueArea) Reset()
- func (x *RogueArea) String() string
- type RogueAreaStatus
- func (RogueAreaStatus) Descriptor() protoreflect.EnumDescriptor
- func (x RogueAreaStatus) Enum() *RogueAreaStatus
- func (RogueAreaStatus) EnumDescriptor() ([]byte, []int)deprecated
- func (x RogueAreaStatus) Number() protoreflect.EnumNumber
- func (x RogueAreaStatus) String() string
- func (RogueAreaStatus) Type() protoreflect.EnumType
- type RogueRoom
- func (*RogueRoom) Descriptor() ([]byte, []int)deprecated
- func (x *RogueRoom) GetNextSiteIdList() []uint32
- func (x *RogueRoom) GetRoomId() uint32
- func (x *RogueRoom) GetRoomStatus() RoomStatus
- func (*RogueRoom) ProtoMessage()
- func (x *RogueRoom) ProtoReflect() protoreflect.Message
- func (x *RogueRoom) Reset()
- func (x *RogueRoom) String() string
- type RoomStatus
- type Scene
- type ServerType
- type ServiceAll
- func (*ServiceAll) Descriptor() ([]byte, []int)deprecated
- func (x *ServiceAll) GetAddr() string
- func (x *ServiceAll) GetAppId() uint32
- func (x *ServiceAll) GetPlayerNum() int64
- func (x *ServiceAll) GetPort() string
- func (x *ServiceAll) GetServiceType() ServerType
- func (*ServiceAll) ProtoMessage()
- func (x *ServiceAll) ProtoReflect() protoreflect.Message
- func (x *ServiceAll) Reset()
- func (x *ServiceAll) String() string
- type ServiceConnectionReq
- func (*ServiceConnectionReq) Descriptor() ([]byte, []int)deprecated
- func (x *ServiceConnectionReq) GetAddr() string
- func (x *ServiceConnectionReq) GetAppId() uint32
- func (x *ServiceConnectionReq) GetPort() string
- func (x *ServiceConnectionReq) GetServerType() ServerType
- func (*ServiceConnectionReq) ProtoMessage()
- func (x *ServiceConnectionReq) ProtoReflect() protoreflect.Message
- func (x *ServiceConnectionReq) Reset()
- func (x *ServiceConnectionReq) String() string
- type ServiceConnectionRsp
- func (*ServiceConnectionRsp) Descriptor() ([]byte, []int)deprecated
- func (x *ServiceConnectionRsp) GetAppId() uint32
- func (x *ServiceConnectionRsp) GetServerType() ServerType
- func (*ServiceConnectionRsp) ProtoMessage()
- func (x *ServiceConnectionRsp) ProtoReflect() protoreflect.Message
- func (x *ServiceConnectionRsp) Reset()
- func (x *ServiceConnectionRsp) String() string
- type TutorialDb
- func (*TutorialDb) Descriptor() ([]byte, []int)deprecated
- func (x *TutorialDb) GetTutorial() map[uint32]*TutorialInfo
- func (x *TutorialDb) GetTutorialGuide() map[uint32]*TutorialInfo
- func (*TutorialDb) ProtoMessage()
- func (x *TutorialDb) ProtoReflect() protoreflect.Message
- func (x *TutorialDb) Reset()
- func (x *TutorialDb) String() string
- type TutorialInfo
- func (*TutorialInfo) Descriptor() ([]byte, []int)deprecated
- func (x *TutorialInfo) GetId() uint32
- func (x *TutorialInfo) GetStatus() TutorialStatus
- func (*TutorialInfo) ProtoMessage()
- func (x *TutorialInfo) ProtoReflect() protoreflect.Message
- func (x *TutorialInfo) Reset()
- func (x *TutorialInfo) String() string
- type TutorialStatus
- func (TutorialStatus) Descriptor() protoreflect.EnumDescriptor
- func (x TutorialStatus) Enum() *TutorialStatus
- func (TutorialStatus) EnumDescriptor() ([]byte, []int)deprecated
- func (x TutorialStatus) Number() protoreflect.EnumNumber
- func (x TutorialStatus) String() string
- func (TutorialStatus) Type() protoreflect.EnumType
- type VectorBin
- func (*VectorBin) Descriptor() ([]byte, []int)deprecated
- func (x *VectorBin) GetX() int32
- func (x *VectorBin) GetY() int32
- func (x *VectorBin) GetZ() int32
- func (*VectorBin) ProtoMessage()
- func (x *VectorBin) ProtoReflect() protoreflect.Message
- func (x *VectorBin) Reset()
- func (x *VectorBin) String() string
Constants ¶
This section is empty.
Variables ¶
var ( Gender_name = map[int32]string{ 0: "GenderNone", 1: "GenderMan", 2: "GenderWoman", } Gender_value = map[string]int32{ "GenderNone": 0, "GenderMan": 1, "GenderWoman": 2, } )
Enum value maps for Gender.
var ( HeroBasicType_name = map[int32]string{ 0: "None", 8001: "BoyWarrior", 8002: "GirlWarrior", 8003: "BoyKnight", 8004: "GirlKnight", 8005: "BoyRogue", 8006: "GirlRogue", 8007: "BoyMage", 8008: "GirlMage", 8009: "BoyShaman", 8010: "GirlShaman", 8011: "BoyWarlock", 8012: "GirlWarlock", 8013: "BoyPriest", 8014: "GirlPriest", } HeroBasicType_value = map[string]int32{ "None": 0, "BoyWarrior": 8001, "GirlWarrior": 8002, "BoyKnight": 8003, "GirlKnight": 8004, "BoyRogue": 8005, "GirlRogue": 8006, "BoyMage": 8007, "GirlMage": 8008, "BoyShaman": 8009, "GirlShaman": 8010, "BoyWarlock": 8011, "GirlWarlock": 8012, "BoyPriest": 8013, "GirlPriest": 8014, } )
Enum value maps for HeroBasicType.
var ( AvatarType_name = map[int32]string{ 0: "AVATAR_TYPE_NONE", 1: "AVATAR_TRIAL_TYPE", 2: "AVATAR_LIMIT_TYPE", 3: "AVATAR_FORMAL_TYPE", 4: "AVATAR_ASSIST_TYPE", } AvatarType_value = map[string]int32{ "AVATAR_TYPE_NONE": 0, "AVATAR_TRIAL_TYPE": 1, "AVATAR_LIMIT_TYPE": 2, "AVATAR_FORMAL_TYPE": 3, "AVATAR_ASSIST_TYPE": 4, } )
Enum value maps for AvatarType.
var ( ExtraLineupType_name = map[int32]string{ 0: "LINEUP_NONE", 1: "LINEUP_CHALLENGE", 2: "LINEUP_ROGUE", 3: "LINEUP_CHALLENGE_2", 4: "LINEUP_CHALLENGE_3", 5: "LINEUP_ROGUE_CHALLENGE", 6: "LINEUP_STAGE_TRIAL", 7: "LINEUP_ROGUE_TRIAL", 8: "LINEUP_ACTIVITY", 9: "LINEUP_BOXING_CLUB", 11: "LINEUP_TREASURE_DUNGEON", 12: "LINEUP_CHESS_ROGUE", 13: "LINEUP_HELIOBUS", } ExtraLineupType_value = map[string]int32{ "LINEUP_NONE": 0, "LINEUP_CHALLENGE": 1, "LINEUP_ROGUE": 2, "LINEUP_CHALLENGE_2": 3, "LINEUP_CHALLENGE_3": 4, "LINEUP_ROGUE_CHALLENGE": 5, "LINEUP_STAGE_TRIAL": 6, "LINEUP_ROGUE_TRIAL": 7, "LINEUP_ACTIVITY": 8, "LINEUP_BOXING_CLUB": 9, "LINEUP_TREASURE_DUNGEON": 11, "LINEUP_CHESS_ROGUE": 12, "LINEUP_HELIOBUS": 13, } )
Enum value maps for ExtraLineupType.
var ( BattleType_name = map[int32]string{ 0: "Battle_NONE", 1: "Battle_CHALLENGE", 2: "Battle_CHALLENGE_Story", 4: "Battle_ROGUE", 5: "Battle_TrialActivity", } BattleType_value = map[string]int32{ "Battle_NONE": 0, "Battle_CHALLENGE": 1, "Battle_CHALLENGE_Story": 2, "Battle_ROGUE": 4, "Battle_TrialActivity": 5, } )
Enum value maps for BattleType.
var ( LanguageType_name = map[int32]string{ 0: "LANGUAGE_NONE", 1: "LANGUAGE_SC", 2: "LANGUAGE_TC", 3: "LANGUAGE_EN", 4: "LANGUAGE_KR", 5: "LANGUAGE_JP", 6: "LANGUAGE_FR", 7: "LANGUAGE_DE", 8: "LANGUAGE_ES", 9: "LANGUAGE_PT", 10: "LANGUAGE_RU", 11: "LANGUAGE_TH", 12: "LANGUAGE_VI", 13: "LANGUAGE_ID", } LanguageType_value = map[string]int32{ "LANGUAGE_NONE": 0, "LANGUAGE_SC": 1, "LANGUAGE_TC": 2, "LANGUAGE_EN": 3, "LANGUAGE_KR": 4, "LANGUAGE_JP": 5, "LANGUAGE_FR": 6, "LANGUAGE_DE": 7, "LANGUAGE_ES": 8, "LANGUAGE_PT": 9, "LANGUAGE_RU": 10, "LANGUAGE_TH": 11, "LANGUAGE_VI": 12, "LANGUAGE_ID": 13, } )
Enum value maps for LanguageType.
var ( PlatformType_name = map[int32]string{ 0: "EDITOR", 1: "IOS", 2: "ANDROID", 3: "PC", 4: "WEB", 5: "WAP", 6: "PS4", 7: "NINTENDO", 8: "CLOUD_ANDROID", 9: "CLOUD_PC", 10: "CLOUD_IOS", 11: "PS5", 12: "MAC", 13: "CLOUD_MAC", 20: "CLOUD_WEB_ANDROID", 21: "CLOUD_WEB_IOS", 22: "CLOUD_WEB_PC", 23: "CLOUD_WEB_MAC", 24: "CLOUD_WEB_TOUCH", 25: "CLOUD_WEB_KEYBOARD", } PlatformType_value = map[string]int32{ "EDITOR": 0, "IOS": 1, "ANDROID": 2, "PC": 3, "WEB": 4, "WAP": 5, "PS4": 6, "NINTENDO": 7, "CLOUD_ANDROID": 8, "CLOUD_PC": 9, "CLOUD_IOS": 10, "PS5": 11, "MAC": 12, "CLOUD_MAC": 13, "CLOUD_WEB_ANDROID": 20, "CLOUD_WEB_IOS": 21, "CLOUD_WEB_PC": 22, "CLOUD_WEB_MAC": 23, "CLOUD_WEB_TOUCH": 24, "CLOUD_WEB_KEYBOARD": 25, } )
Enum value maps for PlatformType.
var ( ServerType_name = map[int32]string{ 0: "SERVICE_NONE", 1: "SERVICE_NODE", 2: "SERVICE_GAME", 3: "SERVICE_GATE", 4: "SERVICE_DISPATCH", 5: "SERVICE_MULTI", 6: "SERVICE_MUIP", } ServerType_value = map[string]int32{ "SERVICE_NONE": 0, "SERVICE_NODE": 1, "SERVICE_GAME": 2, "SERVICE_GATE": 3, "SERVICE_DISPATCH": 4, "SERVICE_MULTI": 5, "SERVICE_MUIP": 6, } )
Enum value maps for ServerType.
var ( PlayerStatus_name = map[int32]string{ 0: "PlayerStatus_PreLogin", 1: "PlayerStatus_LoggingIn", 2: "PlayerStatus_PostLogin", 3: "PlayerStatus_Logout_Wait", 4: "PlayerStatus_Logout", } PlayerStatus_value = map[string]int32{ "PlayerStatus_PreLogin": 0, "PlayerStatus_LoggingIn": 1, "PlayerStatus_PostLogin": 2, "PlayerStatus_Logout_Wait": 3, "PlayerStatus_Logout": 4, } )
Enum value maps for PlayerStatus.
var ( PlayerOfflineReason_name = map[int32]string{ 0: "OFFLINE_NONE", 1: "OFFLINE_GAME_ERROR", 2: "OFFLINE_REPEAT_LOGIN", } PlayerOfflineReason_value = map[string]int32{ "OFFLINE_NONE": 0, "OFFLINE_GAME_ERROR": 1, "OFFLINE_REPEAT_LOGIN": 2, } )
Enum value maps for PlayerOfflineReason.
var ( ChallengeStatus_name = map[int32]string{ 0: "CHALLENGE_UNKNOWN", 1: "CHALLENGE_DOING", 2: "CHALLENGE_FINISH", 3: "CHALLENGE_FAILED", } ChallengeStatus_value = map[string]int32{ "CHALLENGE_UNKNOWN": 0, "CHALLENGE_DOING": 1, "CHALLENGE_FINISH": 2, "CHALLENGE_FAILED": 3, } )
Enum value maps for ChallengeStatus.
var ( MsgType_name = map[int32]string{ 0: "MSG_TYPE_NONE", 1: "MSG_TYPE_CUSTOM_TEXT", 2: "MSG_TYPE_EMOJI", } MsgType_value = map[string]int32{ "MSG_TYPE_NONE": 0, "MSG_TYPE_CUSTOM_TEXT": 1, "MSG_TYPE_EMOJI": 2, } )
Enum value maps for MsgType.
var ( PlayerMsgType_name = map[int32]string{ 0: "PMT_NONE", 1: "PMT_APPLYFRIEND", 2: "PMT_CHAT", 3: "PMT_ACCEPTFRIEND", } PlayerMsgType_value = map[string]int32{ "PMT_NONE": 0, "PMT_APPLYFRIEND": 1, "PMT_CHAT": 2, "PMT_ACCEPTFRIEND": 3, } )
Enum value maps for PlayerMsgType.
var ( MissionStatus_name = map[int32]string{ 0: "MISSION_NONE", 1: "MISSION_DOING", 2: "MISSION_FINISH", 3: "MISSION_PREPARED", } MissionStatus_value = map[string]int32{ "MISSION_NONE": 0, "MISSION_DOING": 1, "MISSION_FINISH": 2, "MISSION_PREPARED": 3, } )
Enum value maps for MissionStatus.
var ( TutorialStatus_name = map[int32]string{ 0: "TUTORIAL_NONE", 1: "TUTORIAL_UNLOCK", 2: "TUTORIAL_FINISH", } TutorialStatus_value = map[string]int32{ "TUTORIAL_NONE": 0, "TUTORIAL_UNLOCK": 1, "TUTORIAL_FINISH": 2, } )
Enum value maps for TutorialStatus.
var ( MessageGroupStatus_name = map[int32]string{ 0: "MESSAGE_GROUP_NONE", 1: "MESSAGE_GROUP_DOING", 2: "MESSAGE_GROUP_FINISH", 3: "MESSAGE_GROUP_FROZEN", } MessageGroupStatus_value = map[string]int32{ "MESSAGE_GROUP_NONE": 0, "MESSAGE_GROUP_DOING": 1, "MESSAGE_GROUP_FINISH": 2, "MESSAGE_GROUP_FROZEN": 3, } )
Enum value maps for MessageGroupStatus.
var ( MessageSectionStatus_name = map[int32]string{ 0: "MESSAGE_SECTION_NONE", 1: "MESSAGE_SECTION_DOING", 2: "MESSAGE_SECTION_FINISH", 3: "MESSAGE_SECTION_FROZEN", } MessageSectionStatus_value = map[string]int32{ "MESSAGE_SECTION_NONE": 0, "MESSAGE_SECTION_DOING": 1, "MESSAGE_SECTION_FINISH": 2, "MESSAGE_SECTION_FROZEN": 3, } )
Enum value maps for MessageSectionStatus.
var ( LineAvatarType_name = map[int32]string{ 0: "LineAvatarType_MI", 1: "LineAvatarType_TRIAL", 2: "LineAvatarType_ASSIST", } LineAvatarType_value = map[string]int32{ "LineAvatarType_MI": 0, "LineAvatarType_TRIAL": 1, "LineAvatarType_ASSIST": 2, } )
Enum value maps for LineAvatarType.
var ( RogueAreaStatus_name = map[int32]string{ 0: "RogueAreaStatus_ROGUE_AREA_STATUS_LOCK", 1: "RogueAreaStatus_ROGUE_AREA_STATUS_UNLOCK", 2: "RogueAreaStatus_ROGUE_AREA_STATUS_FIRST_PASS", 3: "RogueAreaStatus_ROGUE_AREA_STATUS_CLOSE", } RogueAreaStatus_value = map[string]int32{ "RogueAreaStatus_ROGUE_AREA_STATUS_LOCK": 0, "RogueAreaStatus_ROGUE_AREA_STATUS_UNLOCK": 1, "RogueAreaStatus_ROGUE_AREA_STATUS_FIRST_PASS": 2, "RogueAreaStatus_ROGUE_AREA_STATUS_CLOSE": 3, } )
Enum value maps for RogueAreaStatus.
var ( RoomStatus_name = map[int32]string{ 0: "RogueRoomStatus_ROGUE_ROOM_STATUS_NONE", 1: "RogueRoomStatus_ROGUE_ROOM_STATUS_LOCK", 2: "RogueRoomStatus_ROGUE_ROOM_STATUS_UNLOCK", 3: "RogueRoomStatus_ROGUE_ROOM_STATUS_PLAY", 4: "RogueRoomStatus_ROGUE_ROOM_STATUS_FINISH", } RoomStatus_value = map[string]int32{ "RogueRoomStatus_ROGUE_ROOM_STATUS_NONE": 0, "RogueRoomStatus_ROGUE_ROOM_STATUS_LOCK": 1, "RogueRoomStatus_ROGUE_ROOM_STATUS_UNLOCK": 2, "RogueRoomStatus_ROGUE_ROOM_STATUS_PLAY": 3, "RogueRoomStatus_ROGUE_ROOM_STATUS_FINISH": 4, } )
Enum value maps for RoomStatus.
var ( Retcode_name = map[int32]string{ 0: "RET_SUCC", 1: "RET_FAIL", 2: "RET_PLAYER_DATA_ERROR", 3: "RET_NODE_ERR", 4: "RET_PLAYER_ID_ERR", 5: "RET_PLAYER_TIMEOUT", 6: "RET_PLAYER_LOGOUT", 7: "RET_PLAYER_REPEAT_LOGIN", 8: "RET_PLAYER_GATE_REPEAT_LOGIN", 9: "RET_PLAYER_GAME_LOGIN", 10: "RET_PLAYER_SYSTEM_ERROR", } Retcode_value = map[string]int32{ "RET_SUCC": 0, "RET_FAIL": 1, "RET_PLAYER_DATA_ERROR": 2, "RET_NODE_ERR": 3, "RET_PLAYER_ID_ERR": 4, "RET_PLAYER_TIMEOUT": 5, "RET_PLAYER_LOGOUT": 6, "RET_PLAYER_REPEAT_LOGIN": 7, "RET_PLAYER_GATE_REPEAT_LOGIN": 8, "RET_PLAYER_GAME_LOGIN": 9, "RET_PLAYER_SYSTEM_ERROR": 10, } )
Enum value maps for Retcode.
var ( PlayerStatusType_name = map[int32]string{ 0: "PLAYER_STATUS_OFFLINE", 1: "PLAYER_STATUS_ONLINE", } PlayerStatusType_value = map[string]int32{ "PLAYER_STATUS_OFFLINE": 0, "PLAYER_STATUS_ONLINE": 1, } )
Enum value maps for PlayerStatusType.
var File_bin_server_proto protoreflect.FileDescriptor
var File_cmd_server_proto protoreflect.FileDescriptor
var File_common_server_proto protoreflect.FileDescriptor
var File_enum_server_proto protoreflect.FileDescriptor
var File_redis_data_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type AcceptApplyFriend ¶ added in v1.2.2
type AcceptApplyFriend struct { Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // 玩家 RecvApplyFriend map[uint32]*ReceiveApply `` // 被同意的好友申请 /* 197-byte string literal not displayed */ // contains filtered or unexported fields }
func (*AcceptApplyFriend) Descriptor
deprecated
added in
v1.2.2
func (*AcceptApplyFriend) Descriptor() ([]byte, []int)
Deprecated: Use AcceptApplyFriend.ProtoReflect.Descriptor instead.
func (*AcceptApplyFriend) GetRecvApplyFriend ¶ added in v1.2.2
func (x *AcceptApplyFriend) GetRecvApplyFriend() map[uint32]*ReceiveApply
func (*AcceptApplyFriend) GetUid ¶ added in v1.2.2
func (x *AcceptApplyFriend) GetUid() uint32
func (*AcceptApplyFriend) ProtoMessage ¶ added in v1.2.2
func (*AcceptApplyFriend) ProtoMessage()
func (*AcceptApplyFriend) ProtoReflect ¶ added in v1.2.2
func (x *AcceptApplyFriend) ProtoReflect() protoreflect.Message
func (*AcceptApplyFriend) Reset ¶ added in v1.2.2
func (x *AcceptApplyFriend) Reset()
func (*AcceptApplyFriend) String ¶ added in v1.2.2
func (x *AcceptApplyFriend) String() string
type Activity ¶
type Activity struct { TrialActivity []uint32 `protobuf:"varint,1,rep,packed,name=trial_activity,json=trialActivity,proto3" json:"trial_activity,omitempty"` // 已完成的试用角色 ActivityLogin map[uint32]uint32 `` // 登录活动 /* 190-byte string literal not displayed */ // contains filtered or unexported fields }
func (*Activity) Descriptor
deprecated
func (*Activity) GetActivityLogin ¶
func (*Activity) GetTrialActivity ¶
func (*Activity) ProtoMessage ¶
func (*Activity) ProtoMessage()
func (*Activity) ProtoReflect ¶
func (x *Activity) ProtoReflect() protoreflect.Message
type ApplyFriend ¶ added in v1.2.2
type ApplyFriend struct { Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // 玩家 RecvApplyFriend map[uint32]*ReceiveApply `` // 接收到的好友申请 /* 197-byte string literal not displayed */ // contains filtered or unexported fields }
func (*ApplyFriend) Descriptor
deprecated
added in
v1.2.2
func (*ApplyFriend) Descriptor() ([]byte, []int)
Deprecated: Use ApplyFriend.ProtoReflect.Descriptor instead.
func (*ApplyFriend) GetRecvApplyFriend ¶ added in v1.2.2
func (x *ApplyFriend) GetRecvApplyFriend() map[uint32]*ReceiveApply
func (*ApplyFriend) GetUid ¶ added in v1.2.2
func (x *ApplyFriend) GetUid() uint32
func (*ApplyFriend) ProtoMessage ¶ added in v1.2.2
func (*ApplyFriend) ProtoMessage()
func (*ApplyFriend) ProtoReflect ¶ added in v1.2.2
func (x *ApplyFriend) ProtoReflect() protoreflect.Message
func (*ApplyFriend) Reset ¶ added in v1.2.2
func (x *ApplyFriend) Reset()
func (*ApplyFriend) String ¶ added in v1.2.2
func (x *ApplyFriend) String() string
type Avatar ¶
type Avatar struct { AvatarList map[uint32]*AvatarBin `` // 角色列表 /* 180-byte string literal not displayed */ Gender Gender `protobuf:"varint,2,opt,name=gender,proto3,enum=proto.Gender" json:"gender,omitempty"` // 性别 CurMainAvatar HeroBasicType `` // 主角属性 /* 128-byte string literal not displayed */ HeroBasicTypeInfo map[uint32]*HeroBasicTypeInfo `` // 主角属性列表 /* 205-byte string literal not displayed */ BattleAvatarList map[uint32]*AvatarBin `` // 战斗角色拷贝 /* 200-byte string literal not displayed */ // contains filtered or unexported fields }
func (*Avatar) Descriptor
deprecated
func (*Avatar) GetAvatarList ¶ added in v1.2.2
func (*Avatar) GetBattleAvatarList ¶ added in v1.2.2
func (*Avatar) GetCurMainAvatar ¶
func (x *Avatar) GetCurMainAvatar() HeroBasicType
func (*Avatar) GetHeroBasicTypeInfo ¶
func (x *Avatar) GetHeroBasicTypeInfo() map[uint32]*HeroBasicTypeInfo
func (*Avatar) ProtoMessage ¶
func (*Avatar) ProtoMessage()
func (*Avatar) ProtoReflect ¶
func (x *Avatar) ProtoReflect() protoreflect.Message
type AvatarBin ¶
type AvatarBin struct { AvatarId uint32 `protobuf:"varint,1,opt,name=avatar_id,json=avatarId,proto3" json:"avatar_id,omitempty"` // ID Exp uint32 `protobuf:"varint,2,opt,name=exp,proto3" json:"exp,omitempty"` // 经验 Level uint32 `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"` // 等级 AvatarType uint32 `protobuf:"varint,4,opt,name=avatar_type,json=avatarType,proto3" json:"avatar_type,omitempty"` // 状态 FirstMetTimeStamp uint64 `protobuf:"varint,5,opt,name=first_met_time_stamp,json=firstMetTimeStamp,proto3" json:"first_met_time_stamp,omitempty"` // 获取时间 PromoteLevel uint32 `protobuf:"varint,6,opt,name=promote_level,json=promoteLevel,proto3" json:"promote_level,omitempty"` // 突破等级 Rank uint32 `protobuf:"varint,7,opt,name=rank,proto3" json:"rank,omitempty"` // 激活命座数 Hp uint32 `protobuf:"varint,8,opt,name=hp,proto3" json:"hp,omitempty"` // 血量 SpBar *AvatarSpBarInfo `protobuf:"bytes,9,opt,name=sp_bar,json=spBar,proto3" json:"sp_bar,omitempty"` // 能量 SkilltreeList []*AvatarSkillBin `protobuf:"bytes,10,rep,name=skilltree_list,json=skilltreeList,proto3" json:"skilltree_list,omitempty"` // 技能库 EquipmentUniqueId uint32 `protobuf:"varint,11,opt,name=equipment_uniqueId,json=equipmentUniqueId,proto3" json:"equipment_uniqueId,omitempty"` // 装备光锥 EquipRelic map[uint32]uint32 `` // 装备圣遗物 /* 182-byte string literal not displayed */ TakenRewards []uint32 `protobuf:"varint,13,rep,packed,name=taken_rewards,json=takenRewards,proto3" json:"taken_rewards,omitempty"` // 已领取的突破奖励 BuffList uint32 `protobuf:"varint,14,opt,name=buff_list,json=buffList,proto3" json:"buff_list,omitempty"` // 开启战斗的buff // contains filtered or unexported fields }
func (*AvatarBin) Descriptor
deprecated
func (*AvatarBin) GetAvatarId ¶
func (*AvatarBin) GetAvatarType ¶
func (*AvatarBin) GetBuffList ¶
func (*AvatarBin) GetEquipRelic ¶
func (*AvatarBin) GetEquipmentUniqueId ¶
func (*AvatarBin) GetFirstMetTimeStamp ¶
func (*AvatarBin) GetPromoteLevel ¶
func (*AvatarBin) GetSkilltreeList ¶
func (x *AvatarBin) GetSkilltreeList() []*AvatarSkillBin
func (*AvatarBin) GetSpBar ¶
func (x *AvatarBin) GetSpBar() *AvatarSpBarInfo
func (*AvatarBin) GetTakenRewards ¶
func (*AvatarBin) ProtoMessage ¶
func (*AvatarBin) ProtoMessage()
func (*AvatarBin) ProtoReflect ¶
func (x *AvatarBin) ProtoReflect() protoreflect.Message
type AvatarSkillBin ¶
type AvatarSkillBin struct { PointId uint32 `protobuf:"varint,1,opt,name=point_id,json=pointId,proto3" json:"point_id,omitempty"` // 技能id Level uint32 `protobuf:"varint,2,opt,name=level,proto3" json:"level,omitempty"` // 等级 // contains filtered or unexported fields }
func (*AvatarSkillBin) Descriptor
deprecated
func (*AvatarSkillBin) Descriptor() ([]byte, []int)
Deprecated: Use AvatarSkillBin.ProtoReflect.Descriptor instead.
func (*AvatarSkillBin) GetLevel ¶
func (x *AvatarSkillBin) GetLevel() uint32
func (*AvatarSkillBin) GetPointId ¶
func (x *AvatarSkillBin) GetPointId() uint32
func (*AvatarSkillBin) ProtoMessage ¶
func (*AvatarSkillBin) ProtoMessage()
func (*AvatarSkillBin) ProtoReflect ¶
func (x *AvatarSkillBin) ProtoReflect() protoreflect.Message
func (*AvatarSkillBin) Reset ¶
func (x *AvatarSkillBin) Reset()
func (*AvatarSkillBin) String ¶
func (x *AvatarSkillBin) String() string
type AvatarSpBarInfo ¶
type AvatarSpBarInfo struct { CurSp uint32 `protobuf:"varint,1,opt,name=cur_sp,json=curSp,proto3" json:"cur_sp,omitempty"` // 当前能量 MaxSp uint32 `protobuf:"varint,2,opt,name=max_sp,json=maxSp,proto3" json:"max_sp,omitempty"` // 当前等级 // contains filtered or unexported fields }
func (*AvatarSpBarInfo) Descriptor
deprecated
func (*AvatarSpBarInfo) Descriptor() ([]byte, []int)
Deprecated: Use AvatarSpBarInfo.ProtoReflect.Descriptor instead.
func (*AvatarSpBarInfo) GetCurSp ¶
func (x *AvatarSpBarInfo) GetCurSp() uint32
func (*AvatarSpBarInfo) GetMaxSp ¶
func (x *AvatarSpBarInfo) GetMaxSp() uint32
func (*AvatarSpBarInfo) ProtoMessage ¶
func (*AvatarSpBarInfo) ProtoMessage()
func (*AvatarSpBarInfo) ProtoReflect ¶
func (x *AvatarSpBarInfo) ProtoReflect() protoreflect.Message
func (*AvatarSpBarInfo) Reset ¶
func (x *AvatarSpBarInfo) Reset()
func (*AvatarSpBarInfo) String ¶
func (x *AvatarSpBarInfo) String() string
type AvatarType ¶
type AvatarType int32
const ( AvatarType_AVATAR_TYPE_NONE AvatarType = 0 AvatarType_AVATAR_TRIAL_TYPE AvatarType = 1 AvatarType_AVATAR_LIMIT_TYPE AvatarType = 2 AvatarType_AVATAR_FORMAL_TYPE AvatarType = 3 AvatarType_AVATAR_ASSIST_TYPE AvatarType = 4 )
func (AvatarType) Descriptor ¶
func (AvatarType) Descriptor() protoreflect.EnumDescriptor
func (AvatarType) Enum ¶
func (x AvatarType) Enum() *AvatarType
func (AvatarType) EnumDescriptor
deprecated
func (AvatarType) EnumDescriptor() ([]byte, []int)
Deprecated: Use AvatarType.Descriptor instead.
func (AvatarType) Number ¶
func (x AvatarType) Number() protoreflect.EnumNumber
func (AvatarType) String ¶
func (x AvatarType) String() string
func (AvatarType) Type ¶
func (AvatarType) Type() protoreflect.EnumType
type Battle ¶
type Battle struct { BattleType BattleType `protobuf:"varint,1,opt,name=battle_type,json=battleType,proto3,enum=proto.BattleType" json:"battle_type,omitempty"` // 当前状态 Rogue *Rogue `protobuf:"bytes,2,opt,name=rogue,proto3" json:"rogue,omitempty"` // 期数-情况 Challenge *Challenge `protobuf:"bytes,3,opt,name=challenge,proto3" json:"challenge,omitempty"` // 忘却之庭 // contains filtered or unexported fields }
func (*Battle) Descriptor
deprecated
func (*Battle) GetBattleType ¶ added in v1.2.2
func (x *Battle) GetBattleType() BattleType
func (*Battle) GetChallenge ¶
func (*Battle) ProtoMessage ¶
func (*Battle) ProtoMessage()
func (*Battle) ProtoReflect ¶
func (x *Battle) ProtoReflect() protoreflect.Message
type BattleType ¶
type BattleType int32
const ( BattleType_Battle_NONE BattleType = 0 // 普通状态 BattleType_Battle_CHALLENGE BattleType = 1 // 忘却之庭 BattleType_Battle_CHALLENGE_Story BattleType = 2 // 忘却之庭活动 // Battle_CHALLENGE_Story_2 = 3; // 忘却之庭活动2 BattleType_Battle_ROGUE BattleType = 4 // 模拟宇宙 BattleType_Battle_TrialActivity BattleType = 5 )
func (BattleType) Descriptor ¶
func (BattleType) Descriptor() protoreflect.EnumDescriptor
func (BattleType) Enum ¶
func (x BattleType) Enum() *BattleType
func (BattleType) EnumDescriptor
deprecated
func (BattleType) EnumDescriptor() ([]byte, []int)
Deprecated: Use BattleType.Descriptor instead.
func (BattleType) Number ¶
func (x BattleType) Number() protoreflect.EnumNumber
func (BattleType) String ¶
func (x BattleType) String() string
func (BattleType) Type ¶
func (BattleType) Type() protoreflect.EnumType
type BlockBin ¶ added in v1.2.2
type BlockBin struct { EntryId uint32 `protobuf:"varint,1,opt,name=entry_id,json=entryId,proto3" json:"entry_id,omitempty"` // 地图 BlockList map[uint32]*BlockList `` // 区块信息 /* 177-byte string literal not displayed */ // contains filtered or unexported fields }
func (*BlockBin) Descriptor
deprecated
added in
v1.2.2
func (*BlockBin) GetBlockList ¶ added in v1.2.2
func (*BlockBin) GetEntryId ¶ added in v1.2.2
func (*BlockBin) ProtoMessage ¶ added in v1.2.2
func (*BlockBin) ProtoMessage()
func (*BlockBin) ProtoReflect ¶ added in v1.2.2
func (x *BlockBin) ProtoReflect() protoreflect.Message
type BlockList ¶ added in v1.2.2
type BlockList struct { PropInfo map[uint32]*PropInfo `` // 物品实体信息 /* 174-byte string literal not displayed */ // contains filtered or unexported fields }
func (*BlockList) Descriptor
deprecated
added in
v1.2.2
func (*BlockList) GetPropInfo ¶ added in v1.2.2
func (*BlockList) ProtoMessage ¶ added in v1.2.2
func (*BlockList) ProtoMessage()
func (*BlockList) ProtoReflect ¶ added in v1.2.2
func (x *BlockList) ProtoReflect() protoreflect.Message
type Challenge ¶
type Challenge struct { ChallengeList map[uint32]*ChallengeList `` // 通关状态 /* 189-byte string literal not displayed */ ChallengeRewardList map[uint64]uint32 `` /* 210-byte string literal not displayed */ CurChallenge *CurChallenge `protobuf:"bytes,3,opt,name=cur_challenge,json=curChallenge,proto3" json:"cur_challenge,omitempty"` // 当前战斗状态 // contains filtered or unexported fields }
func (*Challenge) Descriptor
deprecated
func (*Challenge) GetChallengeList ¶
func (x *Challenge) GetChallengeList() map[uint32]*ChallengeList
func (*Challenge) GetChallengeRewardList ¶
func (*Challenge) GetCurChallenge ¶ added in v1.2.2
func (x *Challenge) GetCurChallenge() *CurChallenge
func (*Challenge) ProtoMessage ¶
func (*Challenge) ProtoMessage()
func (*Challenge) ProtoReflect ¶
func (x *Challenge) ProtoReflect() protoreflect.Message
type ChallengeList ¶
type ChallengeList struct { Stars uint32 `protobuf:"varint,1,opt,name=stars,proto3" json:"stars,omitempty"` // 星数 ScoreOne uint32 `protobuf:"varint,2,opt,name=score_one,json=scoreOne,proto3" json:"score_one,omitempty"` // 第一关得分 ScoreTwo uint32 `protobuf:"varint,3,opt,name=score_two,json=scoreTwo,proto3" json:"score_two,omitempty"` // 第二关得分 // contains filtered or unexported fields }
func (*ChallengeList) Descriptor
deprecated
func (*ChallengeList) Descriptor() ([]byte, []int)
Deprecated: Use ChallengeList.ProtoReflect.Descriptor instead.
func (*ChallengeList) GetScoreOne ¶
func (x *ChallengeList) GetScoreOne() uint32
func (*ChallengeList) GetScoreTwo ¶
func (x *ChallengeList) GetScoreTwo() uint32
func (*ChallengeList) GetStars ¶
func (x *ChallengeList) GetStars() uint32
func (*ChallengeList) ProtoMessage ¶
func (*ChallengeList) ProtoMessage()
func (*ChallengeList) ProtoReflect ¶
func (x *ChallengeList) ProtoReflect() protoreflect.Message
func (*ChallengeList) Reset ¶
func (x *ChallengeList) Reset()
func (*ChallengeList) String ¶
func (x *ChallengeList) String() string
type ChallengeStatus ¶ added in v1.2.2
type ChallengeStatus int32
const ( ChallengeStatus_CHALLENGE_UNKNOWN ChallengeStatus = 0 ChallengeStatus_CHALLENGE_DOING ChallengeStatus = 1 ChallengeStatus_CHALLENGE_FINISH ChallengeStatus = 2 ChallengeStatus_CHALLENGE_FAILED ChallengeStatus = 3 )
func (ChallengeStatus) Descriptor ¶ added in v1.2.2
func (ChallengeStatus) Descriptor() protoreflect.EnumDescriptor
func (ChallengeStatus) Enum ¶ added in v1.2.2
func (x ChallengeStatus) Enum() *ChallengeStatus
func (ChallengeStatus) EnumDescriptor
deprecated
added in
v1.2.2
func (ChallengeStatus) EnumDescriptor() ([]byte, []int)
Deprecated: Use ChallengeStatus.Descriptor instead.
func (ChallengeStatus) Number ¶ added in v1.2.2
func (x ChallengeStatus) Number() protoreflect.EnumNumber
func (ChallengeStatus) String ¶ added in v1.2.2
func (x ChallengeStatus) String() string
func (ChallengeStatus) Type ¶ added in v1.2.2
func (ChallengeStatus) Type() protoreflect.EnumType
type ChatMsg ¶ added in v1.2.2
type ChatMsg struct { MsgToUidList []uint32 `protobuf:"varint,2,rep,packed,name=msg_to_uid_list,json=msgToUidList,proto3" json:"msg_to_uid_list,omitempty"` // 消息发送目标列表 // contains filtered or unexported fields }
func (*ChatMsg) Descriptor
deprecated
added in
v1.2.2
func (*ChatMsg) GetMsgToUidList ¶ added in v1.2.2
func (*ChatMsg) ProtoMessage ¶ added in v1.2.2
func (*ChatMsg) ProtoMessage()
func (*ChatMsg) ProtoReflect ¶ added in v1.2.2
func (x *ChatMsg) ProtoReflect() protoreflect.Message
type ContentAuditBin ¶
type ContentAuditBin struct { Content string `protobuf:"bytes,1,opt,name=content,proto3" json:"content,omitempty"` // 内容 AuditState uint32 `protobuf:"varint,2,opt,name=audit_state,json=auditState,proto3" json:"audit_state,omitempty"` // 审核状态 SubmitTime uint32 `protobuf:"varint,3,opt,name=submit_time,json=submitTime,proto3" json:"submit_time,omitempty"` // 提交时间 SubmitCount uint32 `protobuf:"varint,4,opt,name=submit_count,json=submitCount,proto3" json:"submit_count,omitempty"` // 提交计数 // contains filtered or unexported fields }
func (*ContentAuditBin) Descriptor
deprecated
func (*ContentAuditBin) Descriptor() ([]byte, []int)
Deprecated: Use ContentAuditBin.ProtoReflect.Descriptor instead.
func (*ContentAuditBin) GetAuditState ¶
func (x *ContentAuditBin) GetAuditState() uint32
func (*ContentAuditBin) GetContent ¶
func (x *ContentAuditBin) GetContent() string
func (*ContentAuditBin) GetSubmitCount ¶
func (x *ContentAuditBin) GetSubmitCount() uint32
func (*ContentAuditBin) GetSubmitTime ¶
func (x *ContentAuditBin) GetSubmitTime() uint32
func (*ContentAuditBin) ProtoMessage ¶
func (*ContentAuditBin) ProtoMessage()
func (*ContentAuditBin) ProtoReflect ¶
func (x *ContentAuditBin) ProtoReflect() protoreflect.Message
func (*ContentAuditBin) Reset ¶
func (x *ContentAuditBin) Reset()
func (*ContentAuditBin) String ¶
func (x *ContentAuditBin) String() string
type CurChallenge ¶ added in v1.2.2
type CurChallenge struct { ChallengeId uint32 `protobuf:"varint,1,opt,name=challenge_id,json=challengeId,proto3" json:"challenge_id,omitempty"` //挑战id StageNum uint32 `protobuf:"varint,2,opt,name=stage_num,json=stageNum,proto3" json:"stage_num,omitempty"` // 总共需要挑战数 CurStage uint32 `protobuf:"varint,3,opt,name=cur_stage,json=curStage,proto3" json:"cur_stage,omitempty"` // 当前挑战 Status ChallengeStatus `protobuf:"varint,4,opt,name=status,proto3,enum=proto.ChallengeStatus" json:"status,omitempty"` // 状态 RoundCount uint32 `protobuf:"varint,5,opt,name=round_count,json=roundCount,proto3" json:"round_count,omitempty"` // 已使用回合数 Stars uint32 `protobuf:"varint,6,opt,name=stars,proto3" json:"stars,omitempty"` // 得分 ScoreOne uint32 `protobuf:"varint,7,opt,name=score_one,json=scoreOne,proto3" json:"score_one,omitempty"` // 第一层得分 ScoreTwo uint32 `protobuf:"varint,8,opt,name=score_two,json=scoreTwo,proto3" json:"score_two,omitempty"` // 第二层得分 IsWin bool `protobuf:"varint,9,opt,name=is_win,json=isWin,proto3" json:"is_win,omitempty"` // 是否赢 DeadAvatar uint32 `protobuf:"varint,10,opt,name=dead_avatar,json=deadAvatar,proto3" json:"dead_avatar,omitempty"` // 死亡角色数 BuffOne uint32 `protobuf:"varint,11,opt,name=buff_one,json=buffOne,proto3" json:"buff_one,omitempty"` // 第一关buff BuffTwo uint32 `protobuf:"varint,12,opt,name=buff_two,json=buffTwo,proto3" json:"buff_two,omitempty"` // 第二关buff KillMonster uint32 `protobuf:"varint,13,opt,name=kill_monster,json=killMonster,proto3" json:"kill_monster,omitempty"` // 当前关卡已杀死怪物数量 // contains filtered or unexported fields }
func (*CurChallenge) Descriptor
deprecated
added in
v1.2.2
func (*CurChallenge) Descriptor() ([]byte, []int)
Deprecated: Use CurChallenge.ProtoReflect.Descriptor instead.
func (*CurChallenge) GetBuffOne ¶ added in v1.2.2
func (x *CurChallenge) GetBuffOne() uint32
func (*CurChallenge) GetBuffTwo ¶ added in v1.2.2
func (x *CurChallenge) GetBuffTwo() uint32
func (*CurChallenge) GetChallengeId ¶ added in v1.2.2
func (x *CurChallenge) GetChallengeId() uint32
func (*CurChallenge) GetCurStage ¶ added in v1.2.2
func (x *CurChallenge) GetCurStage() uint32
func (*CurChallenge) GetDeadAvatar ¶ added in v1.2.2
func (x *CurChallenge) GetDeadAvatar() uint32
func (*CurChallenge) GetIsWin ¶ added in v1.2.2
func (x *CurChallenge) GetIsWin() bool
func (*CurChallenge) GetKillMonster ¶ added in v1.2.2
func (x *CurChallenge) GetKillMonster() uint32
func (*CurChallenge) GetRoundCount ¶ added in v1.2.2
func (x *CurChallenge) GetRoundCount() uint32
func (*CurChallenge) GetScoreOne ¶ added in v1.2.2
func (x *CurChallenge) GetScoreOne() uint32
func (*CurChallenge) GetScoreTwo ¶ added in v1.2.2
func (x *CurChallenge) GetScoreTwo() uint32
func (*CurChallenge) GetStageNum ¶ added in v1.2.2
func (x *CurChallenge) GetStageNum() uint32
func (*CurChallenge) GetStars ¶ added in v1.2.2
func (x *CurChallenge) GetStars() uint32
func (*CurChallenge) GetStatus ¶ added in v1.2.2
func (x *CurChallenge) GetStatus() ChallengeStatus
func (*CurChallenge) ProtoMessage ¶ added in v1.2.2
func (*CurChallenge) ProtoMessage()
func (*CurChallenge) ProtoReflect ¶ added in v1.2.2
func (x *CurChallenge) ProtoReflect() protoreflect.Message
func (*CurChallenge) Reset ¶ added in v1.2.2
func (x *CurChallenge) Reset()
func (*CurChallenge) String ¶ added in v1.2.2
func (x *CurChallenge) String() string
type CurRogue ¶
type CurRogue struct { CurAreaId uint32 `protobuf:"varint,1,opt,name=cur_area_id,json=curAreaId,proto3" json:"cur_area_id,omitempty"` CurSiteId uint32 `protobuf:"varint,2,opt,name=cur_siteId,json=curSiteId,proto3" json:"cur_siteId,omitempty"` RogueSceneMap map[uint32]*RogueRoom `` /* 191-byte string literal not displayed */ RogueMapID uint32 `protobuf:"varint,4,opt,name=rogue_map_iD,json=rogueMapID,proto3" json:"rogue_map_iD,omitempty"` CosmicFragment uint32 `protobuf:"varint,5,opt,name=cosmic_fragment,json=cosmicFragment,proto3" json:"cosmic_fragment,omitempty"` // contains filtered or unexported fields }
func (*CurRogue) Descriptor
deprecated
func (*CurRogue) GetCosmicFragment ¶
func (*CurRogue) GetCurAreaId ¶
func (*CurRogue) GetCurSiteId ¶
func (*CurRogue) GetRogueMapID ¶
func (*CurRogue) GetRogueSceneMap ¶
func (*CurRogue) ProtoMessage ¶
func (*CurRogue) ProtoMessage()
func (*CurRogue) ProtoReflect ¶
func (x *CurRogue) ProtoReflect() protoreflect.Message
type DelItem ¶ added in v1.2.1
type DelItem struct { PlayerUid uint32 `protobuf:"varint,1,opt,name=player_uid,json=playerUid,proto3" json:"player_uid,omitempty"` // contains filtered or unexported fields }
func (*DelItem) Descriptor
deprecated
added in
v1.2.1
func (*DelItem) GetPlayerUid ¶ added in v1.2.1
func (*DelItem) ProtoMessage ¶ added in v1.2.1
func (*DelItem) ProtoMessage()
func (*DelItem) ProtoReflect ¶ added in v1.2.1
func (x *DelItem) ProtoReflect() protoreflect.Message
type Equipment ¶
type Equipment struct { Tid uint32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid,omitempty"` // id UniqueId uint32 `protobuf:"varint,2,opt,name=unique_id,json=uniqueId,proto3" json:"unique_id,omitempty"` // 唯一ID Exp uint32 `protobuf:"varint,3,opt,name=exp,proto3" json:"exp,omitempty"` Level uint32 `protobuf:"varint,4,opt,name=level,proto3" json:"level,omitempty"` Promotion uint32 `protobuf:"varint,5,opt,name=promotion,proto3" json:"promotion,omitempty"` BaseAvatarId uint32 `protobuf:"varint,6,opt,name=base_avatar_id,json=baseAvatarId,proto3" json:"base_avatar_id,omitempty"` // 装备角色 IsProtected bool `protobuf:"varint,7,opt,name=is_protected,json=isProtected,proto3" json:"is_protected,omitempty"` // 是否锁定 Rank uint32 `protobuf:"varint,8,opt,name=rank,proto3" json:"rank,omitempty"` // 命座? // contains filtered or unexported fields }
func (*Equipment) Descriptor
deprecated
func (*Equipment) GetBaseAvatarId ¶
func (*Equipment) GetIsProtected ¶
func (*Equipment) GetPromotion ¶
func (*Equipment) GetUniqueId ¶
func (*Equipment) ProtoMessage ¶
func (*Equipment) ProtoMessage()
func (*Equipment) ProtoReflect ¶
func (x *Equipment) ProtoReflect() protoreflect.Message
type ExtraLineupType ¶
type ExtraLineupType int32
const ( ExtraLineupType_LINEUP_NONE ExtraLineupType = 0 ExtraLineupType_LINEUP_CHALLENGE ExtraLineupType = 1 ExtraLineupType_LINEUP_ROGUE ExtraLineupType = 2 ExtraLineupType_LINEUP_CHALLENGE_2 ExtraLineupType = 3 ExtraLineupType_LINEUP_CHALLENGE_3 ExtraLineupType = 4 ExtraLineupType_LINEUP_ROGUE_CHALLENGE ExtraLineupType = 5 ExtraLineupType_LINEUP_STAGE_TRIAL ExtraLineupType = 6 ExtraLineupType_LINEUP_ROGUE_TRIAL ExtraLineupType = 7 ExtraLineupType_LINEUP_ACTIVITY ExtraLineupType = 8 ExtraLineupType_LINEUP_BOXING_CLUB ExtraLineupType = 9 ExtraLineupType_LINEUP_TREASURE_DUNGEON ExtraLineupType = 11 ExtraLineupType_LINEUP_CHESS_ROGUE ExtraLineupType = 12 ExtraLineupType_LINEUP_HELIOBUS ExtraLineupType = 13 )
func (ExtraLineupType) Descriptor ¶
func (ExtraLineupType) Descriptor() protoreflect.EnumDescriptor
func (ExtraLineupType) Enum ¶
func (x ExtraLineupType) Enum() *ExtraLineupType
func (ExtraLineupType) EnumDescriptor
deprecated
func (ExtraLineupType) EnumDescriptor() ([]byte, []int)
Deprecated: Use ExtraLineupType.Descriptor instead.
func (ExtraLineupType) Number ¶
func (x ExtraLineupType) Number() protoreflect.EnumNumber
func (ExtraLineupType) String ¶
func (x ExtraLineupType) String() string
func (ExtraLineupType) Type ¶
func (ExtraLineupType) Type() protoreflect.EnumType
type Friend ¶ added in v1.2.2
type Friend struct { Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // 好友uid IsMarked bool `protobuf:"varint,2,opt,name=is_marked,json=isMarked,proto3" json:"is_marked,omitempty"` // 是否关注 RemarkName string `protobuf:"bytes,3,opt,name=remark_name,json=remarkName,proto3" json:"remark_name,omitempty"` // 备注 // contains filtered or unexported fields }
func (*Friend) Descriptor
deprecated
added in
v1.2.2
func (*Friend) GetIsMarked ¶ added in v1.2.2
func (*Friend) GetRemarkName ¶ added in v1.2.2
func (*Friend) ProtoMessage ¶ added in v1.2.2
func (*Friend) ProtoMessage()
func (*Friend) ProtoReflect ¶ added in v1.2.2
func (x *Friend) ProtoReflect() protoreflect.Message
type Gacha ¶
type Gacha struct { GachaMap map[uint32]*GachaNum `` // [GachaType]*CeilingNum /* 174-byte string literal not displayed */ // contains filtered or unexported fields }
func (*Gacha) Descriptor
deprecated
func (*Gacha) GetGachaMap ¶
func (*Gacha) ProtoMessage ¶
func (*Gacha) ProtoMessage()
func (*Gacha) ProtoReflect ¶
func (x *Gacha) ProtoReflect() protoreflect.Message
type GachaNum ¶
type GachaNum struct { CeilingNum uint32 `protobuf:"varint,1,opt,name=ceiling_num,json=ceilingNum,proto3" json:"ceiling_num,omitempty"` // 抽取次数 Pity4 uint32 `protobuf:"varint,2,opt,name=pity4,proto3" json:"pity4,omitempty"` // 几抽未四星up FailedFeaturedItemPulls4 bool `` /* 138-byte string literal not displayed */ FailedFeaturedItemPulls5 bool `` // 是否保底 /* 138-byte string literal not displayed */ // contains filtered or unexported fields }
func (*GachaNum) Descriptor
deprecated
func (*GachaNum) GetCeilingNum ¶
func (*GachaNum) GetFailedFeaturedItemPulls4 ¶
func (*GachaNum) GetFailedFeaturedItemPulls5 ¶
func (*GachaNum) ProtoMessage ¶
func (*GachaNum) ProtoMessage()
func (*GachaNum) ProtoReflect ¶
func (x *GachaNum) ProtoReflect() protoreflect.Message
type GameToGateMsgNotify ¶ added in v1.2.1
type GameToGateMsgNotify struct { Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // int64 uuid = 2; Msg []byte `protobuf:"bytes,3,opt,name=msg,proto3" json:"msg,omitempty"` // contains filtered or unexported fields }
func (*GameToGateMsgNotify) Descriptor
deprecated
added in
v1.2.1
func (*GameToGateMsgNotify) Descriptor() ([]byte, []int)
Deprecated: Use GameToGateMsgNotify.ProtoReflect.Descriptor instead.
func (*GameToGateMsgNotify) GetMsg ¶ added in v1.2.1
func (x *GameToGateMsgNotify) GetMsg() []byte
func (*GameToGateMsgNotify) GetUid ¶ added in v1.2.1
func (x *GameToGateMsgNotify) GetUid() uint32
func (*GameToGateMsgNotify) ProtoMessage ¶ added in v1.2.1
func (*GameToGateMsgNotify) ProtoMessage()
func (*GameToGateMsgNotify) ProtoReflect ¶ added in v1.2.1
func (x *GameToGateMsgNotify) ProtoReflect() protoreflect.Message
func (*GameToGateMsgNotify) Reset ¶ added in v1.2.1
func (x *GameToGateMsgNotify) Reset()
func (*GameToGateMsgNotify) String ¶ added in v1.2.1
func (x *GameToGateMsgNotify) String() string
type GameToGatePlayerLogoutNotify ¶ added in v1.2.1
type GameToGatePlayerLogoutNotify struct { Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` //int64 uuid = 2; // contains filtered or unexported fields }
func (*GameToGatePlayerLogoutNotify) Descriptor
deprecated
added in
v1.2.1
func (*GameToGatePlayerLogoutNotify) Descriptor() ([]byte, []int)
Deprecated: Use GameToGatePlayerLogoutNotify.ProtoReflect.Descriptor instead.
func (*GameToGatePlayerLogoutNotify) GetUid ¶ added in v1.2.1
func (x *GameToGatePlayerLogoutNotify) GetUid() uint32
func (*GameToGatePlayerLogoutNotify) ProtoMessage ¶ added in v1.2.1
func (*GameToGatePlayerLogoutNotify) ProtoMessage()
func (*GameToGatePlayerLogoutNotify) ProtoReflect ¶ added in v1.2.1
func (x *GameToGatePlayerLogoutNotify) ProtoReflect() protoreflect.Message
func (*GameToGatePlayerLogoutNotify) Reset ¶ added in v1.2.1
func (x *GameToGatePlayerLogoutNotify) Reset()
func (*GameToGatePlayerLogoutNotify) String ¶ added in v1.2.1
func (x *GameToGatePlayerLogoutNotify) String() string
type GameToNodePingReq ¶ added in v1.0.5
type GameToNodePingReq struct { GameServerId uint32 `protobuf:"varint,1,opt,name=game_server_id,json=gameServerId,proto3" json:"game_server_id,omitempty"` GameServerTime int64 `protobuf:"varint,2,opt,name=game_server_time,json=gameServerTime,proto3" json:"game_server_time,omitempty"` PlayerNum int64 `protobuf:"varint,3,opt,name=player_num,json=playerNum,proto3" json:"player_num,omitempty"` // contains filtered or unexported fields }
func (*GameToNodePingReq) Descriptor
deprecated
added in
v1.0.5
func (*GameToNodePingReq) Descriptor() ([]byte, []int)
Deprecated: Use GameToNodePingReq.ProtoReflect.Descriptor instead.
func (*GameToNodePingReq) GetGameServerId ¶ added in v1.0.5
func (x *GameToNodePingReq) GetGameServerId() uint32
func (*GameToNodePingReq) GetGameServerTime ¶ added in v1.0.5
func (x *GameToNodePingReq) GetGameServerTime() int64
func (*GameToNodePingReq) GetPlayerNum ¶ added in v1.0.5
func (x *GameToNodePingReq) GetPlayerNum() int64
func (*GameToNodePingReq) ProtoMessage ¶ added in v1.0.5
func (*GameToNodePingReq) ProtoMessage()
func (*GameToNodePingReq) ProtoReflect ¶ added in v1.0.5
func (x *GameToNodePingReq) ProtoReflect() protoreflect.Message
func (*GameToNodePingReq) Reset ¶ added in v1.0.5
func (x *GameToNodePingReq) Reset()
func (*GameToNodePingReq) String ¶ added in v1.0.5
func (x *GameToNodePingReq) String() string
type GameToNodePingRsp ¶ added in v1.0.5
type GameToNodePingRsp struct { GameServerTime int64 `protobuf:"varint,1,opt,name=game_server_time,json=gameServerTime,proto3" json:"game_server_time,omitempty"` NodeTime int64 `protobuf:"varint,2,opt,name=node_time,json=nodeTime,proto3" json:"node_time,omitempty"` // contains filtered or unexported fields }
func (*GameToNodePingRsp) Descriptor
deprecated
added in
v1.0.5
func (*GameToNodePingRsp) Descriptor() ([]byte, []int)
Deprecated: Use GameToNodePingRsp.ProtoReflect.Descriptor instead.
func (*GameToNodePingRsp) GetGameServerTime ¶ added in v1.0.5
func (x *GameToNodePingRsp) GetGameServerTime() int64
func (*GameToNodePingRsp) GetNodeTime ¶ added in v1.0.5
func (x *GameToNodePingRsp) GetNodeTime() int64
func (*GameToNodePingRsp) ProtoMessage ¶ added in v1.0.5
func (*GameToNodePingRsp) ProtoMessage()
func (*GameToNodePingRsp) ProtoReflect ¶ added in v1.0.5
func (x *GameToNodePingRsp) ProtoReflect() protoreflect.Message
func (*GameToNodePingRsp) Reset ¶ added in v1.0.5
func (x *GameToNodePingRsp) Reset()
func (*GameToNodePingRsp) String ¶ added in v1.0.5
func (x *GameToNodePingRsp) String() string
type GateGamePingReq ¶ added in v1.2.1
type GateGamePingReq struct { GateServerTime int64 `protobuf:"varint,1,opt,name=gate_server_time,json=gateServerTime,proto3" json:"gate_server_time,omitempty"` // gate时间 // contains filtered or unexported fields }
func (*GateGamePingReq) Descriptor
deprecated
added in
v1.2.1
func (*GateGamePingReq) Descriptor() ([]byte, []int)
Deprecated: Use GateGamePingReq.ProtoReflect.Descriptor instead.
func (*GateGamePingReq) GetGateServerTime ¶ added in v1.2.1
func (x *GateGamePingReq) GetGateServerTime() int64
func (*GateGamePingReq) ProtoMessage ¶ added in v1.2.1
func (*GateGamePingReq) ProtoMessage()
func (*GateGamePingReq) ProtoReflect ¶ added in v1.2.1
func (x *GateGamePingReq) ProtoReflect() protoreflect.Message
func (*GateGamePingReq) Reset ¶ added in v1.2.1
func (x *GateGamePingReq) Reset()
func (*GateGamePingReq) String ¶ added in v1.2.1
func (x *GateGamePingReq) String() string
type GateGamePingRsp ¶ added in v1.2.1
type GateGamePingRsp struct { GateServerTime int64 `protobuf:"varint,1,opt,name=gate_server_time,json=gateServerTime,proto3" json:"gate_server_time,omitempty"` // gate时间 GameServerTime int64 `protobuf:"varint,2,opt,name=game_server_time,json=gameServerTime,proto3" json:"game_server_time,omitempty"` // game时间 PlayerNum int64 `protobuf:"varint,3,opt,name=player_num,json=playerNum,proto3" json:"player_num,omitempty"` // game上已有的玩家数 // contains filtered or unexported fields }
func (*GateGamePingRsp) Descriptor
deprecated
added in
v1.2.1
func (*GateGamePingRsp) Descriptor() ([]byte, []int)
Deprecated: Use GateGamePingRsp.ProtoReflect.Descriptor instead.
func (*GateGamePingRsp) GetGameServerTime ¶ added in v1.2.1
func (x *GateGamePingRsp) GetGameServerTime() int64
func (*GateGamePingRsp) GetGateServerTime ¶ added in v1.2.1
func (x *GateGamePingRsp) GetGateServerTime() int64
func (*GateGamePingRsp) GetPlayerNum ¶ added in v1.2.1
func (x *GateGamePingRsp) GetPlayerNum() int64
func (*GateGamePingRsp) ProtoMessage ¶ added in v1.2.1
func (*GateGamePingRsp) ProtoMessage()
func (*GateGamePingRsp) ProtoReflect ¶ added in v1.2.1
func (x *GateGamePingRsp) ProtoReflect() protoreflect.Message
func (*GateGamePingRsp) Reset ¶ added in v1.2.1
func (x *GateGamePingRsp) Reset()
func (*GateGamePingRsp) String ¶ added in v1.2.1
func (x *GateGamePingRsp) String() string
type GateGamePlayerLoginReq ¶ added in v1.2.1
type GateGamePlayerLoginReq struct { Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // 玩家uid // int64 uuid = 2; // 用户临时唯一id AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId,proto3" json:"account_id,omitempty"` // sdk 账户id // contains filtered or unexported fields }
func (*GateGamePlayerLoginReq) Descriptor
deprecated
added in
v1.2.1
func (*GateGamePlayerLoginReq) Descriptor() ([]byte, []int)
Deprecated: Use GateGamePlayerLoginReq.ProtoReflect.Descriptor instead.
func (*GateGamePlayerLoginReq) GetAccountId ¶ added in v1.2.1
func (x *GateGamePlayerLoginReq) GetAccountId() uint32
func (*GateGamePlayerLoginReq) GetUid ¶ added in v1.2.1
func (x *GateGamePlayerLoginReq) GetUid() uint32
func (*GateGamePlayerLoginReq) ProtoMessage ¶ added in v1.2.1
func (*GateGamePlayerLoginReq) ProtoMessage()
func (*GateGamePlayerLoginReq) ProtoReflect ¶ added in v1.2.1
func (x *GateGamePlayerLoginReq) ProtoReflect() protoreflect.Message
func (*GateGamePlayerLoginReq) Reset ¶ added in v1.2.1
func (x *GateGamePlayerLoginReq) Reset()
func (*GateGamePlayerLoginReq) String ¶ added in v1.2.1
func (x *GateGamePlayerLoginReq) String() string
type GateGamePlayerLoginRsp ¶ added in v1.2.1
type GateGamePlayerLoginRsp struct { Retcode Retcode `protobuf:"varint,1,opt,name=retcode,proto3,enum=proto.Retcode" json:"retcode,omitempty"` // 状态 Uid uint32 `protobuf:"varint,2,opt,name=uid,proto3" json:"uid,omitempty"` // 玩家uid // contains filtered or unexported fields }
func (*GateGamePlayerLoginRsp) Descriptor
deprecated
added in
v1.2.1
func (*GateGamePlayerLoginRsp) Descriptor() ([]byte, []int)
Deprecated: Use GateGamePlayerLoginRsp.ProtoReflect.Descriptor instead.
func (*GateGamePlayerLoginRsp) GetRetcode ¶ added in v1.2.1
func (x *GateGamePlayerLoginRsp) GetRetcode() Retcode
func (*GateGamePlayerLoginRsp) GetUid ¶ added in v1.2.1
func (x *GateGamePlayerLoginRsp) GetUid() uint32
func (*GateGamePlayerLoginRsp) ProtoMessage ¶ added in v1.2.1
func (*GateGamePlayerLoginRsp) ProtoMessage()
func (*GateGamePlayerLoginRsp) ProtoReflect ¶ added in v1.2.1
func (x *GateGamePlayerLoginRsp) ProtoReflect() protoreflect.Message
func (*GateGamePlayerLoginRsp) Reset ¶ added in v1.2.1
func (x *GateGamePlayerLoginRsp) Reset()
func (*GateGamePlayerLoginRsp) String ¶ added in v1.2.1
func (x *GateGamePlayerLoginRsp) String() string
type GateLoginGameReq ¶ added in v1.2.1
type GateLoginGameReq struct { ServerType ServerType `protobuf:"varint,1,opt,name=server_type,json=serverType,proto3,enum=proto.ServerType" json:"server_type,omitempty"` AppId uint32 `protobuf:"varint,2,opt,name=app_id,json=appId,proto3" json:"app_id,omitempty"` // 发起请求的app_id // contains filtered or unexported fields }
func (*GateLoginGameReq) Descriptor
deprecated
added in
v1.2.1
func (*GateLoginGameReq) Descriptor() ([]byte, []int)
Deprecated: Use GateLoginGameReq.ProtoReflect.Descriptor instead.
func (*GateLoginGameReq) GetAppId ¶ added in v1.2.1
func (x *GateLoginGameReq) GetAppId() uint32
func (*GateLoginGameReq) GetServerType ¶ added in v1.2.1
func (x *GateLoginGameReq) GetServerType() ServerType
func (*GateLoginGameReq) ProtoMessage ¶ added in v1.2.1
func (*GateLoginGameReq) ProtoMessage()
func (*GateLoginGameReq) ProtoReflect ¶ added in v1.2.1
func (x *GateLoginGameReq) ProtoReflect() protoreflect.Message
func (*GateLoginGameReq) Reset ¶ added in v1.2.1
func (x *GateLoginGameReq) Reset()
func (*GateLoginGameReq) String ¶ added in v1.2.1
func (x *GateLoginGameReq) String() string
type GateLoginGameRsp ¶ added in v1.2.1
type GateLoginGameRsp struct { Retcode Retcode `protobuf:"varint,1,opt,name=retcode,proto3,enum=proto.Retcode" json:"retcode,omitempty"` // 状态 // contains filtered or unexported fields }
func (*GateLoginGameRsp) Descriptor
deprecated
added in
v1.2.1
func (*GateLoginGameRsp) Descriptor() ([]byte, []int)
Deprecated: Use GateLoginGameRsp.ProtoReflect.Descriptor instead.
func (*GateLoginGameRsp) GetRetcode ¶ added in v1.2.1
func (x *GateLoginGameRsp) GetRetcode() Retcode
func (*GateLoginGameRsp) ProtoMessage ¶ added in v1.2.1
func (*GateLoginGameRsp) ProtoMessage()
func (*GateLoginGameRsp) ProtoReflect ¶ added in v1.2.1
func (x *GateLoginGameRsp) ProtoReflect() protoreflect.Message
func (*GateLoginGameRsp) Reset ¶ added in v1.2.1
func (x *GateLoginGameRsp) Reset()
func (*GateLoginGameRsp) String ¶ added in v1.2.1
func (x *GateLoginGameRsp) String() string
type GateLoginMultiReq ¶ added in v1.2.1
type GateLoginMultiReq struct { ServerType ServerType `protobuf:"varint,1,opt,name=server_type,json=serverType,proto3,enum=proto.ServerType" json:"server_type,omitempty"` AppId uint32 `protobuf:"varint,2,opt,name=app_id,json=appId,proto3" json:"app_id,omitempty"` // 发起请求的app_id // contains filtered or unexported fields }
func (*GateLoginMultiReq) Descriptor
deprecated
added in
v1.2.1
func (*GateLoginMultiReq) Descriptor() ([]byte, []int)
Deprecated: Use GateLoginMultiReq.ProtoReflect.Descriptor instead.
func (*GateLoginMultiReq) GetAppId ¶ added in v1.2.1
func (x *GateLoginMultiReq) GetAppId() uint32
func (*GateLoginMultiReq) GetServerType ¶ added in v1.2.1
func (x *GateLoginMultiReq) GetServerType() ServerType
func (*GateLoginMultiReq) ProtoMessage ¶ added in v1.2.1
func (*GateLoginMultiReq) ProtoMessage()
func (*GateLoginMultiReq) ProtoReflect ¶ added in v1.2.1
func (x *GateLoginMultiReq) ProtoReflect() protoreflect.Message
func (*GateLoginMultiReq) Reset ¶ added in v1.2.1
func (x *GateLoginMultiReq) Reset()
func (*GateLoginMultiReq) String ¶ added in v1.2.1
func (x *GateLoginMultiReq) String() string
type GateLoginMultiRsp ¶ added in v1.2.1
type GateLoginMultiRsp struct { Retcode Retcode `protobuf:"varint,1,opt,name=retcode,proto3,enum=proto.Retcode" json:"retcode,omitempty"` // 状态 // contains filtered or unexported fields }
func (*GateLoginMultiRsp) Descriptor
deprecated
added in
v1.2.1
func (*GateLoginMultiRsp) Descriptor() ([]byte, []int)
Deprecated: Use GateLoginMultiRsp.ProtoReflect.Descriptor instead.
func (*GateLoginMultiRsp) GetRetcode ¶ added in v1.2.1
func (x *GateLoginMultiRsp) GetRetcode() Retcode
func (*GateLoginMultiRsp) ProtoMessage ¶ added in v1.2.1
func (*GateLoginMultiRsp) ProtoMessage()
func (*GateLoginMultiRsp) ProtoReflect ¶ added in v1.2.1
func (x *GateLoginMultiRsp) ProtoReflect() protoreflect.Message
func (*GateLoginMultiRsp) Reset ¶ added in v1.2.1
func (x *GateLoginMultiRsp) Reset()
func (*GateLoginMultiRsp) String ¶ added in v1.2.1
func (x *GateLoginMultiRsp) String() string
type GateToGameMsgNotify ¶ added in v1.2.1
type GateToGameMsgNotify struct { Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // int64 uuid = 2; Msg []byte `protobuf:"bytes,3,opt,name=msg,proto3" json:"msg,omitempty"` // contains filtered or unexported fields }
func (*GateToGameMsgNotify) Descriptor
deprecated
added in
v1.2.1
func (*GateToGameMsgNotify) Descriptor() ([]byte, []int)
Deprecated: Use GateToGameMsgNotify.ProtoReflect.Descriptor instead.
func (*GateToGameMsgNotify) GetMsg ¶ added in v1.2.1
func (x *GateToGameMsgNotify) GetMsg() []byte
func (*GateToGameMsgNotify) GetUid ¶ added in v1.2.1
func (x *GateToGameMsgNotify) GetUid() uint32
func (*GateToGameMsgNotify) ProtoMessage ¶ added in v1.2.1
func (*GateToGameMsgNotify) ProtoMessage()
func (*GateToGameMsgNotify) ProtoReflect ¶ added in v1.2.1
func (x *GateToGameMsgNotify) ProtoReflect() protoreflect.Message
func (*GateToGameMsgNotify) Reset ¶ added in v1.2.1
func (x *GateToGameMsgNotify) Reset()
func (*GateToGameMsgNotify) String ¶ added in v1.2.1
func (x *GateToGameMsgNotify) String() string
type GateToGamePlayerLogoutNotify ¶ added in v1.2.1
type GateToGamePlayerLogoutNotify struct { Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // int64 uuid = 2; AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId,proto3" json:"account_id,omitempty"` // sdk id // contains filtered or unexported fields }
func (*GateToGamePlayerLogoutNotify) Descriptor
deprecated
added in
v1.2.1
func (*GateToGamePlayerLogoutNotify) Descriptor() ([]byte, []int)
Deprecated: Use GateToGamePlayerLogoutNotify.ProtoReflect.Descriptor instead.
func (*GateToGamePlayerLogoutNotify) GetAccountId ¶ added in v1.2.1
func (x *GateToGamePlayerLogoutNotify) GetAccountId() uint32
func (*GateToGamePlayerLogoutNotify) GetUid ¶ added in v1.2.1
func (x *GateToGamePlayerLogoutNotify) GetUid() uint32
func (*GateToGamePlayerLogoutNotify) ProtoMessage ¶ added in v1.2.1
func (*GateToGamePlayerLogoutNotify) ProtoMessage()
func (*GateToGamePlayerLogoutNotify) ProtoReflect ¶ added in v1.2.1
func (x *GateToGamePlayerLogoutNotify) ProtoReflect() protoreflect.Message
func (*GateToGamePlayerLogoutNotify) Reset ¶ added in v1.2.1
func (x *GateToGamePlayerLogoutNotify) Reset()
func (*GateToGamePlayerLogoutNotify) String ¶ added in v1.2.1
func (x *GateToGamePlayerLogoutNotify) String() string
type GateToNodePingReq ¶ added in v1.2.1
type GateToNodePingReq struct { ServiceType ServerType `protobuf:"varint,1,opt,name=service_type,json=serviceType,proto3,enum=proto.ServerType" json:"service_type,omitempty"` GateTime int64 `protobuf:"varint,2,opt,name=gate_time,json=gateTime,proto3" json:"gate_time,omitempty"` PlayerNum int64 `protobuf:"varint,3,opt,name=player_num,json=playerNum,proto3" json:"player_num,omitempty"` // contains filtered or unexported fields }
func (*GateToNodePingReq) Descriptor
deprecated
added in
v1.2.1
func (*GateToNodePingReq) Descriptor() ([]byte, []int)
Deprecated: Use GateToNodePingReq.ProtoReflect.Descriptor instead.
func (*GateToNodePingReq) GetGateTime ¶ added in v1.2.1
func (x *GateToNodePingReq) GetGateTime() int64
func (*GateToNodePingReq) GetPlayerNum ¶ added in v1.2.1
func (x *GateToNodePingReq) GetPlayerNum() int64
func (*GateToNodePingReq) GetServiceType ¶ added in v1.2.1
func (x *GateToNodePingReq) GetServiceType() ServerType
func (*GateToNodePingReq) ProtoMessage ¶ added in v1.2.1
func (*GateToNodePingReq) ProtoMessage()
func (*GateToNodePingReq) ProtoReflect ¶ added in v1.2.1
func (x *GateToNodePingReq) ProtoReflect() protoreflect.Message
func (*GateToNodePingReq) Reset ¶ added in v1.2.1
func (x *GateToNodePingReq) Reset()
func (*GateToNodePingReq) String ¶ added in v1.2.1
func (x *GateToNodePingReq) String() string
type GateToNodePingRsp ¶ added in v1.2.1
type GateToNodePingRsp struct { MultiService *ServiceAll `protobuf:"bytes,1,opt,name=multi_service,json=multiService,proto3" json:"multi_service,omitempty"` GameServiceList []*ServiceAll `protobuf:"bytes,2,rep,name=game_service_list,json=gameServiceList,proto3" json:"game_service_list,omitempty"` GateTime int64 `protobuf:"varint,3,opt,name=gate_time,json=gateTime,proto3" json:"gate_time,omitempty"` NodeTime int64 `protobuf:"varint,4,opt,name=node_time,json=nodeTime,proto3" json:"node_time,omitempty"` // contains filtered or unexported fields }
func (*GateToNodePingRsp) Descriptor
deprecated
added in
v1.2.1
func (*GateToNodePingRsp) Descriptor() ([]byte, []int)
Deprecated: Use GateToNodePingRsp.ProtoReflect.Descriptor instead.
func (*GateToNodePingRsp) GetGameServiceList ¶ added in v1.2.2
func (x *GateToNodePingRsp) GetGameServiceList() []*ServiceAll
func (*GateToNodePingRsp) GetGateTime ¶ added in v1.2.2
func (x *GateToNodePingRsp) GetGateTime() int64
func (*GateToNodePingRsp) GetMultiService ¶ added in v1.2.2
func (x *GateToNodePingRsp) GetMultiService() *ServiceAll
func (*GateToNodePingRsp) GetNodeTime ¶ added in v1.2.2
func (x *GateToNodePingRsp) GetNodeTime() int64
func (*GateToNodePingRsp) ProtoMessage ¶ added in v1.2.1
func (*GateToNodePingRsp) ProtoMessage()
func (*GateToNodePingRsp) ProtoReflect ¶ added in v1.2.1
func (x *GateToNodePingRsp) ProtoReflect() protoreflect.Message
func (*GateToNodePingRsp) Reset ¶ added in v1.2.1
func (x *GateToNodePingRsp) Reset()
func (*GateToNodePingRsp) String ¶ added in v1.2.1
func (x *GateToNodePingRsp) String() string
type Gender ¶
type Gender int32
func (Gender) Descriptor ¶
func (Gender) Descriptor() protoreflect.EnumDescriptor
func (Gender) EnumDescriptor
deprecated
func (Gender) Number ¶
func (x Gender) Number() protoreflect.EnumNumber
func (Gender) Type ¶
func (Gender) Type() protoreflect.EnumType
type GetAllServiceGateReq ¶ added in v1.0.5
type GetAllServiceGateReq struct { ServiceType ServerType `protobuf:"varint,1,opt,name=service_type,json=serviceType,proto3,enum=proto.ServerType" json:"service_type,omitempty"` DispatchTime int64 `protobuf:"varint,2,opt,name=dispatch_time,json=dispatchTime,proto3" json:"dispatch_time,omitempty"` // contains filtered or unexported fields }
func (*GetAllServiceGateReq) Descriptor
deprecated
added in
v1.0.5
func (*GetAllServiceGateReq) Descriptor() ([]byte, []int)
Deprecated: Use GetAllServiceGateReq.ProtoReflect.Descriptor instead.
func (*GetAllServiceGateReq) GetDispatchTime ¶ added in v1.0.5
func (x *GetAllServiceGateReq) GetDispatchTime() int64
func (*GetAllServiceGateReq) GetServiceType ¶ added in v1.0.5
func (x *GetAllServiceGateReq) GetServiceType() ServerType
func (*GetAllServiceGateReq) ProtoMessage ¶ added in v1.0.5
func (*GetAllServiceGateReq) ProtoMessage()
func (*GetAllServiceGateReq) ProtoReflect ¶ added in v1.0.5
func (x *GetAllServiceGateReq) ProtoReflect() protoreflect.Message
func (*GetAllServiceGateReq) Reset ¶ added in v1.0.5
func (x *GetAllServiceGateReq) Reset()
func (*GetAllServiceGateReq) String ¶ added in v1.0.5
func (x *GetAllServiceGateReq) String() string
type GetAllServiceGateRsp ¶ added in v1.0.5
type GetAllServiceGateRsp struct { GateServiceList []*ServiceAll `protobuf:"bytes,1,rep,name=gate_service_list,json=gateServiceList,proto3" json:"gate_service_list,omitempty"` DispatchTime int64 `protobuf:"varint,2,opt,name=dispatch_time,json=dispatchTime,proto3" json:"dispatch_time,omitempty"` NodeTime int64 `protobuf:"varint,3,opt,name=node_time,json=nodeTime,proto3" json:"node_time,omitempty"` // contains filtered or unexported fields }
func (*GetAllServiceGateRsp) Descriptor
deprecated
added in
v1.0.5
func (*GetAllServiceGateRsp) Descriptor() ([]byte, []int)
Deprecated: Use GetAllServiceGateRsp.ProtoReflect.Descriptor instead.
func (*GetAllServiceGateRsp) GetDispatchTime ¶ added in v1.0.5
func (x *GetAllServiceGateRsp) GetDispatchTime() int64
func (*GetAllServiceGateRsp) GetGateServiceList ¶ added in v1.0.5
func (x *GetAllServiceGateRsp) GetGateServiceList() []*ServiceAll
func (*GetAllServiceGateRsp) GetNodeTime ¶ added in v1.0.5
func (x *GetAllServiceGateRsp) GetNodeTime() int64
func (*GetAllServiceGateRsp) ProtoMessage ¶ added in v1.0.5
func (*GetAllServiceGateRsp) ProtoMessage()
func (*GetAllServiceGateRsp) ProtoReflect ¶ added in v1.0.5
func (x *GetAllServiceGateRsp) ProtoReflect() protoreflect.Message
func (*GetAllServiceGateRsp) Reset ¶ added in v1.0.5
func (x *GetAllServiceGateRsp) Reset()
func (*GetAllServiceGateRsp) String ¶ added in v1.0.5
func (x *GetAllServiceGateRsp) String() string
type GetToGamePlayerLogoutReq ¶ added in v1.2.1
type GetToGamePlayerLogoutReq struct { Retcode Retcode `protobuf:"varint,1,opt,name=retcode,proto3,enum=proto.Retcode" json:"retcode,omitempty"` // 状态 Uid uint32 `protobuf:"varint,2,opt,name=uid,proto3" json:"uid,omitempty"` // 玩家uid AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId,proto3" json:"account_id,omitempty"` // sdk id // int64 old_uuid = 4; // 用户临时唯一id OldGameServerId uint32 `protobuf:"varint,5,opt,name=old_game_server_id,json=oldGameServerId,proto3" json:"old_game_server_id,omitempty"` // gameserver id // int64 new_uuid = 6; // 用户临时唯一id NewGameServerId uint32 `protobuf:"varint,7,opt,name=new_game_server_id,json=newGameServerId,proto3" json:"new_game_server_id,omitempty"` // gameserver id // contains filtered or unexported fields }
func (*GetToGamePlayerLogoutReq) Descriptor
deprecated
added in
v1.2.1
func (*GetToGamePlayerLogoutReq) Descriptor() ([]byte, []int)
Deprecated: Use GetToGamePlayerLogoutReq.ProtoReflect.Descriptor instead.
func (*GetToGamePlayerLogoutReq) GetAccountId ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutReq) GetAccountId() uint32
func (*GetToGamePlayerLogoutReq) GetNewGameServerId ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutReq) GetNewGameServerId() uint32
func (*GetToGamePlayerLogoutReq) GetOldGameServerId ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutReq) GetOldGameServerId() uint32
func (*GetToGamePlayerLogoutReq) GetRetcode ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutReq) GetRetcode() Retcode
func (*GetToGamePlayerLogoutReq) GetUid ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutReq) GetUid() uint32
func (*GetToGamePlayerLogoutReq) ProtoMessage ¶ added in v1.2.1
func (*GetToGamePlayerLogoutReq) ProtoMessage()
func (*GetToGamePlayerLogoutReq) ProtoReflect ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutReq) ProtoReflect() protoreflect.Message
func (*GetToGamePlayerLogoutReq) Reset ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutReq) Reset()
func (*GetToGamePlayerLogoutReq) String ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutReq) String() string
type GetToGamePlayerLogoutRsp ¶ added in v1.2.1
type GetToGamePlayerLogoutRsp struct { Retcode Retcode `protobuf:"varint,1,opt,name=retcode,proto3,enum=proto.Retcode" json:"retcode,omitempty"` // 状态 Uid uint32 `protobuf:"varint,2,opt,name=uid,proto3" json:"uid,omitempty"` // 玩家uid // int64 new_uuid = 4; // 用户临时唯一id NewGameServerId uint32 `protobuf:"varint,5,opt,name=new_game_server_id,json=newGameServerId,proto3" json:"new_game_server_id,omitempty"` // gameserver id // contains filtered or unexported fields }
func (*GetToGamePlayerLogoutRsp) Descriptor
deprecated
added in
v1.2.1
func (*GetToGamePlayerLogoutRsp) Descriptor() ([]byte, []int)
Deprecated: Use GetToGamePlayerLogoutRsp.ProtoReflect.Descriptor instead.
func (*GetToGamePlayerLogoutRsp) GetNewGameServerId ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutRsp) GetNewGameServerId() uint32
func (*GetToGamePlayerLogoutRsp) GetRetcode ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutRsp) GetRetcode() Retcode
func (*GetToGamePlayerLogoutRsp) GetUid ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutRsp) GetUid() uint32
func (*GetToGamePlayerLogoutRsp) ProtoMessage ¶ added in v1.2.1
func (*GetToGamePlayerLogoutRsp) ProtoMessage()
func (*GetToGamePlayerLogoutRsp) ProtoReflect ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutRsp) ProtoReflect() protoreflect.Message
func (*GetToGamePlayerLogoutRsp) Reset ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutRsp) Reset()
func (*GetToGamePlayerLogoutRsp) String ¶ added in v1.2.1
func (x *GetToGamePlayerLogoutRsp) String() string
type GmGive ¶
type GmGive struct { PlayerUid uint32 `protobuf:"varint,1,opt,name=player_uid,json=playerUid,proto3" json:"player_uid,omitempty"` ItemId uint32 `protobuf:"varint,2,opt,name=item_id,json=itemId,proto3" json:"item_id,omitempty"` ItemCount uint32 `protobuf:"varint,3,opt,name=item_count,json=itemCount,proto3" json:"item_count,omitempty"` GiveAll bool `protobuf:"varint,4,opt,name=give_all,json=giveAll,proto3" json:"give_all,omitempty"` // contains filtered or unexported fields }
func (*GmGive) Descriptor
deprecated
func (*GmGive) GetGiveAll ¶
func (*GmGive) GetItemCount ¶
func (*GmGive) GetPlayerUid ¶
func (*GmGive) ProtoMessage ¶
func (*GmGive) ProtoMessage()
func (*GmGive) ProtoReflect ¶
func (x *GmGive) ProtoReflect() protoreflect.Message
type GmWorldLevel ¶
type GmWorldLevel struct { PlayerUid uint32 `protobuf:"varint,1,opt,name=player_uid,json=playerUid,proto3" json:"player_uid,omitempty"` WorldLevel uint32 `protobuf:"varint,2,opt,name=world_level,json=worldLevel,proto3" json:"world_level,omitempty"` // contains filtered or unexported fields }
func (*GmWorldLevel) Descriptor
deprecated
func (*GmWorldLevel) Descriptor() ([]byte, []int)
Deprecated: Use GmWorldLevel.ProtoReflect.Descriptor instead.
func (*GmWorldLevel) GetPlayerUid ¶
func (x *GmWorldLevel) GetPlayerUid() uint32
func (*GmWorldLevel) GetWorldLevel ¶
func (x *GmWorldLevel) GetWorldLevel() uint32
func (*GmWorldLevel) ProtoMessage ¶
func (*GmWorldLevel) ProtoMessage()
func (*GmWorldLevel) ProtoReflect ¶
func (x *GmWorldLevel) ProtoReflect() protoreflect.Message
func (*GmWorldLevel) Reset ¶
func (x *GmWorldLevel) Reset()
func (*GmWorldLevel) String ¶
func (x *GmWorldLevel) String() string
type HeroBasicType ¶
type HeroBasicType int32
const ( HeroBasicType_None HeroBasicType = 0 HeroBasicType_BoyWarrior HeroBasicType = 8001 HeroBasicType_GirlWarrior HeroBasicType = 8002 HeroBasicType_BoyKnight HeroBasicType = 8003 HeroBasicType_GirlKnight HeroBasicType = 8004 HeroBasicType_BoyRogue HeroBasicType = 8005 HeroBasicType_GirlRogue HeroBasicType = 8006 HeroBasicType_BoyMage HeroBasicType = 8007 HeroBasicType_GirlMage HeroBasicType = 8008 HeroBasicType_BoyShaman HeroBasicType = 8009 HeroBasicType_GirlShaman HeroBasicType = 8010 HeroBasicType_BoyWarlock HeroBasicType = 8011 HeroBasicType_GirlWarlock HeroBasicType = 8012 HeroBasicType_BoyPriest HeroBasicType = 8013 HeroBasicType_GirlPriest HeroBasicType = 8014 )
func (HeroBasicType) Descriptor ¶
func (HeroBasicType) Descriptor() protoreflect.EnumDescriptor
func (HeroBasicType) Enum ¶
func (x HeroBasicType) Enum() *HeroBasicType
func (HeroBasicType) EnumDescriptor
deprecated
func (HeroBasicType) EnumDescriptor() ([]byte, []int)
Deprecated: Use HeroBasicType.Descriptor instead.
func (HeroBasicType) Number ¶
func (x HeroBasicType) Number() protoreflect.EnumNumber
func (HeroBasicType) String ¶
func (x HeroBasicType) String() string
func (HeroBasicType) Type ¶
func (HeroBasicType) Type() protoreflect.EnumType
type HeroBasicTypeInfo ¶
type HeroBasicTypeInfo struct { Rank uint32 `protobuf:"varint,1,opt,name=rank,proto3" json:"rank,omitempty"` BasicType HeroBasicType `protobuf:"varint,2,opt,name=basic_type,json=basicType,proto3,enum=proto.HeroBasicType" json:"basic_type,omitempty"` SkillTreeList []*AvatarSkillBin `protobuf:"bytes,3,rep,name=skill_tree_list,json=skillTreeList,proto3" json:"skill_tree_list,omitempty"` // contains filtered or unexported fields }
func (*HeroBasicTypeInfo) Descriptor
deprecated
func (*HeroBasicTypeInfo) Descriptor() ([]byte, []int)
Deprecated: Use HeroBasicTypeInfo.ProtoReflect.Descriptor instead.
func (*HeroBasicTypeInfo) GetBasicType ¶
func (x *HeroBasicTypeInfo) GetBasicType() HeroBasicType
func (*HeroBasicTypeInfo) GetRank ¶
func (x *HeroBasicTypeInfo) GetRank() uint32
func (*HeroBasicTypeInfo) GetSkillTreeList ¶
func (x *HeroBasicTypeInfo) GetSkillTreeList() []*AvatarSkillBin
func (*HeroBasicTypeInfo) ProtoMessage ¶
func (*HeroBasicTypeInfo) ProtoMessage()
func (*HeroBasicTypeInfo) ProtoReflect ¶
func (x *HeroBasicTypeInfo) ProtoReflect() protoreflect.Message
func (*HeroBasicTypeInfo) Reset ¶
func (x *HeroBasicTypeInfo) Reset()
func (*HeroBasicTypeInfo) String ¶
func (x *HeroBasicTypeInfo) String() string
type Item ¶
type Item struct { RelicMap map[uint32]*Relic `` // 遗器 /* 174-byte string literal not displayed */ EquipmentMap map[uint32]*Equipment `` // 光锥 /* 186-byte string literal not displayed */ MaterialMap map[uint32]uint32 `` // 材料 /* 184-byte string literal not displayed */ HeadIcon []uint32 `protobuf:"varint,4,rep,packed,name=head_icon,json=headIcon,proto3" json:"head_icon,omitempty"` // 头像 // contains filtered or unexported fields }
func (*Item) Descriptor
deprecated
func (*Item) GetEquipmentMap ¶
func (*Item) GetHeadIcon ¶
func (*Item) GetMaterialMap ¶
func (*Item) GetRelicMap ¶
func (*Item) ProtoMessage ¶
func (*Item) ProtoMessage()
func (*Item) ProtoReflect ¶
func (x *Item) ProtoReflect() protoreflect.Message
type ItemParamBin ¶ added in v1.0.5
type ItemParamBin struct { ItemId uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId,proto3" json:"item_id,omitempty"` // 物品id Count uint32 `protobuf:"varint,2,opt,name=count,proto3" json:"count,omitempty"` // 数量 Level uint32 `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"` // 等级 PromoteLevel uint32 `protobuf:"varint,4,opt,name=promote_level,json=promoteLevel,proto3" json:"promote_level,omitempty"` // 突破等级 // contains filtered or unexported fields }
func (*ItemParamBin) Descriptor
deprecated
added in
v1.0.5
func (*ItemParamBin) Descriptor() ([]byte, []int)
Deprecated: Use ItemParamBin.ProtoReflect.Descriptor instead.
func (*ItemParamBin) GetCount ¶ added in v1.0.5
func (x *ItemParamBin) GetCount() uint32
func (*ItemParamBin) GetItemId ¶ added in v1.0.5
func (x *ItemParamBin) GetItemId() uint32
func (*ItemParamBin) GetLevel ¶ added in v1.0.5
func (x *ItemParamBin) GetLevel() uint32
func (*ItemParamBin) GetPromoteLevel ¶ added in v1.0.5
func (x *ItemParamBin) GetPromoteLevel() uint32
func (*ItemParamBin) ProtoMessage ¶ added in v1.0.5
func (*ItemParamBin) ProtoMessage()
func (*ItemParamBin) ProtoReflect ¶ added in v1.0.5
func (x *ItemParamBin) ProtoReflect() protoreflect.Message
func (*ItemParamBin) Reset ¶ added in v1.0.5
func (x *ItemParamBin) Reset()
func (*ItemParamBin) String ¶ added in v1.0.5
func (x *ItemParamBin) String() string
type LanguageType ¶
type LanguageType int32
const ( LanguageType_LANGUAGE_NONE LanguageType = 0 LanguageType_LANGUAGE_SC LanguageType = 1 LanguageType_LANGUAGE_TC LanguageType = 2 LanguageType_LANGUAGE_EN LanguageType = 3 LanguageType_LANGUAGE_KR LanguageType = 4 LanguageType_LANGUAGE_JP LanguageType = 5 LanguageType_LANGUAGE_FR LanguageType = 6 LanguageType_LANGUAGE_DE LanguageType = 7 LanguageType_LANGUAGE_ES LanguageType = 8 LanguageType_LANGUAGE_PT LanguageType = 9 LanguageType_LANGUAGE_RU LanguageType = 10 LanguageType_LANGUAGE_TH LanguageType = 11 LanguageType_LANGUAGE_VI LanguageType = 12 LanguageType_LANGUAGE_ID LanguageType = 13 )
func (LanguageType) Descriptor ¶
func (LanguageType) Descriptor() protoreflect.EnumDescriptor
func (LanguageType) Enum ¶
func (x LanguageType) Enum() *LanguageType
func (LanguageType) EnumDescriptor
deprecated
func (LanguageType) EnumDescriptor() ([]byte, []int)
Deprecated: Use LanguageType.Descriptor instead.
func (LanguageType) Number ¶
func (x LanguageType) Number() protoreflect.EnumNumber
func (LanguageType) String ¶
func (x LanguageType) String() string
func (LanguageType) Type ¶
func (LanguageType) Type() protoreflect.EnumType
type Line ¶
type Line struct { Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` // 队伍名称 AvatarIdList map[uint32]*LineAvatarList `` // 角色列表 /* 188-byte string literal not displayed */ Index uint32 `protobuf:"varint,3,opt,name=index,proto3" json:"index,omitempty"` // 第几个队伍 LeaderSlot uint32 `protobuf:"varint,4,opt,name=leader_slot,json=leaderSlot,proto3" json:"leader_slot,omitempty"` // 当前角色是第几个 // contains filtered or unexported fields }
func (*Line) Descriptor
deprecated
func (*Line) GetAvatarIdList ¶
func (x *Line) GetAvatarIdList() map[uint32]*LineAvatarList
func (*Line) GetLeaderSlot ¶ added in v1.2.1
func (*Line) ProtoMessage ¶
func (*Line) ProtoMessage()
func (*Line) ProtoReflect ¶
func (x *Line) ProtoReflect() protoreflect.Message
type LineAvatarList ¶ added in v1.2.1
type LineAvatarList struct { Slot uint32 `protobuf:"varint,1,opt,name=slot,proto3" json:"slot,omitempty"` //第几个 AvatarId uint32 `protobuf:"varint,2,opt,name=avatar_id,json=avatarId,proto3" json:"avatar_id,omitempty"` LineAvatarType LineAvatarType `` // 角色属性 /* 132-byte string literal not displayed */ // contains filtered or unexported fields }
func (*LineAvatarList) Descriptor
deprecated
added in
v1.2.1
func (*LineAvatarList) Descriptor() ([]byte, []int)
Deprecated: Use LineAvatarList.ProtoReflect.Descriptor instead.
func (*LineAvatarList) GetAvatarId ¶ added in v1.2.1
func (x *LineAvatarList) GetAvatarId() uint32
func (*LineAvatarList) GetLineAvatarType ¶ added in v1.2.2
func (x *LineAvatarList) GetLineAvatarType() LineAvatarType
func (*LineAvatarList) GetSlot ¶ added in v1.2.1
func (x *LineAvatarList) GetSlot() uint32
func (*LineAvatarList) ProtoMessage ¶ added in v1.2.1
func (*LineAvatarList) ProtoMessage()
func (*LineAvatarList) ProtoReflect ¶ added in v1.2.1
func (x *LineAvatarList) ProtoReflect() protoreflect.Message
func (*LineAvatarList) Reset ¶ added in v1.2.1
func (x *LineAvatarList) Reset()
func (*LineAvatarList) String ¶ added in v1.2.1
func (x *LineAvatarList) String() string
type LineAvatarType ¶ added in v1.2.2
type LineAvatarType int32
const ( LineAvatarType_LineAvatarType_MI LineAvatarType = 0 LineAvatarType_LineAvatarType_TRIAL LineAvatarType = 1 // 试用 LineAvatarType_LineAvatarType_ASSIST LineAvatarType = 2 // 援助 )
func (LineAvatarType) Descriptor ¶ added in v1.2.2
func (LineAvatarType) Descriptor() protoreflect.EnumDescriptor
func (LineAvatarType) Enum ¶ added in v1.2.2
func (x LineAvatarType) Enum() *LineAvatarType
func (LineAvatarType) EnumDescriptor
deprecated
added in
v1.2.2
func (LineAvatarType) EnumDescriptor() ([]byte, []int)
Deprecated: Use LineAvatarType.Descriptor instead.
func (LineAvatarType) Number ¶ added in v1.2.2
func (x LineAvatarType) Number() protoreflect.EnumNumber
func (LineAvatarType) String ¶ added in v1.2.2
func (x LineAvatarType) String() string
func (LineAvatarType) Type ¶ added in v1.2.2
func (LineAvatarType) Type() protoreflect.EnumType
type LineUp ¶
type LineUp struct { MainLineUp uint32 `protobuf:"varint,1,opt,name=main_line_up,json=mainLineUp,proto3" json:"main_line_up,omitempty"` // 当前上场队伍 Mp uint32 `protobuf:"varint,2,opt,name=mp,proto3" json:"mp,omitempty"` // 当前能量 LineUpList map[uint32]*Line `` // 普通队伍 /* 182-byte string literal not displayed */ BattleLineList map[uint32]*Line `` // 战斗队伍 /* 194-byte string literal not displayed */ // contains filtered or unexported fields }
func (*LineUp) Descriptor
deprecated
func (*LineUp) GetBattleLineList ¶ added in v1.2.1
func (*LineUp) GetLineUpList ¶
func (*LineUp) GetMainLineUp ¶
func (*LineUp) ProtoMessage ¶
func (*LineUp) ProtoMessage()
func (*LineUp) ProtoReflect ¶
func (x *LineUp) ProtoReflect() protoreflect.Message
type Mail ¶ added in v1.2.2
type Mail struct { MailList map[uint32]*MailDts `` // 已领取邮件 /* 158-byte string literal not displayed */ // contains filtered or unexported fields }
func (*Mail) Descriptor
deprecated
added in
v1.2.2
func (*Mail) GetMailList ¶ added in v1.2.2
func (*Mail) ProtoMessage ¶ added in v1.2.2
func (*Mail) ProtoMessage()
func (*Mail) ProtoReflect ¶ added in v1.2.2
func (x *Mail) ProtoReflect() protoreflect.Message
type MailBin ¶ added in v1.0.5
type MailBin struct { Title string `protobuf:"bytes,1,opt,name=title,proto3" json:"title,omitempty"` // 标题 Content string `protobuf:"bytes,2,opt,name=content,proto3" json:"content,omitempty"` // 内容 Sender string `protobuf:"bytes,3,opt,name=sender,proto3" json:"sender,omitempty"` // 发件人 ItemParamList []*ItemParamBin `protobuf:"bytes,4,rep,name=item_param_list,json=itemParamList,proto3" json:"item_param_list,omitempty"` // 物品列表 SendTime uint32 `protobuf:"fixed32,5,opt,name=send_time,json=sendTime,proto3" json:"send_time,omitempty"` // 发送时间 ExpireTime uint32 `protobuf:"fixed32,6,opt,name=expire_time,json=expireTime,proto3" json:"expire_time,omitempty"` // 过期时间 Importance uint32 `protobuf:"varint,7,opt,name=importance,proto3" json:"importance,omitempty"` // 重要性 ConfigId uint32 `protobuf:"varint,8,opt,name=config_id,json=configId,proto3" json:"config_id,omitempty"` // 配置id ArgumentList []string `protobuf:"bytes,9,rep,name=argument_list,json=argumentList,proto3" json:"argument_list,omitempty"` // 参数列表 ItemLimitType uint32 `protobuf:"varint,10,opt,name=item_limit_type,json=itemLimitType,proto3" json:"item_limit_type,omitempty"` // 限制类型 SourceType uint32 `protobuf:"varint,11,opt,name=source_type,json=sourceType,proto3" json:"source_type,omitempty"` // 源类型 Tag string `protobuf:"bytes,12,opt,name=tag,proto3" json:"tag,omitempty"` // 标签 ReasonType uint32 `protobuf:"varint,13,opt,name=reason_type,json=reasonType,proto3" json:"reason_type,omitempty"` // 原因类型 // contains filtered or unexported fields }
func (*MailBin) Descriptor
deprecated
added in
v1.0.5
func (*MailBin) GetArgumentList ¶ added in v1.0.5
func (*MailBin) GetConfigId ¶ added in v1.0.5
func (*MailBin) GetContent ¶ added in v1.0.5
func (*MailBin) GetExpireTime ¶ added in v1.0.5
func (*MailBin) GetImportance ¶ added in v1.0.5
func (*MailBin) GetItemLimitType ¶ added in v1.0.5
func (*MailBin) GetItemParamList ¶ added in v1.0.5
func (x *MailBin) GetItemParamList() []*ItemParamBin
func (*MailBin) GetReasonType ¶ added in v1.0.5
func (*MailBin) GetSendTime ¶ added in v1.0.5
func (*MailBin) GetSourceType ¶ added in v1.0.5
func (*MailBin) ProtoMessage ¶ added in v1.0.5
func (*MailBin) ProtoMessage()
func (*MailBin) ProtoReflect ¶ added in v1.0.5
func (x *MailBin) ProtoReflect() protoreflect.Message
type MailDts ¶ added in v1.2.2
type MailDts struct { MailId uint32 `protobuf:"varint,1,opt,name=mail_id,json=mailId,proto3" json:"mail_id,omitempty"` //邮件id IsDel bool `protobuf:"varint,2,opt,name=is_del,json=isDel,proto3" json:"is_del,omitempty"` // 是否删除 IsRead bool `protobuf:"varint,3,opt,name=is_read,json=isRead,proto3" json:"is_read,omitempty"` // 是否领取 // contains filtered or unexported fields }
func (*MailDts) Descriptor
deprecated
added in
v1.2.2
func (*MailDts) ProtoMessage ¶ added in v1.2.2
func (*MailDts) ProtoMessage()
func (*MailDts) ProtoReflect ¶ added in v1.2.2
func (x *MailDts) ProtoReflect() protoreflect.Message
type MailRedisData ¶ added in v1.0.5
type MailRedisData struct { MailBin *MailBin `protobuf:"bytes,1,opt,name=mail_bin,json=mailBin,proto3" json:"mail_bin,omitempty"` // 邮件内容 Id uint32 `protobuf:"varint,2,opt,name=id,proto3" json:"id,omitempty"` // id IsRead bool `protobuf:"varint,3,opt,name=is_read,json=isRead,proto3" json:"is_read,omitempty"` // 已读 IsAttachmentGot bool `protobuf:"varint,4,opt,name=is_attachment_got,json=isAttachmentGot,proto3" json:"is_attachment_got,omitempty"` // 附件 // contains filtered or unexported fields }
func (*MailRedisData) Descriptor
deprecated
added in
v1.0.5
func (*MailRedisData) Descriptor() ([]byte, []int)
Deprecated: Use MailRedisData.ProtoReflect.Descriptor instead.
func (*MailRedisData) GetId ¶ added in v1.0.5
func (x *MailRedisData) GetId() uint32
func (*MailRedisData) GetIsAttachmentGot ¶ added in v1.0.5
func (x *MailRedisData) GetIsAttachmentGot() bool
func (*MailRedisData) GetIsRead ¶ added in v1.0.5
func (x *MailRedisData) GetIsRead() bool
func (*MailRedisData) GetMailBin ¶ added in v1.0.5
func (x *MailRedisData) GetMailBin() *MailBin
func (*MailRedisData) ProtoMessage ¶ added in v1.0.5
func (*MailRedisData) ProtoMessage()
func (*MailRedisData) ProtoReflect ¶ added in v1.0.5
func (x *MailRedisData) ProtoReflect() protoreflect.Message
func (*MailRedisData) Reset ¶ added in v1.0.5
func (x *MailRedisData) Reset()
func (*MailRedisData) String ¶ added in v1.0.5
func (x *MailRedisData) String() string
type MainMission ¶ added in v1.2.2
type MainMission struct { MainMissionList map[uint32]*MissionInfo `` // 主线任务 /* 197-byte string literal not displayed */ SubMissionList map[uint32]*MissionInfo `` //主线子任务 /* 194-byte string literal not displayed */ FinishMainMissionList map[uint32]*MissionInfo `` // 已完成的主线 /* 217-byte string literal not displayed */ FinishSubMissionList map[uint32]*MissionInfo `` //已完成支线任务 /* 214-byte string literal not displayed */ // contains filtered or unexported fields }
func (*MainMission) Descriptor
deprecated
added in
v1.2.2
func (*MainMission) Descriptor() ([]byte, []int)
Deprecated: Use MainMission.ProtoReflect.Descriptor instead.
func (*MainMission) GetFinishMainMissionList ¶ added in v1.2.2
func (x *MainMission) GetFinishMainMissionList() map[uint32]*MissionInfo
func (*MainMission) GetFinishSubMissionList ¶ added in v1.2.2
func (x *MainMission) GetFinishSubMissionList() map[uint32]*MissionInfo
func (*MainMission) GetMainMissionList ¶ added in v1.2.2
func (x *MainMission) GetMainMissionList() map[uint32]*MissionInfo
func (*MainMission) GetSubMissionList ¶ added in v1.2.2
func (x *MainMission) GetSubMissionList() map[uint32]*MissionInfo
func (*MainMission) ProtoMessage ¶ added in v1.2.2
func (*MainMission) ProtoMessage()
func (*MainMission) ProtoReflect ¶ added in v1.2.2
func (x *MainMission) ProtoReflect() protoreflect.Message
func (*MainMission) Reset ¶ added in v1.2.2
func (x *MainMission) Reset()
func (*MainMission) String ¶ added in v1.2.2
func (x *MainMission) String() string
type Material ¶
type Material struct { Tid uint32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid,omitempty"` // id Num uint32 `protobuf:"varint,2,opt,name=num,proto3" json:"num,omitempty"` // 个数 // contains filtered or unexported fields }
func (*Material) Descriptor
deprecated
func (*Material) ProtoMessage ¶
func (*Material) ProtoMessage()
func (*Material) ProtoReflect ¶
func (x *Material) ProtoReflect() protoreflect.Message
type MaxCurAvatar ¶ added in v1.2.2
type MaxCurAvatar struct { PlayerUid uint32 `protobuf:"varint,1,opt,name=player_uid,json=playerUid,proto3" json:"player_uid,omitempty"` AvatarId uint32 `protobuf:"varint,2,opt,name=avatar_id,json=avatarId,proto3" json:"avatar_id,omitempty"` All bool `protobuf:"varint,3,opt,name=all,proto3" json:"all,omitempty"` // contains filtered or unexported fields }
func (*MaxCurAvatar) Descriptor
deprecated
added in
v1.2.2
func (*MaxCurAvatar) Descriptor() ([]byte, []int)
Deprecated: Use MaxCurAvatar.ProtoReflect.Descriptor instead.
func (*MaxCurAvatar) GetAll ¶ added in v1.2.2
func (x *MaxCurAvatar) GetAll() bool
func (*MaxCurAvatar) GetAvatarId ¶ added in v1.2.2
func (x *MaxCurAvatar) GetAvatarId() uint32
func (*MaxCurAvatar) GetPlayerUid ¶ added in v1.2.2
func (x *MaxCurAvatar) GetPlayerUid() uint32
func (*MaxCurAvatar) ProtoMessage ¶ added in v1.2.2
func (*MaxCurAvatar) ProtoMessage()
func (*MaxCurAvatar) ProtoReflect ¶ added in v1.2.2
func (x *MaxCurAvatar) ProtoReflect() protoreflect.Message
func (*MaxCurAvatar) Reset ¶ added in v1.2.2
func (x *MaxCurAvatar) Reset()
func (*MaxCurAvatar) String ¶ added in v1.2.2
func (x *MaxCurAvatar) String() string
type Message ¶ added in v1.2.2
type Message struct { SendTime uint64 `protobuf:"varint,1,opt,name=send_time,json=sendTime,proto3" json:"send_time,omitempty"` // 发送时间 ToUid uint32 `protobuf:"varint,2,opt,name=to_uid,json=toUid,proto3" json:"to_uid,omitempty"` // 目标uid FromUid uint32 `protobuf:"varint,3,opt,name=from_uid,json=fromUid,proto3" json:"from_uid,omitempty"` // 发送者uid MsgType MsgType `protobuf:"varint,4,opt,name=msg_type,json=msgType,proto3,enum=proto.MsgType" json:"msg_type,omitempty"` // 消息类型 Text string `protobuf:"bytes,5,opt,name=text,proto3" json:"text,omitempty"` // 文本消息内容 Emote uint32 `protobuf:"varint,6,opt,name=emote,proto3" json:"emote,omitempty"` // 表情消息内容 // contains filtered or unexported fields }
func (*Message) Descriptor
deprecated
added in
v1.2.2
func (*Message) GetFromUid ¶ added in v1.2.2
func (*Message) GetMsgType ¶ added in v1.2.2
func (*Message) GetSendTime ¶ added in v1.2.2
func (*Message) ProtoMessage ¶ added in v1.2.2
func (*Message) ProtoMessage()
func (*Message) ProtoReflect ¶ added in v1.2.2
func (x *Message) ProtoReflect() protoreflect.Message
type MessageGroup ¶ added in v1.2.2
type MessageGroup struct { ContactId uint32 `protobuf:"varint,1,opt,name=contact_id,json=contactId,proto3" json:"contact_id,omitempty"` Id uint32 `protobuf:"varint,2,opt,name=id,proto3" json:"id,omitempty"` MessageSectionList map[uint32]*MessageSection `` /* 206-byte string literal not displayed */ RefreshTime int64 `protobuf:"varint,4,opt,name=refresh_time,json=refreshTime,proto3" json:"refresh_time,omitempty"` Status MessageGroupStatus `protobuf:"varint,5,opt,name=status,proto3,enum=proto.MessageGroupStatus" json:"status,omitempty"` // contains filtered or unexported fields }
func (*MessageGroup) Descriptor
deprecated
added in
v1.2.2
func (*MessageGroup) Descriptor() ([]byte, []int)
Deprecated: Use MessageGroup.ProtoReflect.Descriptor instead.
func (*MessageGroup) GetContactId ¶ added in v1.2.2
func (x *MessageGroup) GetContactId() uint32
func (*MessageGroup) GetId ¶ added in v1.2.2
func (x *MessageGroup) GetId() uint32
func (*MessageGroup) GetMessageSectionList ¶ added in v1.2.2
func (x *MessageGroup) GetMessageSectionList() map[uint32]*MessageSection
func (*MessageGroup) GetRefreshTime ¶ added in v1.2.2
func (x *MessageGroup) GetRefreshTime() int64
func (*MessageGroup) GetStatus ¶ added in v1.2.2
func (x *MessageGroup) GetStatus() MessageGroupStatus
func (*MessageGroup) ProtoMessage ¶ added in v1.2.2
func (*MessageGroup) ProtoMessage()
func (*MessageGroup) ProtoReflect ¶ added in v1.2.2
func (x *MessageGroup) ProtoReflect() protoreflect.Message
func (*MessageGroup) Reset ¶ added in v1.2.2
func (x *MessageGroup) Reset()
func (*MessageGroup) String ¶ added in v1.2.2
func (x *MessageGroup) String() string
type MessageGroupStatus ¶ added in v1.2.2
type MessageGroupStatus int32
const ( MessageGroupStatus_MESSAGE_GROUP_NONE MessageGroupStatus = 0 MessageGroupStatus_MESSAGE_GROUP_DOING MessageGroupStatus = 1 MessageGroupStatus_MESSAGE_GROUP_FINISH MessageGroupStatus = 2 MessageGroupStatus_MESSAGE_GROUP_FROZEN MessageGroupStatus = 3 )
func (MessageGroupStatus) Descriptor ¶ added in v1.2.2
func (MessageGroupStatus) Descriptor() protoreflect.EnumDescriptor
func (MessageGroupStatus) Enum ¶ added in v1.2.2
func (x MessageGroupStatus) Enum() *MessageGroupStatus
func (MessageGroupStatus) EnumDescriptor
deprecated
added in
v1.2.2
func (MessageGroupStatus) EnumDescriptor() ([]byte, []int)
Deprecated: Use MessageGroupStatus.Descriptor instead.
func (MessageGroupStatus) Number ¶ added in v1.2.2
func (x MessageGroupStatus) Number() protoreflect.EnumNumber
func (MessageGroupStatus) String ¶ added in v1.2.2
func (x MessageGroupStatus) String() string
func (MessageGroupStatus) Type ¶ added in v1.2.2
func (MessageGroupStatus) Type() protoreflect.EnumType
type MessageSection ¶ added in v1.2.2
type MessageSection struct { Id uint32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` Status MessageSectionStatus `protobuf:"varint,2,opt,name=status,proto3,enum=proto.MessageSectionStatus" json:"status,omitempty"` // contains filtered or unexported fields }
func (*MessageSection) Descriptor
deprecated
added in
v1.2.2
func (*MessageSection) Descriptor() ([]byte, []int)
Deprecated: Use MessageSection.ProtoReflect.Descriptor instead.
func (*MessageSection) GetId ¶ added in v1.2.2
func (x *MessageSection) GetId() uint32
func (*MessageSection) GetStatus ¶ added in v1.2.2
func (x *MessageSection) GetStatus() MessageSectionStatus
func (*MessageSection) ProtoMessage ¶ added in v1.2.2
func (*MessageSection) ProtoMessage()
func (*MessageSection) ProtoReflect ¶ added in v1.2.2
func (x *MessageSection) ProtoReflect() protoreflect.Message
func (*MessageSection) Reset ¶ added in v1.2.2
func (x *MessageSection) Reset()
func (*MessageSection) String ¶ added in v1.2.2
func (x *MessageSection) String() string
type MessageSectionStatus ¶ added in v1.2.2
type MessageSectionStatus int32
const ( MessageSectionStatus_MESSAGE_SECTION_NONE MessageSectionStatus = 0 MessageSectionStatus_MESSAGE_SECTION_DOING MessageSectionStatus = 1 MessageSectionStatus_MESSAGE_SECTION_FINISH MessageSectionStatus = 2 MessageSectionStatus_MESSAGE_SECTION_FROZEN MessageSectionStatus = 3 )
func (MessageSectionStatus) Descriptor ¶ added in v1.2.2
func (MessageSectionStatus) Descriptor() protoreflect.EnumDescriptor
func (MessageSectionStatus) Enum ¶ added in v1.2.2
func (x MessageSectionStatus) Enum() *MessageSectionStatus
func (MessageSectionStatus) EnumDescriptor
deprecated
added in
v1.2.2
func (MessageSectionStatus) EnumDescriptor() ([]byte, []int)
Deprecated: Use MessageSectionStatus.Descriptor instead.
func (MessageSectionStatus) Number ¶ added in v1.2.2
func (x MessageSectionStatus) Number() protoreflect.EnumNumber
func (MessageSectionStatus) String ¶ added in v1.2.2
func (x MessageSectionStatus) String() string
func (MessageSectionStatus) Type ¶ added in v1.2.2
func (MessageSectionStatus) Type() protoreflect.EnumType
type Mission ¶ added in v1.2.2
type Mission struct { MainMission *MainMission `protobuf:"bytes,1,opt,name=main_mission,json=mainMission,proto3" json:"main_mission,omitempty"` //主线任务 // contains filtered or unexported fields }
func (*Mission) Descriptor
deprecated
added in
v1.2.2
func (*Mission) GetMainMission ¶ added in v1.2.2
func (x *Mission) GetMainMission() *MainMission
func (*Mission) ProtoMessage ¶ added in v1.2.2
func (*Mission) ProtoMessage()
func (*Mission) ProtoReflect ¶ added in v1.2.2
func (x *Mission) ProtoReflect() protoreflect.Message
type MissionInfo ¶ added in v1.2.2
type MissionInfo struct { MissionId uint32 `protobuf:"varint,1,opt,name=mission_id,json=missionId,proto3" json:"mission_id,omitempty"` //任务id Progress uint32 `protobuf:"varint,3,opt,name=progress,proto3" json:"progress,omitempty"` // 步骤 Status MissionStatus `protobuf:"varint,4,opt,name=status,proto3,enum=proto.MissionStatus" json:"status,omitempty"` // 任务状态 // contains filtered or unexported fields }
func (*MissionInfo) Descriptor
deprecated
added in
v1.2.2
func (*MissionInfo) Descriptor() ([]byte, []int)
Deprecated: Use MissionInfo.ProtoReflect.Descriptor instead.
func (*MissionInfo) GetMissionId ¶ added in v1.2.2
func (x *MissionInfo) GetMissionId() uint32
func (*MissionInfo) GetProgress ¶ added in v1.2.2
func (x *MissionInfo) GetProgress() uint32
func (*MissionInfo) GetStatus ¶ added in v1.2.2
func (x *MissionInfo) GetStatus() MissionStatus
func (*MissionInfo) ProtoMessage ¶ added in v1.2.2
func (*MissionInfo) ProtoMessage()
func (*MissionInfo) ProtoReflect ¶ added in v1.2.2
func (x *MissionInfo) ProtoReflect() protoreflect.Message
func (*MissionInfo) Reset ¶ added in v1.2.2
func (x *MissionInfo) Reset()
func (*MissionInfo) String ¶ added in v1.2.2
func (x *MissionInfo) String() string
type MissionStatus ¶ added in v1.2.2
type MissionStatus int32
const ( MissionStatus_MISSION_NONE MissionStatus = 0 MissionStatus_MISSION_DOING MissionStatus = 1 MissionStatus_MISSION_FINISH MissionStatus = 2 MissionStatus_MISSION_PREPARED MissionStatus = 3 )
func (MissionStatus) Descriptor ¶ added in v1.2.2
func (MissionStatus) Descriptor() protoreflect.EnumDescriptor
func (MissionStatus) Enum ¶ added in v1.2.2
func (x MissionStatus) Enum() *MissionStatus
func (MissionStatus) EnumDescriptor
deprecated
added in
v1.2.2
func (MissionStatus) EnumDescriptor() ([]byte, []int)
Deprecated: Use MissionStatus.Descriptor instead.
func (MissionStatus) Number ¶ added in v1.2.2
func (x MissionStatus) Number() protoreflect.EnumNumber
func (MissionStatus) String ¶ added in v1.2.2
func (x MissionStatus) String() string
func (MissionStatus) Type ¶ added in v1.2.2
func (MissionStatus) Type() protoreflect.EnumType
type MsgType ¶ added in v1.2.2
type MsgType int32
func (MsgType) Descriptor ¶ added in v1.2.2
func (MsgType) Descriptor() protoreflect.EnumDescriptor
func (MsgType) EnumDescriptor
deprecated
added in
v1.2.2
func (MsgType) Number ¶ added in v1.2.2
func (x MsgType) Number() protoreflect.EnumNumber
func (MsgType) Type ¶ added in v1.2.2
func (MsgType) Type() protoreflect.EnumType
type MuipServiceAll ¶ added in v1.2.1
type MuipServiceAll struct { ServiceList []*ServiceAll `protobuf:"bytes,1,rep,name=service_list,json=serviceList,proto3" json:"service_list,omitempty"` // contains filtered or unexported fields }
func (*MuipServiceAll) Descriptor
deprecated
added in
v1.2.1
func (*MuipServiceAll) Descriptor() ([]byte, []int)
Deprecated: Use MuipServiceAll.ProtoReflect.Descriptor instead.
func (*MuipServiceAll) GetServiceList ¶ added in v1.2.1
func (x *MuipServiceAll) GetServiceList() []*ServiceAll
func (*MuipServiceAll) ProtoMessage ¶ added in v1.2.1
func (*MuipServiceAll) ProtoMessage()
func (*MuipServiceAll) ProtoReflect ¶ added in v1.2.1
func (x *MuipServiceAll) ProtoReflect() protoreflect.Message
func (*MuipServiceAll) Reset ¶ added in v1.2.1
func (x *MuipServiceAll) Reset()
func (*MuipServiceAll) String ¶ added in v1.2.1
func (x *MuipServiceAll) String() string
type MuipToNodePingReq ¶ added in v1.2.1
type MuipToNodePingReq struct { MuipServerTime int64 `protobuf:"varint,1,opt,name=muip_server_time,json=muipServerTime,proto3" json:"muip_server_time,omitempty"` // multi时间 // contains filtered or unexported fields }
func (*MuipToNodePingReq) Descriptor
deprecated
added in
v1.2.1
func (*MuipToNodePingReq) Descriptor() ([]byte, []int)
Deprecated: Use MuipToNodePingReq.ProtoReflect.Descriptor instead.
func (*MuipToNodePingReq) GetMuipServerTime ¶ added in v1.2.1
func (x *MuipToNodePingReq) GetMuipServerTime() int64
func (*MuipToNodePingReq) ProtoMessage ¶ added in v1.2.1
func (*MuipToNodePingReq) ProtoMessage()
func (*MuipToNodePingReq) ProtoReflect ¶ added in v1.2.1
func (x *MuipToNodePingReq) ProtoReflect() protoreflect.Message
func (*MuipToNodePingReq) Reset ¶ added in v1.2.1
func (x *MuipToNodePingReq) Reset()
func (*MuipToNodePingReq) String ¶ added in v1.2.1
func (x *MuipToNodePingReq) String() string
type MuipToNodePingRsp ¶ added in v1.2.1
type MuipToNodePingRsp struct { MuipServerTime int64 `protobuf:"varint,1,opt,name=muip_server_time,json=muipServerTime,proto3" json:"muip_server_time,omitempty"` // muip时间 NodeServerTime int64 `protobuf:"varint,2,opt,name=node_server_time,json=nodeServerTime,proto3" json:"node_server_time,omitempty"` // node时间 ServiceList map[uint32]*MuipServiceAll `` // 全部服务 /* 183-byte string literal not displayed */ // contains filtered or unexported fields }
func (*MuipToNodePingRsp) Descriptor
deprecated
added in
v1.2.1
func (*MuipToNodePingRsp) Descriptor() ([]byte, []int)
Deprecated: Use MuipToNodePingRsp.ProtoReflect.Descriptor instead.
func (*MuipToNodePingRsp) GetMuipServerTime ¶ added in v1.2.1
func (x *MuipToNodePingRsp) GetMuipServerTime() int64
func (*MuipToNodePingRsp) GetNodeServerTime ¶ added in v1.2.1
func (x *MuipToNodePingRsp) GetNodeServerTime() int64
func (*MuipToNodePingRsp) GetServiceList ¶ added in v1.2.1
func (x *MuipToNodePingRsp) GetServiceList() map[uint32]*MuipServiceAll
func (*MuipToNodePingRsp) ProtoMessage ¶ added in v1.2.1
func (*MuipToNodePingRsp) ProtoMessage()
func (*MuipToNodePingRsp) ProtoReflect ¶ added in v1.2.1
func (x *MuipToNodePingRsp) ProtoReflect() protoreflect.Message
func (*MuipToNodePingRsp) Reset ¶ added in v1.2.1
func (x *MuipToNodePingRsp) Reset()
func (*MuipToNodePingRsp) String ¶ added in v1.2.1
func (x *MuipToNodePingRsp) String() string
type MultiToNodePingReq ¶ added in v1.2.1
type MultiToNodePingReq struct { MultiServerTime int64 `protobuf:"varint,1,opt,name=multi_server_time,json=multiServerTime,proto3" json:"multi_server_time,omitempty"` // multi时间 // contains filtered or unexported fields }
func (*MultiToNodePingReq) Descriptor
deprecated
added in
v1.2.1
func (*MultiToNodePingReq) Descriptor() ([]byte, []int)
Deprecated: Use MultiToNodePingReq.ProtoReflect.Descriptor instead.
func (*MultiToNodePingReq) GetMultiServerTime ¶ added in v1.2.1
func (x *MultiToNodePingReq) GetMultiServerTime() int64
func (*MultiToNodePingReq) ProtoMessage ¶ added in v1.2.1
func (*MultiToNodePingReq) ProtoMessage()
func (*MultiToNodePingReq) ProtoReflect ¶ added in v1.2.1
func (x *MultiToNodePingReq) ProtoReflect() protoreflect.Message
func (*MultiToNodePingReq) Reset ¶ added in v1.2.1
func (x *MultiToNodePingReq) Reset()
func (*MultiToNodePingReq) String ¶ added in v1.2.1
func (x *MultiToNodePingReq) String() string
type MultiToNodePingRsp ¶ added in v1.2.1
type MultiToNodePingRsp struct { MultiServerTime int64 `protobuf:"varint,1,opt,name=multi_server_time,json=multiServerTime,proto3" json:"multi_server_time,omitempty"` // multi时间 NodeServerTime int64 `protobuf:"varint,2,opt,name=node_server_time,json=nodeServerTime,proto3" json:"node_server_time,omitempty"` // node时间 GameServiceList []*ServiceAll `protobuf:"bytes,3,rep,name=game_service_list,json=gameServiceList,proto3" json:"game_service_list,omitempty"` // 获取全部game服务 // contains filtered or unexported fields }
func (*MultiToNodePingRsp) Descriptor
deprecated
added in
v1.2.1
func (*MultiToNodePingRsp) Descriptor() ([]byte, []int)
Deprecated: Use MultiToNodePingRsp.ProtoReflect.Descriptor instead.
func (*MultiToNodePingRsp) GetGameServiceList ¶ added in v1.2.1
func (x *MultiToNodePingRsp) GetGameServiceList() []*ServiceAll
func (*MultiToNodePingRsp) GetMultiServerTime ¶ added in v1.2.1
func (x *MultiToNodePingRsp) GetMultiServerTime() int64
func (*MultiToNodePingRsp) GetNodeServerTime ¶ added in v1.2.1
func (x *MultiToNodePingRsp) GetNodeServerTime() int64
func (*MultiToNodePingRsp) ProtoMessage ¶ added in v1.2.1
func (*MultiToNodePingRsp) ProtoMessage()
func (*MultiToNodePingRsp) ProtoReflect ¶ added in v1.2.1
func (x *MultiToNodePingRsp) ProtoReflect() protoreflect.Message
func (*MultiToNodePingRsp) Reset ¶ added in v1.2.1
func (x *MultiToNodePingRsp) Reset()
func (*MultiToNodePingRsp) String ¶ added in v1.2.1
func (x *MultiToNodePingRsp) String() string
type PlatformType ¶
type PlatformType int32
const ( PlatformType_EDITOR PlatformType = 0 PlatformType_IOS PlatformType = 1 PlatformType_ANDROID PlatformType = 2 PlatformType_PC PlatformType = 3 PlatformType_WEB PlatformType = 4 PlatformType_WAP PlatformType = 5 PlatformType_PS4 PlatformType = 6 PlatformType_NINTENDO PlatformType = 7 PlatformType_CLOUD_ANDROID PlatformType = 8 PlatformType_CLOUD_PC PlatformType = 9 PlatformType_CLOUD_IOS PlatformType = 10 PlatformType_PS5 PlatformType = 11 PlatformType_MAC PlatformType = 12 PlatformType_CLOUD_MAC PlatformType = 13 PlatformType_CLOUD_WEB_ANDROID PlatformType = 20 PlatformType_CLOUD_WEB_IOS PlatformType = 21 PlatformType_CLOUD_WEB_PC PlatformType = 22 PlatformType_CLOUD_WEB_MAC PlatformType = 23 PlatformType_CLOUD_WEB_TOUCH PlatformType = 24 PlatformType_CLOUD_WEB_KEYBOARD PlatformType = 25 )
func (PlatformType) Descriptor ¶
func (PlatformType) Descriptor() protoreflect.EnumDescriptor
func (PlatformType) Enum ¶
func (x PlatformType) Enum() *PlatformType
func (PlatformType) EnumDescriptor
deprecated
func (PlatformType) EnumDescriptor() ([]byte, []int)
Deprecated: Use PlatformType.Descriptor instead.
func (PlatformType) Number ¶
func (x PlatformType) Number() protoreflect.EnumNumber
func (PlatformType) String ¶
func (x PlatformType) String() string
func (PlatformType) Type ¶
func (PlatformType) Type() protoreflect.EnumType
type PlayerBasicBriefData ¶ added in v1.2.1
type PlayerBasicBriefData struct { Nickname string `protobuf:"bytes,1,opt,name=nickname,proto3" json:"nickname,omitempty"` // 昵称 Level uint32 `protobuf:"varint,2,opt,name=level,proto3" json:"level,omitempty"` // 等级 WorldLevel uint32 `protobuf:"varint,3,opt,name=world_level,json=worldLevel,proto3" json:"world_level,omitempty"` // 世界等级 LastLoginTime int64 `protobuf:"varint,4,opt,name=last_login_time,json=lastLoginTime,proto3" json:"last_login_time,omitempty"` // 上一次登录时间 HeadImageAvatarId uint32 `protobuf:"varint,5,opt,name=head_image_avatar_id,json=headImageAvatarId,proto3" json:"head_image_avatar_id,omitempty"` // 头像id Exp uint32 `protobuf:"varint,6,opt,name=exp,proto3" json:"exp,omitempty"` // 经验 PlatformType PlatformType `protobuf:"varint,7,opt,name=platform_type,json=platformType,proto3,enum=proto.PlatformType" json:"platform_type,omitempty"` // 登录设备 Uid uint32 `protobuf:"varint,8,opt,name=uid,proto3" json:"uid,omitempty"` // 游戏uid Status PlayerStatusType `protobuf:"varint,9,opt,name=status,proto3,enum=proto.PlayerStatusType" json:"status,omitempty"` // 玩家状态 Signature string `protobuf:"bytes,10,opt,name=signature,proto3" json:"signature,omitempty"` // 签名 // contains filtered or unexported fields }
func (*PlayerBasicBriefData) Descriptor
deprecated
added in
v1.2.1
func (*PlayerBasicBriefData) Descriptor() ([]byte, []int)
Deprecated: Use PlayerBasicBriefData.ProtoReflect.Descriptor instead.
func (*PlayerBasicBriefData) GetExp ¶ added in v1.2.1
func (x *PlayerBasicBriefData) GetExp() uint32
func (*PlayerBasicBriefData) GetHeadImageAvatarId ¶ added in v1.2.1
func (x *PlayerBasicBriefData) GetHeadImageAvatarId() uint32
func (*PlayerBasicBriefData) GetLastLoginTime ¶ added in v1.2.1
func (x *PlayerBasicBriefData) GetLastLoginTime() int64
func (*PlayerBasicBriefData) GetLevel ¶ added in v1.2.1
func (x *PlayerBasicBriefData) GetLevel() uint32
func (*PlayerBasicBriefData) GetNickname ¶ added in v1.2.1
func (x *PlayerBasicBriefData) GetNickname() string
func (*PlayerBasicBriefData) GetPlatformType ¶ added in v1.2.1
func (x *PlayerBasicBriefData) GetPlatformType() PlatformType
func (*PlayerBasicBriefData) GetSignature ¶ added in v1.2.2
func (x *PlayerBasicBriefData) GetSignature() string
func (*PlayerBasicBriefData) GetStatus ¶ added in v1.2.2
func (x *PlayerBasicBriefData) GetStatus() PlayerStatusType
func (*PlayerBasicBriefData) GetUid ¶ added in v1.2.1
func (x *PlayerBasicBriefData) GetUid() uint32
func (*PlayerBasicBriefData) GetWorldLevel ¶ added in v1.2.1
func (x *PlayerBasicBriefData) GetWorldLevel() uint32
func (*PlayerBasicBriefData) ProtoMessage ¶ added in v1.2.1
func (*PlayerBasicBriefData) ProtoMessage()
func (*PlayerBasicBriefData) ProtoReflect ¶ added in v1.2.1
func (x *PlayerBasicBriefData) ProtoReflect() protoreflect.Message
func (*PlayerBasicBriefData) Reset ¶ added in v1.2.1
func (x *PlayerBasicBriefData) Reset()
func (*PlayerBasicBriefData) String ¶ added in v1.2.1
func (x *PlayerBasicBriefData) String() string
type PlayerBasicCompBin ¶
type PlayerBasicCompBin struct { // uint32 uid = 1; // uid Level uint32 `protobuf:"varint,2,opt,name=level,proto3" json:"level,omitempty"` // 等级 // uint32 exp = 3; // 经验 Nickname string `protobuf:"bytes,4,opt,name=nickname,proto3" json:"nickname,omitempty"` // 昵称 WorldLevel uint32 `protobuf:"varint,5,opt,name=world_level,json=worldLevel,proto3" json:"world_level,omitempty"` // 世界等级 Activity *Activity `protobuf:"bytes,6,opt,name=activity,proto3" json:"activity,omitempty"` // 活动 Signature string `protobuf:"bytes,7,opt,name=signature,proto3" json:"signature,omitempty"` // 签名 HeadImageAvatarId uint32 `protobuf:"varint,8,opt,name=head_image_avatar_id,json=headImageAvatarId,proto3" json:"head_image_avatar_id,omitempty"` // 头像id Birthday uint32 `protobuf:"varint,9,opt,name=birthday,proto3" json:"birthday,omitempty"` // 生日 Scene *Scene `protobuf:"bytes,10,opt,name=scene,proto3" json:"scene,omitempty"` // 当前场景 Pos *VectorBin `protobuf:"bytes,11,opt,name=pos,proto3" json:"pos,omitempty"` // 坐标 Rot *VectorBin `protobuf:"bytes,12,opt,name=rot,proto3" json:"rot,omitempty"` // 朝向 Avatar *Avatar `protobuf:"bytes,13,opt,name=avatar,proto3" json:"avatar,omitempty"` // 角色数据 LineUp *LineUp `protobuf:"bytes,14,opt,name=lineUp,proto3" json:"lineUp,omitempty"` // 队伍数据 Item *Item `protobuf:"bytes,15,opt,name=item,proto3" json:"item,omitempty"` // 背包 Gacha *Gacha `protobuf:"bytes,16,opt,name=gacha,proto3" json:"gacha,omitempty"` // 抽卡数据 Battle *Battle `protobuf:"bytes,17,opt,name=battle,proto3" json:"battle,omitempty"` // 战斗 RewardTakenLevelList []uint32 `` // 等级奖励领取级别列表 /* 134-byte string literal not displayed */ OpenStateMap map[uint32]uint32 `` // 地图开放状态 /* 190-byte string literal not displayed */ RegisterTime uint32 `protobuf:"fixed32,20,opt,name=register_time,json=registerTime,proto3" json:"register_time,omitempty"` // 注册时间 TotalLoginDays uint32 `protobuf:"varint,21,opt,name=total_login_days,json=totalLoginDays,proto3" json:"total_login_days,omitempty"` // 登录天数 TotalGameTime uint32 `protobuf:"varint,22,opt,name=total_game_time,json=totalGameTime,proto3" json:"total_game_time,omitempty"` // 总游戏时长 LastLoginTime uint32 `protobuf:"fixed32,23,opt,name=last_login_time,json=lastLoginTime,proto3" json:"last_login_time,omitempty"` // 上次登录时间 LastLoginPlatform uint32 `protobuf:"varint,24,opt,name=last_login_platform,json=lastLoginPlatform,proto3" json:"last_login_platform,omitempty"` // 最后登录平台 LastLogoutTime uint32 `protobuf:"fixed32,25,opt,name=last_logout_time,json=lastLogoutTime,proto3" json:"last_logout_time,omitempty"` // 最后退出时间 Mail *Mail `protobuf:"bytes,26,opt,name=mail,proto3" json:"mail,omitempty"` // 邮件 Friend *PlayerFriend `protobuf:"bytes,27,opt,name=friend,proto3" json:"friend,omitempty"` // 好友 DataVersion uint32 `protobuf:"varint,28,opt,name=data_version,json=dataVersion,proto3" json:"data_version,omitempty"` // 数据版本 LastDailyRefreshTime uint32 `` // 最后每日刷新时间 /* 128-byte string literal not displayed */ Tutorial *TutorialDb `protobuf:"bytes,30,opt,name=tutorial,proto3" json:"tutorial,omitempty"` // 教程 IsProficientPlayer bool `protobuf:"varint,31,opt,name=is_proficient_player,json=isProficientPlayer,proto3" json:"is_proficient_player,omitempty"` // 是否老玩家 LanguageType uint32 `protobuf:"varint,32,opt,name=language_type,json=languageType,proto3" json:"language_type,omitempty"` // 语言 ClientAppVersion string `protobuf:"bytes,33,opt,name=client_app_version,json=clientAppVersion,proto3" json:"client_app_version,omitempty"` // 客户端版本 ClientDeviceInfo string `protobuf:"bytes,34,opt,name=client_device_info,json=clientDeviceInfo,proto3" json:"client_device_info,omitempty"` // 客户端设备信息 ClientSystemVersion string `protobuf:"bytes,35,opt,name=client_system_version,json=clientSystemVersion,proto3" json:"client_system_version,omitempty"` // 客户端系统版本 SetLanguageTag uint32 `protobuf:"varint,36,opt,name=set_language_tag,json=setLanguageTag,proto3" json:"set_language_tag,omitempty"` // 设置语言标签 GuidSeqId uint32 `protobuf:"varint,37,opt,name=guid_seq_id,json=guidSeqId,proto3" json:"guid_seq_id,omitempty"` // 序列号 MessageGroupList map[uint32]*MessageGroup `` // NPC聊天信息 /* 201-byte string literal not displayed */ PivotClientTime float64 `protobuf:"fixed64,39,opt,name=pivot_client_time,json=pivotClientTime,proto3" json:"pivot_client_time,omitempty"` // 客户端时间 PivotUnixTime float64 `protobuf:"fixed64,40,opt,name=pivot_unix_time,json=pivotUnixTime,proto3" json:"pivot_unix_time,omitempty"` // unix时间 PlayerStatId uint64 `protobuf:"varint,41,opt,name=player_stat_id,json=playerStatId,proto3" json:"player_stat_id,omitempty"` // 玩家统计id NicknameAuditBin *ContentAuditBin `protobuf:"bytes,42,opt,name=nickname_audit_bin,json=nicknameAuditBin,proto3" json:"nickname_audit_bin,omitempty"` // 昵称审核bin IpCountryCode string `protobuf:"bytes,43,opt,name=ip_country_code,json=ipCountryCode,proto3" json:"ip_country_code,omitempty"` // ip国家代码 IpRegionName string `protobuf:"bytes,44,opt,name=ip_region_name,json=ipRegionName,proto3" json:"ip_region_name,omitempty"` // ip区域名称 Mission *Mission `protobuf:"bytes,45,opt,name=mission,proto3" json:"mission,omitempty"` // 任务 // contains filtered or unexported fields }
func (*PlayerBasicCompBin) Descriptor
deprecated
func (*PlayerBasicCompBin) Descriptor() ([]byte, []int)
Deprecated: Use PlayerBasicCompBin.ProtoReflect.Descriptor instead.
func (*PlayerBasicCompBin) GetActivity ¶
func (x *PlayerBasicCompBin) GetActivity() *Activity
func (*PlayerBasicCompBin) GetAvatar ¶
func (x *PlayerBasicCompBin) GetAvatar() *Avatar
func (*PlayerBasicCompBin) GetBattle ¶
func (x *PlayerBasicCompBin) GetBattle() *Battle
func (*PlayerBasicCompBin) GetBirthday ¶
func (x *PlayerBasicCompBin) GetBirthday() uint32
func (*PlayerBasicCompBin) GetClientAppVersion ¶
func (x *PlayerBasicCompBin) GetClientAppVersion() string
func (*PlayerBasicCompBin) GetClientDeviceInfo ¶
func (x *PlayerBasicCompBin) GetClientDeviceInfo() string
func (*PlayerBasicCompBin) GetClientSystemVersion ¶
func (x *PlayerBasicCompBin) GetClientSystemVersion() string
func (*PlayerBasicCompBin) GetDataVersion ¶
func (x *PlayerBasicCompBin) GetDataVersion() uint32
func (*PlayerBasicCompBin) GetFriend ¶ added in v1.2.2
func (x *PlayerBasicCompBin) GetFriend() *PlayerFriend
func (*PlayerBasicCompBin) GetGacha ¶
func (x *PlayerBasicCompBin) GetGacha() *Gacha
func (*PlayerBasicCompBin) GetGuidSeqId ¶
func (x *PlayerBasicCompBin) GetGuidSeqId() uint32
func (*PlayerBasicCompBin) GetHeadImageAvatarId ¶
func (x *PlayerBasicCompBin) GetHeadImageAvatarId() uint32
func (*PlayerBasicCompBin) GetIpCountryCode ¶
func (x *PlayerBasicCompBin) GetIpCountryCode() string
func (*PlayerBasicCompBin) GetIpRegionName ¶
func (x *PlayerBasicCompBin) GetIpRegionName() string
func (*PlayerBasicCompBin) GetIsProficientPlayer ¶ added in v1.2.2
func (x *PlayerBasicCompBin) GetIsProficientPlayer() bool
func (*PlayerBasicCompBin) GetItem ¶
func (x *PlayerBasicCompBin) GetItem() *Item
func (*PlayerBasicCompBin) GetLanguageType ¶
func (x *PlayerBasicCompBin) GetLanguageType() uint32
func (*PlayerBasicCompBin) GetLastDailyRefreshTime ¶
func (x *PlayerBasicCompBin) GetLastDailyRefreshTime() uint32
func (*PlayerBasicCompBin) GetLastLoginPlatform ¶
func (x *PlayerBasicCompBin) GetLastLoginPlatform() uint32
func (*PlayerBasicCompBin) GetLastLoginTime ¶
func (x *PlayerBasicCompBin) GetLastLoginTime() uint32
func (*PlayerBasicCompBin) GetLastLogoutTime ¶
func (x *PlayerBasicCompBin) GetLastLogoutTime() uint32
func (*PlayerBasicCompBin) GetLevel ¶
func (x *PlayerBasicCompBin) GetLevel() uint32
func (*PlayerBasicCompBin) GetLineUp ¶
func (x *PlayerBasicCompBin) GetLineUp() *LineUp
func (*PlayerBasicCompBin) GetMail ¶ added in v1.2.2
func (x *PlayerBasicCompBin) GetMail() *Mail
func (*PlayerBasicCompBin) GetMessageGroupList ¶ added in v1.2.2
func (x *PlayerBasicCompBin) GetMessageGroupList() map[uint32]*MessageGroup
func (*PlayerBasicCompBin) GetMission ¶ added in v1.2.2
func (x *PlayerBasicCompBin) GetMission() *Mission
func (*PlayerBasicCompBin) GetNickname ¶
func (x *PlayerBasicCompBin) GetNickname() string
func (*PlayerBasicCompBin) GetNicknameAuditBin ¶
func (x *PlayerBasicCompBin) GetNicknameAuditBin() *ContentAuditBin
func (*PlayerBasicCompBin) GetOpenStateMap ¶
func (x *PlayerBasicCompBin) GetOpenStateMap() map[uint32]uint32
func (*PlayerBasicCompBin) GetPivotClientTime ¶
func (x *PlayerBasicCompBin) GetPivotClientTime() float64
func (*PlayerBasicCompBin) GetPivotUnixTime ¶
func (x *PlayerBasicCompBin) GetPivotUnixTime() float64
func (*PlayerBasicCompBin) GetPlayerStatId ¶
func (x *PlayerBasicCompBin) GetPlayerStatId() uint64
func (*PlayerBasicCompBin) GetPos ¶
func (x *PlayerBasicCompBin) GetPos() *VectorBin
func (*PlayerBasicCompBin) GetRegisterTime ¶
func (x *PlayerBasicCompBin) GetRegisterTime() uint32
func (*PlayerBasicCompBin) GetRewardTakenLevelList ¶
func (x *PlayerBasicCompBin) GetRewardTakenLevelList() []uint32
func (*PlayerBasicCompBin) GetRot ¶
func (x *PlayerBasicCompBin) GetRot() *VectorBin
func (*PlayerBasicCompBin) GetScene ¶
func (x *PlayerBasicCompBin) GetScene() *Scene
func (*PlayerBasicCompBin) GetSetLanguageTag ¶
func (x *PlayerBasicCompBin) GetSetLanguageTag() uint32
func (*PlayerBasicCompBin) GetSignature ¶
func (x *PlayerBasicCompBin) GetSignature() string
func (*PlayerBasicCompBin) GetTotalGameTime ¶
func (x *PlayerBasicCompBin) GetTotalGameTime() uint32
func (*PlayerBasicCompBin) GetTotalLoginDays ¶
func (x *PlayerBasicCompBin) GetTotalLoginDays() uint32
func (*PlayerBasicCompBin) GetTutorial ¶ added in v1.2.2
func (x *PlayerBasicCompBin) GetTutorial() *TutorialDb
func (*PlayerBasicCompBin) GetWorldLevel ¶
func (x *PlayerBasicCompBin) GetWorldLevel() uint32
func (*PlayerBasicCompBin) ProtoMessage ¶
func (*PlayerBasicCompBin) ProtoMessage()
func (*PlayerBasicCompBin) ProtoReflect ¶
func (x *PlayerBasicCompBin) ProtoReflect() protoreflect.Message
func (*PlayerBasicCompBin) Reset ¶
func (x *PlayerBasicCompBin) Reset()
func (*PlayerBasicCompBin) String ¶
func (x *PlayerBasicCompBin) String() string
type PlayerFriend ¶ added in v1.2.2
type PlayerFriend struct { FriendList map[uint32]*Friend `` // 好友列表 /* 180-byte string literal not displayed */ // contains filtered or unexported fields }
func (*PlayerFriend) Descriptor
deprecated
added in
v1.2.2
func (*PlayerFriend) Descriptor() ([]byte, []int)
Deprecated: Use PlayerFriend.ProtoReflect.Descriptor instead.
func (*PlayerFriend) GetFriendList ¶ added in v1.2.2
func (x *PlayerFriend) GetFriendList() map[uint32]*Friend
func (*PlayerFriend) ProtoMessage ¶ added in v1.2.2
func (*PlayerFriend) ProtoMessage()
func (*PlayerFriend) ProtoReflect ¶ added in v1.2.2
func (x *PlayerFriend) ProtoReflect() protoreflect.Message
func (*PlayerFriend) Reset ¶ added in v1.2.2
func (x *PlayerFriend) Reset()
func (*PlayerFriend) String ¶ added in v1.2.2
func (x *PlayerFriend) String() string
type PlayerMsgGateToNodeNotify ¶ added in v1.2.2
type PlayerMsgGateToNodeNotify struct { MsgType PlayerMsgType `protobuf:"varint,1,opt,name=msg_type,json=msgType,proto3,enum=proto.PlayerMsgType" json:"msg_type,omitempty"` // 类型 ApplyUid uint32 `protobuf:"varint,2,opt,name=apply_uid,json=applyUid,proto3" json:"apply_uid,omitempty"` // 发起玩家 SendUid uint32 `protobuf:"varint,3,opt,name=send_uid,json=sendUid,proto3" json:"send_uid,omitempty"` // 接收玩家 IsAcceptFriend bool `protobuf:"varint,4,opt,name=is_accept_friend,json=isAcceptFriend,proto3" json:"is_accept_friend,omitempty"` // 是否接受好友 // contains filtered or unexported fields }
func (*PlayerMsgGateToNodeNotify) Descriptor
deprecated
added in
v1.2.2
func (*PlayerMsgGateToNodeNotify) Descriptor() ([]byte, []int)
Deprecated: Use PlayerMsgGateToNodeNotify.ProtoReflect.Descriptor instead.
func (*PlayerMsgGateToNodeNotify) GetApplyUid ¶ added in v1.2.2
func (x *PlayerMsgGateToNodeNotify) GetApplyUid() uint32
func (*PlayerMsgGateToNodeNotify) GetIsAcceptFriend ¶ added in v1.2.2
func (x *PlayerMsgGateToNodeNotify) GetIsAcceptFriend() bool
func (*PlayerMsgGateToNodeNotify) GetMsgType ¶ added in v1.2.2
func (x *PlayerMsgGateToNodeNotify) GetMsgType() PlayerMsgType
func (*PlayerMsgGateToNodeNotify) GetSendUid ¶ added in v1.2.2
func (x *PlayerMsgGateToNodeNotify) GetSendUid() uint32
func (*PlayerMsgGateToNodeNotify) ProtoMessage ¶ added in v1.2.2
func (*PlayerMsgGateToNodeNotify) ProtoMessage()
func (*PlayerMsgGateToNodeNotify) ProtoReflect ¶ added in v1.2.2
func (x *PlayerMsgGateToNodeNotify) ProtoReflect() protoreflect.Message
func (*PlayerMsgGateToNodeNotify) Reset ¶ added in v1.2.2
func (x *PlayerMsgGateToNodeNotify) Reset()
func (*PlayerMsgGateToNodeNotify) String ¶ added in v1.2.2
func (x *PlayerMsgGateToNodeNotify) String() string
type PlayerMsgNodeToGameNotify ¶ added in v1.2.2
type PlayerMsgNodeToGameNotify struct { MsgType PlayerMsgType `protobuf:"varint,1,opt,name=msg_type,json=msgType,proto3,enum=proto.PlayerMsgType" json:"msg_type,omitempty"` // 类型 ApplyUid uint32 `protobuf:"varint,2,opt,name=apply_uid,json=applyUid,proto3" json:"apply_uid,omitempty"` // 发起玩家 SendUid uint32 `protobuf:"varint,3,opt,name=send_uid,json=sendUid,proto3" json:"send_uid,omitempty"` // 接收玩家 IsAcceptFriend bool `protobuf:"varint,4,opt,name=is_accept_friend,json=isAcceptFriend,proto3" json:"is_accept_friend,omitempty"` // 是否接受好友 ChatMsg *ChatMsg `protobuf:"bytes,5,opt,name=chat_msg,json=chatMsg,proto3" json:"chat_msg,omitempty"` // 消息内容 // contains filtered or unexported fields }
func (*PlayerMsgNodeToGameNotify) Descriptor
deprecated
added in
v1.2.2
func (*PlayerMsgNodeToGameNotify) Descriptor() ([]byte, []int)
Deprecated: Use PlayerMsgNodeToGameNotify.ProtoReflect.Descriptor instead.
func (*PlayerMsgNodeToGameNotify) GetApplyUid ¶ added in v1.2.2
func (x *PlayerMsgNodeToGameNotify) GetApplyUid() uint32
func (*PlayerMsgNodeToGameNotify) GetChatMsg ¶ added in v1.2.2
func (x *PlayerMsgNodeToGameNotify) GetChatMsg() *ChatMsg
func (*PlayerMsgNodeToGameNotify) GetIsAcceptFriend ¶ added in v1.2.2
func (x *PlayerMsgNodeToGameNotify) GetIsAcceptFriend() bool
func (*PlayerMsgNodeToGameNotify) GetMsgType ¶ added in v1.2.2
func (x *PlayerMsgNodeToGameNotify) GetMsgType() PlayerMsgType
func (*PlayerMsgNodeToGameNotify) GetSendUid ¶ added in v1.2.2
func (x *PlayerMsgNodeToGameNotify) GetSendUid() uint32
func (*PlayerMsgNodeToGameNotify) ProtoMessage ¶ added in v1.2.2
func (*PlayerMsgNodeToGameNotify) ProtoMessage()
func (*PlayerMsgNodeToGameNotify) ProtoReflect ¶ added in v1.2.2
func (x *PlayerMsgNodeToGameNotify) ProtoReflect() protoreflect.Message
func (*PlayerMsgNodeToGameNotify) Reset ¶ added in v1.2.2
func (x *PlayerMsgNodeToGameNotify) Reset()
func (*PlayerMsgNodeToGameNotify) String ¶ added in v1.2.2
func (x *PlayerMsgNodeToGameNotify) String() string
type PlayerMsgType ¶ added in v1.2.2
type PlayerMsgType int32
const ( PlayerMsgType_PMT_NONE PlayerMsgType = 0 //无 PlayerMsgType_PMT_APPLYFRIEND PlayerMsgType = 1 //申请好友 PlayerMsgType_PMT_CHAT PlayerMsgType = 2 // 聊天消息 PlayerMsgType_PMT_ACCEPTFRIEND PlayerMsgType = 3 // 同意/拒绝好友申请 )
func (PlayerMsgType) Descriptor ¶ added in v1.2.2
func (PlayerMsgType) Descriptor() protoreflect.EnumDescriptor
func (PlayerMsgType) Enum ¶ added in v1.2.2
func (x PlayerMsgType) Enum() *PlayerMsgType
func (PlayerMsgType) EnumDescriptor
deprecated
added in
v1.2.2
func (PlayerMsgType) EnumDescriptor() ([]byte, []int)
Deprecated: Use PlayerMsgType.Descriptor instead.
func (PlayerMsgType) Number ¶ added in v1.2.2
func (x PlayerMsgType) Number() protoreflect.EnumNumber
func (PlayerMsgType) String ¶ added in v1.2.2
func (x PlayerMsgType) String() string
func (PlayerMsgType) Type ¶ added in v1.2.2
func (PlayerMsgType) Type() protoreflect.EnumType
type PlayerOfflineReason ¶
type PlayerOfflineReason int32
const ( PlayerOfflineReason_OFFLINE_NONE PlayerOfflineReason = 0 // 正常离线 PlayerOfflineReason_OFFLINE_GAME_ERROR PlayerOfflineReason = 1 // gs异常 PlayerOfflineReason_OFFLINE_REPEAT_LOGIN PlayerOfflineReason = 2 // 重复登录 )
func (PlayerOfflineReason) Descriptor ¶
func (PlayerOfflineReason) Descriptor() protoreflect.EnumDescriptor
func (PlayerOfflineReason) Enum ¶
func (x PlayerOfflineReason) Enum() *PlayerOfflineReason
func (PlayerOfflineReason) EnumDescriptor
deprecated
func (PlayerOfflineReason) EnumDescriptor() ([]byte, []int)
Deprecated: Use PlayerOfflineReason.Descriptor instead.
func (PlayerOfflineReason) Number ¶
func (x PlayerOfflineReason) Number() protoreflect.EnumNumber
func (PlayerOfflineReason) String ¶
func (x PlayerOfflineReason) String() string
func (PlayerOfflineReason) Type ¶
func (PlayerOfflineReason) Type() protoreflect.EnumType
type PlayerStatus ¶ added in v1.0.5
type PlayerStatus int32
const ( PlayerStatus_PlayerStatus_PreLogin PlayerStatus = 0 // 登录前 PlayerStatus_PlayerStatus_LoggingIn PlayerStatus = 1 // 登录中 PlayerStatus_PlayerStatus_PostLogin PlayerStatus = 2 // 登录完成 PlayerStatus_PlayerStatus_Logout_Wait PlayerStatus = 3 //离线等待中 PlayerStatus_PlayerStatus_Logout PlayerStatus = 4 //离线等待中 )
func (PlayerStatus) Descriptor ¶ added in v1.0.5
func (PlayerStatus) Descriptor() protoreflect.EnumDescriptor
func (PlayerStatus) Enum ¶ added in v1.0.5
func (x PlayerStatus) Enum() *PlayerStatus
func (PlayerStatus) EnumDescriptor
deprecated
added in
v1.0.5
func (PlayerStatus) EnumDescriptor() ([]byte, []int)
Deprecated: Use PlayerStatus.Descriptor instead.
func (PlayerStatus) Number ¶ added in v1.0.5
func (x PlayerStatus) Number() protoreflect.EnumNumber
func (PlayerStatus) String ¶ added in v1.0.5
func (x PlayerStatus) String() string
func (PlayerStatus) Type ¶ added in v1.0.5
func (PlayerStatus) Type() protoreflect.EnumType
type PlayerStatusRedisData ¶ added in v1.0.5
type PlayerStatusRedisData struct { Status PlayerStatusType `protobuf:"varint,1,opt,name=status,proto3,enum=proto.PlayerStatusType" json:"status,omitempty"` // 玩家状态 GameserverId uint32 `protobuf:"varint,2,opt,name=gameserver_id,json=gameserverId,proto3" json:"gameserver_id,omitempty"` // 登录的gameserver GateserverId uint32 `protobuf:"varint,3,opt,name=gateserver_id,json=gateserverId,proto3" json:"gateserver_id,omitempty"` // 登录的gateserver LoginRand uint64 `protobuf:"varint,4,opt,name=login_rand,json=loginRand,proto3" json:"login_rand,omitempty"` // 随机种子 LoginTime int64 `protobuf:"varint,5,opt,name=login_time,json=loginTime,proto3" json:"login_time,omitempty"` // 登录时间 Uid uint32 `protobuf:"varint,6,opt,name=uid,proto3" json:"uid,omitempty"` // uid DataVersion uint32 `protobuf:"varint,7,opt,name=data_version,json=dataVersion,proto3" json:"data_version,omitempty"` // 数据版本 // contains filtered or unexported fields }
func (*PlayerStatusRedisData) Descriptor
deprecated
added in
v1.0.5
func (*PlayerStatusRedisData) Descriptor() ([]byte, []int)
Deprecated: Use PlayerStatusRedisData.ProtoReflect.Descriptor instead.
func (*PlayerStatusRedisData) GetDataVersion ¶ added in v1.2.1
func (x *PlayerStatusRedisData) GetDataVersion() uint32
func (*PlayerStatusRedisData) GetGameserverId ¶ added in v1.0.5
func (x *PlayerStatusRedisData) GetGameserverId() uint32
func (*PlayerStatusRedisData) GetGateserverId ¶ added in v1.2.1
func (x *PlayerStatusRedisData) GetGateserverId() uint32
func (*PlayerStatusRedisData) GetLoginRand ¶ added in v1.0.5
func (x *PlayerStatusRedisData) GetLoginRand() uint64
func (*PlayerStatusRedisData) GetLoginTime ¶ added in v1.0.5
func (x *PlayerStatusRedisData) GetLoginTime() int64
func (*PlayerStatusRedisData) GetStatus ¶ added in v1.0.5
func (x *PlayerStatusRedisData) GetStatus() PlayerStatusType
func (*PlayerStatusRedisData) GetUid ¶ added in v1.0.5
func (x *PlayerStatusRedisData) GetUid() uint32
func (*PlayerStatusRedisData) ProtoMessage ¶ added in v1.0.5
func (*PlayerStatusRedisData) ProtoMessage()
func (*PlayerStatusRedisData) ProtoReflect ¶ added in v1.0.5
func (x *PlayerStatusRedisData) ProtoReflect() protoreflect.Message
func (*PlayerStatusRedisData) Reset ¶ added in v1.0.5
func (x *PlayerStatusRedisData) Reset()
func (*PlayerStatusRedisData) String ¶ added in v1.0.5
func (x *PlayerStatusRedisData) String() string
type PlayerStatusType ¶ added in v1.0.5
type PlayerStatusType int32
const ( PlayerStatusType_PLAYER_STATUS_OFFLINE PlayerStatusType = 0 PlayerStatusType_PLAYER_STATUS_ONLINE PlayerStatusType = 1 )
func (PlayerStatusType) Descriptor ¶ added in v1.0.5
func (PlayerStatusType) Descriptor() protoreflect.EnumDescriptor
func (PlayerStatusType) Enum ¶ added in v1.0.5
func (x PlayerStatusType) Enum() *PlayerStatusType
func (PlayerStatusType) EnumDescriptor
deprecated
added in
v1.0.5
func (PlayerStatusType) EnumDescriptor() ([]byte, []int)
Deprecated: Use PlayerStatusType.Descriptor instead.
func (PlayerStatusType) Number ¶ added in v1.0.5
func (x PlayerStatusType) Number() protoreflect.EnumNumber
func (PlayerStatusType) String ¶ added in v1.0.5
func (x PlayerStatusType) String() string
func (PlayerStatusType) Type ¶ added in v1.0.5
func (PlayerStatusType) Type() protoreflect.EnumType
type PropInfo ¶ added in v1.2.2
type PropInfo struct { InstId uint32 `protobuf:"varint,1,opt,name=inst_id,json=instId,proto3" json:"inst_id,omitempty"` // instid PropId uint32 `protobuf:"varint,2,opt,name=prop_id,json=propId,proto3" json:"prop_id,omitempty"` // propid PropState uint32 `protobuf:"varint,3,opt,name=prop_state,json=propState,proto3" json:"prop_state,omitempty"` // 状态 // contains filtered or unexported fields }
func (*PropInfo) Descriptor
deprecated
added in
v1.2.2
func (*PropInfo) GetPropState ¶ added in v1.2.2
func (*PropInfo) ProtoMessage ¶ added in v1.2.2
func (*PropInfo) ProtoMessage()
func (*PropInfo) ProtoReflect ¶ added in v1.2.2
func (x *PropInfo) ProtoReflect() protoreflect.Message
type ReceiveApply ¶ added in v1.2.2
type ReceiveApply struct { ApplyUid uint32 `protobuf:"varint,1,opt,name=apply_uid,json=applyUid,proto3" json:"apply_uid,omitempty"` // 申请uid ApplyTime int64 `protobuf:"varint,2,opt,name=apply_time,json=applyTime,proto3" json:"apply_time,omitempty"` // 申请时间 // contains filtered or unexported fields }
func (*ReceiveApply) Descriptor
deprecated
added in
v1.2.2
func (*ReceiveApply) Descriptor() ([]byte, []int)
Deprecated: Use ReceiveApply.ProtoReflect.Descriptor instead.
func (*ReceiveApply) GetApplyTime ¶ added in v1.2.2
func (x *ReceiveApply) GetApplyTime() int64
func (*ReceiveApply) GetApplyUid ¶ added in v1.2.2
func (x *ReceiveApply) GetApplyUid() uint32
func (*ReceiveApply) ProtoMessage ¶ added in v1.2.2
func (*ReceiveApply) ProtoMessage()
func (*ReceiveApply) ProtoReflect ¶ added in v1.2.2
func (x *ReceiveApply) ProtoReflect() protoreflect.Message
func (*ReceiveApply) Reset ¶ added in v1.2.2
func (x *ReceiveApply) Reset()
func (*ReceiveApply) String ¶ added in v1.2.2
func (x *ReceiveApply) String() string
type RedisMessageData ¶ added in v1.2.1
type RedisMessageData struct { ChatRoomId uint64 `protobuf:"varint,1,opt,name=chat_room_id,json=chatRoomId,proto3" json:"chat_room_id,omitempty"` // 房间号 ChatList []*Message `protobuf:"bytes,2,rep,name=chat_list,json=chatList,proto3" json:"chat_list,omitempty"` // 消息队列 // contains filtered or unexported fields }
func (*RedisMessageData) Descriptor
deprecated
added in
v1.2.1
func (*RedisMessageData) Descriptor() ([]byte, []int)
Deprecated: Use RedisMessageData.ProtoReflect.Descriptor instead.
func (*RedisMessageData) GetChatList ¶ added in v1.2.2
func (x *RedisMessageData) GetChatList() []*Message
func (*RedisMessageData) GetChatRoomId ¶ added in v1.2.2
func (x *RedisMessageData) GetChatRoomId() uint64
func (*RedisMessageData) ProtoMessage ¶ added in v1.2.1
func (*RedisMessageData) ProtoMessage()
func (*RedisMessageData) ProtoReflect ¶ added in v1.2.1
func (x *RedisMessageData) ProtoReflect() protoreflect.Message
func (*RedisMessageData) Reset ¶ added in v1.2.1
func (x *RedisMessageData) Reset()
func (*RedisMessageData) String ¶ added in v1.2.1
func (x *RedisMessageData) String() string
type Relic ¶
type Relic struct { Tid uint32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid,omitempty"` // id UniqueId uint32 `protobuf:"varint,2,opt,name=unique_id,json=uniqueId,proto3" json:"unique_id,omitempty"` // 唯一ID Exp uint32 `protobuf:"varint,3,opt,name=exp,proto3" json:"exp,omitempty"` Level uint32 `protobuf:"varint,4,opt,name=level,proto3" json:"level,omitempty"` MainAffixId uint32 `protobuf:"varint,5,opt,name=main_affix_id,json=mainAffixId,proto3" json:"main_affix_id,omitempty"` // 主词条 RelicAffix map[uint32]*RelicAffix `` // 词条 map[affix_id]RelicAffix /* 180-byte string literal not displayed */ BaseAvatarId uint32 `protobuf:"varint,7,opt,name=base_avatar_id,json=baseAvatarId,proto3" json:"base_avatar_id,omitempty"` // 装备角色 IsProtected bool `protobuf:"varint,8,opt,name=is_protected,json=isProtected,proto3" json:"is_protected,omitempty"` // 是否锁定 MainAffixProperty string `protobuf:"bytes,9,opt,name=main_affix_property,json=mainAffixProperty,proto3" json:"main_affix_property,omitempty"` //主词条类型 // contains filtered or unexported fields }
func (*Relic) Descriptor
deprecated
func (*Relic) GetBaseAvatarId ¶
func (*Relic) GetIsProtected ¶
func (*Relic) GetMainAffixId ¶
func (*Relic) GetMainAffixProperty ¶ added in v1.2.1
func (*Relic) GetRelicAffix ¶
func (x *Relic) GetRelicAffix() map[uint32]*RelicAffix
func (*Relic) GetUniqueId ¶
func (*Relic) ProtoMessage ¶
func (*Relic) ProtoMessage()
func (*Relic) ProtoReflect ¶
func (x *Relic) ProtoReflect() protoreflect.Message
type RelicAffix ¶
type RelicAffix struct { AffixId uint32 `protobuf:"varint,1,opt,name=affix_id,json=affixId,proto3" json:"affix_id,omitempty"` Cnt uint32 `protobuf:"varint,2,opt,name=cnt,proto3" json:"cnt,omitempty"` Step uint32 `protobuf:"varint,3,opt,name=step,proto3" json:"step,omitempty"` // contains filtered or unexported fields }
func (*RelicAffix) Descriptor
deprecated
func (*RelicAffix) Descriptor() ([]byte, []int)
Deprecated: Use RelicAffix.ProtoReflect.Descriptor instead.
func (*RelicAffix) GetAffixId ¶
func (x *RelicAffix) GetAffixId() uint32
func (*RelicAffix) GetCnt ¶
func (x *RelicAffix) GetCnt() uint32
func (*RelicAffix) GetStep ¶
func (x *RelicAffix) GetStep() uint32
func (*RelicAffix) ProtoMessage ¶
func (*RelicAffix) ProtoMessage()
func (*RelicAffix) ProtoReflect ¶
func (x *RelicAffix) ProtoReflect() protoreflect.Message
func (*RelicAffix) Reset ¶
func (x *RelicAffix) Reset()
func (*RelicAffix) String ¶
func (x *RelicAffix) String() string
type Retcode ¶ added in v1.0.5
type Retcode int32
const ( Retcode_RET_SUCC Retcode = 0 // 成功 Retcode_RET_FAIL Retcode = 1 // 失败 Retcode_RET_PLAYER_DATA_ERROR Retcode = 2 // 玩家数据损坏 Retcode_RET_NODE_ERR Retcode = 3 // node意外离线 Retcode_RET_PLAYER_ID_ERR Retcode = 4 // 玩家id缺失 Retcode_RET_PLAYER_TIMEOUT Retcode = 5 //玩家超时 Retcode_RET_PLAYER_LOGOUT Retcode = 6 // 玩家离线 Retcode_RET_PLAYER_REPEAT_LOGIN Retcode = 7 //重复登录 Retcode_RET_PLAYER_GATE_REPEAT_LOGIN Retcode = 8 //同网关重复登录 Retcode_RET_PLAYER_GAME_LOGIN Retcode = 9 //game告知需要离线 Retcode_RET_PLAYER_SYSTEM_ERROR Retcode = 10 //内部服务异常离线(不就是gate或者game玩家线程崩坏了 )
func (Retcode) Descriptor ¶ added in v1.0.5
func (Retcode) Descriptor() protoreflect.EnumDescriptor
func (Retcode) EnumDescriptor
deprecated
added in
v1.0.5
func (Retcode) Number ¶ added in v1.0.5
func (x Retcode) Number() protoreflect.EnumNumber
func (Retcode) Type ¶ added in v1.0.5
func (Retcode) Type() protoreflect.EnumType
type Rogue ¶
type Rogue struct { RogueArea map[uint32]*RogueArea `` // 完成情况 /* 177-byte string literal not displayed */ CurRogue *CurRogue `protobuf:"bytes,2,opt,name=cur_rogue,json=curRogue,proto3" json:"cur_rogue,omitempty"` // 当前正在进行的 // contains filtered or unexported fields }
func (*Rogue) Descriptor
deprecated
func (*Rogue) GetCurRogue ¶
func (*Rogue) GetRogueArea ¶
func (*Rogue) ProtoMessage ¶
func (*Rogue) ProtoMessage()
func (*Rogue) ProtoReflect ¶
func (x *Rogue) ProtoReflect() protoreflect.Message
type RogueArea ¶
type RogueArea struct { AreaId uint32 `protobuf:"varint,1,opt,name=areaId,proto3" json:"areaId,omitempty"` RogueAreaStatus RogueAreaStatus `` /* 136-byte string literal not displayed */ // contains filtered or unexported fields }
func (*RogueArea) Descriptor
deprecated
func (*RogueArea) GetRogueAreaStatus ¶
func (x *RogueArea) GetRogueAreaStatus() RogueAreaStatus
func (*RogueArea) ProtoMessage ¶
func (*RogueArea) ProtoMessage()
func (*RogueArea) ProtoReflect ¶
func (x *RogueArea) ProtoReflect() protoreflect.Message
type RogueAreaStatus ¶
type RogueAreaStatus int32
const ( RogueAreaStatus_RogueAreaStatus_ROGUE_AREA_STATUS_LOCK RogueAreaStatus = 0 RogueAreaStatus_RogueAreaStatus_ROGUE_AREA_STATUS_UNLOCK RogueAreaStatus = 1 RogueAreaStatus_RogueAreaStatus_ROGUE_AREA_STATUS_FIRST_PASS RogueAreaStatus = 2 RogueAreaStatus_RogueAreaStatus_ROGUE_AREA_STATUS_CLOSE RogueAreaStatus = 3 )
func (RogueAreaStatus) Descriptor ¶
func (RogueAreaStatus) Descriptor() protoreflect.EnumDescriptor
func (RogueAreaStatus) Enum ¶
func (x RogueAreaStatus) Enum() *RogueAreaStatus
func (RogueAreaStatus) EnumDescriptor
deprecated
func (RogueAreaStatus) EnumDescriptor() ([]byte, []int)
Deprecated: Use RogueAreaStatus.Descriptor instead.
func (RogueAreaStatus) Number ¶
func (x RogueAreaStatus) Number() protoreflect.EnumNumber
func (RogueAreaStatus) String ¶
func (x RogueAreaStatus) String() string
func (RogueAreaStatus) Type ¶
func (RogueAreaStatus) Type() protoreflect.EnumType
type RogueRoom ¶
type RogueRoom struct { RoomId uint32 `protobuf:"varint,1,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"` RoomStatus RoomStatus `protobuf:"varint,2,opt,name=room_status,json=roomStatus,proto3,enum=proto.RoomStatus" json:"room_status,omitempty"` NextSiteIdList []uint32 `protobuf:"varint,3,rep,packed,name=next_site_id_list,json=nextSiteIdList,proto3" json:"next_site_id_list,omitempty"` // contains filtered or unexported fields }
func (*RogueRoom) Descriptor
deprecated
func (*RogueRoom) GetNextSiteIdList ¶
func (*RogueRoom) GetRoomStatus ¶
func (x *RogueRoom) GetRoomStatus() RoomStatus
func (*RogueRoom) ProtoMessage ¶
func (*RogueRoom) ProtoMessage()
func (*RogueRoom) ProtoReflect ¶
func (x *RogueRoom) ProtoReflect() protoreflect.Message
type RoomStatus ¶
type RoomStatus int32
const ( RoomStatus_RogueRoomStatus_ROGUE_ROOM_STATUS_NONE RoomStatus = 0 RoomStatus_RogueRoomStatus_ROGUE_ROOM_STATUS_LOCK RoomStatus = 1 RoomStatus_RogueRoomStatus_ROGUE_ROOM_STATUS_UNLOCK RoomStatus = 2 RoomStatus_RogueRoomStatus_ROGUE_ROOM_STATUS_PLAY RoomStatus = 3 RoomStatus_RogueRoomStatus_ROGUE_ROOM_STATUS_FINISH RoomStatus = 4 )
func (RoomStatus) Descriptor ¶
func (RoomStatus) Descriptor() protoreflect.EnumDescriptor
func (RoomStatus) Enum ¶
func (x RoomStatus) Enum() *RoomStatus
func (RoomStatus) EnumDescriptor
deprecated
func (RoomStatus) EnumDescriptor() ([]byte, []int)
Deprecated: Use RoomStatus.Descriptor instead.
func (RoomStatus) Number ¶
func (x RoomStatus) Number() protoreflect.EnumNumber
func (RoomStatus) String ¶
func (x RoomStatus) String() string
func (RoomStatus) Type ¶
func (RoomStatus) Type() protoreflect.EnumType
type Scene ¶
type Scene struct { EntryId uint32 `protobuf:"varint,1,opt,name=entryId,proto3" json:"entryId,omitempty"` // contains filtered or unexported fields }
func (*Scene) Descriptor
deprecated
func (*Scene) GetEntryId ¶
func (*Scene) ProtoMessage ¶
func (*Scene) ProtoMessage()
func (*Scene) ProtoReflect ¶
func (x *Scene) ProtoReflect() protoreflect.Message
type ServerType ¶
type ServerType int32
const ( ServerType_SERVICE_NONE ServerType = 0 ServerType_SERVICE_NODE ServerType = 1 ServerType_SERVICE_GAME ServerType = 2 ServerType_SERVICE_GATE ServerType = 3 ServerType_SERVICE_DISPATCH ServerType = 4 ServerType_SERVICE_MULTI ServerType = 5 ServerType_SERVICE_MUIP ServerType = 6 )
func (ServerType) Descriptor ¶
func (ServerType) Descriptor() protoreflect.EnumDescriptor
func (ServerType) Enum ¶
func (x ServerType) Enum() *ServerType
func (ServerType) EnumDescriptor
deprecated
func (ServerType) EnumDescriptor() ([]byte, []int)
Deprecated: Use ServerType.Descriptor instead.
func (ServerType) Number ¶
func (x ServerType) Number() protoreflect.EnumNumber
func (ServerType) String ¶
func (x ServerType) String() string
func (ServerType) Type ¶
func (ServerType) Type() protoreflect.EnumType
type ServiceAll ¶
type ServiceAll struct { ServiceType ServerType `protobuf:"varint,1,opt,name=service_type,json=serviceType,proto3,enum=proto.ServerType" json:"service_type,omitempty"` // 服务id Addr string `protobuf:"bytes,2,opt,name=addr,proto3" json:"addr,omitempty"` // 地址 PlayerNum int64 `protobuf:"varint,3,opt,name=player_num,json=playerNum,proto3" json:"player_num,omitempty"` // 在线人数 AppId uint32 `protobuf:"varint,4,opt,name=app_id,json=appId,proto3" json:"app_id,omitempty"` // app_id Port string `protobuf:"bytes,5,opt,name=port,proto3" json:"port,omitempty"` // contains filtered or unexported fields }
func (*ServiceAll) Descriptor
deprecated
func (*ServiceAll) Descriptor() ([]byte, []int)
Deprecated: Use ServiceAll.ProtoReflect.Descriptor instead.
func (*ServiceAll) GetAddr ¶
func (x *ServiceAll) GetAddr() string
func (*ServiceAll) GetAppId ¶
func (x *ServiceAll) GetAppId() uint32
func (*ServiceAll) GetPlayerNum ¶
func (x *ServiceAll) GetPlayerNum() int64
func (*ServiceAll) GetPort ¶ added in v1.0.5
func (x *ServiceAll) GetPort() string
func (*ServiceAll) GetServiceType ¶
func (x *ServiceAll) GetServiceType() ServerType
func (*ServiceAll) ProtoMessage ¶
func (*ServiceAll) ProtoMessage()
func (*ServiceAll) ProtoReflect ¶
func (x *ServiceAll) ProtoReflect() protoreflect.Message
func (*ServiceAll) Reset ¶
func (x *ServiceAll) Reset()
func (*ServiceAll) String ¶
func (x *ServiceAll) String() string
type ServiceConnectionReq ¶
type ServiceConnectionReq struct { ServerType ServerType `protobuf:"varint,1,opt,name=server_type,json=serverType,proto3,enum=proto.ServerType" json:"server_type,omitempty"` AppId uint32 `protobuf:"varint,2,opt,name=app_id,json=appId,proto3" json:"app_id,omitempty"` // 发起请求的app_id Addr string `protobuf:"bytes,3,opt,name=addr,proto3" json:"addr,omitempty"` Port string `protobuf:"bytes,4,opt,name=port,proto3" json:"port,omitempty"` // contains filtered or unexported fields }
func (*ServiceConnectionReq) Descriptor
deprecated
func (*ServiceConnectionReq) Descriptor() ([]byte, []int)
Deprecated: Use ServiceConnectionReq.ProtoReflect.Descriptor instead.
func (*ServiceConnectionReq) GetAddr ¶
func (x *ServiceConnectionReq) GetAddr() string
func (*ServiceConnectionReq) GetAppId ¶
func (x *ServiceConnectionReq) GetAppId() uint32
func (*ServiceConnectionReq) GetPort ¶
func (x *ServiceConnectionReq) GetPort() string
func (*ServiceConnectionReq) GetServerType ¶
func (x *ServiceConnectionReq) GetServerType() ServerType
func (*ServiceConnectionReq) ProtoMessage ¶
func (*ServiceConnectionReq) ProtoMessage()
func (*ServiceConnectionReq) ProtoReflect ¶
func (x *ServiceConnectionReq) ProtoReflect() protoreflect.Message
func (*ServiceConnectionReq) Reset ¶
func (x *ServiceConnectionReq) Reset()
func (*ServiceConnectionReq) String ¶
func (x *ServiceConnectionReq) String() string
type ServiceConnectionRsp ¶
type ServiceConnectionRsp struct { ServerType ServerType `protobuf:"varint,1,opt,name=server_type,json=serverType,proto3,enum=proto.ServerType" json:"server_type,omitempty"` AppId uint32 `protobuf:"varint,2,opt,name=app_id,json=appId,proto3" json:"app_id,omitempty"` // contains filtered or unexported fields }
func (*ServiceConnectionRsp) Descriptor
deprecated
func (*ServiceConnectionRsp) Descriptor() ([]byte, []int)
Deprecated: Use ServiceConnectionRsp.ProtoReflect.Descriptor instead.
func (*ServiceConnectionRsp) GetAppId ¶
func (x *ServiceConnectionRsp) GetAppId() uint32
func (*ServiceConnectionRsp) GetServerType ¶
func (x *ServiceConnectionRsp) GetServerType() ServerType
func (*ServiceConnectionRsp) ProtoMessage ¶
func (*ServiceConnectionRsp) ProtoMessage()
func (*ServiceConnectionRsp) ProtoReflect ¶
func (x *ServiceConnectionRsp) ProtoReflect() protoreflect.Message
func (*ServiceConnectionRsp) Reset ¶
func (x *ServiceConnectionRsp) Reset()
func (*ServiceConnectionRsp) String ¶
func (x *ServiceConnectionRsp) String() string
type TutorialDb ¶ added in v1.2.2
type TutorialDb struct { Tutorial map[uint32]*TutorialInfo `` /* 158-byte string literal not displayed */ TutorialGuide map[uint32]*TutorialInfo `` /* 168-byte string literal not displayed */ // contains filtered or unexported fields }
func (*TutorialDb) Descriptor
deprecated
added in
v1.2.2
func (*TutorialDb) Descriptor() ([]byte, []int)
Deprecated: Use TutorialDb.ProtoReflect.Descriptor instead.
func (*TutorialDb) GetTutorial ¶ added in v1.2.2
func (x *TutorialDb) GetTutorial() map[uint32]*TutorialInfo
func (*TutorialDb) GetTutorialGuide ¶ added in v1.2.2
func (x *TutorialDb) GetTutorialGuide() map[uint32]*TutorialInfo
func (*TutorialDb) ProtoMessage ¶ added in v1.2.2
func (*TutorialDb) ProtoMessage()
func (*TutorialDb) ProtoReflect ¶ added in v1.2.2
func (x *TutorialDb) ProtoReflect() protoreflect.Message
func (*TutorialDb) Reset ¶ added in v1.2.2
func (x *TutorialDb) Reset()
func (*TutorialDb) String ¶ added in v1.2.2
func (x *TutorialDb) String() string
type TutorialInfo ¶ added in v1.2.2
type TutorialInfo struct { Id uint32 `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"` Status TutorialStatus `protobuf:"varint,2,opt,name=status,proto3,enum=proto.TutorialStatus" json:"status,omitempty"` // contains filtered or unexported fields }
func (*TutorialInfo) Descriptor
deprecated
added in
v1.2.2
func (*TutorialInfo) Descriptor() ([]byte, []int)
Deprecated: Use TutorialInfo.ProtoReflect.Descriptor instead.
func (*TutorialInfo) GetId ¶ added in v1.2.2
func (x *TutorialInfo) GetId() uint32
func (*TutorialInfo) GetStatus ¶ added in v1.2.2
func (x *TutorialInfo) GetStatus() TutorialStatus
func (*TutorialInfo) ProtoMessage ¶ added in v1.2.2
func (*TutorialInfo) ProtoMessage()
func (*TutorialInfo) ProtoReflect ¶ added in v1.2.2
func (x *TutorialInfo) ProtoReflect() protoreflect.Message
func (*TutorialInfo) Reset ¶ added in v1.2.2
func (x *TutorialInfo) Reset()
func (*TutorialInfo) String ¶ added in v1.2.2
func (x *TutorialInfo) String() string
type TutorialStatus ¶ added in v1.2.2
type TutorialStatus int32
const ( TutorialStatus_TUTORIAL_NONE TutorialStatus = 0 TutorialStatus_TUTORIAL_UNLOCK TutorialStatus = 1 TutorialStatus_TUTORIAL_FINISH TutorialStatus = 2 )
func (TutorialStatus) Descriptor ¶ added in v1.2.2
func (TutorialStatus) Descriptor() protoreflect.EnumDescriptor
func (TutorialStatus) Enum ¶ added in v1.2.2
func (x TutorialStatus) Enum() *TutorialStatus
func (TutorialStatus) EnumDescriptor
deprecated
added in
v1.2.2
func (TutorialStatus) EnumDescriptor() ([]byte, []int)
Deprecated: Use TutorialStatus.Descriptor instead.
func (TutorialStatus) Number ¶ added in v1.2.2
func (x TutorialStatus) Number() protoreflect.EnumNumber
func (TutorialStatus) String ¶ added in v1.2.2
func (x TutorialStatus) String() string
func (TutorialStatus) Type ¶ added in v1.2.2
func (TutorialStatus) Type() protoreflect.EnumType
type VectorBin ¶
type VectorBin struct { X int32 `protobuf:"varint,1,opt,name=x,proto3" json:"x,omitempty"` Y int32 `protobuf:"varint,2,opt,name=y,proto3" json:"y,omitempty"` Z int32 `protobuf:"varint,3,opt,name=z,proto3" json:"z,omitempty"` // contains filtered or unexported fields }
func (*VectorBin) Descriptor
deprecated
func (*VectorBin) ProtoMessage ¶
func (*VectorBin) ProtoMessage()
func (*VectorBin) ProtoReflect ¶
func (x *VectorBin) ProtoReflect() protoreflect.Message