proto

package
v1.2.2 Latest Latest
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Published: Jun 6, 2024 License: AGPL-3.0 Imports: 4 Imported by: 2

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Index

Constants

This section is empty.

Variables

View Source
var (
	Gender_name = map[int32]string{
		0: "GenderNone",
		1: "GenderMan",
		2: "GenderWoman",
	}
	Gender_value = map[string]int32{
		"GenderNone":  0,
		"GenderMan":   1,
		"GenderWoman": 2,
	}
)

Enum value maps for Gender.

View Source
var (
	HeroBasicType_name = map[int32]string{
		0:    "None",
		8001: "BoyWarrior",
		8002: "GirlWarrior",
		8003: "BoyKnight",
		8004: "GirlKnight",
		8005: "BoyRogue",
		8006: "GirlRogue",
		8007: "BoyMage",
		8008: "GirlMage",
		8009: "BoyShaman",
		8010: "GirlShaman",
		8011: "BoyWarlock",
		8012: "GirlWarlock",
		8013: "BoyPriest",
		8014: "GirlPriest",
	}
	HeroBasicType_value = map[string]int32{
		"None":        0,
		"BoyWarrior":  8001,
		"GirlWarrior": 8002,
		"BoyKnight":   8003,
		"GirlKnight":  8004,
		"BoyRogue":    8005,
		"GirlRogue":   8006,
		"BoyMage":     8007,
		"GirlMage":    8008,
		"BoyShaman":   8009,
		"GirlShaman":  8010,
		"BoyWarlock":  8011,
		"GirlWarlock": 8012,
		"BoyPriest":   8013,
		"GirlPriest":  8014,
	}
)

Enum value maps for HeroBasicType.

View Source
var (
	AvatarType_name = map[int32]string{
		0: "AVATAR_TYPE_NONE",
		1: "AVATAR_TRIAL_TYPE",
		2: "AVATAR_LIMIT_TYPE",
		3: "AVATAR_FORMAL_TYPE",
		4: "AVATAR_ASSIST_TYPE",
	}
	AvatarType_value = map[string]int32{
		"AVATAR_TYPE_NONE":   0,
		"AVATAR_TRIAL_TYPE":  1,
		"AVATAR_LIMIT_TYPE":  2,
		"AVATAR_FORMAL_TYPE": 3,
		"AVATAR_ASSIST_TYPE": 4,
	}
)

Enum value maps for AvatarType.

View Source
var (
	ExtraLineupType_name = map[int32]string{
		0:  "LINEUP_NONE",
		1:  "LINEUP_CHALLENGE",
		2:  "LINEUP_ROGUE",
		3:  "LINEUP_CHALLENGE_2",
		4:  "LINEUP_CHALLENGE_3",
		5:  "LINEUP_ROGUE_CHALLENGE",
		6:  "LINEUP_STAGE_TRIAL",
		7:  "LINEUP_ROGUE_TRIAL",
		8:  "LINEUP_ACTIVITY",
		9:  "LINEUP_BOXING_CLUB",
		11: "LINEUP_TREASURE_DUNGEON",
		12: "LINEUP_CHESS_ROGUE",
		13: "LINEUP_HELIOBUS",
	}
	ExtraLineupType_value = map[string]int32{
		"LINEUP_NONE":             0,
		"LINEUP_CHALLENGE":        1,
		"LINEUP_ROGUE":            2,
		"LINEUP_CHALLENGE_2":      3,
		"LINEUP_CHALLENGE_3":      4,
		"LINEUP_ROGUE_CHALLENGE":  5,
		"LINEUP_STAGE_TRIAL":      6,
		"LINEUP_ROGUE_TRIAL":      7,
		"LINEUP_ACTIVITY":         8,
		"LINEUP_BOXING_CLUB":      9,
		"LINEUP_TREASURE_DUNGEON": 11,
		"LINEUP_CHESS_ROGUE":      12,
		"LINEUP_HELIOBUS":         13,
	}
)

Enum value maps for ExtraLineupType.

View Source
var (
	BattleType_name = map[int32]string{
		0: "Battle_NONE",
		1: "Battle_CHALLENGE",
		2: "Battle_CHALLENGE_Story",
		4: "Battle_ROGUE",
		5: "Battle_TrialActivity",
	}
	BattleType_value = map[string]int32{
		"Battle_NONE":            0,
		"Battle_CHALLENGE":       1,
		"Battle_CHALLENGE_Story": 2,
		"Battle_ROGUE":           4,
		"Battle_TrialActivity":   5,
	}
)

Enum value maps for BattleType.

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var (
	LanguageType_name = map[int32]string{
		0:  "LANGUAGE_NONE",
		1:  "LANGUAGE_SC",
		2:  "LANGUAGE_TC",
		3:  "LANGUAGE_EN",
		4:  "LANGUAGE_KR",
		5:  "LANGUAGE_JP",
		6:  "LANGUAGE_FR",
		7:  "LANGUAGE_DE",
		8:  "LANGUAGE_ES",
		9:  "LANGUAGE_PT",
		10: "LANGUAGE_RU",
		11: "LANGUAGE_TH",
		12: "LANGUAGE_VI",
		13: "LANGUAGE_ID",
	}
	LanguageType_value = map[string]int32{
		"LANGUAGE_NONE": 0,
		"LANGUAGE_SC":   1,
		"LANGUAGE_TC":   2,
		"LANGUAGE_EN":   3,
		"LANGUAGE_KR":   4,
		"LANGUAGE_JP":   5,
		"LANGUAGE_FR":   6,
		"LANGUAGE_DE":   7,
		"LANGUAGE_ES":   8,
		"LANGUAGE_PT":   9,
		"LANGUAGE_RU":   10,
		"LANGUAGE_TH":   11,
		"LANGUAGE_VI":   12,
		"LANGUAGE_ID":   13,
	}
)

Enum value maps for LanguageType.

View Source
var (
	PlatformType_name = map[int32]string{
		0:  "EDITOR",
		1:  "IOS",
		2:  "ANDROID",
		3:  "PC",
		4:  "WEB",
		5:  "WAP",
		6:  "PS4",
		7:  "NINTENDO",
		8:  "CLOUD_ANDROID",
		9:  "CLOUD_PC",
		10: "CLOUD_IOS",
		11: "PS5",
		12: "MAC",
		13: "CLOUD_MAC",
		20: "CLOUD_WEB_ANDROID",
		21: "CLOUD_WEB_IOS",
		22: "CLOUD_WEB_PC",
		23: "CLOUD_WEB_MAC",
		24: "CLOUD_WEB_TOUCH",
		25: "CLOUD_WEB_KEYBOARD",
	}
	PlatformType_value = map[string]int32{
		"EDITOR":             0,
		"IOS":                1,
		"ANDROID":            2,
		"PC":                 3,
		"WEB":                4,
		"WAP":                5,
		"PS4":                6,
		"NINTENDO":           7,
		"CLOUD_ANDROID":      8,
		"CLOUD_PC":           9,
		"CLOUD_IOS":          10,
		"PS5":                11,
		"MAC":                12,
		"CLOUD_MAC":          13,
		"CLOUD_WEB_ANDROID":  20,
		"CLOUD_WEB_IOS":      21,
		"CLOUD_WEB_PC":       22,
		"CLOUD_WEB_MAC":      23,
		"CLOUD_WEB_TOUCH":    24,
		"CLOUD_WEB_KEYBOARD": 25,
	}
)

Enum value maps for PlatformType.

View Source
var (
	ServerType_name = map[int32]string{
		0: "SERVICE_NONE",
		1: "SERVICE_NODE",
		2: "SERVICE_GAME",
		3: "SERVICE_GATE",
		4: "SERVICE_DISPATCH",
		5: "SERVICE_MULTI",
		6: "SERVICE_MUIP",
	}
	ServerType_value = map[string]int32{
		"SERVICE_NONE":     0,
		"SERVICE_NODE":     1,
		"SERVICE_GAME":     2,
		"SERVICE_GATE":     3,
		"SERVICE_DISPATCH": 4,
		"SERVICE_MULTI":    5,
		"SERVICE_MUIP":     6,
	}
)

Enum value maps for ServerType.

View Source
var (
	PlayerStatus_name = map[int32]string{
		0: "PlayerStatus_PreLogin",
		1: "PlayerStatus_LoggingIn",
		2: "PlayerStatus_PostLogin",
		3: "PlayerStatus_Logout_Wait",
		4: "PlayerStatus_Logout",
	}
	PlayerStatus_value = map[string]int32{
		"PlayerStatus_PreLogin":    0,
		"PlayerStatus_LoggingIn":   1,
		"PlayerStatus_PostLogin":   2,
		"PlayerStatus_Logout_Wait": 3,
		"PlayerStatus_Logout":      4,
	}
)

Enum value maps for PlayerStatus.

View Source
var (
	PlayerOfflineReason_name = map[int32]string{
		0: "OFFLINE_NONE",
		1: "OFFLINE_GAME_ERROR",
		2: "OFFLINE_REPEAT_LOGIN",
	}
	PlayerOfflineReason_value = map[string]int32{
		"OFFLINE_NONE":         0,
		"OFFLINE_GAME_ERROR":   1,
		"OFFLINE_REPEAT_LOGIN": 2,
	}
)

Enum value maps for PlayerOfflineReason.

View Source
var (
	ChallengeStatus_name = map[int32]string{
		0: "CHALLENGE_UNKNOWN",
		1: "CHALLENGE_DOING",
		2: "CHALLENGE_FINISH",
		3: "CHALLENGE_FAILED",
	}
	ChallengeStatus_value = map[string]int32{
		"CHALLENGE_UNKNOWN": 0,
		"CHALLENGE_DOING":   1,
		"CHALLENGE_FINISH":  2,
		"CHALLENGE_FAILED":  3,
	}
)

Enum value maps for ChallengeStatus.

View Source
var (
	MsgType_name = map[int32]string{
		0: "MSG_TYPE_NONE",
		1: "MSG_TYPE_CUSTOM_TEXT",
		2: "MSG_TYPE_EMOJI",
	}
	MsgType_value = map[string]int32{
		"MSG_TYPE_NONE":        0,
		"MSG_TYPE_CUSTOM_TEXT": 1,
		"MSG_TYPE_EMOJI":       2,
	}
)

Enum value maps for MsgType.

View Source
var (
	PlayerMsgType_name = map[int32]string{
		0: "PMT_NONE",
		1: "PMT_APPLYFRIEND",
		2: "PMT_CHAT",
		3: "PMT_ACCEPTFRIEND",
	}
	PlayerMsgType_value = map[string]int32{
		"PMT_NONE":         0,
		"PMT_APPLYFRIEND":  1,
		"PMT_CHAT":         2,
		"PMT_ACCEPTFRIEND": 3,
	}
)

Enum value maps for PlayerMsgType.

View Source
var (
	MissionStatus_name = map[int32]string{
		0: "MISSION_NONE",
		1: "MISSION_DOING",
		2: "MISSION_FINISH",
		3: "MISSION_PREPARED",
	}
	MissionStatus_value = map[string]int32{
		"MISSION_NONE":     0,
		"MISSION_DOING":    1,
		"MISSION_FINISH":   2,
		"MISSION_PREPARED": 3,
	}
)

Enum value maps for MissionStatus.

View Source
var (
	TutorialStatus_name = map[int32]string{
		0: "TUTORIAL_NONE",
		1: "TUTORIAL_UNLOCK",
		2: "TUTORIAL_FINISH",
	}
	TutorialStatus_value = map[string]int32{
		"TUTORIAL_NONE":   0,
		"TUTORIAL_UNLOCK": 1,
		"TUTORIAL_FINISH": 2,
	}
)

Enum value maps for TutorialStatus.

View Source
var (
	MessageGroupStatus_name = map[int32]string{
		0: "MESSAGE_GROUP_NONE",
		1: "MESSAGE_GROUP_DOING",
		2: "MESSAGE_GROUP_FINISH",
		3: "MESSAGE_GROUP_FROZEN",
	}
	MessageGroupStatus_value = map[string]int32{
		"MESSAGE_GROUP_NONE":   0,
		"MESSAGE_GROUP_DOING":  1,
		"MESSAGE_GROUP_FINISH": 2,
		"MESSAGE_GROUP_FROZEN": 3,
	}
)

Enum value maps for MessageGroupStatus.

View Source
var (
	MessageSectionStatus_name = map[int32]string{
		0: "MESSAGE_SECTION_NONE",
		1: "MESSAGE_SECTION_DOING",
		2: "MESSAGE_SECTION_FINISH",
		3: "MESSAGE_SECTION_FROZEN",
	}
	MessageSectionStatus_value = map[string]int32{
		"MESSAGE_SECTION_NONE":   0,
		"MESSAGE_SECTION_DOING":  1,
		"MESSAGE_SECTION_FINISH": 2,
		"MESSAGE_SECTION_FROZEN": 3,
	}
)

Enum value maps for MessageSectionStatus.

View Source
var (
	LineAvatarType_name = map[int32]string{
		0: "LineAvatarType_MI",
		1: "LineAvatarType_TRIAL",
		2: "LineAvatarType_ASSIST",
	}
	LineAvatarType_value = map[string]int32{
		"LineAvatarType_MI":     0,
		"LineAvatarType_TRIAL":  1,
		"LineAvatarType_ASSIST": 2,
	}
)

Enum value maps for LineAvatarType.

View Source
var (
	RogueAreaStatus_name = map[int32]string{
		0: "RogueAreaStatus_ROGUE_AREA_STATUS_LOCK",
		1: "RogueAreaStatus_ROGUE_AREA_STATUS_UNLOCK",
		2: "RogueAreaStatus_ROGUE_AREA_STATUS_FIRST_PASS",
		3: "RogueAreaStatus_ROGUE_AREA_STATUS_CLOSE",
	}
	RogueAreaStatus_value = map[string]int32{
		"RogueAreaStatus_ROGUE_AREA_STATUS_LOCK":       0,
		"RogueAreaStatus_ROGUE_AREA_STATUS_UNLOCK":     1,
		"RogueAreaStatus_ROGUE_AREA_STATUS_FIRST_PASS": 2,
		"RogueAreaStatus_ROGUE_AREA_STATUS_CLOSE":      3,
	}
)

Enum value maps for RogueAreaStatus.

View Source
var (
	RoomStatus_name = map[int32]string{
		0: "RogueRoomStatus_ROGUE_ROOM_STATUS_NONE",
		1: "RogueRoomStatus_ROGUE_ROOM_STATUS_LOCK",
		2: "RogueRoomStatus_ROGUE_ROOM_STATUS_UNLOCK",
		3: "RogueRoomStatus_ROGUE_ROOM_STATUS_PLAY",
		4: "RogueRoomStatus_ROGUE_ROOM_STATUS_FINISH",
	}
	RoomStatus_value = map[string]int32{
		"RogueRoomStatus_ROGUE_ROOM_STATUS_NONE":   0,
		"RogueRoomStatus_ROGUE_ROOM_STATUS_LOCK":   1,
		"RogueRoomStatus_ROGUE_ROOM_STATUS_UNLOCK": 2,
		"RogueRoomStatus_ROGUE_ROOM_STATUS_PLAY":   3,
		"RogueRoomStatus_ROGUE_ROOM_STATUS_FINISH": 4,
	}
)

Enum value maps for RoomStatus.

View Source
var (
	Retcode_name = map[int32]string{
		0:  "RET_SUCC",
		1:  "RET_FAIL",
		2:  "RET_PLAYER_DATA_ERROR",
		3:  "RET_NODE_ERR",
		4:  "RET_PLAYER_ID_ERR",
		5:  "RET_PLAYER_TIMEOUT",
		6:  "RET_PLAYER_LOGOUT",
		7:  "RET_PLAYER_REPEAT_LOGIN",
		8:  "RET_PLAYER_GATE_REPEAT_LOGIN",
		9:  "RET_PLAYER_GAME_LOGIN",
		10: "RET_PLAYER_SYSTEM_ERROR",
	}
	Retcode_value = map[string]int32{
		"RET_SUCC":                     0,
		"RET_FAIL":                     1,
		"RET_PLAYER_DATA_ERROR":        2,
		"RET_NODE_ERR":                 3,
		"RET_PLAYER_ID_ERR":            4,
		"RET_PLAYER_TIMEOUT":           5,
		"RET_PLAYER_LOGOUT":            6,
		"RET_PLAYER_REPEAT_LOGIN":      7,
		"RET_PLAYER_GATE_REPEAT_LOGIN": 8,
		"RET_PLAYER_GAME_LOGIN":        9,
		"RET_PLAYER_SYSTEM_ERROR":      10,
	}
)

Enum value maps for Retcode.

View Source
var (
	PlayerStatusType_name = map[int32]string{
		0: "PLAYER_STATUS_OFFLINE",
		1: "PLAYER_STATUS_ONLINE",
	}
	PlayerStatusType_value = map[string]int32{
		"PLAYER_STATUS_OFFLINE": 0,
		"PLAYER_STATUS_ONLINE":  1,
	}
)

Enum value maps for PlayerStatusType.

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var File_bin_server_proto protoreflect.FileDescriptor
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var File_cmd_server_proto protoreflect.FileDescriptor
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var File_common_server_proto protoreflect.FileDescriptor
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var File_enum_server_proto protoreflect.FileDescriptor
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var File_redis_data_proto protoreflect.FileDescriptor

Functions

This section is empty.

Types

type AcceptApplyFriend added in v1.2.2

type AcceptApplyFriend struct {
	Uid             uint32                   `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // 玩家
	RecvApplyFriend map[uint32]*ReceiveApply ``                                                             // 被同意的好友申请
	/* 197-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*AcceptApplyFriend) Descriptor deprecated added in v1.2.2

func (*AcceptApplyFriend) Descriptor() ([]byte, []int)

Deprecated: Use AcceptApplyFriend.ProtoReflect.Descriptor instead.

func (*AcceptApplyFriend) GetRecvApplyFriend added in v1.2.2

func (x *AcceptApplyFriend) GetRecvApplyFriend() map[uint32]*ReceiveApply

func (*AcceptApplyFriend) GetUid added in v1.2.2

func (x *AcceptApplyFriend) GetUid() uint32

func (*AcceptApplyFriend) ProtoMessage added in v1.2.2

func (*AcceptApplyFriend) ProtoMessage()

func (*AcceptApplyFriend) ProtoReflect added in v1.2.2

func (x *AcceptApplyFriend) ProtoReflect() protoreflect.Message

func (*AcceptApplyFriend) Reset added in v1.2.2

func (x *AcceptApplyFriend) Reset()

func (*AcceptApplyFriend) String added in v1.2.2

func (x *AcceptApplyFriend) String() string

type Activity

type Activity struct {
	TrialActivity []uint32          `protobuf:"varint,1,rep,packed,name=trial_activity,json=trialActivity,proto3" json:"trial_activity,omitempty"` // 已完成的试用角色
	ActivityLogin map[uint32]uint32 ``                                                                                                             // 登录活动
	/* 190-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*Activity) Descriptor deprecated

func (*Activity) Descriptor() ([]byte, []int)

Deprecated: Use Activity.ProtoReflect.Descriptor instead.

func (*Activity) GetActivityLogin

func (x *Activity) GetActivityLogin() map[uint32]uint32

func (*Activity) GetTrialActivity

func (x *Activity) GetTrialActivity() []uint32

func (*Activity) ProtoMessage

func (*Activity) ProtoMessage()

func (*Activity) ProtoReflect

func (x *Activity) ProtoReflect() protoreflect.Message

func (*Activity) Reset

func (x *Activity) Reset()

func (*Activity) String

func (x *Activity) String() string

type ApplyFriend added in v1.2.2

type ApplyFriend struct {
	Uid             uint32                   `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // 玩家
	RecvApplyFriend map[uint32]*ReceiveApply ``                                                             // 接收到的好友申请
	/* 197-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*ApplyFriend) Descriptor deprecated added in v1.2.2

func (*ApplyFriend) Descriptor() ([]byte, []int)

Deprecated: Use ApplyFriend.ProtoReflect.Descriptor instead.

func (*ApplyFriend) GetRecvApplyFriend added in v1.2.2

func (x *ApplyFriend) GetRecvApplyFriend() map[uint32]*ReceiveApply

func (*ApplyFriend) GetUid added in v1.2.2

func (x *ApplyFriend) GetUid() uint32

func (*ApplyFriend) ProtoMessage added in v1.2.2

func (*ApplyFriend) ProtoMessage()

func (*ApplyFriend) ProtoReflect added in v1.2.2

func (x *ApplyFriend) ProtoReflect() protoreflect.Message

func (*ApplyFriend) Reset added in v1.2.2

func (x *ApplyFriend) Reset()

func (*ApplyFriend) String added in v1.2.2

func (x *ApplyFriend) String() string

type Avatar

type Avatar struct {
	AvatarList map[uint32]*AvatarBin `` // 角色列表
	/* 180-byte string literal not displayed */
	Gender        Gender        `protobuf:"varint,2,opt,name=gender,proto3,enum=proto.Gender" json:"gender,omitempty"` // 性别
	CurMainAvatar HeroBasicType ``                                                                                     // 主角属性
	/* 128-byte string literal not displayed */
	HeroBasicTypeInfo map[uint32]*HeroBasicTypeInfo `` // 主角属性列表
	/* 205-byte string literal not displayed */
	BattleAvatarList map[uint32]*AvatarBin `` // 战斗角色拷贝
	/* 200-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*Avatar) Descriptor deprecated

func (*Avatar) Descriptor() ([]byte, []int)

Deprecated: Use Avatar.ProtoReflect.Descriptor instead.

func (*Avatar) GetAvatarList added in v1.2.2

func (x *Avatar) GetAvatarList() map[uint32]*AvatarBin

func (*Avatar) GetBattleAvatarList added in v1.2.2

func (x *Avatar) GetBattleAvatarList() map[uint32]*AvatarBin

func (*Avatar) GetCurMainAvatar

func (x *Avatar) GetCurMainAvatar() HeroBasicType

func (*Avatar) GetGender

func (x *Avatar) GetGender() Gender

func (*Avatar) GetHeroBasicTypeInfo

func (x *Avatar) GetHeroBasicTypeInfo() map[uint32]*HeroBasicTypeInfo

func (*Avatar) ProtoMessage

func (*Avatar) ProtoMessage()

func (*Avatar) ProtoReflect

func (x *Avatar) ProtoReflect() protoreflect.Message

func (*Avatar) Reset

func (x *Avatar) Reset()

func (*Avatar) String

func (x *Avatar) String() string

type AvatarBin

type AvatarBin struct {
	AvatarId          uint32            `protobuf:"varint,1,opt,name=avatar_id,json=avatarId,proto3" json:"avatar_id,omitempty"`                                // ID
	Exp               uint32            `protobuf:"varint,2,opt,name=exp,proto3" json:"exp,omitempty"`                                                          // 经验
	Level             uint32            `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"`                                                      // 等级
	AvatarType        uint32            `protobuf:"varint,4,opt,name=avatar_type,json=avatarType,proto3" json:"avatar_type,omitempty"`                          // 状态
	FirstMetTimeStamp uint64            `protobuf:"varint,5,opt,name=first_met_time_stamp,json=firstMetTimeStamp,proto3" json:"first_met_time_stamp,omitempty"` // 获取时间
	PromoteLevel      uint32            `protobuf:"varint,6,opt,name=promote_level,json=promoteLevel,proto3" json:"promote_level,omitempty"`                    // 突破等级
	Rank              uint32            `protobuf:"varint,7,opt,name=rank,proto3" json:"rank,omitempty"`                                                        // 激活命座数
	Hp                uint32            `protobuf:"varint,8,opt,name=hp,proto3" json:"hp,omitempty"`                                                            // 血量
	SpBar             *AvatarSpBarInfo  `protobuf:"bytes,9,opt,name=sp_bar,json=spBar,proto3" json:"sp_bar,omitempty"`                                          // 能量
	SkilltreeList     []*AvatarSkillBin `protobuf:"bytes,10,rep,name=skilltree_list,json=skilltreeList,proto3" json:"skilltree_list,omitempty"`                 // 技能库
	EquipmentUniqueId uint32            `protobuf:"varint,11,opt,name=equipment_uniqueId,json=equipmentUniqueId,proto3" json:"equipment_uniqueId,omitempty"`    // 装备光锥
	EquipRelic        map[uint32]uint32 ``                                                                                                                      // 装备圣遗物
	/* 182-byte string literal not displayed */
	TakenRewards []uint32 `protobuf:"varint,13,rep,packed,name=taken_rewards,json=takenRewards,proto3" json:"taken_rewards,omitempty"` // 已领取的突破奖励
	BuffList     uint32   `protobuf:"varint,14,opt,name=buff_list,json=buffList,proto3" json:"buff_list,omitempty"`                    // 开启战斗的buff
	// contains filtered or unexported fields
}

func (*AvatarBin) Descriptor deprecated

func (*AvatarBin) Descriptor() ([]byte, []int)

Deprecated: Use AvatarBin.ProtoReflect.Descriptor instead.

func (*AvatarBin) GetAvatarId

func (x *AvatarBin) GetAvatarId() uint32

func (*AvatarBin) GetAvatarType

func (x *AvatarBin) GetAvatarType() uint32

func (*AvatarBin) GetBuffList

func (x *AvatarBin) GetBuffList() uint32

func (*AvatarBin) GetEquipRelic

func (x *AvatarBin) GetEquipRelic() map[uint32]uint32

func (*AvatarBin) GetEquipmentUniqueId

func (x *AvatarBin) GetEquipmentUniqueId() uint32

func (*AvatarBin) GetExp

func (x *AvatarBin) GetExp() uint32

func (*AvatarBin) GetFirstMetTimeStamp

func (x *AvatarBin) GetFirstMetTimeStamp() uint64

func (*AvatarBin) GetHp

func (x *AvatarBin) GetHp() uint32

func (*AvatarBin) GetLevel

func (x *AvatarBin) GetLevel() uint32

func (*AvatarBin) GetPromoteLevel

func (x *AvatarBin) GetPromoteLevel() uint32

func (*AvatarBin) GetRank

func (x *AvatarBin) GetRank() uint32

func (*AvatarBin) GetSkilltreeList

func (x *AvatarBin) GetSkilltreeList() []*AvatarSkillBin

func (*AvatarBin) GetSpBar

func (x *AvatarBin) GetSpBar() *AvatarSpBarInfo

func (*AvatarBin) GetTakenRewards

func (x *AvatarBin) GetTakenRewards() []uint32

func (*AvatarBin) ProtoMessage

func (*AvatarBin) ProtoMessage()

func (*AvatarBin) ProtoReflect

func (x *AvatarBin) ProtoReflect() protoreflect.Message

func (*AvatarBin) Reset

func (x *AvatarBin) Reset()

func (*AvatarBin) String

func (x *AvatarBin) String() string

type AvatarSkillBin

type AvatarSkillBin struct {
	PointId uint32 `protobuf:"varint,1,opt,name=point_id,json=pointId,proto3" json:"point_id,omitempty"` // 技能id
	Level   uint32 `protobuf:"varint,2,opt,name=level,proto3" json:"level,omitempty"`                    // 等级
	// contains filtered or unexported fields
}

func (*AvatarSkillBin) Descriptor deprecated

func (*AvatarSkillBin) Descriptor() ([]byte, []int)

Deprecated: Use AvatarSkillBin.ProtoReflect.Descriptor instead.

func (*AvatarSkillBin) GetLevel

func (x *AvatarSkillBin) GetLevel() uint32

func (*AvatarSkillBin) GetPointId

func (x *AvatarSkillBin) GetPointId() uint32

func (*AvatarSkillBin) ProtoMessage

func (*AvatarSkillBin) ProtoMessage()

func (*AvatarSkillBin) ProtoReflect

func (x *AvatarSkillBin) ProtoReflect() protoreflect.Message

func (*AvatarSkillBin) Reset

func (x *AvatarSkillBin) Reset()

func (*AvatarSkillBin) String

func (x *AvatarSkillBin) String() string

type AvatarSpBarInfo

type AvatarSpBarInfo struct {
	CurSp uint32 `protobuf:"varint,1,opt,name=cur_sp,json=curSp,proto3" json:"cur_sp,omitempty"` // 当前能量
	MaxSp uint32 `protobuf:"varint,2,opt,name=max_sp,json=maxSp,proto3" json:"max_sp,omitempty"` // 当前等级
	// contains filtered or unexported fields
}

func (*AvatarSpBarInfo) Descriptor deprecated

func (*AvatarSpBarInfo) Descriptor() ([]byte, []int)

Deprecated: Use AvatarSpBarInfo.ProtoReflect.Descriptor instead.

func (*AvatarSpBarInfo) GetCurSp

func (x *AvatarSpBarInfo) GetCurSp() uint32

func (*AvatarSpBarInfo) GetMaxSp

func (x *AvatarSpBarInfo) GetMaxSp() uint32

func (*AvatarSpBarInfo) ProtoMessage

func (*AvatarSpBarInfo) ProtoMessage()

func (*AvatarSpBarInfo) ProtoReflect

func (x *AvatarSpBarInfo) ProtoReflect() protoreflect.Message

func (*AvatarSpBarInfo) Reset

func (x *AvatarSpBarInfo) Reset()

func (*AvatarSpBarInfo) String

func (x *AvatarSpBarInfo) String() string

type AvatarType

type AvatarType int32
const (
	AvatarType_AVATAR_TYPE_NONE   AvatarType = 0
	AvatarType_AVATAR_TRIAL_TYPE  AvatarType = 1
	AvatarType_AVATAR_LIMIT_TYPE  AvatarType = 2
	AvatarType_AVATAR_FORMAL_TYPE AvatarType = 3
	AvatarType_AVATAR_ASSIST_TYPE AvatarType = 4
)

func (AvatarType) Descriptor

func (AvatarType) Descriptor() protoreflect.EnumDescriptor

func (AvatarType) Enum

func (x AvatarType) Enum() *AvatarType

func (AvatarType) EnumDescriptor deprecated

func (AvatarType) EnumDescriptor() ([]byte, []int)

Deprecated: Use AvatarType.Descriptor instead.

func (AvatarType) Number

func (x AvatarType) Number() protoreflect.EnumNumber

func (AvatarType) String

func (x AvatarType) String() string

func (AvatarType) Type

type Battle

type Battle struct {
	BattleType BattleType `protobuf:"varint,1,opt,name=battle_type,json=battleType,proto3,enum=proto.BattleType" json:"battle_type,omitempty"` // 当前状态
	Rogue      *Rogue     `protobuf:"bytes,2,opt,name=rogue,proto3" json:"rogue,omitempty"`                                                    // 期数-情况
	Challenge  *Challenge `protobuf:"bytes,3,opt,name=challenge,proto3" json:"challenge,omitempty"`                                            // 忘却之庭
	// contains filtered or unexported fields
}

func (*Battle) Descriptor deprecated

func (*Battle) Descriptor() ([]byte, []int)

Deprecated: Use Battle.ProtoReflect.Descriptor instead.

func (*Battle) GetBattleType added in v1.2.2

func (x *Battle) GetBattleType() BattleType

func (*Battle) GetChallenge

func (x *Battle) GetChallenge() *Challenge

func (*Battle) GetRogue

func (x *Battle) GetRogue() *Rogue

func (*Battle) ProtoMessage

func (*Battle) ProtoMessage()

func (*Battle) ProtoReflect

func (x *Battle) ProtoReflect() protoreflect.Message

func (*Battle) Reset

func (x *Battle) Reset()

func (*Battle) String

func (x *Battle) String() string

type BattleType

type BattleType int32
const (
	BattleType_Battle_NONE            BattleType = 0 // 普通状态
	BattleType_Battle_CHALLENGE       BattleType = 1 // 忘却之庭
	BattleType_Battle_CHALLENGE_Story BattleType = 2 // 忘却之庭活动
	// Battle_CHALLENGE_Story_2 = 3; // 忘却之庭活动2
	BattleType_Battle_ROGUE         BattleType = 4 // 模拟宇宙
	BattleType_Battle_TrialActivity BattleType = 5
)

func (BattleType) Descriptor

func (BattleType) Descriptor() protoreflect.EnumDescriptor

func (BattleType) Enum

func (x BattleType) Enum() *BattleType

func (BattleType) EnumDescriptor deprecated

func (BattleType) EnumDescriptor() ([]byte, []int)

Deprecated: Use BattleType.Descriptor instead.

func (BattleType) Number

func (x BattleType) Number() protoreflect.EnumNumber

func (BattleType) String

func (x BattleType) String() string

func (BattleType) Type

type BlockBin added in v1.2.2

type BlockBin struct {
	EntryId   uint32                `protobuf:"varint,1,opt,name=entry_id,json=entryId,proto3" json:"entry_id,omitempty"` // 地图
	BlockList map[uint32]*BlockList ``                                                                                    // 区块信息
	/* 177-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*BlockBin) Descriptor deprecated added in v1.2.2

func (*BlockBin) Descriptor() ([]byte, []int)

Deprecated: Use BlockBin.ProtoReflect.Descriptor instead.

func (*BlockBin) GetBlockList added in v1.2.2

func (x *BlockBin) GetBlockList() map[uint32]*BlockList

func (*BlockBin) GetEntryId added in v1.2.2

func (x *BlockBin) GetEntryId() uint32

func (*BlockBin) ProtoMessage added in v1.2.2

func (*BlockBin) ProtoMessage()

func (*BlockBin) ProtoReflect added in v1.2.2

func (x *BlockBin) ProtoReflect() protoreflect.Message

func (*BlockBin) Reset added in v1.2.2

func (x *BlockBin) Reset()

func (*BlockBin) String added in v1.2.2

func (x *BlockBin) String() string

type BlockList added in v1.2.2

type BlockList struct {
	PropInfo map[uint32]*PropInfo `` // 物品实体信息
	/* 174-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*BlockList) Descriptor deprecated added in v1.2.2

func (*BlockList) Descriptor() ([]byte, []int)

Deprecated: Use BlockList.ProtoReflect.Descriptor instead.

func (*BlockList) GetPropInfo added in v1.2.2

func (x *BlockList) GetPropInfo() map[uint32]*PropInfo

func (*BlockList) ProtoMessage added in v1.2.2

func (*BlockList) ProtoMessage()

func (*BlockList) ProtoReflect added in v1.2.2

func (x *BlockList) ProtoReflect() protoreflect.Message

func (*BlockList) Reset added in v1.2.2

func (x *BlockList) Reset()

func (*BlockList) String added in v1.2.2

func (x *BlockList) String() string

type Challenge

type Challenge struct {
	ChallengeList map[uint32]*ChallengeList `` // 通关状态
	/* 189-byte string literal not displayed */
	ChallengeRewardList map[uint64]uint32 ``                                                                                                  /* 210-byte string literal not displayed */
	CurChallenge        *CurChallenge     `protobuf:"bytes,3,opt,name=cur_challenge,json=curChallenge,proto3" json:"cur_challenge,omitempty"` // 当前战斗状态
	// contains filtered or unexported fields
}

func (*Challenge) Descriptor deprecated

func (*Challenge) Descriptor() ([]byte, []int)

Deprecated: Use Challenge.ProtoReflect.Descriptor instead.

func (*Challenge) GetChallengeList

func (x *Challenge) GetChallengeList() map[uint32]*ChallengeList

func (*Challenge) GetChallengeRewardList

func (x *Challenge) GetChallengeRewardList() map[uint64]uint32

func (*Challenge) GetCurChallenge added in v1.2.2

func (x *Challenge) GetCurChallenge() *CurChallenge

func (*Challenge) ProtoMessage

func (*Challenge) ProtoMessage()

func (*Challenge) ProtoReflect

func (x *Challenge) ProtoReflect() protoreflect.Message

func (*Challenge) Reset

func (x *Challenge) Reset()

func (*Challenge) String

func (x *Challenge) String() string

type ChallengeList

type ChallengeList struct {
	Stars    uint32 `protobuf:"varint,1,opt,name=stars,proto3" json:"stars,omitempty"`                       // 星数
	ScoreOne uint32 `protobuf:"varint,2,opt,name=score_one,json=scoreOne,proto3" json:"score_one,omitempty"` // 第一关得分
	ScoreTwo uint32 `protobuf:"varint,3,opt,name=score_two,json=scoreTwo,proto3" json:"score_two,omitempty"` // 第二关得分
	// contains filtered or unexported fields
}

func (*ChallengeList) Descriptor deprecated

func (*ChallengeList) Descriptor() ([]byte, []int)

Deprecated: Use ChallengeList.ProtoReflect.Descriptor instead.

func (*ChallengeList) GetScoreOne

func (x *ChallengeList) GetScoreOne() uint32

func (*ChallengeList) GetScoreTwo

func (x *ChallengeList) GetScoreTwo() uint32

func (*ChallengeList) GetStars

func (x *ChallengeList) GetStars() uint32

func (*ChallengeList) ProtoMessage

func (*ChallengeList) ProtoMessage()

func (*ChallengeList) ProtoReflect

func (x *ChallengeList) ProtoReflect() protoreflect.Message

func (*ChallengeList) Reset

func (x *ChallengeList) Reset()

func (*ChallengeList) String

func (x *ChallengeList) String() string

type ChallengeStatus added in v1.2.2

type ChallengeStatus int32
const (
	ChallengeStatus_CHALLENGE_UNKNOWN ChallengeStatus = 0
	ChallengeStatus_CHALLENGE_DOING   ChallengeStatus = 1
	ChallengeStatus_CHALLENGE_FINISH  ChallengeStatus = 2
	ChallengeStatus_CHALLENGE_FAILED  ChallengeStatus = 3
)

func (ChallengeStatus) Descriptor added in v1.2.2

func (ChallengeStatus) Enum added in v1.2.2

func (x ChallengeStatus) Enum() *ChallengeStatus

func (ChallengeStatus) EnumDescriptor deprecated added in v1.2.2

func (ChallengeStatus) EnumDescriptor() ([]byte, []int)

Deprecated: Use ChallengeStatus.Descriptor instead.

func (ChallengeStatus) Number added in v1.2.2

func (ChallengeStatus) String added in v1.2.2

func (x ChallengeStatus) String() string

func (ChallengeStatus) Type added in v1.2.2

type ChatMsg added in v1.2.2

type ChatMsg struct {
	MsgToUidList []uint32 `protobuf:"varint,2,rep,packed,name=msg_to_uid_list,json=msgToUidList,proto3" json:"msg_to_uid_list,omitempty"` // 消息发送目标列表
	// contains filtered or unexported fields
}

func (*ChatMsg) Descriptor deprecated added in v1.2.2

func (*ChatMsg) Descriptor() ([]byte, []int)

Deprecated: Use ChatMsg.ProtoReflect.Descriptor instead.

func (*ChatMsg) GetMsgToUidList added in v1.2.2

func (x *ChatMsg) GetMsgToUidList() []uint32

func (*ChatMsg) ProtoMessage added in v1.2.2

func (*ChatMsg) ProtoMessage()

func (*ChatMsg) ProtoReflect added in v1.2.2

func (x *ChatMsg) ProtoReflect() protoreflect.Message

func (*ChatMsg) Reset added in v1.2.2

func (x *ChatMsg) Reset()

func (*ChatMsg) String added in v1.2.2

func (x *ChatMsg) String() string

type ContentAuditBin

type ContentAuditBin struct {
	Content     string `protobuf:"bytes,1,opt,name=content,proto3" json:"content,omitempty"`                             // 内容
	AuditState  uint32 `protobuf:"varint,2,opt,name=audit_state,json=auditState,proto3" json:"audit_state,omitempty"`    // 审核状态
	SubmitTime  uint32 `protobuf:"varint,3,opt,name=submit_time,json=submitTime,proto3" json:"submit_time,omitempty"`    // 提交时间
	SubmitCount uint32 `protobuf:"varint,4,opt,name=submit_count,json=submitCount,proto3" json:"submit_count,omitempty"` // 提交计数
	// contains filtered or unexported fields
}

func (*ContentAuditBin) Descriptor deprecated

func (*ContentAuditBin) Descriptor() ([]byte, []int)

Deprecated: Use ContentAuditBin.ProtoReflect.Descriptor instead.

func (*ContentAuditBin) GetAuditState

func (x *ContentAuditBin) GetAuditState() uint32

func (*ContentAuditBin) GetContent

func (x *ContentAuditBin) GetContent() string

func (*ContentAuditBin) GetSubmitCount

func (x *ContentAuditBin) GetSubmitCount() uint32

func (*ContentAuditBin) GetSubmitTime

func (x *ContentAuditBin) GetSubmitTime() uint32

func (*ContentAuditBin) ProtoMessage

func (*ContentAuditBin) ProtoMessage()

func (*ContentAuditBin) ProtoReflect

func (x *ContentAuditBin) ProtoReflect() protoreflect.Message

func (*ContentAuditBin) Reset

func (x *ContentAuditBin) Reset()

func (*ContentAuditBin) String

func (x *ContentAuditBin) String() string

type CurChallenge added in v1.2.2

type CurChallenge struct {
	ChallengeId uint32          `protobuf:"varint,1,opt,name=challenge_id,json=challengeId,proto3" json:"challenge_id,omitempty"`  //挑战id
	StageNum    uint32          `protobuf:"varint,2,opt,name=stage_num,json=stageNum,proto3" json:"stage_num,omitempty"`           // 总共需要挑战数
	CurStage    uint32          `protobuf:"varint,3,opt,name=cur_stage,json=curStage,proto3" json:"cur_stage,omitempty"`           // 当前挑战
	Status      ChallengeStatus `protobuf:"varint,4,opt,name=status,proto3,enum=proto.ChallengeStatus" json:"status,omitempty"`    // 状态
	RoundCount  uint32          `protobuf:"varint,5,opt,name=round_count,json=roundCount,proto3" json:"round_count,omitempty"`     // 已使用回合数
	Stars       uint32          `protobuf:"varint,6,opt,name=stars,proto3" json:"stars,omitempty"`                                 // 得分
	ScoreOne    uint32          `protobuf:"varint,7,opt,name=score_one,json=scoreOne,proto3" json:"score_one,omitempty"`           // 第一层得分
	ScoreTwo    uint32          `protobuf:"varint,8,opt,name=score_two,json=scoreTwo,proto3" json:"score_two,omitempty"`           // 第二层得分
	IsWin       bool            `protobuf:"varint,9,opt,name=is_win,json=isWin,proto3" json:"is_win,omitempty"`                    // 是否赢
	DeadAvatar  uint32          `protobuf:"varint,10,opt,name=dead_avatar,json=deadAvatar,proto3" json:"dead_avatar,omitempty"`    // 死亡角色数
	BuffOne     uint32          `protobuf:"varint,11,opt,name=buff_one,json=buffOne,proto3" json:"buff_one,omitempty"`             // 第一关buff
	BuffTwo     uint32          `protobuf:"varint,12,opt,name=buff_two,json=buffTwo,proto3" json:"buff_two,omitempty"`             // 第二关buff
	KillMonster uint32          `protobuf:"varint,13,opt,name=kill_monster,json=killMonster,proto3" json:"kill_monster,omitempty"` // 当前关卡已杀死怪物数量
	// contains filtered or unexported fields
}

func (*CurChallenge) Descriptor deprecated added in v1.2.2

func (*CurChallenge) Descriptor() ([]byte, []int)

Deprecated: Use CurChallenge.ProtoReflect.Descriptor instead.

func (*CurChallenge) GetBuffOne added in v1.2.2

func (x *CurChallenge) GetBuffOne() uint32

func (*CurChallenge) GetBuffTwo added in v1.2.2

func (x *CurChallenge) GetBuffTwo() uint32

func (*CurChallenge) GetChallengeId added in v1.2.2

func (x *CurChallenge) GetChallengeId() uint32

func (*CurChallenge) GetCurStage added in v1.2.2

func (x *CurChallenge) GetCurStage() uint32

func (*CurChallenge) GetDeadAvatar added in v1.2.2

func (x *CurChallenge) GetDeadAvatar() uint32

func (*CurChallenge) GetIsWin added in v1.2.2

func (x *CurChallenge) GetIsWin() bool

func (*CurChallenge) GetKillMonster added in v1.2.2

func (x *CurChallenge) GetKillMonster() uint32

func (*CurChallenge) GetRoundCount added in v1.2.2

func (x *CurChallenge) GetRoundCount() uint32

func (*CurChallenge) GetScoreOne added in v1.2.2

func (x *CurChallenge) GetScoreOne() uint32

func (*CurChallenge) GetScoreTwo added in v1.2.2

func (x *CurChallenge) GetScoreTwo() uint32

func (*CurChallenge) GetStageNum added in v1.2.2

func (x *CurChallenge) GetStageNum() uint32

func (*CurChallenge) GetStars added in v1.2.2

func (x *CurChallenge) GetStars() uint32

func (*CurChallenge) GetStatus added in v1.2.2

func (x *CurChallenge) GetStatus() ChallengeStatus

func (*CurChallenge) ProtoMessage added in v1.2.2

func (*CurChallenge) ProtoMessage()

func (*CurChallenge) ProtoReflect added in v1.2.2

func (x *CurChallenge) ProtoReflect() protoreflect.Message

func (*CurChallenge) Reset added in v1.2.2

func (x *CurChallenge) Reset()

func (*CurChallenge) String added in v1.2.2

func (x *CurChallenge) String() string

type CurRogue

type CurRogue struct {
	CurAreaId      uint32                `protobuf:"varint,1,opt,name=cur_area_id,json=curAreaId,proto3" json:"cur_area_id,omitempty"`
	CurSiteId      uint32                `protobuf:"varint,2,opt,name=cur_siteId,json=curSiteId,proto3" json:"cur_siteId,omitempty"`
	RogueSceneMap  map[uint32]*RogueRoom `` /* 191-byte string literal not displayed */
	RogueMapID     uint32                `protobuf:"varint,4,opt,name=rogue_map_iD,json=rogueMapID,proto3" json:"rogue_map_iD,omitempty"`
	CosmicFragment uint32                `protobuf:"varint,5,opt,name=cosmic_fragment,json=cosmicFragment,proto3" json:"cosmic_fragment,omitempty"`
	// contains filtered or unexported fields
}

func (*CurRogue) Descriptor deprecated

func (*CurRogue) Descriptor() ([]byte, []int)

Deprecated: Use CurRogue.ProtoReflect.Descriptor instead.

func (*CurRogue) GetCosmicFragment

func (x *CurRogue) GetCosmicFragment() uint32

func (*CurRogue) GetCurAreaId

func (x *CurRogue) GetCurAreaId() uint32

func (*CurRogue) GetCurSiteId

func (x *CurRogue) GetCurSiteId() uint32

func (*CurRogue) GetRogueMapID

func (x *CurRogue) GetRogueMapID() uint32

func (*CurRogue) GetRogueSceneMap

func (x *CurRogue) GetRogueSceneMap() map[uint32]*RogueRoom

func (*CurRogue) ProtoMessage

func (*CurRogue) ProtoMessage()

func (*CurRogue) ProtoReflect

func (x *CurRogue) ProtoReflect() protoreflect.Message

func (*CurRogue) Reset

func (x *CurRogue) Reset()

func (*CurRogue) String

func (x *CurRogue) String() string

type DelItem added in v1.2.1

type DelItem struct {
	PlayerUid uint32 `protobuf:"varint,1,opt,name=player_uid,json=playerUid,proto3" json:"player_uid,omitempty"`
	// contains filtered or unexported fields
}

func (*DelItem) Descriptor deprecated added in v1.2.1

func (*DelItem) Descriptor() ([]byte, []int)

Deprecated: Use DelItem.ProtoReflect.Descriptor instead.

func (*DelItem) GetPlayerUid added in v1.2.1

func (x *DelItem) GetPlayerUid() uint32

func (*DelItem) ProtoMessage added in v1.2.1

func (*DelItem) ProtoMessage()

func (*DelItem) ProtoReflect added in v1.2.1

func (x *DelItem) ProtoReflect() protoreflect.Message

func (*DelItem) Reset added in v1.2.1

func (x *DelItem) Reset()

func (*DelItem) String added in v1.2.1

func (x *DelItem) String() string

type Equipment

type Equipment struct {
	Tid          uint32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid,omitempty"`                           // id
	UniqueId     uint32 `protobuf:"varint,2,opt,name=unique_id,json=uniqueId,proto3" json:"unique_id,omitempty"` // 唯一ID
	Exp          uint32 `protobuf:"varint,3,opt,name=exp,proto3" json:"exp,omitempty"`
	Level        uint32 `protobuf:"varint,4,opt,name=level,proto3" json:"level,omitempty"`
	Promotion    uint32 `protobuf:"varint,5,opt,name=promotion,proto3" json:"promotion,omitempty"`
	BaseAvatarId uint32 `protobuf:"varint,6,opt,name=base_avatar_id,json=baseAvatarId,proto3" json:"base_avatar_id,omitempty"` // 装备角色
	IsProtected  bool   `protobuf:"varint,7,opt,name=is_protected,json=isProtected,proto3" json:"is_protected,omitempty"`      // 是否锁定
	Rank         uint32 `protobuf:"varint,8,opt,name=rank,proto3" json:"rank,omitempty"`                                       // 命座?
	// contains filtered or unexported fields
}

func (*Equipment) Descriptor deprecated

func (*Equipment) Descriptor() ([]byte, []int)

Deprecated: Use Equipment.ProtoReflect.Descriptor instead.

func (*Equipment) GetBaseAvatarId

func (x *Equipment) GetBaseAvatarId() uint32

func (*Equipment) GetExp

func (x *Equipment) GetExp() uint32

func (*Equipment) GetIsProtected

func (x *Equipment) GetIsProtected() bool

func (*Equipment) GetLevel

func (x *Equipment) GetLevel() uint32

func (*Equipment) GetPromotion

func (x *Equipment) GetPromotion() uint32

func (*Equipment) GetRank

func (x *Equipment) GetRank() uint32

func (*Equipment) GetTid

func (x *Equipment) GetTid() uint32

func (*Equipment) GetUniqueId

func (x *Equipment) GetUniqueId() uint32

func (*Equipment) ProtoMessage

func (*Equipment) ProtoMessage()

func (*Equipment) ProtoReflect

func (x *Equipment) ProtoReflect() protoreflect.Message

func (*Equipment) Reset

func (x *Equipment) Reset()

func (*Equipment) String

func (x *Equipment) String() string

type ExtraLineupType

type ExtraLineupType int32
const (
	ExtraLineupType_LINEUP_NONE             ExtraLineupType = 0
	ExtraLineupType_LINEUP_CHALLENGE        ExtraLineupType = 1
	ExtraLineupType_LINEUP_ROGUE            ExtraLineupType = 2
	ExtraLineupType_LINEUP_CHALLENGE_2      ExtraLineupType = 3
	ExtraLineupType_LINEUP_CHALLENGE_3      ExtraLineupType = 4
	ExtraLineupType_LINEUP_ROGUE_CHALLENGE  ExtraLineupType = 5
	ExtraLineupType_LINEUP_STAGE_TRIAL      ExtraLineupType = 6
	ExtraLineupType_LINEUP_ROGUE_TRIAL      ExtraLineupType = 7
	ExtraLineupType_LINEUP_ACTIVITY         ExtraLineupType = 8
	ExtraLineupType_LINEUP_BOXING_CLUB      ExtraLineupType = 9
	ExtraLineupType_LINEUP_TREASURE_DUNGEON ExtraLineupType = 11
	ExtraLineupType_LINEUP_CHESS_ROGUE      ExtraLineupType = 12
	ExtraLineupType_LINEUP_HELIOBUS         ExtraLineupType = 13
)

func (ExtraLineupType) Descriptor

func (ExtraLineupType) Enum

func (x ExtraLineupType) Enum() *ExtraLineupType

func (ExtraLineupType) EnumDescriptor deprecated

func (ExtraLineupType) EnumDescriptor() ([]byte, []int)

Deprecated: Use ExtraLineupType.Descriptor instead.

func (ExtraLineupType) Number

func (ExtraLineupType) String

func (x ExtraLineupType) String() string

func (ExtraLineupType) Type

type Friend added in v1.2.2

type Friend struct {
	Uid        uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"`                                // 好友uid
	IsMarked   bool   `protobuf:"varint,2,opt,name=is_marked,json=isMarked,proto3" json:"is_marked,omitempty"`      // 是否关注
	RemarkName string `protobuf:"bytes,3,opt,name=remark_name,json=remarkName,proto3" json:"remark_name,omitempty"` // 备注
	// contains filtered or unexported fields
}

func (*Friend) Descriptor deprecated added in v1.2.2

func (*Friend) Descriptor() ([]byte, []int)

Deprecated: Use Friend.ProtoReflect.Descriptor instead.

func (*Friend) GetIsMarked added in v1.2.2

func (x *Friend) GetIsMarked() bool

func (*Friend) GetRemarkName added in v1.2.2

func (x *Friend) GetRemarkName() string

func (*Friend) GetUid added in v1.2.2

func (x *Friend) GetUid() uint32

func (*Friend) ProtoMessage added in v1.2.2

func (*Friend) ProtoMessage()

func (*Friend) ProtoReflect added in v1.2.2

func (x *Friend) ProtoReflect() protoreflect.Message

func (*Friend) Reset added in v1.2.2

func (x *Friend) Reset()

func (*Friend) String added in v1.2.2

func (x *Friend) String() string

type Gacha

type Gacha struct {
	GachaMap map[uint32]*GachaNum `` // [GachaType]*CeilingNum
	/* 174-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*Gacha) Descriptor deprecated

func (*Gacha) Descriptor() ([]byte, []int)

Deprecated: Use Gacha.ProtoReflect.Descriptor instead.

func (*Gacha) GetGachaMap

func (x *Gacha) GetGachaMap() map[uint32]*GachaNum

func (*Gacha) ProtoMessage

func (*Gacha) ProtoMessage()

func (*Gacha) ProtoReflect

func (x *Gacha) ProtoReflect() protoreflect.Message

func (*Gacha) Reset

func (x *Gacha) Reset()

func (*Gacha) String

func (x *Gacha) String() string

type GachaNum

type GachaNum struct {
	CeilingNum               uint32 `protobuf:"varint,1,opt,name=ceiling_num,json=ceilingNum,proto3" json:"ceiling_num,omitempty"` // 抽取次数
	Pity4                    uint32 `protobuf:"varint,2,opt,name=pity4,proto3" json:"pity4,omitempty"`                             // 几抽未四星up
	FailedFeaturedItemPulls4 bool   ``                                                                                             /* 138-byte string literal not displayed */
	FailedFeaturedItemPulls5 bool   ``                                                                                             // 是否保底
	/* 138-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*GachaNum) Descriptor deprecated

func (*GachaNum) Descriptor() ([]byte, []int)

Deprecated: Use GachaNum.ProtoReflect.Descriptor instead.

func (*GachaNum) GetCeilingNum

func (x *GachaNum) GetCeilingNum() uint32

func (*GachaNum) GetFailedFeaturedItemPulls4

func (x *GachaNum) GetFailedFeaturedItemPulls4() bool

func (*GachaNum) GetFailedFeaturedItemPulls5

func (x *GachaNum) GetFailedFeaturedItemPulls5() bool

func (*GachaNum) GetPity4

func (x *GachaNum) GetPity4() uint32

func (*GachaNum) ProtoMessage

func (*GachaNum) ProtoMessage()

func (*GachaNum) ProtoReflect

func (x *GachaNum) ProtoReflect() protoreflect.Message

func (*GachaNum) Reset

func (x *GachaNum) Reset()

func (*GachaNum) String

func (x *GachaNum) String() string

type GameToGateMsgNotify added in v1.2.1

type GameToGateMsgNotify struct {
	Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"`
	// int64 uuid = 2;
	Msg []byte `protobuf:"bytes,3,opt,name=msg,proto3" json:"msg,omitempty"`
	// contains filtered or unexported fields
}

func (*GameToGateMsgNotify) Descriptor deprecated added in v1.2.1

func (*GameToGateMsgNotify) Descriptor() ([]byte, []int)

Deprecated: Use GameToGateMsgNotify.ProtoReflect.Descriptor instead.

func (*GameToGateMsgNotify) GetMsg added in v1.2.1

func (x *GameToGateMsgNotify) GetMsg() []byte

func (*GameToGateMsgNotify) GetUid added in v1.2.1

func (x *GameToGateMsgNotify) GetUid() uint32

func (*GameToGateMsgNotify) ProtoMessage added in v1.2.1

func (*GameToGateMsgNotify) ProtoMessage()

func (*GameToGateMsgNotify) ProtoReflect added in v1.2.1

func (x *GameToGateMsgNotify) ProtoReflect() protoreflect.Message

func (*GameToGateMsgNotify) Reset added in v1.2.1

func (x *GameToGateMsgNotify) Reset()

func (*GameToGateMsgNotify) String added in v1.2.1

func (x *GameToGateMsgNotify) String() string

type GameToGatePlayerLogoutNotify added in v1.2.1

type GameToGatePlayerLogoutNotify struct {
	Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` //int64  uuid = 2;
	// contains filtered or unexported fields
}

func (*GameToGatePlayerLogoutNotify) Descriptor deprecated added in v1.2.1

func (*GameToGatePlayerLogoutNotify) Descriptor() ([]byte, []int)

Deprecated: Use GameToGatePlayerLogoutNotify.ProtoReflect.Descriptor instead.

func (*GameToGatePlayerLogoutNotify) GetUid added in v1.2.1

func (*GameToGatePlayerLogoutNotify) ProtoMessage added in v1.2.1

func (*GameToGatePlayerLogoutNotify) ProtoMessage()

func (*GameToGatePlayerLogoutNotify) ProtoReflect added in v1.2.1

func (*GameToGatePlayerLogoutNotify) Reset added in v1.2.1

func (x *GameToGatePlayerLogoutNotify) Reset()

func (*GameToGatePlayerLogoutNotify) String added in v1.2.1

type GameToNodePingReq added in v1.0.5

type GameToNodePingReq struct {
	GameServerId   uint32 `protobuf:"varint,1,opt,name=game_server_id,json=gameServerId,proto3" json:"game_server_id,omitempty"`
	GameServerTime int64  `protobuf:"varint,2,opt,name=game_server_time,json=gameServerTime,proto3" json:"game_server_time,omitempty"`
	PlayerNum      int64  `protobuf:"varint,3,opt,name=player_num,json=playerNum,proto3" json:"player_num,omitempty"`
	// contains filtered or unexported fields
}

func (*GameToNodePingReq) Descriptor deprecated added in v1.0.5

func (*GameToNodePingReq) Descriptor() ([]byte, []int)

Deprecated: Use GameToNodePingReq.ProtoReflect.Descriptor instead.

func (*GameToNodePingReq) GetGameServerId added in v1.0.5

func (x *GameToNodePingReq) GetGameServerId() uint32

func (*GameToNodePingReq) GetGameServerTime added in v1.0.5

func (x *GameToNodePingReq) GetGameServerTime() int64

func (*GameToNodePingReq) GetPlayerNum added in v1.0.5

func (x *GameToNodePingReq) GetPlayerNum() int64

func (*GameToNodePingReq) ProtoMessage added in v1.0.5

func (*GameToNodePingReq) ProtoMessage()

func (*GameToNodePingReq) ProtoReflect added in v1.0.5

func (x *GameToNodePingReq) ProtoReflect() protoreflect.Message

func (*GameToNodePingReq) Reset added in v1.0.5

func (x *GameToNodePingReq) Reset()

func (*GameToNodePingReq) String added in v1.0.5

func (x *GameToNodePingReq) String() string

type GameToNodePingRsp added in v1.0.5

type GameToNodePingRsp struct {
	GameServerTime int64 `protobuf:"varint,1,opt,name=game_server_time,json=gameServerTime,proto3" json:"game_server_time,omitempty"`
	NodeTime       int64 `protobuf:"varint,2,opt,name=node_time,json=nodeTime,proto3" json:"node_time,omitempty"`
	// contains filtered or unexported fields
}

func (*GameToNodePingRsp) Descriptor deprecated added in v1.0.5

func (*GameToNodePingRsp) Descriptor() ([]byte, []int)

Deprecated: Use GameToNodePingRsp.ProtoReflect.Descriptor instead.

func (*GameToNodePingRsp) GetGameServerTime added in v1.0.5

func (x *GameToNodePingRsp) GetGameServerTime() int64

func (*GameToNodePingRsp) GetNodeTime added in v1.0.5

func (x *GameToNodePingRsp) GetNodeTime() int64

func (*GameToNodePingRsp) ProtoMessage added in v1.0.5

func (*GameToNodePingRsp) ProtoMessage()

func (*GameToNodePingRsp) ProtoReflect added in v1.0.5

func (x *GameToNodePingRsp) ProtoReflect() protoreflect.Message

func (*GameToNodePingRsp) Reset added in v1.0.5

func (x *GameToNodePingRsp) Reset()

func (*GameToNodePingRsp) String added in v1.0.5

func (x *GameToNodePingRsp) String() string

type GateGamePingReq added in v1.2.1

type GateGamePingReq struct {
	GateServerTime int64 `protobuf:"varint,1,opt,name=gate_server_time,json=gateServerTime,proto3" json:"gate_server_time,omitempty"` // gate时间
	// contains filtered or unexported fields
}

func (*GateGamePingReq) Descriptor deprecated added in v1.2.1

func (*GateGamePingReq) Descriptor() ([]byte, []int)

Deprecated: Use GateGamePingReq.ProtoReflect.Descriptor instead.

func (*GateGamePingReq) GetGateServerTime added in v1.2.1

func (x *GateGamePingReq) GetGateServerTime() int64

func (*GateGamePingReq) ProtoMessage added in v1.2.1

func (*GateGamePingReq) ProtoMessage()

func (*GateGamePingReq) ProtoReflect added in v1.2.1

func (x *GateGamePingReq) ProtoReflect() protoreflect.Message

func (*GateGamePingReq) Reset added in v1.2.1

func (x *GateGamePingReq) Reset()

func (*GateGamePingReq) String added in v1.2.1

func (x *GateGamePingReq) String() string

type GateGamePingRsp added in v1.2.1

type GateGamePingRsp struct {
	GateServerTime int64 `protobuf:"varint,1,opt,name=gate_server_time,json=gateServerTime,proto3" json:"gate_server_time,omitempty"` // gate时间
	GameServerTime int64 `protobuf:"varint,2,opt,name=game_server_time,json=gameServerTime,proto3" json:"game_server_time,omitempty"` // game时间
	PlayerNum      int64 `protobuf:"varint,3,opt,name=player_num,json=playerNum,proto3" json:"player_num,omitempty"`                  // game上已有的玩家数
	// contains filtered or unexported fields
}

func (*GateGamePingRsp) Descriptor deprecated added in v1.2.1

func (*GateGamePingRsp) Descriptor() ([]byte, []int)

Deprecated: Use GateGamePingRsp.ProtoReflect.Descriptor instead.

func (*GateGamePingRsp) GetGameServerTime added in v1.2.1

func (x *GateGamePingRsp) GetGameServerTime() int64

func (*GateGamePingRsp) GetGateServerTime added in v1.2.1

func (x *GateGamePingRsp) GetGateServerTime() int64

func (*GateGamePingRsp) GetPlayerNum added in v1.2.1

func (x *GateGamePingRsp) GetPlayerNum() int64

func (*GateGamePingRsp) ProtoMessage added in v1.2.1

func (*GateGamePingRsp) ProtoMessage()

func (*GateGamePingRsp) ProtoReflect added in v1.2.1

func (x *GateGamePingRsp) ProtoReflect() protoreflect.Message

func (*GateGamePingRsp) Reset added in v1.2.1

func (x *GateGamePingRsp) Reset()

func (*GateGamePingRsp) String added in v1.2.1

func (x *GateGamePingRsp) String() string

type GateGamePlayerLoginReq added in v1.2.1

type GateGamePlayerLoginReq struct {
	Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"` // 玩家uid
	// int64 uuid = 2; // 用户临时唯一id
	AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId,proto3" json:"account_id,omitempty"` // sdk 账户id
	// contains filtered or unexported fields
}

func (*GateGamePlayerLoginReq) Descriptor deprecated added in v1.2.1

func (*GateGamePlayerLoginReq) Descriptor() ([]byte, []int)

Deprecated: Use GateGamePlayerLoginReq.ProtoReflect.Descriptor instead.

func (*GateGamePlayerLoginReq) GetAccountId added in v1.2.1

func (x *GateGamePlayerLoginReq) GetAccountId() uint32

func (*GateGamePlayerLoginReq) GetUid added in v1.2.1

func (x *GateGamePlayerLoginReq) GetUid() uint32

func (*GateGamePlayerLoginReq) ProtoMessage added in v1.2.1

func (*GateGamePlayerLoginReq) ProtoMessage()

func (*GateGamePlayerLoginReq) ProtoReflect added in v1.2.1

func (x *GateGamePlayerLoginReq) ProtoReflect() protoreflect.Message

func (*GateGamePlayerLoginReq) Reset added in v1.2.1

func (x *GateGamePlayerLoginReq) Reset()

func (*GateGamePlayerLoginReq) String added in v1.2.1

func (x *GateGamePlayerLoginReq) String() string

type GateGamePlayerLoginRsp added in v1.2.1

type GateGamePlayerLoginRsp struct {
	Retcode Retcode `protobuf:"varint,1,opt,name=retcode,proto3,enum=proto.Retcode" json:"retcode,omitempty"` // 状态
	Uid     uint32  `protobuf:"varint,2,opt,name=uid,proto3" json:"uid,omitempty"`                            // 玩家uid
	// contains filtered or unexported fields
}

func (*GateGamePlayerLoginRsp) Descriptor deprecated added in v1.2.1

func (*GateGamePlayerLoginRsp) Descriptor() ([]byte, []int)

Deprecated: Use GateGamePlayerLoginRsp.ProtoReflect.Descriptor instead.

func (*GateGamePlayerLoginRsp) GetRetcode added in v1.2.1

func (x *GateGamePlayerLoginRsp) GetRetcode() Retcode

func (*GateGamePlayerLoginRsp) GetUid added in v1.2.1

func (x *GateGamePlayerLoginRsp) GetUid() uint32

func (*GateGamePlayerLoginRsp) ProtoMessage added in v1.2.1

func (*GateGamePlayerLoginRsp) ProtoMessage()

func (*GateGamePlayerLoginRsp) ProtoReflect added in v1.2.1

func (x *GateGamePlayerLoginRsp) ProtoReflect() protoreflect.Message

func (*GateGamePlayerLoginRsp) Reset added in v1.2.1

func (x *GateGamePlayerLoginRsp) Reset()

func (*GateGamePlayerLoginRsp) String added in v1.2.1

func (x *GateGamePlayerLoginRsp) String() string

type GateLoginGameReq added in v1.2.1

type GateLoginGameReq struct {
	ServerType ServerType `protobuf:"varint,1,opt,name=server_type,json=serverType,proto3,enum=proto.ServerType" json:"server_type,omitempty"`
	AppId      uint32     `protobuf:"varint,2,opt,name=app_id,json=appId,proto3" json:"app_id,omitempty"` // 发起请求的app_id
	// contains filtered or unexported fields
}

func (*GateLoginGameReq) Descriptor deprecated added in v1.2.1

func (*GateLoginGameReq) Descriptor() ([]byte, []int)

Deprecated: Use GateLoginGameReq.ProtoReflect.Descriptor instead.

func (*GateLoginGameReq) GetAppId added in v1.2.1

func (x *GateLoginGameReq) GetAppId() uint32

func (*GateLoginGameReq) GetServerType added in v1.2.1

func (x *GateLoginGameReq) GetServerType() ServerType

func (*GateLoginGameReq) ProtoMessage added in v1.2.1

func (*GateLoginGameReq) ProtoMessage()

func (*GateLoginGameReq) ProtoReflect added in v1.2.1

func (x *GateLoginGameReq) ProtoReflect() protoreflect.Message

func (*GateLoginGameReq) Reset added in v1.2.1

func (x *GateLoginGameReq) Reset()

func (*GateLoginGameReq) String added in v1.2.1

func (x *GateLoginGameReq) String() string

type GateLoginGameRsp added in v1.2.1

type GateLoginGameRsp struct {
	Retcode Retcode `protobuf:"varint,1,opt,name=retcode,proto3,enum=proto.Retcode" json:"retcode,omitempty"` // 状态
	// contains filtered or unexported fields
}

func (*GateLoginGameRsp) Descriptor deprecated added in v1.2.1

func (*GateLoginGameRsp) Descriptor() ([]byte, []int)

Deprecated: Use GateLoginGameRsp.ProtoReflect.Descriptor instead.

func (*GateLoginGameRsp) GetRetcode added in v1.2.1

func (x *GateLoginGameRsp) GetRetcode() Retcode

func (*GateLoginGameRsp) ProtoMessage added in v1.2.1

func (*GateLoginGameRsp) ProtoMessage()

func (*GateLoginGameRsp) ProtoReflect added in v1.2.1

func (x *GateLoginGameRsp) ProtoReflect() protoreflect.Message

func (*GateLoginGameRsp) Reset added in v1.2.1

func (x *GateLoginGameRsp) Reset()

func (*GateLoginGameRsp) String added in v1.2.1

func (x *GateLoginGameRsp) String() string

type GateLoginMultiReq added in v1.2.1

type GateLoginMultiReq struct {
	ServerType ServerType `protobuf:"varint,1,opt,name=server_type,json=serverType,proto3,enum=proto.ServerType" json:"server_type,omitempty"`
	AppId      uint32     `protobuf:"varint,2,opt,name=app_id,json=appId,proto3" json:"app_id,omitempty"` // 发起请求的app_id
	// contains filtered or unexported fields
}

func (*GateLoginMultiReq) Descriptor deprecated added in v1.2.1

func (*GateLoginMultiReq) Descriptor() ([]byte, []int)

Deprecated: Use GateLoginMultiReq.ProtoReflect.Descriptor instead.

func (*GateLoginMultiReq) GetAppId added in v1.2.1

func (x *GateLoginMultiReq) GetAppId() uint32

func (*GateLoginMultiReq) GetServerType added in v1.2.1

func (x *GateLoginMultiReq) GetServerType() ServerType

func (*GateLoginMultiReq) ProtoMessage added in v1.2.1

func (*GateLoginMultiReq) ProtoMessage()

func (*GateLoginMultiReq) ProtoReflect added in v1.2.1

func (x *GateLoginMultiReq) ProtoReflect() protoreflect.Message

func (*GateLoginMultiReq) Reset added in v1.2.1

func (x *GateLoginMultiReq) Reset()

func (*GateLoginMultiReq) String added in v1.2.1

func (x *GateLoginMultiReq) String() string

type GateLoginMultiRsp added in v1.2.1

type GateLoginMultiRsp struct {
	Retcode Retcode `protobuf:"varint,1,opt,name=retcode,proto3,enum=proto.Retcode" json:"retcode,omitempty"` // 状态
	// contains filtered or unexported fields
}

func (*GateLoginMultiRsp) Descriptor deprecated added in v1.2.1

func (*GateLoginMultiRsp) Descriptor() ([]byte, []int)

Deprecated: Use GateLoginMultiRsp.ProtoReflect.Descriptor instead.

func (*GateLoginMultiRsp) GetRetcode added in v1.2.1

func (x *GateLoginMultiRsp) GetRetcode() Retcode

func (*GateLoginMultiRsp) ProtoMessage added in v1.2.1

func (*GateLoginMultiRsp) ProtoMessage()

func (*GateLoginMultiRsp) ProtoReflect added in v1.2.1

func (x *GateLoginMultiRsp) ProtoReflect() protoreflect.Message

func (*GateLoginMultiRsp) Reset added in v1.2.1

func (x *GateLoginMultiRsp) Reset()

func (*GateLoginMultiRsp) String added in v1.2.1

func (x *GateLoginMultiRsp) String() string

type GateToGameMsgNotify added in v1.2.1

type GateToGameMsgNotify struct {
	Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"`
	// int64 uuid = 2;
	Msg []byte `protobuf:"bytes,3,opt,name=msg,proto3" json:"msg,omitempty"`
	// contains filtered or unexported fields
}

func (*GateToGameMsgNotify) Descriptor deprecated added in v1.2.1

func (*GateToGameMsgNotify) Descriptor() ([]byte, []int)

Deprecated: Use GateToGameMsgNotify.ProtoReflect.Descriptor instead.

func (*GateToGameMsgNotify) GetMsg added in v1.2.1

func (x *GateToGameMsgNotify) GetMsg() []byte

func (*GateToGameMsgNotify) GetUid added in v1.2.1

func (x *GateToGameMsgNotify) GetUid() uint32

func (*GateToGameMsgNotify) ProtoMessage added in v1.2.1

func (*GateToGameMsgNotify) ProtoMessage()

func (*GateToGameMsgNotify) ProtoReflect added in v1.2.1

func (x *GateToGameMsgNotify) ProtoReflect() protoreflect.Message

func (*GateToGameMsgNotify) Reset added in v1.2.1

func (x *GateToGameMsgNotify) Reset()

func (*GateToGameMsgNotify) String added in v1.2.1

func (x *GateToGameMsgNotify) String() string

type GateToGamePlayerLogoutNotify added in v1.2.1

type GateToGamePlayerLogoutNotify struct {
	Uid uint32 `protobuf:"varint,1,opt,name=uid,proto3" json:"uid,omitempty"`
	// int64  uuid = 2;
	AccountId uint32 `protobuf:"varint,3,opt,name=account_id,json=accountId,proto3" json:"account_id,omitempty"` // sdk id
	// contains filtered or unexported fields
}

func (*GateToGamePlayerLogoutNotify) Descriptor deprecated added in v1.2.1

func (*GateToGamePlayerLogoutNotify) Descriptor() ([]byte, []int)

Deprecated: Use GateToGamePlayerLogoutNotify.ProtoReflect.Descriptor instead.

func (*GateToGamePlayerLogoutNotify) GetAccountId added in v1.2.1

func (x *GateToGamePlayerLogoutNotify) GetAccountId() uint32

func (*GateToGamePlayerLogoutNotify) GetUid added in v1.2.1

func (*GateToGamePlayerLogoutNotify) ProtoMessage added in v1.2.1

func (*GateToGamePlayerLogoutNotify) ProtoMessage()

func (*GateToGamePlayerLogoutNotify) ProtoReflect added in v1.2.1

func (*GateToGamePlayerLogoutNotify) Reset added in v1.2.1

func (x *GateToGamePlayerLogoutNotify) Reset()

func (*GateToGamePlayerLogoutNotify) String added in v1.2.1

type GateToNodePingReq added in v1.2.1

type GateToNodePingReq struct {
	ServiceType ServerType `protobuf:"varint,1,opt,name=service_type,json=serviceType,proto3,enum=proto.ServerType" json:"service_type,omitempty"`
	GateTime    int64      `protobuf:"varint,2,opt,name=gate_time,json=gateTime,proto3" json:"gate_time,omitempty"`
	PlayerNum   int64      `protobuf:"varint,3,opt,name=player_num,json=playerNum,proto3" json:"player_num,omitempty"`
	// contains filtered or unexported fields
}

func (*GateToNodePingReq) Descriptor deprecated added in v1.2.1

func (*GateToNodePingReq) Descriptor() ([]byte, []int)

Deprecated: Use GateToNodePingReq.ProtoReflect.Descriptor instead.

func (*GateToNodePingReq) GetGateTime added in v1.2.1

func (x *GateToNodePingReq) GetGateTime() int64

func (*GateToNodePingReq) GetPlayerNum added in v1.2.1

func (x *GateToNodePingReq) GetPlayerNum() int64

func (*GateToNodePingReq) GetServiceType added in v1.2.1

func (x *GateToNodePingReq) GetServiceType() ServerType

func (*GateToNodePingReq) ProtoMessage added in v1.2.1

func (*GateToNodePingReq) ProtoMessage()

func (*GateToNodePingReq) ProtoReflect added in v1.2.1

func (x *GateToNodePingReq) ProtoReflect() protoreflect.Message

func (*GateToNodePingReq) Reset added in v1.2.1

func (x *GateToNodePingReq) Reset()

func (*GateToNodePingReq) String added in v1.2.1

func (x *GateToNodePingReq) String() string

type GateToNodePingRsp added in v1.2.1

type GateToNodePingRsp struct {
	MultiService    *ServiceAll   `protobuf:"bytes,1,opt,name=multi_service,json=multiService,proto3" json:"multi_service,omitempty"`
	GameServiceList []*ServiceAll `protobuf:"bytes,2,rep,name=game_service_list,json=gameServiceList,proto3" json:"game_service_list,omitempty"`
	GateTime        int64         `protobuf:"varint,3,opt,name=gate_time,json=gateTime,proto3" json:"gate_time,omitempty"`
	NodeTime        int64         `protobuf:"varint,4,opt,name=node_time,json=nodeTime,proto3" json:"node_time,omitempty"`
	// contains filtered or unexported fields
}

func (*GateToNodePingRsp) Descriptor deprecated added in v1.2.1

func (*GateToNodePingRsp) Descriptor() ([]byte, []int)

Deprecated: Use GateToNodePingRsp.ProtoReflect.Descriptor instead.

func (*GateToNodePingRsp) GetGameServiceList added in v1.2.2

func (x *GateToNodePingRsp) GetGameServiceList() []*ServiceAll

func (*GateToNodePingRsp) GetGateTime added in v1.2.2

func (x *GateToNodePingRsp) GetGateTime() int64

func (*GateToNodePingRsp) GetMultiService added in v1.2.2

func (x *GateToNodePingRsp) GetMultiService() *ServiceAll

func (*GateToNodePingRsp) GetNodeTime added in v1.2.2

func (x *GateToNodePingRsp) GetNodeTime() int64

func (*GateToNodePingRsp) ProtoMessage added in v1.2.1

func (*GateToNodePingRsp) ProtoMessage()

func (*GateToNodePingRsp) ProtoReflect added in v1.2.1

func (x *GateToNodePingRsp) ProtoReflect() protoreflect.Message

func (*GateToNodePingRsp) Reset added in v1.2.1

func (x *GateToNodePingRsp) Reset()

func (*GateToNodePingRsp) String added in v1.2.1

func (x *GateToNodePingRsp) String() string

type Gender

type Gender int32
const (
	Gender_GenderNone  Gender = 0
	Gender_GenderMan   Gender = 1
	Gender_GenderWoman Gender = 2
)

func (Gender) Descriptor

func (Gender) Descriptor() protoreflect.EnumDescriptor

func (Gender) Enum

func (x Gender) Enum() *Gender

func (Gender) EnumDescriptor deprecated

func (Gender) EnumDescriptor() ([]byte, []int)

Deprecated: Use Gender.Descriptor instead.

func (Gender) Number

func (x Gender) Number() protoreflect.EnumNumber

func (Gender) String

func (x Gender) String() string

func (Gender) Type

func (Gender) Type() protoreflect.EnumType

type GetAllServiceGateReq added in v1.0.5

type GetAllServiceGateReq struct {
	ServiceType  ServerType `protobuf:"varint,1,opt,name=service_type,json=serviceType,proto3,enum=proto.ServerType" json:"service_type,omitempty"`
	DispatchTime int64      `protobuf:"varint,2,opt,name=dispatch_time,json=dispatchTime,proto3" json:"dispatch_time,omitempty"`
	// contains filtered or unexported fields
}

func (*GetAllServiceGateReq) Descriptor deprecated added in v1.0.5

func (*GetAllServiceGateReq) Descriptor() ([]byte, []int)

Deprecated: Use GetAllServiceGateReq.ProtoReflect.Descriptor instead.

func (*GetAllServiceGateReq) GetDispatchTime added in v1.0.5

func (x *GetAllServiceGateReq) GetDispatchTime() int64

func (*GetAllServiceGateReq) GetServiceType added in v1.0.5

func (x *GetAllServiceGateReq) GetServiceType() ServerType

func (*GetAllServiceGateReq) ProtoMessage added in v1.0.5

func (*GetAllServiceGateReq) ProtoMessage()

func (*GetAllServiceGateReq) ProtoReflect added in v1.0.5

func (x *GetAllServiceGateReq) ProtoReflect() protoreflect.Message

func (*GetAllServiceGateReq) Reset added in v1.0.5

func (x *GetAllServiceGateReq) Reset()

func (*GetAllServiceGateReq) String added in v1.0.5

func (x *GetAllServiceGateReq) String() string

type GetAllServiceGateRsp added in v1.0.5

type GetAllServiceGateRsp struct {
	GateServiceList []*ServiceAll `protobuf:"bytes,1,rep,name=gate_service_list,json=gateServiceList,proto3" json:"gate_service_list,omitempty"`
	DispatchTime    int64         `protobuf:"varint,2,opt,name=dispatch_time,json=dispatchTime,proto3" json:"dispatch_time,omitempty"`
	NodeTime        int64         `protobuf:"varint,3,opt,name=node_time,json=nodeTime,proto3" json:"node_time,omitempty"`
	// contains filtered or unexported fields
}

func (*GetAllServiceGateRsp) Descriptor deprecated added in v1.0.5

func (*GetAllServiceGateRsp) Descriptor() ([]byte, []int)

Deprecated: Use GetAllServiceGateRsp.ProtoReflect.Descriptor instead.

func (*GetAllServiceGateRsp) GetDispatchTime added in v1.0.5

func (x *GetAllServiceGateRsp) GetDispatchTime() int64

func (*GetAllServiceGateRsp) GetGateServiceList added in v1.0.5

func (x *GetAllServiceGateRsp) GetGateServiceList() []*ServiceAll

func (*GetAllServiceGateRsp) GetNodeTime added in v1.0.5

func (x *GetAllServiceGateRsp) GetNodeTime() int64

func (*GetAllServiceGateRsp) ProtoMessage added in v1.0.5

func (*GetAllServiceGateRsp) ProtoMessage()

func (*GetAllServiceGateRsp) ProtoReflect added in v1.0.5

func (x *GetAllServiceGateRsp) ProtoReflect() protoreflect.Message

func (*GetAllServiceGateRsp) Reset added in v1.0.5

func (x *GetAllServiceGateRsp) Reset()

func (*GetAllServiceGateRsp) String added in v1.0.5

func (x *GetAllServiceGateRsp) String() string

type GetToGamePlayerLogoutReq added in v1.2.1

type GetToGamePlayerLogoutReq struct {
	Retcode   Retcode `protobuf:"varint,1,opt,name=retcode,proto3,enum=proto.Retcode" json:"retcode,omitempty"`   // 状态
	Uid       uint32  `protobuf:"varint,2,opt,name=uid,proto3" json:"uid,omitempty"`                              // 玩家uid
	AccountId uint32  `protobuf:"varint,3,opt,name=account_id,json=accountId,proto3" json:"account_id,omitempty"` // sdk id
	// int64 old_uuid = 4; // 用户临时唯一id
	OldGameServerId uint32 `protobuf:"varint,5,opt,name=old_game_server_id,json=oldGameServerId,proto3" json:"old_game_server_id,omitempty"` // gameserver id
	// int64 new_uuid = 6; // 用户临时唯一id
	NewGameServerId uint32 `protobuf:"varint,7,opt,name=new_game_server_id,json=newGameServerId,proto3" json:"new_game_server_id,omitempty"` // gameserver id
	// contains filtered or unexported fields
}

func (*GetToGamePlayerLogoutReq) Descriptor deprecated added in v1.2.1

func (*GetToGamePlayerLogoutReq) Descriptor() ([]byte, []int)

Deprecated: Use GetToGamePlayerLogoutReq.ProtoReflect.Descriptor instead.

func (*GetToGamePlayerLogoutReq) GetAccountId added in v1.2.1

func (x *GetToGamePlayerLogoutReq) GetAccountId() uint32

func (*GetToGamePlayerLogoutReq) GetNewGameServerId added in v1.2.1

func (x *GetToGamePlayerLogoutReq) GetNewGameServerId() uint32

func (*GetToGamePlayerLogoutReq) GetOldGameServerId added in v1.2.1

func (x *GetToGamePlayerLogoutReq) GetOldGameServerId() uint32

func (*GetToGamePlayerLogoutReq) GetRetcode added in v1.2.1

func (x *GetToGamePlayerLogoutReq) GetRetcode() Retcode

func (*GetToGamePlayerLogoutReq) GetUid added in v1.2.1

func (x *GetToGamePlayerLogoutReq) GetUid() uint32

func (*GetToGamePlayerLogoutReq) ProtoMessage added in v1.2.1

func (*GetToGamePlayerLogoutReq) ProtoMessage()

func (*GetToGamePlayerLogoutReq) ProtoReflect added in v1.2.1

func (x *GetToGamePlayerLogoutReq) ProtoReflect() protoreflect.Message

func (*GetToGamePlayerLogoutReq) Reset added in v1.2.1

func (x *GetToGamePlayerLogoutReq) Reset()

func (*GetToGamePlayerLogoutReq) String added in v1.2.1

func (x *GetToGamePlayerLogoutReq) String() string

type GetToGamePlayerLogoutRsp added in v1.2.1

type GetToGamePlayerLogoutRsp struct {
	Retcode Retcode `protobuf:"varint,1,opt,name=retcode,proto3,enum=proto.Retcode" json:"retcode,omitempty"` // 状态
	Uid     uint32  `protobuf:"varint,2,opt,name=uid,proto3" json:"uid,omitempty"`                            // 玩家uid
	// int64 new_uuid = 4; // 用户临时唯一id
	NewGameServerId uint32 `protobuf:"varint,5,opt,name=new_game_server_id,json=newGameServerId,proto3" json:"new_game_server_id,omitempty"` // gameserver id
	// contains filtered or unexported fields
}

func (*GetToGamePlayerLogoutRsp) Descriptor deprecated added in v1.2.1

func (*GetToGamePlayerLogoutRsp) Descriptor() ([]byte, []int)

Deprecated: Use GetToGamePlayerLogoutRsp.ProtoReflect.Descriptor instead.

func (*GetToGamePlayerLogoutRsp) GetNewGameServerId added in v1.2.1

func (x *GetToGamePlayerLogoutRsp) GetNewGameServerId() uint32

func (*GetToGamePlayerLogoutRsp) GetRetcode added in v1.2.1

func (x *GetToGamePlayerLogoutRsp) GetRetcode() Retcode

func (*GetToGamePlayerLogoutRsp) GetUid added in v1.2.1

func (x *GetToGamePlayerLogoutRsp) GetUid() uint32

func (*GetToGamePlayerLogoutRsp) ProtoMessage added in v1.2.1

func (*GetToGamePlayerLogoutRsp) ProtoMessage()

func (*GetToGamePlayerLogoutRsp) ProtoReflect added in v1.2.1

func (x *GetToGamePlayerLogoutRsp) ProtoReflect() protoreflect.Message

func (*GetToGamePlayerLogoutRsp) Reset added in v1.2.1

func (x *GetToGamePlayerLogoutRsp) Reset()

func (*GetToGamePlayerLogoutRsp) String added in v1.2.1

func (x *GetToGamePlayerLogoutRsp) String() string

type GmGive

type GmGive struct {
	PlayerUid uint32 `protobuf:"varint,1,opt,name=player_uid,json=playerUid,proto3" json:"player_uid,omitempty"`
	ItemId    uint32 `protobuf:"varint,2,opt,name=item_id,json=itemId,proto3" json:"item_id,omitempty"`
	ItemCount uint32 `protobuf:"varint,3,opt,name=item_count,json=itemCount,proto3" json:"item_count,omitempty"`
	GiveAll   bool   `protobuf:"varint,4,opt,name=give_all,json=giveAll,proto3" json:"give_all,omitempty"`
	// contains filtered or unexported fields
}

func (*GmGive) Descriptor deprecated

func (*GmGive) Descriptor() ([]byte, []int)

Deprecated: Use GmGive.ProtoReflect.Descriptor instead.

func (*GmGive) GetGiveAll

func (x *GmGive) GetGiveAll() bool

func (*GmGive) GetItemCount

func (x *GmGive) GetItemCount() uint32

func (*GmGive) GetItemId

func (x *GmGive) GetItemId() uint32

func (*GmGive) GetPlayerUid

func (x *GmGive) GetPlayerUid() uint32

func (*GmGive) ProtoMessage

func (*GmGive) ProtoMessage()

func (*GmGive) ProtoReflect

func (x *GmGive) ProtoReflect() protoreflect.Message

func (*GmGive) Reset

func (x *GmGive) Reset()

func (*GmGive) String

func (x *GmGive) String() string

type GmWorldLevel

type GmWorldLevel struct {
	PlayerUid  uint32 `protobuf:"varint,1,opt,name=player_uid,json=playerUid,proto3" json:"player_uid,omitempty"`
	WorldLevel uint32 `protobuf:"varint,2,opt,name=world_level,json=worldLevel,proto3" json:"world_level,omitempty"`
	// contains filtered or unexported fields
}

func (*GmWorldLevel) Descriptor deprecated

func (*GmWorldLevel) Descriptor() ([]byte, []int)

Deprecated: Use GmWorldLevel.ProtoReflect.Descriptor instead.

func (*GmWorldLevel) GetPlayerUid

func (x *GmWorldLevel) GetPlayerUid() uint32

func (*GmWorldLevel) GetWorldLevel

func (x *GmWorldLevel) GetWorldLevel() uint32

func (*GmWorldLevel) ProtoMessage

func (*GmWorldLevel) ProtoMessage()

func (*GmWorldLevel) ProtoReflect

func (x *GmWorldLevel) ProtoReflect() protoreflect.Message

func (*GmWorldLevel) Reset

func (x *GmWorldLevel) Reset()

func (*GmWorldLevel) String

func (x *GmWorldLevel) String() string

type HeroBasicType

type HeroBasicType int32
const (
	HeroBasicType_None        HeroBasicType = 0
	HeroBasicType_BoyWarrior  HeroBasicType = 8001
	HeroBasicType_GirlWarrior HeroBasicType = 8002
	HeroBasicType_BoyKnight   HeroBasicType = 8003
	HeroBasicType_GirlKnight  HeroBasicType = 8004
	HeroBasicType_BoyRogue    HeroBasicType = 8005
	HeroBasicType_GirlRogue   HeroBasicType = 8006
	HeroBasicType_BoyMage     HeroBasicType = 8007
	HeroBasicType_GirlMage    HeroBasicType = 8008
	HeroBasicType_BoyShaman   HeroBasicType = 8009
	HeroBasicType_GirlShaman  HeroBasicType = 8010
	HeroBasicType_BoyWarlock  HeroBasicType = 8011
	HeroBasicType_GirlWarlock HeroBasicType = 8012
	HeroBasicType_BoyPriest   HeroBasicType = 8013
	HeroBasicType_GirlPriest  HeroBasicType = 8014
)

func (HeroBasicType) Descriptor

func (HeroBasicType) Enum

func (x HeroBasicType) Enum() *HeroBasicType

func (HeroBasicType) EnumDescriptor deprecated

func (HeroBasicType) EnumDescriptor() ([]byte, []int)

Deprecated: Use HeroBasicType.Descriptor instead.

func (HeroBasicType) Number

func (HeroBasicType) String

func (x HeroBasicType) String() string

func (HeroBasicType) Type

type HeroBasicTypeInfo

type HeroBasicTypeInfo struct {
	Rank          uint32            `protobuf:"varint,1,opt,name=rank,proto3" json:"rank,omitempty"`
	BasicType     HeroBasicType     `protobuf:"varint,2,opt,name=basic_type,json=basicType,proto3,enum=proto.HeroBasicType" json:"basic_type,omitempty"`
	SkillTreeList []*AvatarSkillBin `protobuf:"bytes,3,rep,name=skill_tree_list,json=skillTreeList,proto3" json:"skill_tree_list,omitempty"`
	// contains filtered or unexported fields
}

func (*HeroBasicTypeInfo) Descriptor deprecated

func (*HeroBasicTypeInfo) Descriptor() ([]byte, []int)

Deprecated: Use HeroBasicTypeInfo.ProtoReflect.Descriptor instead.

func (*HeroBasicTypeInfo) GetBasicType

func (x *HeroBasicTypeInfo) GetBasicType() HeroBasicType

func (*HeroBasicTypeInfo) GetRank

func (x *HeroBasicTypeInfo) GetRank() uint32

func (*HeroBasicTypeInfo) GetSkillTreeList

func (x *HeroBasicTypeInfo) GetSkillTreeList() []*AvatarSkillBin

func (*HeroBasicTypeInfo) ProtoMessage

func (*HeroBasicTypeInfo) ProtoMessage()

func (*HeroBasicTypeInfo) ProtoReflect

func (x *HeroBasicTypeInfo) ProtoReflect() protoreflect.Message

func (*HeroBasicTypeInfo) Reset

func (x *HeroBasicTypeInfo) Reset()

func (*HeroBasicTypeInfo) String

func (x *HeroBasicTypeInfo) String() string

type Item

type Item struct {
	RelicMap map[uint32]*Relic `` // 遗器
	/* 174-byte string literal not displayed */
	EquipmentMap map[uint32]*Equipment `` // 光锥
	/* 186-byte string literal not displayed */
	MaterialMap map[uint32]uint32 `` // 材料
	/* 184-byte string literal not displayed */
	HeadIcon []uint32 `protobuf:"varint,4,rep,packed,name=head_icon,json=headIcon,proto3" json:"head_icon,omitempty"` // 头像
	// contains filtered or unexported fields
}

func (*Item) Descriptor deprecated

func (*Item) Descriptor() ([]byte, []int)

Deprecated: Use Item.ProtoReflect.Descriptor instead.

func (*Item) GetEquipmentMap

func (x *Item) GetEquipmentMap() map[uint32]*Equipment

func (*Item) GetHeadIcon

func (x *Item) GetHeadIcon() []uint32

func (*Item) GetMaterialMap

func (x *Item) GetMaterialMap() map[uint32]uint32

func (*Item) GetRelicMap

func (x *Item) GetRelicMap() map[uint32]*Relic

func (*Item) ProtoMessage

func (*Item) ProtoMessage()

func (*Item) ProtoReflect

func (x *Item) ProtoReflect() protoreflect.Message

func (*Item) Reset

func (x *Item) Reset()

func (*Item) String

func (x *Item) String() string

type ItemParamBin added in v1.0.5

type ItemParamBin struct {
	ItemId       uint32 `protobuf:"varint,1,opt,name=item_id,json=itemId,proto3" json:"item_id,omitempty"`                   // 物品id
	Count        uint32 `protobuf:"varint,2,opt,name=count,proto3" json:"count,omitempty"`                                   // 数量
	Level        uint32 `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"`                                   // 等级
	PromoteLevel uint32 `protobuf:"varint,4,opt,name=promote_level,json=promoteLevel,proto3" json:"promote_level,omitempty"` // 突破等级
	// contains filtered or unexported fields
}

func (*ItemParamBin) Descriptor deprecated added in v1.0.5

func (*ItemParamBin) Descriptor() ([]byte, []int)

Deprecated: Use ItemParamBin.ProtoReflect.Descriptor instead.

func (*ItemParamBin) GetCount added in v1.0.5

func (x *ItemParamBin) GetCount() uint32

func (*ItemParamBin) GetItemId added in v1.0.5

func (x *ItemParamBin) GetItemId() uint32

func (*ItemParamBin) GetLevel added in v1.0.5

func (x *ItemParamBin) GetLevel() uint32

func (*ItemParamBin) GetPromoteLevel added in v1.0.5

func (x *ItemParamBin) GetPromoteLevel() uint32

func (*ItemParamBin) ProtoMessage added in v1.0.5

func (*ItemParamBin) ProtoMessage()

func (*ItemParamBin) ProtoReflect added in v1.0.5

func (x *ItemParamBin) ProtoReflect() protoreflect.Message

func (*ItemParamBin) Reset added in v1.0.5

func (x *ItemParamBin) Reset()

func (*ItemParamBin) String added in v1.0.5

func (x *ItemParamBin) String() string

type LanguageType

type LanguageType int32
const (
	LanguageType_LANGUAGE_NONE LanguageType = 0
	LanguageType_LANGUAGE_SC   LanguageType = 1
	LanguageType_LANGUAGE_TC   LanguageType = 2
	LanguageType_LANGUAGE_EN   LanguageType = 3
	LanguageType_LANGUAGE_KR   LanguageType = 4
	LanguageType_LANGUAGE_JP   LanguageType = 5
	LanguageType_LANGUAGE_FR   LanguageType = 6
	LanguageType_LANGUAGE_DE   LanguageType = 7
	LanguageType_LANGUAGE_ES   LanguageType = 8
	LanguageType_LANGUAGE_PT   LanguageType = 9
	LanguageType_LANGUAGE_RU   LanguageType = 10
	LanguageType_LANGUAGE_TH   LanguageType = 11
	LanguageType_LANGUAGE_VI   LanguageType = 12
	LanguageType_LANGUAGE_ID   LanguageType = 13
)

func (LanguageType) Descriptor

func (LanguageType) Enum

func (x LanguageType) Enum() *LanguageType

func (LanguageType) EnumDescriptor deprecated

func (LanguageType) EnumDescriptor() ([]byte, []int)

Deprecated: Use LanguageType.Descriptor instead.

func (LanguageType) Number

func (LanguageType) String

func (x LanguageType) String() string

func (LanguageType) Type

type Line

type Line struct {
	Name         string                     `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"` // 队伍名称
	AvatarIdList map[uint32]*LineAvatarList ``                                                              // 角色列表
	/* 188-byte string literal not displayed */
	Index      uint32 `protobuf:"varint,3,opt,name=index,proto3" json:"index,omitempty"`                             // 第几个队伍
	LeaderSlot uint32 `protobuf:"varint,4,opt,name=leader_slot,json=leaderSlot,proto3" json:"leader_slot,omitempty"` // 当前角色是第几个
	// contains filtered or unexported fields
}

func (*Line) Descriptor deprecated

func (*Line) Descriptor() ([]byte, []int)

Deprecated: Use Line.ProtoReflect.Descriptor instead.

func (*Line) GetAvatarIdList

func (x *Line) GetAvatarIdList() map[uint32]*LineAvatarList

func (*Line) GetIndex added in v1.2.2

func (x *Line) GetIndex() uint32

func (*Line) GetLeaderSlot added in v1.2.1

func (x *Line) GetLeaderSlot() uint32

func (*Line) GetName

func (x *Line) GetName() string

func (*Line) ProtoMessage

func (*Line) ProtoMessage()

func (*Line) ProtoReflect

func (x *Line) ProtoReflect() protoreflect.Message

func (*Line) Reset

func (x *Line) Reset()

func (*Line) String

func (x *Line) String() string

type LineAvatarList added in v1.2.1

type LineAvatarList struct {
	Slot           uint32         `protobuf:"varint,1,opt,name=slot,proto3" json:"slot,omitempty"` //第几个
	AvatarId       uint32         `protobuf:"varint,2,opt,name=avatar_id,json=avatarId,proto3" json:"avatar_id,omitempty"`
	LineAvatarType LineAvatarType `` // 角色属性
	/* 132-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*LineAvatarList) Descriptor deprecated added in v1.2.1

func (*LineAvatarList) Descriptor() ([]byte, []int)

Deprecated: Use LineAvatarList.ProtoReflect.Descriptor instead.

func (*LineAvatarList) GetAvatarId added in v1.2.1

func (x *LineAvatarList) GetAvatarId() uint32

func (*LineAvatarList) GetLineAvatarType added in v1.2.2

func (x *LineAvatarList) GetLineAvatarType() LineAvatarType

func (*LineAvatarList) GetSlot added in v1.2.1

func (x *LineAvatarList) GetSlot() uint32

func (*LineAvatarList) ProtoMessage added in v1.2.1

func (*LineAvatarList) ProtoMessage()

func (*LineAvatarList) ProtoReflect added in v1.2.1

func (x *LineAvatarList) ProtoReflect() protoreflect.Message

func (*LineAvatarList) Reset added in v1.2.1

func (x *LineAvatarList) Reset()

func (*LineAvatarList) String added in v1.2.1

func (x *LineAvatarList) String() string

type LineAvatarType added in v1.2.2

type LineAvatarType int32
const (
	LineAvatarType_LineAvatarType_MI     LineAvatarType = 0
	LineAvatarType_LineAvatarType_TRIAL  LineAvatarType = 1 // 试用
	LineAvatarType_LineAvatarType_ASSIST LineAvatarType = 2 // 援助
)

func (LineAvatarType) Descriptor added in v1.2.2

func (LineAvatarType) Enum added in v1.2.2

func (x LineAvatarType) Enum() *LineAvatarType

func (LineAvatarType) EnumDescriptor deprecated added in v1.2.2

func (LineAvatarType) EnumDescriptor() ([]byte, []int)

Deprecated: Use LineAvatarType.Descriptor instead.

func (LineAvatarType) Number added in v1.2.2

func (LineAvatarType) String added in v1.2.2

func (x LineAvatarType) String() string

func (LineAvatarType) Type added in v1.2.2

type LineUp

type LineUp struct {
	MainLineUp uint32           `protobuf:"varint,1,opt,name=main_line_up,json=mainLineUp,proto3" json:"main_line_up,omitempty"` // 当前上场队伍
	Mp         uint32           `protobuf:"varint,2,opt,name=mp,proto3" json:"mp,omitempty"`                                     // 当前能量
	LineUpList map[uint32]*Line ``                                                                                               // 普通队伍
	/* 182-byte string literal not displayed */
	BattleLineList map[uint32]*Line `` // 战斗队伍
	/* 194-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*LineUp) Descriptor deprecated

func (*LineUp) Descriptor() ([]byte, []int)

Deprecated: Use LineUp.ProtoReflect.Descriptor instead.

func (*LineUp) GetBattleLineList added in v1.2.1

func (x *LineUp) GetBattleLineList() map[uint32]*Line

func (*LineUp) GetLineUpList

func (x *LineUp) GetLineUpList() map[uint32]*Line

func (*LineUp) GetMainLineUp

func (x *LineUp) GetMainLineUp() uint32

func (*LineUp) GetMp added in v1.2.2

func (x *LineUp) GetMp() uint32

func (*LineUp) ProtoMessage

func (*LineUp) ProtoMessage()

func (*LineUp) ProtoReflect

func (x *LineUp) ProtoReflect() protoreflect.Message

func (*LineUp) Reset

func (x *LineUp) Reset()

func (*LineUp) String

func (x *LineUp) String() string

type Mail added in v1.2.2

type Mail struct {
	MailList map[uint32]*MailDts `` // 已领取邮件
	/* 158-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*Mail) Descriptor deprecated added in v1.2.2

func (*Mail) Descriptor() ([]byte, []int)

Deprecated: Use Mail.ProtoReflect.Descriptor instead.

func (*Mail) GetMailList added in v1.2.2

func (x *Mail) GetMailList() map[uint32]*MailDts

func (*Mail) ProtoMessage added in v1.2.2

func (*Mail) ProtoMessage()

func (*Mail) ProtoReflect added in v1.2.2

func (x *Mail) ProtoReflect() protoreflect.Message

func (*Mail) Reset added in v1.2.2

func (x *Mail) Reset()

func (*Mail) String added in v1.2.2

func (x *Mail) String() string

type MailBin added in v1.0.5

type MailBin struct {
	Title         string          `protobuf:"bytes,1,opt,name=title,proto3" json:"title,omitempty"`                                          // 标题
	Content       string          `protobuf:"bytes,2,opt,name=content,proto3" json:"content,omitempty"`                                      // 内容
	Sender        string          `protobuf:"bytes,3,opt,name=sender,proto3" json:"sender,omitempty"`                                        // 发件人
	ItemParamList []*ItemParamBin `protobuf:"bytes,4,rep,name=item_param_list,json=itemParamList,proto3" json:"item_param_list,omitempty"`   // 物品列表
	SendTime      uint32          `protobuf:"fixed32,5,opt,name=send_time,json=sendTime,proto3" json:"send_time,omitempty"`                  // 发送时间
	ExpireTime    uint32          `protobuf:"fixed32,6,opt,name=expire_time,json=expireTime,proto3" json:"expire_time,omitempty"`            // 过期时间
	Importance    uint32          `protobuf:"varint,7,opt,name=importance,proto3" json:"importance,omitempty"`                               // 重要性
	ConfigId      uint32          `protobuf:"varint,8,opt,name=config_id,json=configId,proto3" json:"config_id,omitempty"`                   // 配置id
	ArgumentList  []string        `protobuf:"bytes,9,rep,name=argument_list,json=argumentList,proto3" json:"argument_list,omitempty"`        // 参数列表
	ItemLimitType uint32          `protobuf:"varint,10,opt,name=item_limit_type,json=itemLimitType,proto3" json:"item_limit_type,omitempty"` // 限制类型
	SourceType    uint32          `protobuf:"varint,11,opt,name=source_type,json=sourceType,proto3" json:"source_type,omitempty"`            // 源类型
	Tag           string          `protobuf:"bytes,12,opt,name=tag,proto3" json:"tag,omitempty"`                                             // 标签
	ReasonType    uint32          `protobuf:"varint,13,opt,name=reason_type,json=reasonType,proto3" json:"reason_type,omitempty"`            // 原因类型
	// contains filtered or unexported fields
}

func (*MailBin) Descriptor deprecated added in v1.0.5

func (*MailBin) Descriptor() ([]byte, []int)

Deprecated: Use MailBin.ProtoReflect.Descriptor instead.

func (*MailBin) GetArgumentList added in v1.0.5

func (x *MailBin) GetArgumentList() []string

func (*MailBin) GetConfigId added in v1.0.5

func (x *MailBin) GetConfigId() uint32

func (*MailBin) GetContent added in v1.0.5

func (x *MailBin) GetContent() string

func (*MailBin) GetExpireTime added in v1.0.5

func (x *MailBin) GetExpireTime() uint32

func (*MailBin) GetImportance added in v1.0.5

func (x *MailBin) GetImportance() uint32

func (*MailBin) GetItemLimitType added in v1.0.5

func (x *MailBin) GetItemLimitType() uint32

func (*MailBin) GetItemParamList added in v1.0.5

func (x *MailBin) GetItemParamList() []*ItemParamBin

func (*MailBin) GetReasonType added in v1.0.5

func (x *MailBin) GetReasonType() uint32

func (*MailBin) GetSendTime added in v1.0.5

func (x *MailBin) GetSendTime() uint32

func (*MailBin) GetSender added in v1.0.5

func (x *MailBin) GetSender() string

func (*MailBin) GetSourceType added in v1.0.5

func (x *MailBin) GetSourceType() uint32

func (*MailBin) GetTag added in v1.0.5

func (x *MailBin) GetTag() string

func (*MailBin) GetTitle added in v1.0.5

func (x *MailBin) GetTitle() string

func (*MailBin) ProtoMessage added in v1.0.5

func (*MailBin) ProtoMessage()

func (*MailBin) ProtoReflect added in v1.0.5

func (x *MailBin) ProtoReflect() protoreflect.Message

func (*MailBin) Reset added in v1.0.5

func (x *MailBin) Reset()

func (*MailBin) String added in v1.0.5

func (x *MailBin) String() string

type MailDts added in v1.2.2

type MailDts struct {
	MailId uint32 `protobuf:"varint,1,opt,name=mail_id,json=mailId,proto3" json:"mail_id,omitempty"` //邮件id
	IsDel  bool   `protobuf:"varint,2,opt,name=is_del,json=isDel,proto3" json:"is_del,omitempty"`    // 是否删除
	IsRead bool   `protobuf:"varint,3,opt,name=is_read,json=isRead,proto3" json:"is_read,omitempty"` // 是否领取
	// contains filtered or unexported fields
}

func (*MailDts) Descriptor deprecated added in v1.2.2

func (*MailDts) Descriptor() ([]byte, []int)

Deprecated: Use MailDts.ProtoReflect.Descriptor instead.

func (*MailDts) GetIsDel added in v1.2.2

func (x *MailDts) GetIsDel() bool

func (*MailDts) GetIsRead added in v1.2.2

func (x *MailDts) GetIsRead() bool

func (*MailDts) GetMailId added in v1.2.2

func (x *MailDts) GetMailId() uint32

func (*MailDts) ProtoMessage added in v1.2.2

func (*MailDts) ProtoMessage()

func (*MailDts) ProtoReflect added in v1.2.2

func (x *MailDts) ProtoReflect() protoreflect.Message

func (*MailDts) Reset added in v1.2.2

func (x *MailDts) Reset()

func (*MailDts) String added in v1.2.2

func (x *MailDts) String() string

type MailRedisData added in v1.0.5

type MailRedisData struct {
	MailBin         *MailBin `protobuf:"bytes,1,opt,name=mail_bin,json=mailBin,proto3" json:"mail_bin,omitempty"`                            // 邮件内容
	Id              uint32   `protobuf:"varint,2,opt,name=id,proto3" json:"id,omitempty"`                                                    // id
	IsRead          bool     `protobuf:"varint,3,opt,name=is_read,json=isRead,proto3" json:"is_read,omitempty"`                              // 已读
	IsAttachmentGot bool     `protobuf:"varint,4,opt,name=is_attachment_got,json=isAttachmentGot,proto3" json:"is_attachment_got,omitempty"` // 附件
	// contains filtered or unexported fields
}

func (*MailRedisData) Descriptor deprecated added in v1.0.5

func (*MailRedisData) Descriptor() ([]byte, []int)

Deprecated: Use MailRedisData.ProtoReflect.Descriptor instead.

func (*MailRedisData) GetId added in v1.0.5

func (x *MailRedisData) GetId() uint32

func (*MailRedisData) GetIsAttachmentGot added in v1.0.5

func (x *MailRedisData) GetIsAttachmentGot() bool

func (*MailRedisData) GetIsRead added in v1.0.5

func (x *MailRedisData) GetIsRead() bool

func (*MailRedisData) GetMailBin added in v1.0.5

func (x *MailRedisData) GetMailBin() *MailBin

func (*MailRedisData) ProtoMessage added in v1.0.5

func (*MailRedisData) ProtoMessage()

func (*MailRedisData) ProtoReflect added in v1.0.5

func (x *MailRedisData) ProtoReflect() protoreflect.Message

func (*MailRedisData) Reset added in v1.0.5

func (x *MailRedisData) Reset()

func (*MailRedisData) String added in v1.0.5

func (x *MailRedisData) String() string

type MainMission added in v1.2.2

type MainMission struct {
	MainMissionList map[uint32]*MissionInfo `` // 主线任务
	/* 197-byte string literal not displayed */
	SubMissionList map[uint32]*MissionInfo `` //主线子任务
	/* 194-byte string literal not displayed */
	FinishMainMissionList map[uint32]*MissionInfo `` // 已完成的主线
	/* 217-byte string literal not displayed */
	FinishSubMissionList map[uint32]*MissionInfo `` //已完成支线任务
	/* 214-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*MainMission) Descriptor deprecated added in v1.2.2

func (*MainMission) Descriptor() ([]byte, []int)

Deprecated: Use MainMission.ProtoReflect.Descriptor instead.

func (*MainMission) GetFinishMainMissionList added in v1.2.2

func (x *MainMission) GetFinishMainMissionList() map[uint32]*MissionInfo

func (*MainMission) GetFinishSubMissionList added in v1.2.2

func (x *MainMission) GetFinishSubMissionList() map[uint32]*MissionInfo

func (*MainMission) GetMainMissionList added in v1.2.2

func (x *MainMission) GetMainMissionList() map[uint32]*MissionInfo

func (*MainMission) GetSubMissionList added in v1.2.2

func (x *MainMission) GetSubMissionList() map[uint32]*MissionInfo

func (*MainMission) ProtoMessage added in v1.2.2

func (*MainMission) ProtoMessage()

func (*MainMission) ProtoReflect added in v1.2.2

func (x *MainMission) ProtoReflect() protoreflect.Message

func (*MainMission) Reset added in v1.2.2

func (x *MainMission) Reset()

func (*MainMission) String added in v1.2.2

func (x *MainMission) String() string

type Material

type Material struct {
	Tid uint32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid,omitempty"` // id
	Num uint32 `protobuf:"varint,2,opt,name=num,proto3" json:"num,omitempty"` // 个数
	// contains filtered or unexported fields
}

func (*Material) Descriptor deprecated

func (*Material) Descriptor() ([]byte, []int)

Deprecated: Use Material.ProtoReflect.Descriptor instead.

func (*Material) GetNum

func (x *Material) GetNum() uint32

func (*Material) GetTid

func (x *Material) GetTid() uint32

func (*Material) ProtoMessage

func (*Material) ProtoMessage()

func (*Material) ProtoReflect

func (x *Material) ProtoReflect() protoreflect.Message

func (*Material) Reset

func (x *Material) Reset()

func (*Material) String

func (x *Material) String() string

type MaxCurAvatar added in v1.2.2

type MaxCurAvatar struct {
	PlayerUid uint32 `protobuf:"varint,1,opt,name=player_uid,json=playerUid,proto3" json:"player_uid,omitempty"`
	AvatarId  uint32 `protobuf:"varint,2,opt,name=avatar_id,json=avatarId,proto3" json:"avatar_id,omitempty"`
	All       bool   `protobuf:"varint,3,opt,name=all,proto3" json:"all,omitempty"`
	// contains filtered or unexported fields
}

func (*MaxCurAvatar) Descriptor deprecated added in v1.2.2

func (*MaxCurAvatar) Descriptor() ([]byte, []int)

Deprecated: Use MaxCurAvatar.ProtoReflect.Descriptor instead.

func (*MaxCurAvatar) GetAll added in v1.2.2

func (x *MaxCurAvatar) GetAll() bool

func (*MaxCurAvatar) GetAvatarId added in v1.2.2

func (x *MaxCurAvatar) GetAvatarId() uint32

func (*MaxCurAvatar) GetPlayerUid added in v1.2.2

func (x *MaxCurAvatar) GetPlayerUid() uint32

func (*MaxCurAvatar) ProtoMessage added in v1.2.2

func (*MaxCurAvatar) ProtoMessage()

func (*MaxCurAvatar) ProtoReflect added in v1.2.2

func (x *MaxCurAvatar) ProtoReflect() protoreflect.Message

func (*MaxCurAvatar) Reset added in v1.2.2

func (x *MaxCurAvatar) Reset()

func (*MaxCurAvatar) String added in v1.2.2

func (x *MaxCurAvatar) String() string

type Message added in v1.2.2

type Message struct {
	SendTime uint64  `protobuf:"varint,1,opt,name=send_time,json=sendTime,proto3" json:"send_time,omitempty"`                 // 发送时间
	ToUid    uint32  `protobuf:"varint,2,opt,name=to_uid,json=toUid,proto3" json:"to_uid,omitempty"`                          // 目标uid
	FromUid  uint32  `protobuf:"varint,3,opt,name=from_uid,json=fromUid,proto3" json:"from_uid,omitempty"`                    // 发送者uid
	MsgType  MsgType `protobuf:"varint,4,opt,name=msg_type,json=msgType,proto3,enum=proto.MsgType" json:"msg_type,omitempty"` // 消息类型
	Text     string  `protobuf:"bytes,5,opt,name=text,proto3" json:"text,omitempty"`                                          // 文本消息内容
	Emote    uint32  `protobuf:"varint,6,opt,name=emote,proto3" json:"emote,omitempty"`                                       // 表情消息内容
	// contains filtered or unexported fields
}

func (*Message) Descriptor deprecated added in v1.2.2

func (*Message) Descriptor() ([]byte, []int)

Deprecated: Use Message.ProtoReflect.Descriptor instead.

func (*Message) GetEmote added in v1.2.2

func (x *Message) GetEmote() uint32

func (*Message) GetFromUid added in v1.2.2

func (x *Message) GetFromUid() uint32

func (*Message) GetMsgType added in v1.2.2

func (x *Message) GetMsgType() MsgType

func (*Message) GetSendTime added in v1.2.2

func (x *Message) GetSendTime() uint64

func (*Message) GetText added in v1.2.2

func (x *Message) GetText() string

func (*Message) GetToUid added in v1.2.2

func (x *Message) GetToUid() uint32

func (*Message) ProtoMessage added in v1.2.2

func (*Message) ProtoMessage()

func (*Message) ProtoReflect added in v1.2.2

func (x *Message) ProtoReflect() protoreflect.Message

func (*Message) Reset added in v1.2.2

func (x *Message) Reset()

func (*Message) String added in v1.2.2

func (x *Message) String() string

type MessageGroup added in v1.2.2

type MessageGroup struct {
	ContactId          uint32                     `protobuf:"varint,1,opt,name=contact_id,json=contactId,proto3" json:"contact_id,omitempty"`
	Id                 uint32                     `protobuf:"varint,2,opt,name=id,proto3" json:"id,omitempty"`
	MessageSectionList map[uint32]*MessageSection `` /* 206-byte string literal not displayed */
	RefreshTime        int64                      `protobuf:"varint,4,opt,name=refresh_time,json=refreshTime,proto3" json:"refresh_time,omitempty"`
	Status             MessageGroupStatus         `protobuf:"varint,5,opt,name=status,proto3,enum=proto.MessageGroupStatus" json:"status,omitempty"`
	// contains filtered or unexported fields
}

func (*MessageGroup) Descriptor deprecated added in v1.2.2

func (*MessageGroup) Descriptor() ([]byte, []int)

Deprecated: Use MessageGroup.ProtoReflect.Descriptor instead.

func (*MessageGroup) GetContactId added in v1.2.2

func (x *MessageGroup) GetContactId() uint32

func (*MessageGroup) GetId added in v1.2.2

func (x *MessageGroup) GetId() uint32

func (*MessageGroup) GetMessageSectionList added in v1.2.2

func (x *MessageGroup) GetMessageSectionList() map[uint32]*MessageSection

func (*MessageGroup) GetRefreshTime added in v1.2.2

func (x *MessageGroup) GetRefreshTime() int64

func (*MessageGroup) GetStatus added in v1.2.2

func (x *MessageGroup) GetStatus() MessageGroupStatus

func (*MessageGroup) ProtoMessage added in v1.2.2

func (*MessageGroup) ProtoMessage()

func (*MessageGroup) ProtoReflect added in v1.2.2

func (x *MessageGroup) ProtoReflect() protoreflect.Message

func (*MessageGroup) Reset added in v1.2.2

func (x *MessageGroup) Reset()

func (*MessageGroup) String added in v1.2.2

func (x *MessageGroup) String() string

type MessageGroupStatus added in v1.2.2

type MessageGroupStatus int32
const (
	MessageGroupStatus_MESSAGE_GROUP_NONE   MessageGroupStatus = 0
	MessageGroupStatus_MESSAGE_GROUP_DOING  MessageGroupStatus = 1
	MessageGroupStatus_MESSAGE_GROUP_FINISH MessageGroupStatus = 2
	MessageGroupStatus_MESSAGE_GROUP_FROZEN MessageGroupStatus = 3
)

func (MessageGroupStatus) Descriptor added in v1.2.2

func (MessageGroupStatus) Enum added in v1.2.2

func (MessageGroupStatus) EnumDescriptor deprecated added in v1.2.2

func (MessageGroupStatus) EnumDescriptor() ([]byte, []int)

Deprecated: Use MessageGroupStatus.Descriptor instead.

func (MessageGroupStatus) Number added in v1.2.2

func (MessageGroupStatus) String added in v1.2.2

func (x MessageGroupStatus) String() string

func (MessageGroupStatus) Type added in v1.2.2

type MessageSection added in v1.2.2

type MessageSection struct {
	Id     uint32               `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
	Status MessageSectionStatus `protobuf:"varint,2,opt,name=status,proto3,enum=proto.MessageSectionStatus" json:"status,omitempty"`
	// contains filtered or unexported fields
}

func (*MessageSection) Descriptor deprecated added in v1.2.2

func (*MessageSection) Descriptor() ([]byte, []int)

Deprecated: Use MessageSection.ProtoReflect.Descriptor instead.

func (*MessageSection) GetId added in v1.2.2

func (x *MessageSection) GetId() uint32

func (*MessageSection) GetStatus added in v1.2.2

func (x *MessageSection) GetStatus() MessageSectionStatus

func (*MessageSection) ProtoMessage added in v1.2.2

func (*MessageSection) ProtoMessage()

func (*MessageSection) ProtoReflect added in v1.2.2

func (x *MessageSection) ProtoReflect() protoreflect.Message

func (*MessageSection) Reset added in v1.2.2

func (x *MessageSection) Reset()

func (*MessageSection) String added in v1.2.2

func (x *MessageSection) String() string

type MessageSectionStatus added in v1.2.2

type MessageSectionStatus int32
const (
	MessageSectionStatus_MESSAGE_SECTION_NONE   MessageSectionStatus = 0
	MessageSectionStatus_MESSAGE_SECTION_DOING  MessageSectionStatus = 1
	MessageSectionStatus_MESSAGE_SECTION_FINISH MessageSectionStatus = 2
	MessageSectionStatus_MESSAGE_SECTION_FROZEN MessageSectionStatus = 3
)

func (MessageSectionStatus) Descriptor added in v1.2.2

func (MessageSectionStatus) Enum added in v1.2.2

func (MessageSectionStatus) EnumDescriptor deprecated added in v1.2.2

func (MessageSectionStatus) EnumDescriptor() ([]byte, []int)

Deprecated: Use MessageSectionStatus.Descriptor instead.

func (MessageSectionStatus) Number added in v1.2.2

func (MessageSectionStatus) String added in v1.2.2

func (x MessageSectionStatus) String() string

func (MessageSectionStatus) Type added in v1.2.2

type Mission added in v1.2.2

type Mission struct {
	MainMission *MainMission `protobuf:"bytes,1,opt,name=main_mission,json=mainMission,proto3" json:"main_mission,omitempty"` //主线任务
	// contains filtered or unexported fields
}

func (*Mission) Descriptor deprecated added in v1.2.2

func (*Mission) Descriptor() ([]byte, []int)

Deprecated: Use Mission.ProtoReflect.Descriptor instead.

func (*Mission) GetMainMission added in v1.2.2

func (x *Mission) GetMainMission() *MainMission

func (*Mission) ProtoMessage added in v1.2.2

func (*Mission) ProtoMessage()

func (*Mission) ProtoReflect added in v1.2.2

func (x *Mission) ProtoReflect() protoreflect.Message

func (*Mission) Reset added in v1.2.2

func (x *Mission) Reset()

func (*Mission) String added in v1.2.2

func (x *Mission) String() string

type MissionInfo added in v1.2.2

type MissionInfo struct {
	MissionId uint32        `protobuf:"varint,1,opt,name=mission_id,json=missionId,proto3" json:"mission_id,omitempty"`   //任务id
	Progress  uint32        `protobuf:"varint,3,opt,name=progress,proto3" json:"progress,omitempty"`                      // 步骤
	Status    MissionStatus `protobuf:"varint,4,opt,name=status,proto3,enum=proto.MissionStatus" json:"status,omitempty"` // 任务状态
	// contains filtered or unexported fields
}

func (*MissionInfo) Descriptor deprecated added in v1.2.2

func (*MissionInfo) Descriptor() ([]byte, []int)

Deprecated: Use MissionInfo.ProtoReflect.Descriptor instead.

func (*MissionInfo) GetMissionId added in v1.2.2

func (x *MissionInfo) GetMissionId() uint32

func (*MissionInfo) GetProgress added in v1.2.2

func (x *MissionInfo) GetProgress() uint32

func (*MissionInfo) GetStatus added in v1.2.2

func (x *MissionInfo) GetStatus() MissionStatus

func (*MissionInfo) ProtoMessage added in v1.2.2

func (*MissionInfo) ProtoMessage()

func (*MissionInfo) ProtoReflect added in v1.2.2

func (x *MissionInfo) ProtoReflect() protoreflect.Message

func (*MissionInfo) Reset added in v1.2.2

func (x *MissionInfo) Reset()

func (*MissionInfo) String added in v1.2.2

func (x *MissionInfo) String() string

type MissionStatus added in v1.2.2

type MissionStatus int32
const (
	MissionStatus_MISSION_NONE     MissionStatus = 0
	MissionStatus_MISSION_DOING    MissionStatus = 1
	MissionStatus_MISSION_FINISH   MissionStatus = 2
	MissionStatus_MISSION_PREPARED MissionStatus = 3
)

func (MissionStatus) Descriptor added in v1.2.2

func (MissionStatus) Enum added in v1.2.2

func (x MissionStatus) Enum() *MissionStatus

func (MissionStatus) EnumDescriptor deprecated added in v1.2.2

func (MissionStatus) EnumDescriptor() ([]byte, []int)

Deprecated: Use MissionStatus.Descriptor instead.

func (MissionStatus) Number added in v1.2.2

func (MissionStatus) String added in v1.2.2

func (x MissionStatus) String() string

func (MissionStatus) Type added in v1.2.2

type MsgType added in v1.2.2

type MsgType int32
const (
	MsgType_MSG_TYPE_NONE        MsgType = 0 // 空
	MsgType_MSG_TYPE_CUSTOM_TEXT MsgType = 1 // 文本
	MsgType_MSG_TYPE_EMOJI       MsgType = 2 // 表情
)

func (MsgType) Descriptor added in v1.2.2

func (MsgType) Descriptor() protoreflect.EnumDescriptor

func (MsgType) Enum added in v1.2.2

func (x MsgType) Enum() *MsgType

func (MsgType) EnumDescriptor deprecated added in v1.2.2

func (MsgType) EnumDescriptor() ([]byte, []int)

Deprecated: Use MsgType.Descriptor instead.

func (MsgType) Number added in v1.2.2

func (x MsgType) Number() protoreflect.EnumNumber

func (MsgType) String added in v1.2.2

func (x MsgType) String() string

func (MsgType) Type added in v1.2.2

func (MsgType) Type() protoreflect.EnumType

type MuipServiceAll added in v1.2.1

type MuipServiceAll struct {
	ServiceList []*ServiceAll `protobuf:"bytes,1,rep,name=service_list,json=serviceList,proto3" json:"service_list,omitempty"`
	// contains filtered or unexported fields
}

func (*MuipServiceAll) Descriptor deprecated added in v1.2.1

func (*MuipServiceAll) Descriptor() ([]byte, []int)

Deprecated: Use MuipServiceAll.ProtoReflect.Descriptor instead.

func (*MuipServiceAll) GetServiceList added in v1.2.1

func (x *MuipServiceAll) GetServiceList() []*ServiceAll

func (*MuipServiceAll) ProtoMessage added in v1.2.1

func (*MuipServiceAll) ProtoMessage()

func (*MuipServiceAll) ProtoReflect added in v1.2.1

func (x *MuipServiceAll) ProtoReflect() protoreflect.Message

func (*MuipServiceAll) Reset added in v1.2.1

func (x *MuipServiceAll) Reset()

func (*MuipServiceAll) String added in v1.2.1

func (x *MuipServiceAll) String() string

type MuipToNodePingReq added in v1.2.1

type MuipToNodePingReq struct {
	MuipServerTime int64 `protobuf:"varint,1,opt,name=muip_server_time,json=muipServerTime,proto3" json:"muip_server_time,omitempty"` // multi时间
	// contains filtered or unexported fields
}

func (*MuipToNodePingReq) Descriptor deprecated added in v1.2.1

func (*MuipToNodePingReq) Descriptor() ([]byte, []int)

Deprecated: Use MuipToNodePingReq.ProtoReflect.Descriptor instead.

func (*MuipToNodePingReq) GetMuipServerTime added in v1.2.1

func (x *MuipToNodePingReq) GetMuipServerTime() int64

func (*MuipToNodePingReq) ProtoMessage added in v1.2.1

func (*MuipToNodePingReq) ProtoMessage()

func (*MuipToNodePingReq) ProtoReflect added in v1.2.1

func (x *MuipToNodePingReq) ProtoReflect() protoreflect.Message

func (*MuipToNodePingReq) Reset added in v1.2.1

func (x *MuipToNodePingReq) Reset()

func (*MuipToNodePingReq) String added in v1.2.1

func (x *MuipToNodePingReq) String() string

type MuipToNodePingRsp added in v1.2.1

type MuipToNodePingRsp struct {
	MuipServerTime int64                      `protobuf:"varint,1,opt,name=muip_server_time,json=muipServerTime,proto3" json:"muip_server_time,omitempty"` // muip时间
	NodeServerTime int64                      `protobuf:"varint,2,opt,name=node_server_time,json=nodeServerTime,proto3" json:"node_server_time,omitempty"` // node时间
	ServiceList    map[uint32]*MuipServiceAll ``                                                                                                           // 全部服务
	/* 183-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*MuipToNodePingRsp) Descriptor deprecated added in v1.2.1

func (*MuipToNodePingRsp) Descriptor() ([]byte, []int)

Deprecated: Use MuipToNodePingRsp.ProtoReflect.Descriptor instead.

func (*MuipToNodePingRsp) GetMuipServerTime added in v1.2.1

func (x *MuipToNodePingRsp) GetMuipServerTime() int64

func (*MuipToNodePingRsp) GetNodeServerTime added in v1.2.1

func (x *MuipToNodePingRsp) GetNodeServerTime() int64

func (*MuipToNodePingRsp) GetServiceList added in v1.2.1

func (x *MuipToNodePingRsp) GetServiceList() map[uint32]*MuipServiceAll

func (*MuipToNodePingRsp) ProtoMessage added in v1.2.1

func (*MuipToNodePingRsp) ProtoMessage()

func (*MuipToNodePingRsp) ProtoReflect added in v1.2.1

func (x *MuipToNodePingRsp) ProtoReflect() protoreflect.Message

func (*MuipToNodePingRsp) Reset added in v1.2.1

func (x *MuipToNodePingRsp) Reset()

func (*MuipToNodePingRsp) String added in v1.2.1

func (x *MuipToNodePingRsp) String() string

type MultiToNodePingReq added in v1.2.1

type MultiToNodePingReq struct {
	MultiServerTime int64 `protobuf:"varint,1,opt,name=multi_server_time,json=multiServerTime,proto3" json:"multi_server_time,omitempty"` // multi时间
	// contains filtered or unexported fields
}

func (*MultiToNodePingReq) Descriptor deprecated added in v1.2.1

func (*MultiToNodePingReq) Descriptor() ([]byte, []int)

Deprecated: Use MultiToNodePingReq.ProtoReflect.Descriptor instead.

func (*MultiToNodePingReq) GetMultiServerTime added in v1.2.1

func (x *MultiToNodePingReq) GetMultiServerTime() int64

func (*MultiToNodePingReq) ProtoMessage added in v1.2.1

func (*MultiToNodePingReq) ProtoMessage()

func (*MultiToNodePingReq) ProtoReflect added in v1.2.1

func (x *MultiToNodePingReq) ProtoReflect() protoreflect.Message

func (*MultiToNodePingReq) Reset added in v1.2.1

func (x *MultiToNodePingReq) Reset()

func (*MultiToNodePingReq) String added in v1.2.1

func (x *MultiToNodePingReq) String() string

type MultiToNodePingRsp added in v1.2.1

type MultiToNodePingRsp struct {
	MultiServerTime int64         `protobuf:"varint,1,opt,name=multi_server_time,json=multiServerTime,proto3" json:"multi_server_time,omitempty"` // multi时间
	NodeServerTime  int64         `protobuf:"varint,2,opt,name=node_server_time,json=nodeServerTime,proto3" json:"node_server_time,omitempty"`    // node时间
	GameServiceList []*ServiceAll `protobuf:"bytes,3,rep,name=game_service_list,json=gameServiceList,proto3" json:"game_service_list,omitempty"`  // 获取全部game服务
	// contains filtered or unexported fields
}

func (*MultiToNodePingRsp) Descriptor deprecated added in v1.2.1

func (*MultiToNodePingRsp) Descriptor() ([]byte, []int)

Deprecated: Use MultiToNodePingRsp.ProtoReflect.Descriptor instead.

func (*MultiToNodePingRsp) GetGameServiceList added in v1.2.1

func (x *MultiToNodePingRsp) GetGameServiceList() []*ServiceAll

func (*MultiToNodePingRsp) GetMultiServerTime added in v1.2.1

func (x *MultiToNodePingRsp) GetMultiServerTime() int64

func (*MultiToNodePingRsp) GetNodeServerTime added in v1.2.1

func (x *MultiToNodePingRsp) GetNodeServerTime() int64

func (*MultiToNodePingRsp) ProtoMessage added in v1.2.1

func (*MultiToNodePingRsp) ProtoMessage()

func (*MultiToNodePingRsp) ProtoReflect added in v1.2.1

func (x *MultiToNodePingRsp) ProtoReflect() protoreflect.Message

func (*MultiToNodePingRsp) Reset added in v1.2.1

func (x *MultiToNodePingRsp) Reset()

func (*MultiToNodePingRsp) String added in v1.2.1

func (x *MultiToNodePingRsp) String() string

type PlatformType

type PlatformType int32
const (
	PlatformType_EDITOR             PlatformType = 0
	PlatformType_IOS                PlatformType = 1
	PlatformType_ANDROID            PlatformType = 2
	PlatformType_PC                 PlatformType = 3
	PlatformType_WEB                PlatformType = 4
	PlatformType_WAP                PlatformType = 5
	PlatformType_PS4                PlatformType = 6
	PlatformType_NINTENDO           PlatformType = 7
	PlatformType_CLOUD_ANDROID      PlatformType = 8
	PlatformType_CLOUD_PC           PlatformType = 9
	PlatformType_CLOUD_IOS          PlatformType = 10
	PlatformType_PS5                PlatformType = 11
	PlatformType_MAC                PlatformType = 12
	PlatformType_CLOUD_MAC          PlatformType = 13
	PlatformType_CLOUD_WEB_ANDROID  PlatformType = 20
	PlatformType_CLOUD_WEB_IOS      PlatformType = 21
	PlatformType_CLOUD_WEB_PC       PlatformType = 22
	PlatformType_CLOUD_WEB_MAC      PlatformType = 23
	PlatformType_CLOUD_WEB_TOUCH    PlatformType = 24
	PlatformType_CLOUD_WEB_KEYBOARD PlatformType = 25
)

func (PlatformType) Descriptor

func (PlatformType) Enum

func (x PlatformType) Enum() *PlatformType

func (PlatformType) EnumDescriptor deprecated

func (PlatformType) EnumDescriptor() ([]byte, []int)

Deprecated: Use PlatformType.Descriptor instead.

func (PlatformType) Number

func (PlatformType) String

func (x PlatformType) String() string

func (PlatformType) Type

type PlayerBasicBriefData added in v1.2.1

type PlayerBasicBriefData struct {
	Nickname          string           `protobuf:"bytes,1,opt,name=nickname,proto3" json:"nickname,omitempty"`                                                      // 昵称
	Level             uint32           `protobuf:"varint,2,opt,name=level,proto3" json:"level,omitempty"`                                                           // 等级
	WorldLevel        uint32           `protobuf:"varint,3,opt,name=world_level,json=worldLevel,proto3" json:"world_level,omitempty"`                               // 世界等级
	LastLoginTime     int64            `protobuf:"varint,4,opt,name=last_login_time,json=lastLoginTime,proto3" json:"last_login_time,omitempty"`                    // 上一次登录时间
	HeadImageAvatarId uint32           `protobuf:"varint,5,opt,name=head_image_avatar_id,json=headImageAvatarId,proto3" json:"head_image_avatar_id,omitempty"`      // 头像id
	Exp               uint32           `protobuf:"varint,6,opt,name=exp,proto3" json:"exp,omitempty"`                                                               // 经验
	PlatformType      PlatformType     `protobuf:"varint,7,opt,name=platform_type,json=platformType,proto3,enum=proto.PlatformType" json:"platform_type,omitempty"` // 登录设备
	Uid               uint32           `protobuf:"varint,8,opt,name=uid,proto3" json:"uid,omitempty"`                                                               // 游戏uid
	Status            PlayerStatusType `protobuf:"varint,9,opt,name=status,proto3,enum=proto.PlayerStatusType" json:"status,omitempty"`                             // 玩家状态
	Signature         string           `protobuf:"bytes,10,opt,name=signature,proto3" json:"signature,omitempty"`                                                   // 签名
	// contains filtered or unexported fields
}

func (*PlayerBasicBriefData) Descriptor deprecated added in v1.2.1

func (*PlayerBasicBriefData) Descriptor() ([]byte, []int)

Deprecated: Use PlayerBasicBriefData.ProtoReflect.Descriptor instead.

func (*PlayerBasicBriefData) GetExp added in v1.2.1

func (x *PlayerBasicBriefData) GetExp() uint32

func (*PlayerBasicBriefData) GetHeadImageAvatarId added in v1.2.1

func (x *PlayerBasicBriefData) GetHeadImageAvatarId() uint32

func (*PlayerBasicBriefData) GetLastLoginTime added in v1.2.1

func (x *PlayerBasicBriefData) GetLastLoginTime() int64

func (*PlayerBasicBriefData) GetLevel added in v1.2.1

func (x *PlayerBasicBriefData) GetLevel() uint32

func (*PlayerBasicBriefData) GetNickname added in v1.2.1

func (x *PlayerBasicBriefData) GetNickname() string

func (*PlayerBasicBriefData) GetPlatformType added in v1.2.1

func (x *PlayerBasicBriefData) GetPlatformType() PlatformType

func (*PlayerBasicBriefData) GetSignature added in v1.2.2

func (x *PlayerBasicBriefData) GetSignature() string

func (*PlayerBasicBriefData) GetStatus added in v1.2.2

func (x *PlayerBasicBriefData) GetStatus() PlayerStatusType

func (*PlayerBasicBriefData) GetUid added in v1.2.1

func (x *PlayerBasicBriefData) GetUid() uint32

func (*PlayerBasicBriefData) GetWorldLevel added in v1.2.1

func (x *PlayerBasicBriefData) GetWorldLevel() uint32

func (*PlayerBasicBriefData) ProtoMessage added in v1.2.1

func (*PlayerBasicBriefData) ProtoMessage()

func (*PlayerBasicBriefData) ProtoReflect added in v1.2.1

func (x *PlayerBasicBriefData) ProtoReflect() protoreflect.Message

func (*PlayerBasicBriefData) Reset added in v1.2.1

func (x *PlayerBasicBriefData) Reset()

func (*PlayerBasicBriefData) String added in v1.2.1

func (x *PlayerBasicBriefData) String() string

type PlayerBasicCompBin

type PlayerBasicCompBin struct {

	// uint32 uid = 1; // uid
	Level uint32 `protobuf:"varint,2,opt,name=level,proto3" json:"level,omitempty"` // 等级
	// uint32 exp = 3; // 经验
	Nickname             string     `protobuf:"bytes,4,opt,name=nickname,proto3" json:"nickname,omitempty"`                                                 // 昵称
	WorldLevel           uint32     `protobuf:"varint,5,opt,name=world_level,json=worldLevel,proto3" json:"world_level,omitempty"`                          // 世界等级
	Activity             *Activity  `protobuf:"bytes,6,opt,name=activity,proto3" json:"activity,omitempty"`                                                 // 活动
	Signature            string     `protobuf:"bytes,7,opt,name=signature,proto3" json:"signature,omitempty"`                                               // 签名
	HeadImageAvatarId    uint32     `protobuf:"varint,8,opt,name=head_image_avatar_id,json=headImageAvatarId,proto3" json:"head_image_avatar_id,omitempty"` // 头像id
	Birthday             uint32     `protobuf:"varint,9,opt,name=birthday,proto3" json:"birthday,omitempty"`                                                // 生日
	Scene                *Scene     `protobuf:"bytes,10,opt,name=scene,proto3" json:"scene,omitempty"`                                                      // 当前场景
	Pos                  *VectorBin `protobuf:"bytes,11,opt,name=pos,proto3" json:"pos,omitempty"`                                                          // 坐标
	Rot                  *VectorBin `protobuf:"bytes,12,opt,name=rot,proto3" json:"rot,omitempty"`                                                          // 朝向
	Avatar               *Avatar    `protobuf:"bytes,13,opt,name=avatar,proto3" json:"avatar,omitempty"`                                                    // 角色数据
	LineUp               *LineUp    `protobuf:"bytes,14,opt,name=lineUp,proto3" json:"lineUp,omitempty"`                                                    // 队伍数据
	Item                 *Item      `protobuf:"bytes,15,opt,name=item,proto3" json:"item,omitempty"`                                                        // 背包
	Gacha                *Gacha     `protobuf:"bytes,16,opt,name=gacha,proto3" json:"gacha,omitempty"`                                                      // 抽卡数据
	Battle               *Battle    `protobuf:"bytes,17,opt,name=battle,proto3" json:"battle,omitempty"`                                                    // 战斗
	RewardTakenLevelList []uint32   ``                                                                                                                      // 等级奖励领取级别列表
	/* 134-byte string literal not displayed */
	OpenStateMap map[uint32]uint32 `` // 地图开放状态
	/* 190-byte string literal not displayed */
	RegisterTime         uint32        `protobuf:"fixed32,20,opt,name=register_time,json=registerTime,proto3" json:"register_time,omitempty"`                 // 注册时间
	TotalLoginDays       uint32        `protobuf:"varint,21,opt,name=total_login_days,json=totalLoginDays,proto3" json:"total_login_days,omitempty"`          // 登录天数
	TotalGameTime        uint32        `protobuf:"varint,22,opt,name=total_game_time,json=totalGameTime,proto3" json:"total_game_time,omitempty"`             // 总游戏时长
	LastLoginTime        uint32        `protobuf:"fixed32,23,opt,name=last_login_time,json=lastLoginTime,proto3" json:"last_login_time,omitempty"`            // 上次登录时间
	LastLoginPlatform    uint32        `protobuf:"varint,24,opt,name=last_login_platform,json=lastLoginPlatform,proto3" json:"last_login_platform,omitempty"` // 最后登录平台
	LastLogoutTime       uint32        `protobuf:"fixed32,25,opt,name=last_logout_time,json=lastLogoutTime,proto3" json:"last_logout_time,omitempty"`         // 最后退出时间
	Mail                 *Mail         `protobuf:"bytes,26,opt,name=mail,proto3" json:"mail,omitempty"`                                                       // 邮件
	Friend               *PlayerFriend `protobuf:"bytes,27,opt,name=friend,proto3" json:"friend,omitempty"`                                                   // 好友
	DataVersion          uint32        `protobuf:"varint,28,opt,name=data_version,json=dataVersion,proto3" json:"data_version,omitempty"`                     // 数据版本
	LastDailyRefreshTime uint32        ``                                                                                                                     // 最后每日刷新时间
	/* 128-byte string literal not displayed */
	Tutorial            *TutorialDb              `protobuf:"bytes,30,opt,name=tutorial,proto3" json:"tutorial,omitempty"`                                                    // 教程
	IsProficientPlayer  bool                     `protobuf:"varint,31,opt,name=is_proficient_player,json=isProficientPlayer,proto3" json:"is_proficient_player,omitempty"`   // 是否老玩家
	LanguageType        uint32                   `protobuf:"varint,32,opt,name=language_type,json=languageType,proto3" json:"language_type,omitempty"`                       // 语言
	ClientAppVersion    string                   `protobuf:"bytes,33,opt,name=client_app_version,json=clientAppVersion,proto3" json:"client_app_version,omitempty"`          // 客户端版本
	ClientDeviceInfo    string                   `protobuf:"bytes,34,opt,name=client_device_info,json=clientDeviceInfo,proto3" json:"client_device_info,omitempty"`          // 客户端设备信息
	ClientSystemVersion string                   `protobuf:"bytes,35,opt,name=client_system_version,json=clientSystemVersion,proto3" json:"client_system_version,omitempty"` // 客户端系统版本
	SetLanguageTag      uint32                   `protobuf:"varint,36,opt,name=set_language_tag,json=setLanguageTag,proto3" json:"set_language_tag,omitempty"`               // 设置语言标签
	GuidSeqId           uint32                   `protobuf:"varint,37,opt,name=guid_seq_id,json=guidSeqId,proto3" json:"guid_seq_id,omitempty"`                              // 序列号
	MessageGroupList    map[uint32]*MessageGroup ``                                                                                                                          // NPC聊天信息
	/* 201-byte string literal not displayed */
	PivotClientTime  float64          `protobuf:"fixed64,39,opt,name=pivot_client_time,json=pivotClientTime,proto3" json:"pivot_client_time,omitempty"`  // 客户端时间
	PivotUnixTime    float64          `protobuf:"fixed64,40,opt,name=pivot_unix_time,json=pivotUnixTime,proto3" json:"pivot_unix_time,omitempty"`        // unix时间
	PlayerStatId     uint64           `protobuf:"varint,41,opt,name=player_stat_id,json=playerStatId,proto3" json:"player_stat_id,omitempty"`            // 玩家统计id
	NicknameAuditBin *ContentAuditBin `protobuf:"bytes,42,opt,name=nickname_audit_bin,json=nicknameAuditBin,proto3" json:"nickname_audit_bin,omitempty"` // 昵称审核bin
	IpCountryCode    string           `protobuf:"bytes,43,opt,name=ip_country_code,json=ipCountryCode,proto3" json:"ip_country_code,omitempty"`          // ip国家代码
	IpRegionName     string           `protobuf:"bytes,44,opt,name=ip_region_name,json=ipRegionName,proto3" json:"ip_region_name,omitempty"`             // ip区域名称
	Mission          *Mission         `protobuf:"bytes,45,opt,name=mission,proto3" json:"mission,omitempty"`                                             // 任务
	// contains filtered or unexported fields
}

func (*PlayerBasicCompBin) Descriptor deprecated

func (*PlayerBasicCompBin) Descriptor() ([]byte, []int)

Deprecated: Use PlayerBasicCompBin.ProtoReflect.Descriptor instead.

func (*PlayerBasicCompBin) GetActivity

func (x *PlayerBasicCompBin) GetActivity() *Activity

func (*PlayerBasicCompBin) GetAvatar

func (x *PlayerBasicCompBin) GetAvatar() *Avatar

func (*PlayerBasicCompBin) GetBattle

func (x *PlayerBasicCompBin) GetBattle() *Battle

func (*PlayerBasicCompBin) GetBirthday

func (x *PlayerBasicCompBin) GetBirthday() uint32

func (*PlayerBasicCompBin) GetClientAppVersion

func (x *PlayerBasicCompBin) GetClientAppVersion() string

func (*PlayerBasicCompBin) GetClientDeviceInfo

func (x *PlayerBasicCompBin) GetClientDeviceInfo() string

func (*PlayerBasicCompBin) GetClientSystemVersion

func (x *PlayerBasicCompBin) GetClientSystemVersion() string

func (*PlayerBasicCompBin) GetDataVersion

func (x *PlayerBasicCompBin) GetDataVersion() uint32

func (*PlayerBasicCompBin) GetFriend added in v1.2.2

func (x *PlayerBasicCompBin) GetFriend() *PlayerFriend

func (*PlayerBasicCompBin) GetGacha

func (x *PlayerBasicCompBin) GetGacha() *Gacha

func (*PlayerBasicCompBin) GetGuidSeqId

func (x *PlayerBasicCompBin) GetGuidSeqId() uint32

func (*PlayerBasicCompBin) GetHeadImageAvatarId

func (x *PlayerBasicCompBin) GetHeadImageAvatarId() uint32

func (*PlayerBasicCompBin) GetIpCountryCode

func (x *PlayerBasicCompBin) GetIpCountryCode() string

func (*PlayerBasicCompBin) GetIpRegionName

func (x *PlayerBasicCompBin) GetIpRegionName() string

func (*PlayerBasicCompBin) GetIsProficientPlayer added in v1.2.2

func (x *PlayerBasicCompBin) GetIsProficientPlayer() bool

func (*PlayerBasicCompBin) GetItem

func (x *PlayerBasicCompBin) GetItem() *Item

func (*PlayerBasicCompBin) GetLanguageType

func (x *PlayerBasicCompBin) GetLanguageType() uint32

func (*PlayerBasicCompBin) GetLastDailyRefreshTime

func (x *PlayerBasicCompBin) GetLastDailyRefreshTime() uint32

func (*PlayerBasicCompBin) GetLastLoginPlatform

func (x *PlayerBasicCompBin) GetLastLoginPlatform() uint32

func (*PlayerBasicCompBin) GetLastLoginTime

func (x *PlayerBasicCompBin) GetLastLoginTime() uint32

func (*PlayerBasicCompBin) GetLastLogoutTime

func (x *PlayerBasicCompBin) GetLastLogoutTime() uint32

func (*PlayerBasicCompBin) GetLevel

func (x *PlayerBasicCompBin) GetLevel() uint32

func (*PlayerBasicCompBin) GetLineUp

func (x *PlayerBasicCompBin) GetLineUp() *LineUp

func (*PlayerBasicCompBin) GetMail added in v1.2.2

func (x *PlayerBasicCompBin) GetMail() *Mail

func (*PlayerBasicCompBin) GetMessageGroupList added in v1.2.2

func (x *PlayerBasicCompBin) GetMessageGroupList() map[uint32]*MessageGroup

func (*PlayerBasicCompBin) GetMission added in v1.2.2

func (x *PlayerBasicCompBin) GetMission() *Mission

func (*PlayerBasicCompBin) GetNickname

func (x *PlayerBasicCompBin) GetNickname() string

func (*PlayerBasicCompBin) GetNicknameAuditBin

func (x *PlayerBasicCompBin) GetNicknameAuditBin() *ContentAuditBin

func (*PlayerBasicCompBin) GetOpenStateMap

func (x *PlayerBasicCompBin) GetOpenStateMap() map[uint32]uint32

func (*PlayerBasicCompBin) GetPivotClientTime

func (x *PlayerBasicCompBin) GetPivotClientTime() float64

func (*PlayerBasicCompBin) GetPivotUnixTime

func (x *PlayerBasicCompBin) GetPivotUnixTime() float64

func (*PlayerBasicCompBin) GetPlayerStatId

func (x *PlayerBasicCompBin) GetPlayerStatId() uint64

func (*PlayerBasicCompBin) GetPos

func (x *PlayerBasicCompBin) GetPos() *VectorBin

func (*PlayerBasicCompBin) GetRegisterTime

func (x *PlayerBasicCompBin) GetRegisterTime() uint32

func (*PlayerBasicCompBin) GetRewardTakenLevelList

func (x *PlayerBasicCompBin) GetRewardTakenLevelList() []uint32

func (*PlayerBasicCompBin) GetRot

func (x *PlayerBasicCompBin) GetRot() *VectorBin

func (*PlayerBasicCompBin) GetScene

func (x *PlayerBasicCompBin) GetScene() *Scene

func (*PlayerBasicCompBin) GetSetLanguageTag

func (x *PlayerBasicCompBin) GetSetLanguageTag() uint32

func (*PlayerBasicCompBin) GetSignature

func (x *PlayerBasicCompBin) GetSignature() string

func (*PlayerBasicCompBin) GetTotalGameTime

func (x *PlayerBasicCompBin) GetTotalGameTime() uint32

func (*PlayerBasicCompBin) GetTotalLoginDays

func (x *PlayerBasicCompBin) GetTotalLoginDays() uint32

func (*PlayerBasicCompBin) GetTutorial added in v1.2.2

func (x *PlayerBasicCompBin) GetTutorial() *TutorialDb

func (*PlayerBasicCompBin) GetWorldLevel

func (x *PlayerBasicCompBin) GetWorldLevel() uint32

func (*PlayerBasicCompBin) ProtoMessage

func (*PlayerBasicCompBin) ProtoMessage()

func (*PlayerBasicCompBin) ProtoReflect

func (x *PlayerBasicCompBin) ProtoReflect() protoreflect.Message

func (*PlayerBasicCompBin) Reset

func (x *PlayerBasicCompBin) Reset()

func (*PlayerBasicCompBin) String

func (x *PlayerBasicCompBin) String() string

type PlayerFriend added in v1.2.2

type PlayerFriend struct {
	FriendList map[uint32]*Friend `` // 好友列表
	/* 180-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*PlayerFriend) Descriptor deprecated added in v1.2.2

func (*PlayerFriend) Descriptor() ([]byte, []int)

Deprecated: Use PlayerFriend.ProtoReflect.Descriptor instead.

func (*PlayerFriend) GetFriendList added in v1.2.2

func (x *PlayerFriend) GetFriendList() map[uint32]*Friend

func (*PlayerFriend) ProtoMessage added in v1.2.2

func (*PlayerFriend) ProtoMessage()

func (*PlayerFriend) ProtoReflect added in v1.2.2

func (x *PlayerFriend) ProtoReflect() protoreflect.Message

func (*PlayerFriend) Reset added in v1.2.2

func (x *PlayerFriend) Reset()

func (*PlayerFriend) String added in v1.2.2

func (x *PlayerFriend) String() string

type PlayerMsgGateToNodeNotify added in v1.2.2

type PlayerMsgGateToNodeNotify struct {
	MsgType        PlayerMsgType `protobuf:"varint,1,opt,name=msg_type,json=msgType,proto3,enum=proto.PlayerMsgType" json:"msg_type,omitempty"` // 类型
	ApplyUid       uint32        `protobuf:"varint,2,opt,name=apply_uid,json=applyUid,proto3" json:"apply_uid,omitempty"`                       // 发起玩家
	SendUid        uint32        `protobuf:"varint,3,opt,name=send_uid,json=sendUid,proto3" json:"send_uid,omitempty"`                          // 接收玩家
	IsAcceptFriend bool          `protobuf:"varint,4,opt,name=is_accept_friend,json=isAcceptFriend,proto3" json:"is_accept_friend,omitempty"`   // 是否接受好友
	// contains filtered or unexported fields
}

func (*PlayerMsgGateToNodeNotify) Descriptor deprecated added in v1.2.2

func (*PlayerMsgGateToNodeNotify) Descriptor() ([]byte, []int)

Deprecated: Use PlayerMsgGateToNodeNotify.ProtoReflect.Descriptor instead.

func (*PlayerMsgGateToNodeNotify) GetApplyUid added in v1.2.2

func (x *PlayerMsgGateToNodeNotify) GetApplyUid() uint32

func (*PlayerMsgGateToNodeNotify) GetIsAcceptFriend added in v1.2.2

func (x *PlayerMsgGateToNodeNotify) GetIsAcceptFriend() bool

func (*PlayerMsgGateToNodeNotify) GetMsgType added in v1.2.2

func (x *PlayerMsgGateToNodeNotify) GetMsgType() PlayerMsgType

func (*PlayerMsgGateToNodeNotify) GetSendUid added in v1.2.2

func (x *PlayerMsgGateToNodeNotify) GetSendUid() uint32

func (*PlayerMsgGateToNodeNotify) ProtoMessage added in v1.2.2

func (*PlayerMsgGateToNodeNotify) ProtoMessage()

func (*PlayerMsgGateToNodeNotify) ProtoReflect added in v1.2.2

func (*PlayerMsgGateToNodeNotify) Reset added in v1.2.2

func (x *PlayerMsgGateToNodeNotify) Reset()

func (*PlayerMsgGateToNodeNotify) String added in v1.2.2

func (x *PlayerMsgGateToNodeNotify) String() string

type PlayerMsgNodeToGameNotify added in v1.2.2

type PlayerMsgNodeToGameNotify struct {
	MsgType        PlayerMsgType `protobuf:"varint,1,opt,name=msg_type,json=msgType,proto3,enum=proto.PlayerMsgType" json:"msg_type,omitempty"` // 类型
	ApplyUid       uint32        `protobuf:"varint,2,opt,name=apply_uid,json=applyUid,proto3" json:"apply_uid,omitempty"`                       // 发起玩家
	SendUid        uint32        `protobuf:"varint,3,opt,name=send_uid,json=sendUid,proto3" json:"send_uid,omitempty"`                          // 接收玩家
	IsAcceptFriend bool          `protobuf:"varint,4,opt,name=is_accept_friend,json=isAcceptFriend,proto3" json:"is_accept_friend,omitempty"`   // 是否接受好友
	ChatMsg        *ChatMsg      `protobuf:"bytes,5,opt,name=chat_msg,json=chatMsg,proto3" json:"chat_msg,omitempty"`                           // 消息内容
	// contains filtered or unexported fields
}

func (*PlayerMsgNodeToGameNotify) Descriptor deprecated added in v1.2.2

func (*PlayerMsgNodeToGameNotify) Descriptor() ([]byte, []int)

Deprecated: Use PlayerMsgNodeToGameNotify.ProtoReflect.Descriptor instead.

func (*PlayerMsgNodeToGameNotify) GetApplyUid added in v1.2.2

func (x *PlayerMsgNodeToGameNotify) GetApplyUid() uint32

func (*PlayerMsgNodeToGameNotify) GetChatMsg added in v1.2.2

func (x *PlayerMsgNodeToGameNotify) GetChatMsg() *ChatMsg

func (*PlayerMsgNodeToGameNotify) GetIsAcceptFriend added in v1.2.2

func (x *PlayerMsgNodeToGameNotify) GetIsAcceptFriend() bool

func (*PlayerMsgNodeToGameNotify) GetMsgType added in v1.2.2

func (x *PlayerMsgNodeToGameNotify) GetMsgType() PlayerMsgType

func (*PlayerMsgNodeToGameNotify) GetSendUid added in v1.2.2

func (x *PlayerMsgNodeToGameNotify) GetSendUid() uint32

func (*PlayerMsgNodeToGameNotify) ProtoMessage added in v1.2.2

func (*PlayerMsgNodeToGameNotify) ProtoMessage()

func (*PlayerMsgNodeToGameNotify) ProtoReflect added in v1.2.2

func (*PlayerMsgNodeToGameNotify) Reset added in v1.2.2

func (x *PlayerMsgNodeToGameNotify) Reset()

func (*PlayerMsgNodeToGameNotify) String added in v1.2.2

func (x *PlayerMsgNodeToGameNotify) String() string

type PlayerMsgType added in v1.2.2

type PlayerMsgType int32
const (
	PlayerMsgType_PMT_NONE         PlayerMsgType = 0 //无
	PlayerMsgType_PMT_APPLYFRIEND  PlayerMsgType = 1 //申请好友
	PlayerMsgType_PMT_CHAT         PlayerMsgType = 2 // 聊天消息
	PlayerMsgType_PMT_ACCEPTFRIEND PlayerMsgType = 3 // 同意/拒绝好友申请
)

func (PlayerMsgType) Descriptor added in v1.2.2

func (PlayerMsgType) Enum added in v1.2.2

func (x PlayerMsgType) Enum() *PlayerMsgType

func (PlayerMsgType) EnumDescriptor deprecated added in v1.2.2

func (PlayerMsgType) EnumDescriptor() ([]byte, []int)

Deprecated: Use PlayerMsgType.Descriptor instead.

func (PlayerMsgType) Number added in v1.2.2

func (PlayerMsgType) String added in v1.2.2

func (x PlayerMsgType) String() string

func (PlayerMsgType) Type added in v1.2.2

type PlayerOfflineReason

type PlayerOfflineReason int32
const (
	PlayerOfflineReason_OFFLINE_NONE         PlayerOfflineReason = 0 // 正常离线
	PlayerOfflineReason_OFFLINE_GAME_ERROR   PlayerOfflineReason = 1 // gs异常
	PlayerOfflineReason_OFFLINE_REPEAT_LOGIN PlayerOfflineReason = 2 // 重复登录
)

func (PlayerOfflineReason) Descriptor

func (PlayerOfflineReason) Enum

func (PlayerOfflineReason) EnumDescriptor deprecated

func (PlayerOfflineReason) EnumDescriptor() ([]byte, []int)

Deprecated: Use PlayerOfflineReason.Descriptor instead.

func (PlayerOfflineReason) Number

func (PlayerOfflineReason) String

func (x PlayerOfflineReason) String() string

func (PlayerOfflineReason) Type

type PlayerStatus added in v1.0.5

type PlayerStatus int32
const (
	PlayerStatus_PlayerStatus_PreLogin    PlayerStatus = 0 // 登录前
	PlayerStatus_PlayerStatus_LoggingIn   PlayerStatus = 1 // 登录中
	PlayerStatus_PlayerStatus_PostLogin   PlayerStatus = 2 // 登录完成
	PlayerStatus_PlayerStatus_Logout_Wait PlayerStatus = 3 //离线等待中
	PlayerStatus_PlayerStatus_Logout      PlayerStatus = 4 //离线等待中
)

func (PlayerStatus) Descriptor added in v1.0.5

func (PlayerStatus) Enum added in v1.0.5

func (x PlayerStatus) Enum() *PlayerStatus

func (PlayerStatus) EnumDescriptor deprecated added in v1.0.5

func (PlayerStatus) EnumDescriptor() ([]byte, []int)

Deprecated: Use PlayerStatus.Descriptor instead.

func (PlayerStatus) Number added in v1.0.5

func (PlayerStatus) String added in v1.0.5

func (x PlayerStatus) String() string

func (PlayerStatus) Type added in v1.0.5

type PlayerStatusRedisData added in v1.0.5

type PlayerStatusRedisData struct {
	Status       PlayerStatusType `protobuf:"varint,1,opt,name=status,proto3,enum=proto.PlayerStatusType" json:"status,omitempty"`     // 玩家状态
	GameserverId uint32           `protobuf:"varint,2,opt,name=gameserver_id,json=gameserverId,proto3" json:"gameserver_id,omitempty"` // 登录的gameserver
	GateserverId uint32           `protobuf:"varint,3,opt,name=gateserver_id,json=gateserverId,proto3" json:"gateserver_id,omitempty"` // 登录的gateserver
	LoginRand    uint64           `protobuf:"varint,4,opt,name=login_rand,json=loginRand,proto3" json:"login_rand,omitempty"`          // 随机种子
	LoginTime    int64            `protobuf:"varint,5,opt,name=login_time,json=loginTime,proto3" json:"login_time,omitempty"`          // 登录时间
	Uid          uint32           `protobuf:"varint,6,opt,name=uid,proto3" json:"uid,omitempty"`                                       // uid
	DataVersion  uint32           `protobuf:"varint,7,opt,name=data_version,json=dataVersion,proto3" json:"data_version,omitempty"`    // 数据版本
	// contains filtered or unexported fields
}

func (*PlayerStatusRedisData) Descriptor deprecated added in v1.0.5

func (*PlayerStatusRedisData) Descriptor() ([]byte, []int)

Deprecated: Use PlayerStatusRedisData.ProtoReflect.Descriptor instead.

func (*PlayerStatusRedisData) GetDataVersion added in v1.2.1

func (x *PlayerStatusRedisData) GetDataVersion() uint32

func (*PlayerStatusRedisData) GetGameserverId added in v1.0.5

func (x *PlayerStatusRedisData) GetGameserverId() uint32

func (*PlayerStatusRedisData) GetGateserverId added in v1.2.1

func (x *PlayerStatusRedisData) GetGateserverId() uint32

func (*PlayerStatusRedisData) GetLoginRand added in v1.0.5

func (x *PlayerStatusRedisData) GetLoginRand() uint64

func (*PlayerStatusRedisData) GetLoginTime added in v1.0.5

func (x *PlayerStatusRedisData) GetLoginTime() int64

func (*PlayerStatusRedisData) GetStatus added in v1.0.5

func (x *PlayerStatusRedisData) GetStatus() PlayerStatusType

func (*PlayerStatusRedisData) GetUid added in v1.0.5

func (x *PlayerStatusRedisData) GetUid() uint32

func (*PlayerStatusRedisData) ProtoMessage added in v1.0.5

func (*PlayerStatusRedisData) ProtoMessage()

func (*PlayerStatusRedisData) ProtoReflect added in v1.0.5

func (x *PlayerStatusRedisData) ProtoReflect() protoreflect.Message

func (*PlayerStatusRedisData) Reset added in v1.0.5

func (x *PlayerStatusRedisData) Reset()

func (*PlayerStatusRedisData) String added in v1.0.5

func (x *PlayerStatusRedisData) String() string

type PlayerStatusType added in v1.0.5

type PlayerStatusType int32
const (
	PlayerStatusType_PLAYER_STATUS_OFFLINE PlayerStatusType = 0
	PlayerStatusType_PLAYER_STATUS_ONLINE  PlayerStatusType = 1
)

func (PlayerStatusType) Descriptor added in v1.0.5

func (PlayerStatusType) Enum added in v1.0.5

func (PlayerStatusType) EnumDescriptor deprecated added in v1.0.5

func (PlayerStatusType) EnumDescriptor() ([]byte, []int)

Deprecated: Use PlayerStatusType.Descriptor instead.

func (PlayerStatusType) Number added in v1.0.5

func (PlayerStatusType) String added in v1.0.5

func (x PlayerStatusType) String() string

func (PlayerStatusType) Type added in v1.0.5

type PropInfo added in v1.2.2

type PropInfo struct {
	InstId    uint32 `protobuf:"varint,1,opt,name=inst_id,json=instId,proto3" json:"inst_id,omitempty"`          // instid
	PropId    uint32 `protobuf:"varint,2,opt,name=prop_id,json=propId,proto3" json:"prop_id,omitempty"`          // propid
	PropState uint32 `protobuf:"varint,3,opt,name=prop_state,json=propState,proto3" json:"prop_state,omitempty"` // 状态
	// contains filtered or unexported fields
}

func (*PropInfo) Descriptor deprecated added in v1.2.2

func (*PropInfo) Descriptor() ([]byte, []int)

Deprecated: Use PropInfo.ProtoReflect.Descriptor instead.

func (*PropInfo) GetInstId added in v1.2.2

func (x *PropInfo) GetInstId() uint32

func (*PropInfo) GetPropId added in v1.2.2

func (x *PropInfo) GetPropId() uint32

func (*PropInfo) GetPropState added in v1.2.2

func (x *PropInfo) GetPropState() uint32

func (*PropInfo) ProtoMessage added in v1.2.2

func (*PropInfo) ProtoMessage()

func (*PropInfo) ProtoReflect added in v1.2.2

func (x *PropInfo) ProtoReflect() protoreflect.Message

func (*PropInfo) Reset added in v1.2.2

func (x *PropInfo) Reset()

func (*PropInfo) String added in v1.2.2

func (x *PropInfo) String() string

type ReceiveApply added in v1.2.2

type ReceiveApply struct {
	ApplyUid  uint32 `protobuf:"varint,1,opt,name=apply_uid,json=applyUid,proto3" json:"apply_uid,omitempty"`    // 申请uid
	ApplyTime int64  `protobuf:"varint,2,opt,name=apply_time,json=applyTime,proto3" json:"apply_time,omitempty"` // 申请时间
	// contains filtered or unexported fields
}

func (*ReceiveApply) Descriptor deprecated added in v1.2.2

func (*ReceiveApply) Descriptor() ([]byte, []int)

Deprecated: Use ReceiveApply.ProtoReflect.Descriptor instead.

func (*ReceiveApply) GetApplyTime added in v1.2.2

func (x *ReceiveApply) GetApplyTime() int64

func (*ReceiveApply) GetApplyUid added in v1.2.2

func (x *ReceiveApply) GetApplyUid() uint32

func (*ReceiveApply) ProtoMessage added in v1.2.2

func (*ReceiveApply) ProtoMessage()

func (*ReceiveApply) ProtoReflect added in v1.2.2

func (x *ReceiveApply) ProtoReflect() protoreflect.Message

func (*ReceiveApply) Reset added in v1.2.2

func (x *ReceiveApply) Reset()

func (*ReceiveApply) String added in v1.2.2

func (x *ReceiveApply) String() string

type RedisMessageData added in v1.2.1

type RedisMessageData struct {
	ChatRoomId uint64     `protobuf:"varint,1,opt,name=chat_room_id,json=chatRoomId,proto3" json:"chat_room_id,omitempty"` // 房间号
	ChatList   []*Message `protobuf:"bytes,2,rep,name=chat_list,json=chatList,proto3" json:"chat_list,omitempty"`          // 消息队列
	// contains filtered or unexported fields
}

func (*RedisMessageData) Descriptor deprecated added in v1.2.1

func (*RedisMessageData) Descriptor() ([]byte, []int)

Deprecated: Use RedisMessageData.ProtoReflect.Descriptor instead.

func (*RedisMessageData) GetChatList added in v1.2.2

func (x *RedisMessageData) GetChatList() []*Message

func (*RedisMessageData) GetChatRoomId added in v1.2.2

func (x *RedisMessageData) GetChatRoomId() uint64

func (*RedisMessageData) ProtoMessage added in v1.2.1

func (*RedisMessageData) ProtoMessage()

func (*RedisMessageData) ProtoReflect added in v1.2.1

func (x *RedisMessageData) ProtoReflect() protoreflect.Message

func (*RedisMessageData) Reset added in v1.2.1

func (x *RedisMessageData) Reset()

func (*RedisMessageData) String added in v1.2.1

func (x *RedisMessageData) String() string

type Relic

type Relic struct {
	Tid         uint32                 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid,omitempty"`                           // id
	UniqueId    uint32                 `protobuf:"varint,2,opt,name=unique_id,json=uniqueId,proto3" json:"unique_id,omitempty"` // 唯一ID
	Exp         uint32                 `protobuf:"varint,3,opt,name=exp,proto3" json:"exp,omitempty"`
	Level       uint32                 `protobuf:"varint,4,opt,name=level,proto3" json:"level,omitempty"`
	MainAffixId uint32                 `protobuf:"varint,5,opt,name=main_affix_id,json=mainAffixId,proto3" json:"main_affix_id,omitempty"` // 主词条
	RelicAffix  map[uint32]*RelicAffix ``                                                                                                  // 词条 map[affix_id]RelicAffix
	/* 180-byte string literal not displayed */
	BaseAvatarId      uint32 `protobuf:"varint,7,opt,name=base_avatar_id,json=baseAvatarId,proto3" json:"base_avatar_id,omitempty"`               // 装备角色
	IsProtected       bool   `protobuf:"varint,8,opt,name=is_protected,json=isProtected,proto3" json:"is_protected,omitempty"`                    // 是否锁定
	MainAffixProperty string `protobuf:"bytes,9,opt,name=main_affix_property,json=mainAffixProperty,proto3" json:"main_affix_property,omitempty"` //主词条类型
	// contains filtered or unexported fields
}

func (*Relic) Descriptor deprecated

func (*Relic) Descriptor() ([]byte, []int)

Deprecated: Use Relic.ProtoReflect.Descriptor instead.

func (*Relic) GetBaseAvatarId

func (x *Relic) GetBaseAvatarId() uint32

func (*Relic) GetExp

func (x *Relic) GetExp() uint32

func (*Relic) GetIsProtected

func (x *Relic) GetIsProtected() bool

func (*Relic) GetLevel

func (x *Relic) GetLevel() uint32

func (*Relic) GetMainAffixId

func (x *Relic) GetMainAffixId() uint32

func (*Relic) GetMainAffixProperty added in v1.2.1

func (x *Relic) GetMainAffixProperty() string

func (*Relic) GetRelicAffix

func (x *Relic) GetRelicAffix() map[uint32]*RelicAffix

func (*Relic) GetTid

func (x *Relic) GetTid() uint32

func (*Relic) GetUniqueId

func (x *Relic) GetUniqueId() uint32

func (*Relic) ProtoMessage

func (*Relic) ProtoMessage()

func (*Relic) ProtoReflect

func (x *Relic) ProtoReflect() protoreflect.Message

func (*Relic) Reset

func (x *Relic) Reset()

func (*Relic) String

func (x *Relic) String() string

type RelicAffix

type RelicAffix struct {
	AffixId uint32 `protobuf:"varint,1,opt,name=affix_id,json=affixId,proto3" json:"affix_id,omitempty"`
	Cnt     uint32 `protobuf:"varint,2,opt,name=cnt,proto3" json:"cnt,omitempty"`
	Step    uint32 `protobuf:"varint,3,opt,name=step,proto3" json:"step,omitempty"`
	// contains filtered or unexported fields
}

func (*RelicAffix) Descriptor deprecated

func (*RelicAffix) Descriptor() ([]byte, []int)

Deprecated: Use RelicAffix.ProtoReflect.Descriptor instead.

func (*RelicAffix) GetAffixId

func (x *RelicAffix) GetAffixId() uint32

func (*RelicAffix) GetCnt

func (x *RelicAffix) GetCnt() uint32

func (*RelicAffix) GetStep

func (x *RelicAffix) GetStep() uint32

func (*RelicAffix) ProtoMessage

func (*RelicAffix) ProtoMessage()

func (*RelicAffix) ProtoReflect

func (x *RelicAffix) ProtoReflect() protoreflect.Message

func (*RelicAffix) Reset

func (x *RelicAffix) Reset()

func (*RelicAffix) String

func (x *RelicAffix) String() string

type Retcode added in v1.0.5

type Retcode int32
const (
	Retcode_RET_SUCC                     Retcode = 0  // 成功
	Retcode_RET_FAIL                     Retcode = 1  // 失败
	Retcode_RET_PLAYER_DATA_ERROR        Retcode = 2  // 玩家数据损坏
	Retcode_RET_NODE_ERR                 Retcode = 3  // node意外离线
	Retcode_RET_PLAYER_ID_ERR            Retcode = 4  // 玩家id缺失
	Retcode_RET_PLAYER_TIMEOUT           Retcode = 5  //玩家超时
	Retcode_RET_PLAYER_LOGOUT            Retcode = 6  // 玩家离线
	Retcode_RET_PLAYER_REPEAT_LOGIN      Retcode = 7  //重复登录
	Retcode_RET_PLAYER_GATE_REPEAT_LOGIN Retcode = 8  //同网关重复登录
	Retcode_RET_PLAYER_GAME_LOGIN        Retcode = 9  //game告知需要离线
	Retcode_RET_PLAYER_SYSTEM_ERROR      Retcode = 10 //内部服务异常离线(不就是gate或者game玩家线程崩坏了
)

func (Retcode) Descriptor added in v1.0.5

func (Retcode) Descriptor() protoreflect.EnumDescriptor

func (Retcode) Enum added in v1.0.5

func (x Retcode) Enum() *Retcode

func (Retcode) EnumDescriptor deprecated added in v1.0.5

func (Retcode) EnumDescriptor() ([]byte, []int)

Deprecated: Use Retcode.Descriptor instead.

func (Retcode) Number added in v1.0.5

func (x Retcode) Number() protoreflect.EnumNumber

func (Retcode) String added in v1.0.5

func (x Retcode) String() string

func (Retcode) Type added in v1.0.5

func (Retcode) Type() protoreflect.EnumType

type Rogue

type Rogue struct {
	RogueArea map[uint32]*RogueArea `` // 完成情况
	/* 177-byte string literal not displayed */
	CurRogue *CurRogue `protobuf:"bytes,2,opt,name=cur_rogue,json=curRogue,proto3" json:"cur_rogue,omitempty"` // 当前正在进行的
	// contains filtered or unexported fields
}

func (*Rogue) Descriptor deprecated

func (*Rogue) Descriptor() ([]byte, []int)

Deprecated: Use Rogue.ProtoReflect.Descriptor instead.

func (*Rogue) GetCurRogue

func (x *Rogue) GetCurRogue() *CurRogue

func (*Rogue) GetRogueArea

func (x *Rogue) GetRogueArea() map[uint32]*RogueArea

func (*Rogue) ProtoMessage

func (*Rogue) ProtoMessage()

func (*Rogue) ProtoReflect

func (x *Rogue) ProtoReflect() protoreflect.Message

func (*Rogue) Reset

func (x *Rogue) Reset()

func (*Rogue) String

func (x *Rogue) String() string

type RogueArea

type RogueArea struct {
	AreaId          uint32          `protobuf:"varint,1,opt,name=areaId,proto3" json:"areaId,omitempty"`
	RogueAreaStatus RogueAreaStatus `` /* 136-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*RogueArea) Descriptor deprecated

func (*RogueArea) Descriptor() ([]byte, []int)

Deprecated: Use RogueArea.ProtoReflect.Descriptor instead.

func (*RogueArea) GetAreaId

func (x *RogueArea) GetAreaId() uint32

func (*RogueArea) GetRogueAreaStatus

func (x *RogueArea) GetRogueAreaStatus() RogueAreaStatus

func (*RogueArea) ProtoMessage

func (*RogueArea) ProtoMessage()

func (*RogueArea) ProtoReflect

func (x *RogueArea) ProtoReflect() protoreflect.Message

func (*RogueArea) Reset

func (x *RogueArea) Reset()

func (*RogueArea) String

func (x *RogueArea) String() string

type RogueAreaStatus

type RogueAreaStatus int32
const (
	RogueAreaStatus_RogueAreaStatus_ROGUE_AREA_STATUS_LOCK       RogueAreaStatus = 0
	RogueAreaStatus_RogueAreaStatus_ROGUE_AREA_STATUS_UNLOCK     RogueAreaStatus = 1
	RogueAreaStatus_RogueAreaStatus_ROGUE_AREA_STATUS_FIRST_PASS RogueAreaStatus = 2
	RogueAreaStatus_RogueAreaStatus_ROGUE_AREA_STATUS_CLOSE      RogueAreaStatus = 3
)

func (RogueAreaStatus) Descriptor

func (RogueAreaStatus) Enum

func (x RogueAreaStatus) Enum() *RogueAreaStatus

func (RogueAreaStatus) EnumDescriptor deprecated

func (RogueAreaStatus) EnumDescriptor() ([]byte, []int)

Deprecated: Use RogueAreaStatus.Descriptor instead.

func (RogueAreaStatus) Number

func (RogueAreaStatus) String

func (x RogueAreaStatus) String() string

func (RogueAreaStatus) Type

type RogueRoom

type RogueRoom struct {
	RoomId         uint32     `protobuf:"varint,1,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"`
	RoomStatus     RoomStatus `protobuf:"varint,2,opt,name=room_status,json=roomStatus,proto3,enum=proto.RoomStatus" json:"room_status,omitempty"`
	NextSiteIdList []uint32   `protobuf:"varint,3,rep,packed,name=next_site_id_list,json=nextSiteIdList,proto3" json:"next_site_id_list,omitempty"`
	// contains filtered or unexported fields
}

func (*RogueRoom) Descriptor deprecated

func (*RogueRoom) Descriptor() ([]byte, []int)

Deprecated: Use RogueRoom.ProtoReflect.Descriptor instead.

func (*RogueRoom) GetNextSiteIdList

func (x *RogueRoom) GetNextSiteIdList() []uint32

func (*RogueRoom) GetRoomId

func (x *RogueRoom) GetRoomId() uint32

func (*RogueRoom) GetRoomStatus

func (x *RogueRoom) GetRoomStatus() RoomStatus

func (*RogueRoom) ProtoMessage

func (*RogueRoom) ProtoMessage()

func (*RogueRoom) ProtoReflect

func (x *RogueRoom) ProtoReflect() protoreflect.Message

func (*RogueRoom) Reset

func (x *RogueRoom) Reset()

func (*RogueRoom) String

func (x *RogueRoom) String() string

type RoomStatus

type RoomStatus int32
const (
	RoomStatus_RogueRoomStatus_ROGUE_ROOM_STATUS_NONE   RoomStatus = 0
	RoomStatus_RogueRoomStatus_ROGUE_ROOM_STATUS_LOCK   RoomStatus = 1
	RoomStatus_RogueRoomStatus_ROGUE_ROOM_STATUS_UNLOCK RoomStatus = 2
	RoomStatus_RogueRoomStatus_ROGUE_ROOM_STATUS_PLAY   RoomStatus = 3
	RoomStatus_RogueRoomStatus_ROGUE_ROOM_STATUS_FINISH RoomStatus = 4
)

func (RoomStatus) Descriptor

func (RoomStatus) Descriptor() protoreflect.EnumDescriptor

func (RoomStatus) Enum

func (x RoomStatus) Enum() *RoomStatus

func (RoomStatus) EnumDescriptor deprecated

func (RoomStatus) EnumDescriptor() ([]byte, []int)

Deprecated: Use RoomStatus.Descriptor instead.

func (RoomStatus) Number

func (x RoomStatus) Number() protoreflect.EnumNumber

func (RoomStatus) String

func (x RoomStatus) String() string

func (RoomStatus) Type

type Scene

type Scene struct {
	EntryId uint32 `protobuf:"varint,1,opt,name=entryId,proto3" json:"entryId,omitempty"`
	// contains filtered or unexported fields
}

func (*Scene) Descriptor deprecated

func (*Scene) Descriptor() ([]byte, []int)

Deprecated: Use Scene.ProtoReflect.Descriptor instead.

func (*Scene) GetEntryId

func (x *Scene) GetEntryId() uint32

func (*Scene) ProtoMessage

func (*Scene) ProtoMessage()

func (*Scene) ProtoReflect

func (x *Scene) ProtoReflect() protoreflect.Message

func (*Scene) Reset

func (x *Scene) Reset()

func (*Scene) String

func (x *Scene) String() string

type ServerType

type ServerType int32
const (
	ServerType_SERVICE_NONE     ServerType = 0
	ServerType_SERVICE_NODE     ServerType = 1
	ServerType_SERVICE_GAME     ServerType = 2
	ServerType_SERVICE_GATE     ServerType = 3
	ServerType_SERVICE_DISPATCH ServerType = 4
	ServerType_SERVICE_MULTI    ServerType = 5
	ServerType_SERVICE_MUIP     ServerType = 6
)

func (ServerType) Descriptor

func (ServerType) Descriptor() protoreflect.EnumDescriptor

func (ServerType) Enum

func (x ServerType) Enum() *ServerType

func (ServerType) EnumDescriptor deprecated

func (ServerType) EnumDescriptor() ([]byte, []int)

Deprecated: Use ServerType.Descriptor instead.

func (ServerType) Number

func (x ServerType) Number() protoreflect.EnumNumber

func (ServerType) String

func (x ServerType) String() string

func (ServerType) Type

type ServiceAll

type ServiceAll struct {
	ServiceType ServerType `protobuf:"varint,1,opt,name=service_type,json=serviceType,proto3,enum=proto.ServerType" json:"service_type,omitempty"` // 服务id
	Addr        string     `protobuf:"bytes,2,opt,name=addr,proto3" json:"addr,omitempty"`                                                         // 地址
	PlayerNum   int64      `protobuf:"varint,3,opt,name=player_num,json=playerNum,proto3" json:"player_num,omitempty"`                             // 在线人数
	AppId       uint32     `protobuf:"varint,4,opt,name=app_id,json=appId,proto3" json:"app_id,omitempty"`                                         // app_id
	Port        string     `protobuf:"bytes,5,opt,name=port,proto3" json:"port,omitempty"`
	// contains filtered or unexported fields
}

func (*ServiceAll) Descriptor deprecated

func (*ServiceAll) Descriptor() ([]byte, []int)

Deprecated: Use ServiceAll.ProtoReflect.Descriptor instead.

func (*ServiceAll) GetAddr

func (x *ServiceAll) GetAddr() string

func (*ServiceAll) GetAppId

func (x *ServiceAll) GetAppId() uint32

func (*ServiceAll) GetPlayerNum

func (x *ServiceAll) GetPlayerNum() int64

func (*ServiceAll) GetPort added in v1.0.5

func (x *ServiceAll) GetPort() string

func (*ServiceAll) GetServiceType

func (x *ServiceAll) GetServiceType() ServerType

func (*ServiceAll) ProtoMessage

func (*ServiceAll) ProtoMessage()

func (*ServiceAll) ProtoReflect

func (x *ServiceAll) ProtoReflect() protoreflect.Message

func (*ServiceAll) Reset

func (x *ServiceAll) Reset()

func (*ServiceAll) String

func (x *ServiceAll) String() string

type ServiceConnectionReq

type ServiceConnectionReq struct {
	ServerType ServerType `protobuf:"varint,1,opt,name=server_type,json=serverType,proto3,enum=proto.ServerType" json:"server_type,omitempty"`
	AppId      uint32     `protobuf:"varint,2,opt,name=app_id,json=appId,proto3" json:"app_id,omitempty"` // 发起请求的app_id
	Addr       string     `protobuf:"bytes,3,opt,name=addr,proto3" json:"addr,omitempty"`
	Port       string     `protobuf:"bytes,4,opt,name=port,proto3" json:"port,omitempty"`
	// contains filtered or unexported fields
}

func (*ServiceConnectionReq) Descriptor deprecated

func (*ServiceConnectionReq) Descriptor() ([]byte, []int)

Deprecated: Use ServiceConnectionReq.ProtoReflect.Descriptor instead.

func (*ServiceConnectionReq) GetAddr

func (x *ServiceConnectionReq) GetAddr() string

func (*ServiceConnectionReq) GetAppId

func (x *ServiceConnectionReq) GetAppId() uint32

func (*ServiceConnectionReq) GetPort

func (x *ServiceConnectionReq) GetPort() string

func (*ServiceConnectionReq) GetServerType

func (x *ServiceConnectionReq) GetServerType() ServerType

func (*ServiceConnectionReq) ProtoMessage

func (*ServiceConnectionReq) ProtoMessage()

func (*ServiceConnectionReq) ProtoReflect

func (x *ServiceConnectionReq) ProtoReflect() protoreflect.Message

func (*ServiceConnectionReq) Reset

func (x *ServiceConnectionReq) Reset()

func (*ServiceConnectionReq) String

func (x *ServiceConnectionReq) String() string

type ServiceConnectionRsp

type ServiceConnectionRsp struct {
	ServerType ServerType `protobuf:"varint,1,opt,name=server_type,json=serverType,proto3,enum=proto.ServerType" json:"server_type,omitempty"`
	AppId      uint32     `protobuf:"varint,2,opt,name=app_id,json=appId,proto3" json:"app_id,omitempty"`
	// contains filtered or unexported fields
}

func (*ServiceConnectionRsp) Descriptor deprecated

func (*ServiceConnectionRsp) Descriptor() ([]byte, []int)

Deprecated: Use ServiceConnectionRsp.ProtoReflect.Descriptor instead.

func (*ServiceConnectionRsp) GetAppId

func (x *ServiceConnectionRsp) GetAppId() uint32

func (*ServiceConnectionRsp) GetServerType

func (x *ServiceConnectionRsp) GetServerType() ServerType

func (*ServiceConnectionRsp) ProtoMessage

func (*ServiceConnectionRsp) ProtoMessage()

func (*ServiceConnectionRsp) ProtoReflect

func (x *ServiceConnectionRsp) ProtoReflect() protoreflect.Message

func (*ServiceConnectionRsp) Reset

func (x *ServiceConnectionRsp) Reset()

func (*ServiceConnectionRsp) String

func (x *ServiceConnectionRsp) String() string

type TutorialDb added in v1.2.2

type TutorialDb struct {
	Tutorial      map[uint32]*TutorialInfo `` /* 158-byte string literal not displayed */
	TutorialGuide map[uint32]*TutorialInfo `` /* 168-byte string literal not displayed */
	// contains filtered or unexported fields
}

func (*TutorialDb) Descriptor deprecated added in v1.2.2

func (*TutorialDb) Descriptor() ([]byte, []int)

Deprecated: Use TutorialDb.ProtoReflect.Descriptor instead.

func (*TutorialDb) GetTutorial added in v1.2.2

func (x *TutorialDb) GetTutorial() map[uint32]*TutorialInfo

func (*TutorialDb) GetTutorialGuide added in v1.2.2

func (x *TutorialDb) GetTutorialGuide() map[uint32]*TutorialInfo

func (*TutorialDb) ProtoMessage added in v1.2.2

func (*TutorialDb) ProtoMessage()

func (*TutorialDb) ProtoReflect added in v1.2.2

func (x *TutorialDb) ProtoReflect() protoreflect.Message

func (*TutorialDb) Reset added in v1.2.2

func (x *TutorialDb) Reset()

func (*TutorialDb) String added in v1.2.2

func (x *TutorialDb) String() string

type TutorialInfo added in v1.2.2

type TutorialInfo struct {
	Id     uint32         `protobuf:"varint,1,opt,name=id,proto3" json:"id,omitempty"`
	Status TutorialStatus `protobuf:"varint,2,opt,name=status,proto3,enum=proto.TutorialStatus" json:"status,omitempty"`
	// contains filtered or unexported fields
}

func (*TutorialInfo) Descriptor deprecated added in v1.2.2

func (*TutorialInfo) Descriptor() ([]byte, []int)

Deprecated: Use TutorialInfo.ProtoReflect.Descriptor instead.

func (*TutorialInfo) GetId added in v1.2.2

func (x *TutorialInfo) GetId() uint32

func (*TutorialInfo) GetStatus added in v1.2.2

func (x *TutorialInfo) GetStatus() TutorialStatus

func (*TutorialInfo) ProtoMessage added in v1.2.2

func (*TutorialInfo) ProtoMessage()

func (*TutorialInfo) ProtoReflect added in v1.2.2

func (x *TutorialInfo) ProtoReflect() protoreflect.Message

func (*TutorialInfo) Reset added in v1.2.2

func (x *TutorialInfo) Reset()

func (*TutorialInfo) String added in v1.2.2

func (x *TutorialInfo) String() string

type TutorialStatus added in v1.2.2

type TutorialStatus int32
const (
	TutorialStatus_TUTORIAL_NONE   TutorialStatus = 0
	TutorialStatus_TUTORIAL_UNLOCK TutorialStatus = 1
	TutorialStatus_TUTORIAL_FINISH TutorialStatus = 2
)

func (TutorialStatus) Descriptor added in v1.2.2

func (TutorialStatus) Enum added in v1.2.2

func (x TutorialStatus) Enum() *TutorialStatus

func (TutorialStatus) EnumDescriptor deprecated added in v1.2.2

func (TutorialStatus) EnumDescriptor() ([]byte, []int)

Deprecated: Use TutorialStatus.Descriptor instead.

func (TutorialStatus) Number added in v1.2.2

func (TutorialStatus) String added in v1.2.2

func (x TutorialStatus) String() string

func (TutorialStatus) Type added in v1.2.2

type VectorBin

type VectorBin struct {
	X int32 `protobuf:"varint,1,opt,name=x,proto3" json:"x,omitempty"`
	Y int32 `protobuf:"varint,2,opt,name=y,proto3" json:"y,omitempty"`
	Z int32 `protobuf:"varint,3,opt,name=z,proto3" json:"z,omitempty"`
	// contains filtered or unexported fields
}

func (*VectorBin) Descriptor deprecated

func (*VectorBin) Descriptor() ([]byte, []int)

Deprecated: Use VectorBin.ProtoReflect.Descriptor instead.

func (*VectorBin) GetX

func (x *VectorBin) GetX() int32

func (*VectorBin) GetY

func (x *VectorBin) GetY() int32

func (*VectorBin) GetZ

func (x *VectorBin) GetZ() int32

func (*VectorBin) ProtoMessage

func (*VectorBin) ProtoMessage()

func (*VectorBin) ProtoReflect

func (x *VectorBin) ProtoReflect() protoreflect.Message

func (*VectorBin) Reset

func (x *VectorBin) Reset()

func (*VectorBin) String

func (x *VectorBin) String() string

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