Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( // LevelTrace level. LevelTrace gologger.Level = gologger.LevelTrace // LevelDebug level. LevelDebug gologger.Level = gologger.LevelDebug // LevelInfo level. LevelInfo gologger.Level = gologger.LevelInfo // LevelWarn level. LevelWarn gologger.Level = gologger.LevelWarn // LevelError level. LevelError gologger.Level = gologger.LevelError // LevelCritical level. LevelCritical gologger.Level = gologger.LevelCritical // LevelFatal level. LevelFatal gologger.Level = gologger.LevelFatal // LevelNone level. LevelNone gologger.Level = gologger.LevelNone )
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var ( // TRACE logger. TRACE *gologger.LevelLogger // DEBUG logger. DEBUG *gologger.LevelLogger // INFO logger. INFO *gologger.LevelLogger // WARN logger. WARN *gologger.LevelLogger // ERROR logger. ERROR *gologger.LevelLogger // CRITICAL logger. CRITICAL *gologger.LevelLogger // FATAL logger FATAL *gologger.LevelLogger )
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var LevelMatches = map[string]gologger.Level{ "TRACE": gologger.LevelTrace, "DEBUG": gologger.LevelDebug, "INFO": gologger.LevelInfo, "WARN": gologger.LevelWarn, "ERROR": gologger.LevelError, "CRITICAL": gologger.LevelCritical, "FATAL": gologger.LevelFatal, "NONE": gologger.LevelNone, }
LevelMatches is a map that matches string level to logger level constants.
Functions ¶
func SetLogFile ¶
SetLogFile sets the LogHandle to a io.writer created for the file behind the given file path. Will append to this file.
func SetLogThreshold ¶
SetLogThreshold establishes a threshold where anything matching or above will be logged.
func SetStdoutThreshold ¶
SetStdoutThreshold establishes a threshold where anything matching or above will be output.
Types ¶
This section is empty.
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