Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type SceneExtension ¶
type SceneExtension struct { director.Scene Components struct { *director.SceneComponents CommandRegistration components.CommandRegistrationFactory } Sys struct { *director.SceneSystems } Add struct { *director.SceneObjects } }
SceneExtension acts as an extension of the generic director scene
func (*SceneExtension) Init ¶
func (s *SceneExtension) Init(_ *akara.World)
func (*SceneExtension) IsInitialized ¶
func (s *SceneExtension) IsInitialized() bool
func (*SceneExtension) NewEntity ¶
func (s *SceneExtension) NewEntity() director.Entity
Click to show internal directories.
Click to hide internal directories.