Documentation ¶
Index ¶
- type Screen
- func (s *Screen) DependenciesResolved() bool
- func (s *Screen) Init(mesh servicemesh.Mesh)
- func (s *Screen) Logger() *slog.Logger
- func (s *Screen) Mode() string
- func (s *Screen) Name() string
- func (s *Screen) OnUpdate(f func())
- func (s *Screen) Ready() bool
- func (s *Screen) Renderable() raylibRenderer.Renderable
- func (s *Screen) ResolveDependencies(services []servicemesh.Service)
- func (s *Screen) SetLogger(logger *slog.Logger)
- func (s *Screen) Update()
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Screen ¶
type Screen struct {
// contains filtered or unexported fields
}
func (*Screen) DependenciesResolved ¶
func (*Screen) Init ¶
func (s *Screen) Init(mesh servicemesh.Mesh)
func (*Screen) Renderable ¶
func (s *Screen) Renderable() raylibRenderer.Renderable
func (*Screen) ResolveDependencies ¶
func (s *Screen) ResolveDependencies(services []servicemesh.Service)
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