Documentation ¶
Index ¶
- Constants
- func NewStatusServiceHandler(svc StatusServiceHandler, opts ...connect_go.HandlerOption) (string, http.Handler)
- func RegisterStatusServiceHandler(mux *mux.Router, svc StatusServiceHandler, opts ...connect_go.HandlerOption)
- type StatusServiceClient
- type StatusServiceHandler
- type UnimplementedStatusServiceHandler
- func (UnimplementedStatusServiceHandler) GetBuildInfo(context.Context, *connect_go.Request[v1.GetBuildInfoRequest]) (*connect_go.Response[v1.GetBuildInfoResponse], error)
- func (UnimplementedStatusServiceHandler) GetConfig(context.Context, *connect_go.Request[v1.GetConfigRequest]) (*connect_go.Response[httpbody.HttpBody], error)
- func (UnimplementedStatusServiceHandler) GetDefaultConfig(context.Context, *connect_go.Request[v1.GetConfigRequest]) (*connect_go.Response[httpbody.HttpBody], error)
- func (UnimplementedStatusServiceHandler) GetDiffConfig(context.Context, *connect_go.Request[v1.GetConfigRequest]) (*connect_go.Response[httpbody.HttpBody], error)
Constants ¶
const (
// StatusServiceName is the fully-qualified name of the StatusService service.
StatusServiceName = "common.v1.StatusService"
)
Variables ¶
This section is empty.
Functions ¶
func NewStatusServiceHandler ¶
func NewStatusServiceHandler(svc StatusServiceHandler, opts ...connect_go.HandlerOption) (string, http.Handler)
NewStatusServiceHandler builds an HTTP handler from the service implementation. It returns the path on which to mount the handler and the handler itself.
By default, handlers support the Connect, gRPC, and gRPC-Web protocols with the binary Protobuf and JSON codecs. They also support gzip compression.
func RegisterStatusServiceHandler ¶
func RegisterStatusServiceHandler(mux *mux.Router, svc StatusServiceHandler, opts ...connect_go.HandlerOption)
RegisterStatusServiceHandler register an HTTP handler to a mux.Router from the service implementation.
Types ¶
type StatusServiceClient ¶
type StatusServiceClient interface { // Retrieve build information about the binary GetBuildInfo(context.Context, *connect_go.Request[v1.GetBuildInfoRequest]) (*connect_go.Response[v1.GetBuildInfoResponse], error) // Retrieve the running config GetConfig(context.Context, *connect_go.Request[v1.GetConfigRequest]) (*connect_go.Response[httpbody.HttpBody], error) // Retrieve the diff config to the defaults GetDiffConfig(context.Context, *connect_go.Request[v1.GetConfigRequest]) (*connect_go.Response[httpbody.HttpBody], error) GetDefaultConfig(context.Context, *connect_go.Request[v1.GetConfigRequest]) (*connect_go.Response[httpbody.HttpBody], error) }
StatusServiceClient is a client for the common.v1.StatusService service.
func NewStatusServiceClient ¶
func NewStatusServiceClient(httpClient connect_go.HTTPClient, baseURL string, opts ...connect_go.ClientOption) StatusServiceClient
NewStatusServiceClient constructs a client for the common.v1.StatusService service. By default, it uses the Connect protocol with the binary Protobuf Codec, asks for gzipped responses, and sends uncompressed requests. To use the gRPC or gRPC-Web protocols, supply the connect.WithGRPC() or connect.WithGRPCWeb() options.
The URL supplied here should be the base URL for the Connect or gRPC server (for example, http://api.acme.com or https://acme.com/grpc).
type StatusServiceHandler ¶
type StatusServiceHandler interface { // Retrieve build information about the binary GetBuildInfo(context.Context, *connect_go.Request[v1.GetBuildInfoRequest]) (*connect_go.Response[v1.GetBuildInfoResponse], error) // Retrieve the running config GetConfig(context.Context, *connect_go.Request[v1.GetConfigRequest]) (*connect_go.Response[httpbody.HttpBody], error) // Retrieve the diff config to the defaults GetDiffConfig(context.Context, *connect_go.Request[v1.GetConfigRequest]) (*connect_go.Response[httpbody.HttpBody], error) GetDefaultConfig(context.Context, *connect_go.Request[v1.GetConfigRequest]) (*connect_go.Response[httpbody.HttpBody], error) }
StatusServiceHandler is an implementation of the common.v1.StatusService service.
type UnimplementedStatusServiceHandler ¶
type UnimplementedStatusServiceHandler struct{}
UnimplementedStatusServiceHandler returns CodeUnimplemented from all methods.
func (UnimplementedStatusServiceHandler) GetBuildInfo ¶
func (UnimplementedStatusServiceHandler) GetBuildInfo(context.Context, *connect_go.Request[v1.GetBuildInfoRequest]) (*connect_go.Response[v1.GetBuildInfoResponse], error)
func (UnimplementedStatusServiceHandler) GetConfig ¶
func (UnimplementedStatusServiceHandler) GetConfig(context.Context, *connect_go.Request[v1.GetConfigRequest]) (*connect_go.Response[httpbody.HttpBody], error)
func (UnimplementedStatusServiceHandler) GetDefaultConfig ¶
func (UnimplementedStatusServiceHandler) GetDefaultConfig(context.Context, *connect_go.Request[v1.GetConfigRequest]) (*connect_go.Response[httpbody.HttpBody], error)
func (UnimplementedStatusServiceHandler) GetDiffConfig ¶
func (UnimplementedStatusServiceHandler) GetDiffConfig(context.Context, *connect_go.Request[v1.GetConfigRequest]) (*connect_go.Response[httpbody.HttpBody], error)