Documentation ¶
Index ¶
- Constants
- func UserAgent() string
- func Version() string
- type BaseClient
- type CheckServerNameAvailabilityParameters
- type CheckServerNameAvailabilityResult
- type ConnectionMode
- type ErrorResponse
- type GatewayDetails
- type GatewayError
- type GatewayListStatusError
- type GatewayListStatusLive
- type IPv4FirewallRule
- type IPv4FirewallSettings
- type Operation
- type OperationDisplay
- type OperationListResult
- type OperationListResultIterator
- type OperationListResultPage
- type OperationStatus
- type OperationsClient
- type ProvisioningState
- type Resource
- type ResourceSku
- type Server
- type ServerAdministrators
- type ServerMutableProperties
- type ServerProperties
- type ServerUpdateParameters
- type Servers
- type ServersClient
- type ServersCreateFuture
- type ServersDeleteFuture
- type ServersResumeFuture
- type ServersSuspendFuture
- type ServersUpdateFuture
- type SkuDetailsForExistingResource
- type SkuEnumerationForExistingResourceResult
- type SkuEnumerationForNewResourceResult
- type SkuTier
- type State
- type Status
Constants ¶
View Source
const (
DefaultBaseURI = original.DefaultBaseURI
)
Variables ¶
This section is empty.
Functions ¶
Types ¶
type BaseClient ¶
type BaseClient = original.BaseClient
func New ¶
func New(subscriptionID string) BaseClient
func NewWithBaseURI ¶
func NewWithBaseURI(baseURI string, subscriptionID string) BaseClient
type CheckServerNameAvailabilityParameters ¶
type CheckServerNameAvailabilityParameters = original.CheckServerNameAvailabilityParameters
type CheckServerNameAvailabilityResult ¶
type CheckServerNameAvailabilityResult = original.CheckServerNameAvailabilityResult
type ConnectionMode ¶
type ConnectionMode = original.ConnectionMode
const ( All ConnectionMode = original.All ReadOnly ConnectionMode = original.ReadOnly )
func PossibleConnectionModeValues ¶
func PossibleConnectionModeValues() []ConnectionMode
type ErrorResponse ¶
type ErrorResponse = original.ErrorResponse
type GatewayDetails ¶
type GatewayDetails = original.GatewayDetails
type GatewayError ¶
type GatewayError = original.GatewayError
type GatewayListStatusError ¶
type GatewayListStatusError = original.GatewayListStatusError
type GatewayListStatusLive ¶
type GatewayListStatusLive = original.GatewayListStatusLive
type IPv4FirewallRule ¶
type IPv4FirewallRule = original.IPv4FirewallRule
type IPv4FirewallSettings ¶
type IPv4FirewallSettings = original.IPv4FirewallSettings
type OperationDisplay ¶
type OperationDisplay = original.OperationDisplay
type OperationListResult ¶
type OperationListResult = original.OperationListResult
type OperationListResultIterator ¶
type OperationListResultIterator = original.OperationListResultIterator
func NewOperationListResultIterator ¶
func NewOperationListResultIterator(page OperationListResultPage) OperationListResultIterator
type OperationListResultPage ¶
type OperationListResultPage = original.OperationListResultPage
func NewOperationListResultPage ¶
func NewOperationListResultPage(cur OperationListResult, getNextPage func(context.Context, OperationListResult) (OperationListResult, error)) OperationListResultPage
type OperationStatus ¶
type OperationStatus = original.OperationStatus
type OperationsClient ¶
type OperationsClient = original.OperationsClient
func NewOperationsClient ¶
func NewOperationsClient(subscriptionID string) OperationsClient
func NewOperationsClientWithBaseURI ¶
func NewOperationsClientWithBaseURI(baseURI string, subscriptionID string) OperationsClient
type ProvisioningState ¶
type ProvisioningState = original.ProvisioningState
const ( Deleting ProvisioningState = original.Deleting Failed ProvisioningState = original.Failed Paused ProvisioningState = original.Paused Pausing ProvisioningState = original.Pausing Preparing ProvisioningState = original.Preparing Provisioning ProvisioningState = original.Provisioning Resuming ProvisioningState = original.Resuming Scaling ProvisioningState = original.Scaling Succeeded ProvisioningState = original.Succeeded Suspended ProvisioningState = original.Suspended Suspending ProvisioningState = original.Suspending Updating ProvisioningState = original.Updating )
func PossibleProvisioningStateValues ¶
func PossibleProvisioningStateValues() []ProvisioningState
type ResourceSku ¶
type ResourceSku = original.ResourceSku
type ServerAdministrators ¶
type ServerAdministrators = original.ServerAdministrators
type ServerMutableProperties ¶
type ServerMutableProperties = original.ServerMutableProperties
type ServerProperties ¶
type ServerProperties = original.ServerProperties
type ServerUpdateParameters ¶
type ServerUpdateParameters = original.ServerUpdateParameters
type ServersClient ¶
type ServersClient = original.ServersClient
func NewServersClient ¶
func NewServersClient(subscriptionID string) ServersClient
func NewServersClientWithBaseURI ¶
func NewServersClientWithBaseURI(baseURI string, subscriptionID string) ServersClient
type ServersCreateFuture ¶
type ServersCreateFuture = original.ServersCreateFuture
type ServersDeleteFuture ¶
type ServersDeleteFuture = original.ServersDeleteFuture
type ServersResumeFuture ¶
type ServersResumeFuture = original.ServersResumeFuture
type ServersSuspendFuture ¶
type ServersSuspendFuture = original.ServersSuspendFuture
type ServersUpdateFuture ¶
type ServersUpdateFuture = original.ServersUpdateFuture
type SkuDetailsForExistingResource ¶
type SkuDetailsForExistingResource = original.SkuDetailsForExistingResource
type SkuEnumerationForExistingResourceResult ¶
type SkuEnumerationForExistingResourceResult = original.SkuEnumerationForExistingResourceResult
type SkuEnumerationForNewResourceResult ¶
type SkuEnumerationForNewResourceResult = original.SkuEnumerationForNewResourceResult
type State ¶
const ( StateDeleting State = original.StateDeleting StateFailed State = original.StateFailed StatePaused State = original.StatePaused StatePausing State = original.StatePausing StatePreparing State = original.StatePreparing StateProvisioning State = original.StateProvisioning StateResuming State = original.StateResuming StateScaling State = original.StateScaling StateSucceeded State = original.StateSucceeded StateSuspended State = original.StateSuspended StateSuspending State = original.StateSuspending StateUpdating State = original.StateUpdating )
func PossibleStateValues ¶
func PossibleStateValues() []State
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