Documentation ¶
Index ¶
Constants ¶
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const ( GopPackage = true Gop_game = "*MyGame" Gop_sched = "Sched,SchedNow" )
Variables ¶
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var (
TestIntValue int
)
Functions ¶
func Gopt_MyGame_Main ¶ added in v1.0.10
func Gopt_MyGame_Main(game interface{})
func Gopt_MyGame_Run ¶ added in v1.0.5
Types ¶
type MyGame ¶ added in v1.0.5
type MyGame struct { }
func (*MyGame) Broadcast__0 ¶ added in v1.0.5
func (*MyGame) Broadcast__1 ¶ added in v1.0.5
func (*MyGame) Broadcast__2 ¶ added in v1.0.5
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