Documentation ¶
Index ¶
Constants ¶
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const ( // BigInt - bound type - bigint BigInt = ConstKind(reflect.UnsafePointer + 1) // BigRat - bound type - bigrat BigRat = ConstKind(reflect.UnsafePointer + 2) // BigFloat - bound type - bigfloat BigFloat = ConstKind(reflect.UnsafePointer + 3) // ConstBoundRune - bound type: rune ConstBoundRune = reflect.Int32 // ConstBoundString - bound type: string ConstBoundString = reflect.String // ConstUnboundInt - unbound int type ConstUnboundInt = ConstKind(reflect.UnsafePointer + 4) // ConstUnboundFloat - unbound float type ConstUnboundFloat = ConstKind(reflect.UnsafePointer + 5) // ConstUnboundComplex - unbound complex type ConstUnboundComplex = ConstKind(reflect.UnsafePointer + 6) // ConstUnboundPtr - nil: unbound ptr ConstUnboundPtr = ConstKind(reflect.UnsafePointer + 7) )
Variables ¶
This section is empty.
Functions ¶
func IsConstBound ¶
IsConstBound checks a const is bound or not.
Types ¶
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