Documentation
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Overview ¶
Package window implements platform specific windows and GPU contexts.
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
Types ¶
type Driver ¶
type Driver interface { // SetAnimating sets the animation flag. When the window is animating, // FrameEvents are delivered as fast as the display can handle them. SetAnimating(anim bool) // ShowTextInput updates the virtual keyboard state. ShowTextInput(show bool) NewContext() (Context, error) }
Driver is the interface for the platform implementation of a window.
type FrameEvent ¶
type FrameEvent struct { system.FrameEvent Sync bool }
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