Documentation ¶
Overview ¶
`grpc_retry` provides client-side request retry logic for gRPC.
Client-Side Request Retry Interceptor ¶
It allows for automatic retry, inside the generated gRPC code of requests based on the gRPC status of the reply. It supports unary (1:1), and server stream (1:n) requests.
By default the interceptors *are disabled*, preventing accidental use of retries. You can easily override the number of retries (setting them to more than 0) with a `grpc.ClientOption`, e.g.:
myclient.Ping(ctx, goodPing, grpc_retry.WithMax(5))
Other default options are: retry on `ResourceExhausted` and `Unavailable` gRPC codes, use a 50ms linear backoff with 10% jitter.
Please see examples for more advanced use.
Index ¶
Constants ¶
const (
AttemptMetadataKey = "x-retry-attempty"
)
Variables ¶
var ( // DefaultRetriableCodes is a set of well known types gRPC codes that should be retri-able. // // `ResourceExhausted` means that the user quota, e.g. per-RPC limits, have been reached. // `Unavailable` means that system is currently unavailable and the client should retry again. DefaultRetriableCodes = []codes.Code{codes.ResourceExhausted, codes.Unavailable} )
Functions ¶
func StreamClientInterceptor ¶
func StreamClientInterceptor(optFuncs ...CallOption) grpc.StreamClientInterceptor
StreamClientInterceptor returns a new retrying stream client interceptor for server side streaming calls.
The default configuration of the interceptor is to not retry *at all*. This behaviour can be changed through options (e.g. WithMax) on creation of the interceptor or on call (through grpc.CallOptions).
Retry logic is available *only for ServerStreams*, i.e. 1:n streams, as the internal logic needs to buffer the messages sent by the client. If retry is enabled on any other streams (ClientStreams, BidiStreams), the retry interceptor will fail the call.
func UnaryClientInterceptor ¶
func UnaryClientInterceptor(optFuncs ...CallOption) grpc.UnaryClientInterceptor
UnaryClientInterceptor returns a new retrying unary client interceptor.
The default configuration of the interceptor is to not retry *at all*. This behaviour can be changed through options (e.g. WithMax) on creation of the interceptor or on call (through grpc.CallOptions).
Types ¶
type BackoffFunc ¶
BackoffFunc denotes a family of functions that controll the backoff duration between call retries.
They are called with an identifier of the attempt, and should return a time the system client should hold off for. If the time returned is longer than the `context.Context.Deadline` of the request the deadline of the request takes precedence and the wait will be interrupted before proceeding with the next iteration.
func BackoffLinear ¶
func BackoffLinear(waitBetween time.Duration) BackoffFunc
BackoffLinear is very simple: it waits for a fixed period of time between calls.
func BackoffLinearWithJitter ¶
func BackoffLinearWithJitter(waitBetween time.Duration, jitterFraction float64) BackoffFunc
BackoffLinearWithJitter waits a set period of time, allowing for jitter (fractional adjustment).
For example waitBetween=1s and jitter=0.10 can generate waits between 900ms and 1100ms.
type CallOption ¶
type CallOption struct { grpc.EmptyCallOption // make sure we implement private after() and before() fields so we don't panic. // contains filtered or unexported fields }
callOption is a grpc.CallOption that is local to grpc_retry.
func Disable ¶
func Disable() CallOption
Disable disables the retry behaviour on this call, or this interceptor.
Its semantically the same to `WithMax`
func WithBackoff ¶
func WithBackoff(bf BackoffFunc) CallOption
WithBackoff sets the `BackoffFunc `used to control time between retries.
func WithCodes ¶
func WithCodes(retryCodes ...codes.Code) CallOption
WithCodes sets which codes should be retried.
Please *use with care*, as you may be retrying non-idempotend calls.
You cannot automatically retry on Cancelled and Deadline, please use `WithPerRetryTimeout` for these.
func WithMax ¶
func WithMax(maxRetries uint) CallOption
WithMax sets the maximum number of retries on this call, or this interceptor.
func WithPerRetryTimeout ¶
func WithPerRetryTimeout(timeout time.Duration) CallOption
WithPerRetryTimeout sets the RPC timeout per call (including initial call) on this call, or this interceptor.
The context.Deadline of the call takes precedence and sets the maximum time the whole invocation will take, but WithPerRetryTimeout can be used to limit the RPC time per each call.
For example, with context.Deadline = now + 10s, and WithPerRetryTimeout(3 * time.Seconds), each of the retry calls (including the initial one) will have a deadline of now + 3s.
A value of 0 disables the timeout overrides completely and returns to each retry call using the parent `context.Deadline`.