os

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Published: Jun 20, 2019 License: MIT Imports: 1 Imported by: 0

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Types

type FileInfoPile

type FileInfoPile struct {
	// contains filtered or unexported fields
}

FileInfoPile is a hybrid container for a lazily and concurrently populated growing-only slice of items (of type `os.FileInfo`) which may be traversed in parallel to it's growth.

Usage for a pile `p`:

p := MakeFileInfoPile(128, 32)

Have it grow concurrently using multiple:

var item os.FileInfo = something
p.Pile(item)

in as many go routines as You may seem fit.

In parallel, You may either traverse `p` in parallel right away:

for item, ok := p.Iter(); ok; item, ok = p.Next() { ... do sth with item ... }

Here p.Iter() starts a new transversal with the first item (if any), and p.Next() keeps traverses the FileInfoPile.

or traverse blocking / awaiting close first:

for item := range <-p.Done() { ... do sth with item ... }

or use the result when available:

r, p := <-p.Done(), nil

Hint: here we get the result in `r` and at the same time discard / deallocate / forget the pile `p` itself.

Note: The traversal is *not* intended to be concurrency safe! Thus: You may call `Pile` concurrently to Your traversal, but use of either `Done` or `Iter` and `Next` *must* be confined to a single go routine (thread).

func MakeFileInfoPile

func MakeFileInfoPile(size, buff int) *FileInfoPile

MakeFileInfoPile returns a (pointer to a) fresh pile of items (of type `os.FileInfo`) with size as initial capacity and with buff as initial leeway, allowing as many Pile's to execute non-blocking before respective Done or Next's.

func (*FileInfoPile) Close

func (d *FileInfoPile) Close() (err error)

Close - call once when everything has been piled.

Close intentionally implements io.Closer

Note: After Close(), any Close(...) will panic and any Pile(...) will panic and any Done() or Next() will return immediately: no eventual blocking, that is.

func (*FileInfoPile) Done

func (d *FileInfoPile) Done() (done <-chan []os.FileInfo)

Done returns a channel which emits the result (as slice of FileInfo) once the pile is closed.

Users of Done() *must not* iterate (via Iter() Next()...) before the done-channel is closed!

Done is a convenience - useful iff You do not like/need to start any traversal before the pile is fully populated. Once the pile is closed, Done() will signal in constant time.

Note: Upon signalling, the pile is reset to it's tip, so You may traverse it (via Next) right away. Usage for a pile `p`: Traverse blocking / awaiting close first:

for item := range <-p.Done() { ... do sth with item ... }

or use the result when available

r, p := <-p.Done(), nil

while discaring the pile itself.

func (*FileInfoPile) Iter

func (d *FileInfoPile) Iter() (item os.FileInfo, ok bool)

Iter puts the pile iterator back to the beginning and returns the first `Next()`, iff any. Usage for a pile `p`:

for item, ok := p.Iter(); ok; item, ok = p.Next() { ... do sth with item ... }

func (*FileInfoPile) Next

func (d *FileInfoPile) Next() (item os.FileInfo, ok bool)

Next returns the next item, or false iff the pile is exhausted.

Note: Iff the pile is not closed yet, Next may block, awaiting some Pile().

func (*FileInfoPile) Pile

func (d *FileInfoPile) Pile(item os.FileInfo)

Pile appends an `os.FileInfo` item to the FileInfoPile.

Note: Pile will block iff buff is exceeded and no Done() or Next()'s are used.

type FilePile

type FilePile struct {
	// contains filtered or unexported fields
}

FilePile is a hybrid container for a lazily and concurrently populated growing-only slice of items (of type `*os.File`) which may be traversed in parallel to it's growth.

Usage for a pile `p`:

p := MakeFilePile(128, 32)

Have it grow concurrently using multiple:

var item *os.File = something
p.Pile(item)

in as many go routines as You may seem fit.

In parallel, You may either traverse `p` in parallel right away:

for item, ok := p.Iter(); ok; item, ok = p.Next() { ... do sth with item ... }

Here p.Iter() starts a new transversal with the first item (if any), and p.Next() keeps traverses the FilePile.

or traverse blocking / awaiting close first:

for item := range <-p.Done() { ... do sth with item ... }

or use the result when available:

r, p := <-p.Done(), nil

Hint: here we get the result in `r` and at the same time discard / deallocate / forget the pile `p` itself.

Note: The traversal is *not* intended to be concurrency safe! Thus: You may call `Pile` concurrently to Your traversal, but use of either `Done` or `Iter` and `Next` *must* be confined to a single go routine (thread).

func MakeFilePile

func MakeFilePile(size, buff int) *FilePile

MakeFilePile returns a (pointer to a) fresh pile of items (of type `*os.File`) with size as initial capacity and with buff as initial leeway, allowing as many Pile's to execute non-blocking before respective Done or Next's.

func (*FilePile) Close

func (d *FilePile) Close() (err error)

Close - call once when everything has been piled.

Close intentionally implements io.Closer

Note: After Close(), any Close(...) will panic and any Pile(...) will panic and any Done() or Next() will return immediately: no eventual blocking, that is.

func (*FilePile) Done

func (d *FilePile) Done() (done <-chan []*os.File)

Done returns a channel which emits the result (as slice of File) once the pile is closed.

Users of Done() *must not* iterate (via Iter() Next()...) before the done-channel is closed!

Done is a convenience - useful iff You do not like/need to start any traversal before the pile is fully populated. Once the pile is closed, Done() will signal in constant time.

Note: Upon signalling, the pile is reset to it's tip, so You may traverse it (via Next) right away. Usage for a pile `p`: Traverse blocking / awaiting close first:

for item := range <-p.Done() { ... do sth with item ... }

or use the result when available

r, p := <-p.Done(), nil

while discaring the pile itself.

func (*FilePile) Iter

func (d *FilePile) Iter() (item *os.File, ok bool)

Iter puts the pile iterator back to the beginning and returns the first `Next()`, iff any. Usage for a pile `p`:

for item, ok := p.Iter(); ok; item, ok = p.Next() { ... do sth with item ... }

func (*FilePile) Next

func (d *FilePile) Next() (item *os.File, ok bool)

Next returns the next item, or false iff the pile is exhausted.

Note: Iff the pile is not closed yet, Next may block, awaiting some Pile().

func (*FilePile) Pile

func (d *FilePile) Pile(item *os.File)

Pile appends an `*os.File` item to the FilePile.

Note: Pile will block iff buff is exceeded and no Done() or Next()'s are used.

type SignalPile

type SignalPile struct {
	// contains filtered or unexported fields
}

SignalPile is a hybrid container for a lazily and concurrently populated growing-only slice of items (of type `os.Signal`) which may be traversed in parallel to it's growth.

Usage for a pile `p`:

p := MakeSignalPile(128, 32)

Have it grow concurrently using multiple:

var item os.Signal = something
p.Pile(item)

in as many go routines as You may seem fit.

In parallel, You may either traverse `p` in parallel right away:

for item, ok := p.Iter(); ok; item, ok = p.Next() { ... do sth with item ... }

Here p.Iter() starts a new transversal with the first item (if any), and p.Next() keeps traverses the SignalPile.

or traverse blocking / awaiting close first:

for item := range <-p.Done() { ... do sth with item ... }

or use the result when available:

r, p := <-p.Done(), nil

Hint: here we get the result in `r` and at the same time discard / deallocate / forget the pile `p` itself.

Note: The traversal is *not* intended to be concurrency safe! Thus: You may call `Pile` concurrently to Your traversal, but use of either `Done` or `Iter` and `Next` *must* be confined to a single go routine (thread).

func MakeSignalPile

func MakeSignalPile(size, buff int) *SignalPile

MakeSignalPile returns a (pointer to a) fresh pile of items (of type `os.Signal`) with size as initial capacity and with buff as initial leeway, allowing as many Pile's to execute non-blocking before respective Done or Next's.

func (*SignalPile) Close

func (d *SignalPile) Close() (err error)

Close - call once when everything has been piled.

Close intentionally implements io.Closer

Note: After Close(), any Close(...) will panic and any Pile(...) will panic and any Done() or Next() will return immediately: no eventual blocking, that is.

func (*SignalPile) Done

func (d *SignalPile) Done() (done <-chan []os.Signal)

Done returns a channel which emits the result (as slice of Signal) once the pile is closed.

Users of Done() *must not* iterate (via Iter() Next()...) before the done-channel is closed!

Done is a convenience - useful iff You do not like/need to start any traversal before the pile is fully populated. Once the pile is closed, Done() will signal in constant time.

Note: Upon signalling, the pile is reset to it's tip, so You may traverse it (via Next) right away. Usage for a pile `p`: Traverse blocking / awaiting close first:

for item := range <-p.Done() { ... do sth with item ... }

or use the result when available

r, p := <-p.Done(), nil

while discaring the pile itself.

func (*SignalPile) Iter

func (d *SignalPile) Iter() (item os.Signal, ok bool)

Iter puts the pile iterator back to the beginning and returns the first `Next()`, iff any. Usage for a pile `p`:

for item, ok := p.Iter(); ok; item, ok = p.Next() { ... do sth with item ... }

func (*SignalPile) Next

func (d *SignalPile) Next() (item os.Signal, ok bool)

Next returns the next item, or false iff the pile is exhausted.

Note: Iff the pile is not closed yet, Next may block, awaiting some Pile().

func (*SignalPile) Pile

func (d *SignalPile) Pile(item os.Signal)

Pile appends an `os.Signal` item to the SignalPile.

Note: Pile will block iff buff is exceeded and no Done() or Next()'s are used.

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