Documentation
¶
Index ¶
- Constants
- func Chan(inp ...struct{}) (out <-chan struct{})
- func ChanFuncErr(act func() (struct{}, error)) (out <-chan struct{})
- func ChanFuncNok(act func() (struct{}, bool)) (out <-chan struct{})
- func ChanPatS(inp ...[]struct{}) (out <-chan []struct{})
- func ChanPatSFuncErr(act func() ([]struct{}, error)) (out <-chan []struct{})
- func ChanPatSFuncNok(act func() ([]struct{}, bool)) (out <-chan []struct{})
- func ChanPatSSlice(inp ...[][]struct{}) (out <-chan []struct{})
- func ChanSlice(inp ...[]struct{}) (out <-chan struct{})
- func Daisy(inp <-chan struct{}, tube Tube) (out <-chan struct{})
- func DaisyChain(inp <-chan struct{}, tubes ...Tube) (out <-chan struct{})
- func Done(inp <-chan struct{}) (done <-chan struct{})
- func DoneFunc(inp <-chan struct{}, act func(a struct{})) (out <-chan struct{})
- func DonePatS(inp <-chan []struct{}) (done <-chan struct{})
- func DonePatSFunc(inp <-chan []struct{}, act func(a []struct{})) (out <-chan struct{})
- func DonePatSSlice(inp <-chan []struct{}) (done <-chan [][]struct{})
- func DoneSlice(inp <-chan struct{}) (done <-chan []struct{})
- func Join(out chan<- struct{}, inp ...struct{}) (done <-chan struct{})
- func JoinChan(out chan<- struct{}, inp <-chan struct{}) (done <-chan struct{})
- func JoinPatS(out chan<- []struct{}, inp ...[]struct{}) (done <-chan struct{})
- func JoinPatSChan(out chan<- []struct{}, inp <-chan []struct{}) (done <-chan struct{})
- func JoinPatSSlice(out chan<- []struct{}, inp ...[][]struct{}) (done <-chan struct{})
- func JoinSlice(out chan<- struct{}, inp ...[]struct{}) (done <-chan struct{})
- func MakeChan() (out chan struct{})
- func MakePatSChan() (out chan []struct{})
- func PatSDaisy(inp <-chan []struct{}, tube PatSTube) (out <-chan []struct{})
- func PatSDaisyChain(inp <-chan []struct{}, tubes ...PatSTube) (out <-chan []struct{})
- func PipeBuffer(inp <-chan struct{}, cap int) (out <-chan struct{})
- func PipeFork(inp <-chan struct{}) (out1, out2 <-chan struct{})
- func PipeFunc(inp <-chan struct{}, act func(a struct{}) struct{}) (out <-chan struct{})
- func PipePatSBuffer(inp <-chan []struct{}, cap int) (out <-chan []struct{})
- func PipePatSFork(inp <-chan []struct{}) (out1, out2 <-chan []struct{})
- func PipePatSFunc(inp <-chan []struct{}, act func(a []struct{}) []struct{}) (out <-chan []struct{})
- func SendProxy(out chan<- struct{}) chan<- struct{}
- func SendProxyPatS(out chan<- []struct{}) chan<- []struct{}
- type PatSTube
- type Tube
Constants ¶
const CAP = 10
CAP is the capacity of the buffered proxy channel
const PatSCAP = 10
PatSCAP is the capacity of the buffered proxy channel
const PatSQUE = 16
PatSQUE is the allocated size of the circular queue
const QUE = 16
QUE is the allocated size of the circular queue
Variables ¶
This section is empty.
Functions ¶
func Chan ¶
func Chan(inp ...struct{}) (out <-chan struct{})
Chan returns a channel to receive all inputs before close.
func ChanFuncErr ¶
func ChanFuncErr(act func() (struct{}, error)) (out <-chan struct{})
ChanFuncErr returns a channel to receive all results of act until err != nil before close.
func ChanFuncNok ¶
func ChanFuncNok(act func() (struct{}, bool)) (out <-chan struct{})
ChanFuncNok returns a channel to receive all results of act until nok before close.
func ChanPatS ¶
func ChanPatS(inp ...[]struct{}) (out <-chan []struct{})
ChanPatS returns a channel to receive all inputs before close.
func ChanPatSFuncErr ¶
func ChanPatSFuncErr(act func() ([]struct{}, error)) (out <-chan []struct{})
ChanPatSFuncErr returns a channel to receive all results of act until err != nil before close.
func ChanPatSFuncNok ¶
func ChanPatSFuncNok(act func() ([]struct{}, bool)) (out <-chan []struct{})
ChanPatSFuncNok returns a channel to receive all results of act until nok before close.
func ChanPatSSlice ¶
func ChanPatSSlice(inp ...[][]struct{}) (out <-chan []struct{})
ChanPatSSlice returns a channel to receive all inputs before close.
func ChanSlice ¶
func ChanSlice(inp ...[]struct{}) (out <-chan struct{})
ChanSlice returns a channel to receive all inputs before close.
func Daisy ¶
func Daisy(inp <-chan struct{}, tube Tube) (out <-chan struct{})
Daisy returns a channel to receive all inp after having passed thru tube.
func DaisyChain ¶
func DaisyChain(inp <-chan struct{}, tubes ...Tube) (out <-chan struct{})
DaisyChain returns a channel to receive all inp after having passed thru all tubes.
func Done ¶
func Done(inp <-chan struct{}) (done <-chan struct{})
Done returns a channel to receive one signal before close after inp has been drained.
func DoneFunc ¶
func DoneFunc(inp <-chan struct{}, act func(a struct{})) (out <-chan struct{})
DoneFunc returns a channel to receive one signal before close after act has been applied to all inp.
func DonePatS ¶
func DonePatS(inp <-chan []struct{}) (done <-chan struct{})
DonePatS returns a channel to receive one signal before close after inp has been drained.
func DonePatSFunc ¶
func DonePatSFunc(inp <-chan []struct{}, act func(a []struct{})) (out <-chan struct{})
DonePatSFunc returns a channel to receive one signal before close after act has been applied to all inp.
func DonePatSSlice ¶
func DonePatSSlice(inp <-chan []struct{}) (done <-chan [][]struct{})
DonePatSSlice returns a channel which will receive a slice of all the PatSs received on inp channel before close. Unlike DonePatS, a full slice is sent once, not just an event.
func DoneSlice ¶
func DoneSlice(inp <-chan struct{}) (done <-chan []struct{})
DoneSlice returns a channel which will receive a slice of all the s received on inp channel before close. Unlike Done, a full slice is sent once, not just an event.
func Join ¶
func Join(out chan<- struct{}, inp ...struct{}) (done <-chan struct{})
Join sends inputs on the given out channel and returns a done channel to receive one signal when inp has been drained
func JoinChan ¶
func JoinChan(out chan<- struct{}, inp <-chan struct{}) (done <-chan struct{})
JoinChan sends inputs on the given out channel and returns a done channel to receive one signal when inp has been drained
func JoinPatS ¶
func JoinPatS(out chan<- []struct{}, inp ...[]struct{}) (done <-chan struct{})
JoinPatS sends inputs on the given out channel and returns a done channel to receive one signal when inp has been drained
func JoinPatSChan ¶
func JoinPatSChan(out chan<- []struct{}, inp <-chan []struct{}) (done <-chan struct{})
JoinPatSChan sends inputs on the given out channel and returns a done channel to receive one signal when inp has been drained
func JoinPatSSlice ¶
func JoinPatSSlice(out chan<- []struct{}, inp ...[][]struct{}) (done <-chan struct{})
JoinPatSSlice sends inputs on the given out channel and returns a done channel to receive one signal when inp has been drained
func JoinSlice ¶
func JoinSlice(out chan<- struct{}, inp ...[]struct{}) (done <-chan struct{})
JoinSlice sends inputs on the given out channel and returns a done channel to receive one signal when inp has been drained
func MakeChan ¶
func MakeChan() (out chan struct{})
MakeChan returns a new open channel (simply a 'chan struct{}' that is).
Note: No '-producer' is launched here yet! (as is in all the other functions).
This is useful to easily create corresponding variables such as
var myPipelineStartsHere := MakeChan() // ... lot's of code to design and build Your favourite "myWorkflowPipeline" // ... // ... *before* You start pouring data into it, e.g. simply via: for drop := range water { myPipelineStartsHere <- drop } close(myPipelineStartsHere)
Hint: especially helpful, if Your piping library operates on some hidden (non-exported) type (or on a type imported from elsewhere - and You don't want/need or should(!) have to care.)
Note: as always (except for PipeBuffer) the channel is unbuffered.
func MakePatSChan ¶
func MakePatSChan() (out chan []struct{})
MakePatSChan returns a new open channel (simply a 'chan []struct{}' that is).
Note: No 'PatS-producer' is launched here yet! (as is in all the other functions).
This is useful to easily create corresponding variables such as
var myPatSPipelineStartsHere := MakePatSChan() // ... lot's of code to design and build Your favourite "myPatSWorkflowPipeline" // ... // ... *before* You start pouring data into it, e.g. simply via: for drop := range water { myPatSPipelineStartsHere <- drop } close(myPatSPipelineStartsHere)
Hint: especially helpful, if Your piping library operates on some hidden (non-exported) type (or on a type imported from elsewhere - and You don't want/need or should(!) have to care.)
Note: as always (except for PipePatSBuffer) the channel is unbuffered.
func PatSDaisy ¶
func PatSDaisy(inp <-chan []struct{}, tube PatSTube) (out <-chan []struct{})
PatSDaisy returns a channel to receive all inp after having passed thru tube.
func PatSDaisyChain ¶
func PatSDaisyChain(inp <-chan []struct{}, tubes ...PatSTube) (out <-chan []struct{})
PatSDaisyChain returns a channel to receive all inp after having passed thru all tubes.
func PipeBuffer ¶
func PipeBuffer(inp <-chan struct{}, cap int) (out <-chan struct{})
PipeBuffer returns a buffered channel with capacity cap to receive all inp before close.
func PipeFork ¶
func PipeFork(inp <-chan struct{}) (out1, out2 <-chan struct{})
PipeFork returns two channels to receive every result of inp before close.
Note: Yes, it is a VERY simple fanout - but sometimes all You need.
func PipeFunc ¶
func PipeFunc(inp <-chan struct{}, act func(a struct{}) struct{}) (out <-chan struct{})
PipeFunc returns a channel to receive every result of act applied to inp before close. Note: it 'could' be PipeMap for functional people, but 'map' has a very different meaning in go lang.
func PipePatSBuffer ¶
func PipePatSBuffer(inp <-chan []struct{}, cap int) (out <-chan []struct{})
PipePatSBuffer returns a buffered channel with capacity cap to receive all inp before close.
func PipePatSFork ¶
func PipePatSFork(inp <-chan []struct{}) (out1, out2 <-chan []struct{})
PipePatSFork returns two channels to receive every result of inp before close.
Note: Yes, it is a VERY simple fanout - but sometimes all You need.
func PipePatSFunc ¶
func PipePatSFunc(inp <-chan []struct{}, act func(a []struct{}) []struct{}) (out <-chan []struct{})
PipePatSFunc returns a channel to receive every result of act applied to inp before close. Note: it 'could' be PipePatSMap for functional people, but 'map' has a very different meaning in go lang.
func SendProxy ¶
func SendProxy(out chan<- struct{}) chan<- struct{}
SendProxy returns a channel to serve as a sending proxy to 'out'. Uses a goroutine to receive values from 'out' and store them in an expanding buffer, so that sending to 'out' never blocks.
Note: the expanding buffer is implemented via "container/ring"
func SendProxyPatS ¶
func SendProxyPatS(out chan<- []struct{}) chan<- []struct{}
SendProxyPatS returns a channel to serve as a sending proxy to 'out'. Uses a goroutine to receive values from 'out' and store them in an expanding buffer, so that sending to 'out' never blocks.
Note: the expanding buffer is implemented via "container/ring"