Documentation ¶
Overview ¶
Package gl implements Go bindings for OpenGL ES 2.
The bindings are deliberately minimal, staying as close the C API as possible. The semantics of each function maps onto functions described in the Khronos documentation:
https://www.khronos.org/opengles/sdk/docs/man/
One notable departure from the C API is the introduction of types to represent common uses of GLint: Texture, Surface, Buffer, etc.
Debug Logging ¶
A tracing version of the OpenGL bindings is behind the `gldebug` build tag. It acts as a simplified version of apitrace. Build your Go binary with
-tags gldebug
and each call to a GL function will log its input, output, and any error messages. For example,
I/GoLog (27668): gl.GenBuffers(1) [Buffer(70001)] I/GoLog (27668): gl.BindBuffer(ARRAY_BUFFER, Buffer(70001)) I/GoLog (27668): gl.BufferData(ARRAY_BUFFER, 36, len(36), STATIC_DRAW) I/GoLog (27668): gl.BindBuffer(ARRAY_BUFFER, Buffer(70001)) I/GoLog (27668): gl.VertexAttribPointer(Attrib(0), 6, FLOAT, false, 0, 0) error: [INVALID_VALUE]
The gldebug tracing has very high overhead, so make sure to remove the build tag before deploying any binaries.
Index ¶
Constants ¶
const ( POINTS = 0x0000 LINES = 0x0001 LINE_LOOP = 0x0002 LINE_STRIP = 0x0003 TRIANGLES = 0x0004 TRIANGLE_STRIP = 0x0005 TRIANGLE_FAN = 0x0006 SRC_COLOR = 0x0300 ONE_MINUS_SRC_COLOR = 0x0301 SRC_ALPHA = 0x0302 ONE_MINUS_SRC_ALPHA = 0x0303 DST_ALPHA = 0x0304 ONE_MINUS_DST_ALPHA = 0x0305 DST_COLOR = 0x0306 ONE_MINUS_DST_COLOR = 0x0307 SRC_ALPHA_SATURATE = 0x0308 FUNC_ADD = 0x8006 BLEND_EQUATION = 0x8009 BLEND_EQUATION_RGB = 0x8009 BLEND_EQUATION_ALPHA = 0x883D FUNC_SUBTRACT = 0x800A FUNC_REVERSE_SUBTRACT = 0x800B BLEND_DST_RGB = 0x80C8 BLEND_SRC_RGB = 0x80C9 BLEND_DST_ALPHA = 0x80CA BLEND_SRC_ALPHA = 0x80CB CONSTANT_COLOR = 0x8001 ONE_MINUS_CONSTANT_COLOR = 0x8002 CONSTANT_ALPHA = 0x8003 ONE_MINUS_CONSTANT_ALPHA = 0x8004 BLEND_COLOR = 0x8005 ARRAY_BUFFER = 0x8892 ELEMENT_ARRAY_BUFFER = 0x8893 ARRAY_BUFFER_BINDING = 0x8894 ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 STREAM_DRAW = 0x88E0 STATIC_DRAW = 0x88E4 DYNAMIC_DRAW = 0x88E8 BUFFER_SIZE = 0x8764 BUFFER_USAGE = 0x8765 CURRENT_VERTEX_ATTRIB = 0x8626 FRONT = 0x0404 BACK = 0x0405 FRONT_AND_BACK = 0x0408 TEXTURE_2D = 0x0DE1 CULL_FACE = 0x0B44 BLEND = 0x0BE2 DITHER = 0x0BD0 STENCIL_TEST = 0x0B90 DEPTH_TEST = 0x0B71 SCISSOR_TEST = 0x0C11 POLYGON_OFFSET_FILL = 0x8037 SAMPLE_ALPHA_TO_COVERAGE = 0x809E SAMPLE_COVERAGE = 0x80A0 INVALID_ENUM = 0x0500 INVALID_VALUE = 0x0501 INVALID_OPERATION = 0x0502 OUT_OF_MEMORY = 0x0505 CW = 0x0900 CCW = 0x0901 LINE_WIDTH = 0x0B21 ALIASED_POINT_SIZE_RANGE = 0x846D ALIASED_LINE_WIDTH_RANGE = 0x846E CULL_FACE_MODE = 0x0B45 FRONT_FACE = 0x0B46 DEPTH_RANGE = 0x0B70 DEPTH_WRITEMASK = 0x0B72 DEPTH_CLEAR_VALUE = 0x0B73 DEPTH_FUNC = 0x0B74 STENCIL_CLEAR_VALUE = 0x0B91 STENCIL_FUNC = 0x0B92 STENCIL_FAIL = 0x0B94 STENCIL_PASS_DEPTH_FAIL = 0x0B95 STENCIL_PASS_DEPTH_PASS = 0x0B96 STENCIL_REF = 0x0B97 STENCIL_VALUE_MASK = 0x0B93 STENCIL_WRITEMASK = 0x0B98 STENCIL_BACK_FUNC = 0x8800 STENCIL_BACK_FAIL = 0x8801 STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 STENCIL_BACK_REF = 0x8CA3 STENCIL_BACK_VALUE_MASK = 0x8CA4 STENCIL_BACK_WRITEMASK = 0x8CA5 VIEWPORT = 0x0BA2 SCISSOR_BOX = 0x0C10 COLOR_CLEAR_VALUE = 0x0C22 COLOR_WRITEMASK = 0x0C23 UNPACK_ALIGNMENT = 0x0CF5 PACK_ALIGNMENT = 0x0D05 MAX_TEXTURE_SIZE = 0x0D33 MAX_VIEWPORT_DIMS = 0x0D3A SUBPIXEL_BITS = 0x0D50 RED_BITS = 0x0D52 GREEN_BITS = 0x0D53 BLUE_BITS = 0x0D54 ALPHA_BITS = 0x0D55 DEPTH_BITS = 0x0D56 STENCIL_BITS = 0x0D57 POLYGON_OFFSET_UNITS = 0x2A00 POLYGON_OFFSET_FACTOR = 0x8038 TEXTURE_BINDING_2D = 0x8069 SAMPLE_BUFFERS = 0x80A8 SAMPLES = 0x80A9 SAMPLE_COVERAGE_VALUE = 0x80AA SAMPLE_COVERAGE_INVERT = 0x80AB NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 COMPRESSED_TEXTURE_FORMATS = 0x86A3 DONT_CARE = 0x1100 FASTEST = 0x1101 NICEST = 0x1102 GENERATE_MIPMAP_HINT = 0x8192 BYTE = 0x1400 UNSIGNED_BYTE = 0x1401 SHORT = 0x1402 UNSIGNED_SHORT = 0x1403 INT = 0x1404 UNSIGNED_INT = 0x1405 FLOAT = 0x1406 FIXED = 0x140C DEPTH_COMPONENT = 0x1902 ALPHA = 0x1906 RGB = 0x1907 RGBA = 0x1908 LUMINANCE = 0x1909 LUMINANCE_ALPHA = 0x190A UNSIGNED_SHORT_4_4_4_4 = 0x8033 UNSIGNED_SHORT_5_5_5_1 = 0x8034 UNSIGNED_SHORT_5_6_5 = 0x8363 MAX_VERTEX_ATTRIBS = 0x8869 MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB MAX_VARYING_VECTORS = 0x8DFC MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C MAX_TEXTURE_IMAGE_UNITS = 0x8872 MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD SHADER_TYPE = 0x8B4F DELETE_STATUS = 0x8B80 LINK_STATUS = 0x8B82 VALIDATE_STATUS = 0x8B83 ATTACHED_SHADERS = 0x8B85 ACTIVE_UNIFORMS = 0x8B86 ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 ACTIVE_ATTRIBUTES = 0x8B89 ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A SHADING_LANGUAGE_VERSION = 0x8B8C CURRENT_PROGRAM = 0x8B8D NEVER = 0x0200 LESS = 0x0201 EQUAL = 0x0202 LEQUAL = 0x0203 GREATER = 0x0204 NOTEQUAL = 0x0205 GEQUAL = 0x0206 ALWAYS = 0x0207 KEEP = 0x1E00 REPLACE = 0x1E01 INCR = 0x1E02 DECR = 0x1E03 INVERT = 0x150A INCR_WRAP = 0x8507 DECR_WRAP = 0x8508 VENDOR = 0x1F00 RENDERER = 0x1F01 VERSION = 0x1F02 EXTENSIONS = 0x1F03 NEAREST = 0x2600 LINEAR = 0x2601 NEAREST_MIPMAP_NEAREST = 0x2700 LINEAR_MIPMAP_NEAREST = 0x2701 NEAREST_MIPMAP_LINEAR = 0x2702 LINEAR_MIPMAP_LINEAR = 0x2703 TEXTURE_MAG_FILTER = 0x2800 TEXTURE_MIN_FILTER = 0x2801 TEXTURE_WRAP_S = 0x2802 TEXTURE_WRAP_T = 0x2803 TEXTURE = 0x1702 TEXTURE_CUBE_MAP = 0x8513 TEXTURE_BINDING_CUBE_MAP = 0x8514 TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C TEXTURE0 = 0x84C0 TEXTURE1 = 0x84C1 TEXTURE2 = 0x84C2 TEXTURE3 = 0x84C3 TEXTURE4 = 0x84C4 TEXTURE5 = 0x84C5 TEXTURE6 = 0x84C6 TEXTURE7 = 0x84C7 TEXTURE8 = 0x84C8 TEXTURE9 = 0x84C9 TEXTURE10 = 0x84CA TEXTURE11 = 0x84CB TEXTURE12 = 0x84CC TEXTURE13 = 0x84CD TEXTURE14 = 0x84CE TEXTURE15 = 0x84CF TEXTURE16 = 0x84D0 TEXTURE17 = 0x84D1 TEXTURE18 = 0x84D2 TEXTURE19 = 0x84D3 TEXTURE20 = 0x84D4 TEXTURE21 = 0x84D5 TEXTURE22 = 0x84D6 TEXTURE23 = 0x84D7 TEXTURE24 = 0x84D8 TEXTURE25 = 0x84D9 TEXTURE26 = 0x84DA TEXTURE27 = 0x84DB TEXTURE28 = 0x84DC TEXTURE29 = 0x84DD TEXTURE30 = 0x84DE TEXTURE31 = 0x84DF ACTIVE_TEXTURE = 0x84E0 REPEAT = 0x2901 CLAMP_TO_EDGE = 0x812F MIRRORED_REPEAT = 0x8370 VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B COMPILE_STATUS = 0x8B81 INFO_LOG_LENGTH = 0x8B84 SHADER_SOURCE_LENGTH = 0x8B88 SHADER_COMPILER = 0x8DFA SHADER_BINARY_FORMATS = 0x8DF8 NUM_SHADER_BINARY_FORMATS = 0x8DF9 LOW_FLOAT = 0x8DF0 MEDIUM_FLOAT = 0x8DF1 HIGH_FLOAT = 0x8DF2 LOW_INT = 0x8DF3 MEDIUM_INT = 0x8DF4 HIGH_INT = 0x8DF5 FRAMEBUFFER = 0x8D40 RENDERBUFFER = 0x8D41 RGBA4 = 0x8056 RGB5_A1 = 0x8057 RGB565 = 0x8D62 DEPTH_COMPONENT16 = 0x81A5 STENCIL_INDEX8 = 0x8D48 RENDERBUFFER_WIDTH = 0x8D42 RENDERBUFFER_HEIGHT = 0x8D43 RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 RENDERBUFFER_RED_SIZE = 0x8D50 RENDERBUFFER_GREEN_SIZE = 0x8D51 RENDERBUFFER_BLUE_SIZE = 0x8D52 RENDERBUFFER_ALPHA_SIZE = 0x8D53 RENDERBUFFER_DEPTH_SIZE = 0x8D54 RENDERBUFFER_STENCIL_SIZE = 0x8D55 FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 COLOR_ATTACHMENT0 = 0x8CE0 DEPTH_ATTACHMENT = 0x8D00 STENCIL_ATTACHMENT = 0x8D20 FRAMEBUFFER_COMPLETE = 0x8CD5 FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9 FRAMEBUFFER_UNSUPPORTED = 0x8CDD FRAMEBUFFER_BINDING = 0x8CA6 RENDERBUFFER_BINDING = 0x8CA7 MAX_RENDERBUFFER_SIZE = 0x84E8 INVALID_FRAMEBUFFER_OPERATION = 0x0506 )
const ( DEPTH_BUFFER_BIT = 0x00000100 STENCIL_BUFFER_BIT = 0x00000400 COLOR_BUFFER_BIT = 0x00004000 )
const ( FLOAT_VEC2 = 0x8B50 FLOAT_VEC3 = 0x8B51 FLOAT_VEC4 = 0x8B52 INT_VEC2 = 0x8B53 INT_VEC3 = 0x8B54 INT_VEC4 = 0x8B55 BOOL = 0x8B56 BOOL_VEC2 = 0x8B57 BOOL_VEC3 = 0x8B58 BOOL_VEC4 = 0x8B59 FLOAT_MAT2 = 0x8B5A FLOAT_MAT3 = 0x8B5B FLOAT_MAT4 = 0x8B5C SAMPLER_2D = 0x8B5E SAMPLER_CUBE = 0x8B60 )
const ( FRAGMENT_SHADER = 0x8B30 VERTEX_SHADER = 0x8B31 )
const ( FALSE = 0 TRUE = 1 ZERO = 0 ONE = 1 NO_ERROR = 0 NONE = 0 )
Variables ¶
This section is empty.
Functions ¶
func NewContext ¶
NewContext creates a cgo OpenGL context.
See the Worker interface for more details on how it is used.
Types ¶
type Attrib ¶
type Attrib struct {
Value uint
}
Attrib identifies the location of a specific attribute variable.
type Context ¶
type Context interface { // ActiveTexture sets the active texture unit. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glActiveTexture.xhtml ActiveTexture(texture Enum) // AttachShader attaches a shader to a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glAttachShader.xhtml AttachShader(p Program, s Shader) // BindAttribLocation binds a vertex attribute index with a named // variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindAttribLocation.xhtml BindAttribLocation(p Program, a Attrib, name string) // BindBuffer binds a buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindBuffer.xhtml BindBuffer(target Enum, b Buffer) // BindFramebuffer binds a framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindFramebuffer.xhtml BindFramebuffer(target Enum, fb Framebuffer) // BindRenderbuffer binds a render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindRenderbuffer.xhtml BindRenderbuffer(target Enum, rb Renderbuffer) // BindTexture binds a texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindTexture.xhtml BindTexture(target Enum, t Texture) // BlendColor sets the blend color. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendColor.xhtml BlendColor(red, green, blue, alpha float32) // BlendEquation sets both RGB and alpha blend equations. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquation.xhtml BlendEquation(mode Enum) // BlendEquationSeparate sets RGB and alpha blend equations separately. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquationSeparate.xhtml BlendEquationSeparate(modeRGB, modeAlpha Enum) // BlendFunc sets the pixel blending factors. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFunc.xhtml BlendFunc(sfactor, dfactor Enum) // BlendFunc sets the pixel RGB and alpha blending factors separately. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFuncSeparate.xhtml BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha Enum) // BufferData creates a new data store for the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml BufferData(target Enum, src []byte, usage Enum) // BufferInit creates a new uninitialized data store for the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml BufferInit(target Enum, size int, usage Enum) // BufferSubData sets some of data in the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferSubData.xhtml BufferSubData(target Enum, offset int, data []byte) // CheckFramebufferStatus reports the completeness status of the // active framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCheckFramebufferStatus.xhtml CheckFramebufferStatus(target Enum) Enum // Clear clears the window. // // The behavior of Clear is influenced by the pixel ownership test, // the scissor test, dithering, and the buffer writemasks. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClear.xhtml Clear(mask Enum) // ClearColor specifies the RGBA values used to clear color buffers. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearColor.xhtml ClearColor(red, green, blue, alpha float32) // ClearDepthf sets the depth value used to clear the depth buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearDepthf.xhtml ClearDepthf(d float32) // ClearStencil sets the index used to clear the stencil buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearStencil.xhtml ClearStencil(s int) // ColorMask specifies whether color components in the framebuffer // can be written. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glColorMask.xhtml ColorMask(red, green, blue, alpha bool) // CompileShader compiles the source code of s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompileShader.xhtml CompileShader(s Shader) // CompressedTexImage2D writes a compressed 2D texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexImage2D.xhtml CompressedTexImage2D(target Enum, level int, internalformat Enum, width, height, border int, data []byte) // CompressedTexSubImage2D writes a subregion of a compressed 2D texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexSubImage2D.xhtml CompressedTexSubImage2D(target Enum, level, xoffset, yoffset, width, height int, format Enum, data []byte) // CopyTexImage2D writes a 2D texture from the current framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexImage2D.xhtml CopyTexImage2D(target Enum, level int, internalformat Enum, x, y, width, height, border int) // CopyTexSubImage2D writes a 2D texture subregion from the // current framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexSubImage2D.xhtml CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int) // CreateBuffer creates a buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenBuffers.xhtml CreateBuffer() Buffer // CreateFramebuffer creates a framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenFramebuffers.xhtml CreateFramebuffer() Framebuffer // CreateProgram creates a new empty program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateProgram.xhtml CreateProgram() Program // CreateRenderbuffer create a renderbuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenRenderbuffers.xhtml CreateRenderbuffer() Renderbuffer // CreateShader creates a new empty shader object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateShader.xhtml CreateShader(ty Enum) Shader // CreateTexture creates a texture object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenTextures.xhtml CreateTexture() Texture // CullFace specifies which polygons are candidates for culling. // // Valid modes: FRONT, BACK, FRONT_AND_BACK. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCullFace.xhtml CullFace(mode Enum) // DeleteBuffer deletes the given buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteBuffers.xhtml DeleteBuffer(v Buffer) // DeleteFramebuffer deletes the given framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteFramebuffers.xhtml DeleteFramebuffer(v Framebuffer) // DeleteProgram deletes the given program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteProgram.xhtml DeleteProgram(p Program) // DeleteRenderbuffer deletes the given render buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteRenderbuffers.xhtml DeleteRenderbuffer(v Renderbuffer) // DeleteShader deletes shader s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteShader.xhtml DeleteShader(s Shader) // DeleteTexture deletes the given texture object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteTextures.xhtml DeleteTexture(v Texture) // DepthFunc sets the function used for depth buffer comparisons. // // Valid fn values: // NEVER // LESS // EQUAL // LEQUAL // GREATER // NOTEQUAL // GEQUAL // ALWAYS // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthFunc.xhtml DepthFunc(fn Enum) // DepthMask sets the depth buffer enabled for writing. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthMask.xhtml DepthMask(flag bool) // DepthRangef sets the mapping from normalized device coordinates to // window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthRangef.xhtml DepthRangef(n, f float32) // DetachShader detaches the shader s from the program p. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDetachShader.xhtml DetachShader(p Program, s Shader) // Disable disables various GL capabilities. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisable.xhtml Disable(cap Enum) // DisableVertexAttribArray disables a vertex attribute array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisableVertexAttribArray.xhtml DisableVertexAttribArray(a Attrib) // DrawArrays renders geometric primitives from the bound data. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawArrays.xhtml DrawArrays(mode Enum, first, count int) // DrawElements renders primitives from a bound buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawElements.xhtml DrawElements(mode Enum, count int, ty Enum, offset int) // Enable enables various GL capabilities. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnable.xhtml Enable(cap Enum) // EnableVertexAttribArray enables a vertex attribute array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnableVertexAttribArray.xhtml EnableVertexAttribArray(a Attrib) // Finish blocks until the effects of all previously called GL // commands are complete. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFinish.xhtml Finish() // Flush empties all buffers. It does not block. // // An OpenGL implementation may buffer network communication, // the command stream, or data inside the graphics accelerator. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFlush.xhtml Flush() // FramebufferRenderbuffer attaches rb to the current frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferRenderbuffer.xhtml FramebufferRenderbuffer(target, attachment, rbTarget Enum, rb Renderbuffer) // FramebufferTexture2D attaches the t to the current frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferTexture2D.xhtml FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int) // FrontFace defines which polygons are front-facing. // // Valid modes: CW, CCW. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFrontFace.xhtml FrontFace(mode Enum) // GenerateMipmap generates mipmaps for the current texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenerateMipmap.xhtml GenerateMipmap(target Enum) // GetActiveAttrib returns details about an active attribute variable. // A value of 0 for index selects the first active attribute variable. // Permissible values for index range from 0 to the number of active // attribute variables minus 1. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveAttrib.xhtml GetActiveAttrib(p Program, index uint32) (name string, size int, ty Enum) // GetActiveUniform returns details about an active uniform variable. // A value of 0 for index selects the first active uniform variable. // Permissible values for index range from 0 to the number of active // uniform variables minus 1. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveUniform.xhtml GetActiveUniform(p Program, index uint32) (name string, size int, ty Enum) // GetAttachedShaders returns the shader objects attached to program p. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttachedShaders.xhtml GetAttachedShaders(p Program) []Shader // GetAttribLocation returns the location of an attribute variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttribLocation.xhtml GetAttribLocation(p Program, name string) Attrib // GetBooleanv returns the boolean values of parameter pname. // // Many boolean parameters can be queried more easily using IsEnabled. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml GetBooleanv(dst []bool, pname Enum) // GetFloatv returns the float values of parameter pname. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml GetFloatv(dst []float32, pname Enum) // GetIntegerv returns the int values of parameter pname. // // Single values may be queried more easily using GetInteger. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml GetIntegerv(dst []int32, pname Enum) // GetInteger returns the int value of parameter pname. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml GetInteger(pname Enum) int // GetBufferParameteri returns a parameter for the active buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetBufferParameter.xhtml GetBufferParameteri(target, value Enum) int // GetError returns the next error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetError.xhtml GetError() Enum // GetFramebufferAttachmentParameteri returns attachment parameters // for the active framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetFramebufferAttachmentParameteriv.xhtml GetFramebufferAttachmentParameteri(target, attachment, pname Enum) int // GetProgrami returns a parameter value for a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramiv.xhtml GetProgrami(p Program, pname Enum) int // GetProgramInfoLog returns the information log for a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramInfoLog.xhtml GetProgramInfoLog(p Program) string // GetRenderbufferParameteri returns a parameter value for a render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetRenderbufferParameteriv.xhtml GetRenderbufferParameteri(target, pname Enum) int // GetShaderi returns a parameter value for a shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderiv.xhtml GetShaderi(s Shader, pname Enum) int // GetShaderInfoLog returns the information log for a shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderInfoLog.xhtml GetShaderInfoLog(s Shader) string // GetShaderPrecisionFormat returns range and precision limits for // shader types. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderPrecisionFormat.xhtml GetShaderPrecisionFormat(shadertype, precisiontype Enum) (rangeLow, rangeHigh, precision int) // GetShaderSource returns source code of shader s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderSource.xhtml GetShaderSource(s Shader) string // GetString reports current GL state. // // Valid name values: // EXTENSIONS // RENDERER // SHADING_LANGUAGE_VERSION // VENDOR // VERSION // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetString.xhtml GetString(pname Enum) string // GetTexParameterfv returns the float values of a texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml GetTexParameterfv(dst []float32, target, pname Enum) // GetTexParameteriv returns the int values of a texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml GetTexParameteriv(dst []int32, target, pname Enum) // GetUniformfv returns the float values of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml GetUniformfv(dst []float32, src Uniform, p Program) // GetUniformiv returns the float values of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml GetUniformiv(dst []int32, src Uniform, p Program) // GetUniformLocation returns the location of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniformLocation.xhtml GetUniformLocation(p Program, name string) Uniform // GetVertexAttribf reads the float value of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml GetVertexAttribf(src Attrib, pname Enum) float32 // GetVertexAttribfv reads float values of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml GetVertexAttribfv(dst []float32, src Attrib, pname Enum) // GetVertexAttribi reads the int value of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml GetVertexAttribi(src Attrib, pname Enum) int32 // GetVertexAttribiv reads int values of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml GetVertexAttribiv(dst []int32, src Attrib, pname Enum) // Hint sets implementation-specific modes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glHint.xhtml Hint(target, mode Enum) // IsBuffer reports if b is a valid buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsBuffer.xhtml IsBuffer(b Buffer) bool // IsEnabled reports if cap is an enabled capability. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsEnabled.xhtml IsEnabled(cap Enum) bool // IsFramebuffer reports if fb is a valid frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsFramebuffer.xhtml IsFramebuffer(fb Framebuffer) bool // IsProgram reports if p is a valid program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsProgram.xhtml IsProgram(p Program) bool // IsRenderbuffer reports if rb is a valid render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsRenderbuffer.xhtml IsRenderbuffer(rb Renderbuffer) bool // IsShader reports if s is valid shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsShader.xhtml IsShader(s Shader) bool // IsTexture reports if t is a valid texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsTexture.xhtml IsTexture(t Texture) bool // LineWidth specifies the width of lines. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glLineWidth.xhtml LineWidth(width float32) // LinkProgram links the specified program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glLinkProgram.xhtml LinkProgram(p Program) // PixelStorei sets pixel storage parameters. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glPixelStorei.xhtml PixelStorei(pname Enum, param int32) // PolygonOffset sets the scaling factors for depth offsets. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glPolygonOffset.xhtml PolygonOffset(factor, units float32) // ReadPixels returns pixel data from a buffer. // // In GLES 3, the source buffer is controlled with ReadBuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glReadPixels.xhtml ReadPixels(dst []byte, x, y, width, height int, format, ty Enum) // ReleaseShaderCompiler frees resources allocated by the shader compiler. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glReleaseShaderCompiler.xhtml ReleaseShaderCompiler() // RenderbufferStorage establishes the data storage, format, and // dimensions of a renderbuffer object's image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glRenderbufferStorage.xhtml RenderbufferStorage(target, internalFormat Enum, width, height int) // SampleCoverage sets multisample coverage parameters. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glSampleCoverage.xhtml SampleCoverage(value float32, invert bool) // Scissor defines the scissor box rectangle, in window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glScissor.xhtml Scissor(x, y, width, height int32) // ShaderSource sets the source code of s to the given source code. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glShaderSource.xhtml ShaderSource(s Shader, src string) // StencilFunc sets the front and back stencil test reference value. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFunc.xhtml StencilFunc(fn Enum, ref int, mask uint32) // StencilFunc sets the front or back stencil test reference value. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFuncSeparate.xhtml StencilFuncSeparate(face, fn Enum, ref int, mask uint32) // StencilMask controls the writing of bits in the stencil planes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMask.xhtml StencilMask(mask uint32) // StencilMaskSeparate controls the writing of bits in the stencil planes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMaskSeparate.xhtml StencilMaskSeparate(face Enum, mask uint32) // StencilOp sets front and back stencil test actions. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOp.xhtml StencilOp(fail, zfail, zpass Enum) // StencilOpSeparate sets front or back stencil tests. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOpSeparate.xhtml StencilOpSeparate(face, sfail, dpfail, dppass Enum) // TexImage2D writes a 2D texture image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexImage2D.xhtml TexImage2D(target Enum, level int, width, height int, format Enum, ty Enum, data []byte) // TexSubImage2D writes a subregion of a 2D texture image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexSubImage2D.xhtml TexSubImage2D(target Enum, level int, x, y, width, height int, format, ty Enum, data []byte) // TexParameterf sets a float texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml TexParameterf(target, pname Enum, param float32) // TexParameterfv sets a float texture parameter array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml TexParameterfv(target, pname Enum, params []float32) // TexParameteri sets an integer texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml TexParameteri(target, pname Enum, param int) // TexParameteriv sets an integer texture parameter array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml TexParameteriv(target, pname Enum, params []int32) // Uniform1f writes a float uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform1f(dst Uniform, v float32) // Uniform1fv writes a [len(src)]float uniform array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform1fv(dst Uniform, src []float32) // Uniform1i writes an int uniform variable. // // Uniform1i and Uniform1iv are the only two functions that may be used // to load uniform variables defined as sampler types. Loading samplers // with any other function will result in a INVALID_OPERATION error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform1i(dst Uniform, v int) // Uniform1iv writes a int uniform array of len(src) elements. // // Uniform1i and Uniform1iv are the only two functions that may be used // to load uniform variables defined as sampler types. Loading samplers // with any other function will result in a INVALID_OPERATION error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform1iv(dst Uniform, src []int32) // Uniform2f writes a vec2 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform2f(dst Uniform, v0, v1 float32) // Uniform2fv writes a vec2 uniform array of len(src)/2 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform2fv(dst Uniform, src []float32) // Uniform2i writes an ivec2 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform2i(dst Uniform, v0, v1 int) // Uniform2iv writes an ivec2 uniform array of len(src)/2 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform2iv(dst Uniform, src []int32) // Uniform3f writes a vec3 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform3f(dst Uniform, v0, v1, v2 float32) // Uniform3fv writes a vec3 uniform array of len(src)/3 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform3fv(dst Uniform, src []float32) // Uniform3i writes an ivec3 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform3i(dst Uniform, v0, v1, v2 int32) // Uniform3iv writes an ivec3 uniform array of len(src)/3 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform3iv(dst Uniform, src []int32) // Uniform4f writes a vec4 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4f(dst Uniform, v0, v1, v2, v3 float32) // Uniform4fv writes a vec4 uniform array of len(src)/4 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4fv(dst Uniform, src []float32) // Uniform4i writes an ivec4 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4i(dst Uniform, v0, v1, v2, v3 int32) // Uniform4i writes an ivec4 uniform array of len(src)/4 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4iv(dst Uniform, src []int32) // UniformMatrix2fv writes 2x2 matrices. Each matrix uses four // float32 values, so the number of matrices written is len(src)/4. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml UniformMatrix2fv(dst Uniform, src []float32) // UniformMatrix3fv writes 3x3 matrices. Each matrix uses nine // float32 values, so the number of matrices written is len(src)/9. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml UniformMatrix3fv(dst Uniform, src []float32) // UniformMatrix4fv writes 4x4 matrices. Each matrix uses 16 // float32 values, so the number of matrices written is len(src)/16. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml UniformMatrix4fv(dst Uniform, src []float32) // UseProgram sets the active program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUseProgram.xhtml UseProgram(p Program) // ValidateProgram checks to see whether the executables contained in // program can execute given the current OpenGL state. // // Typically only used for debugging. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glValidateProgram.xhtml ValidateProgram(p Program) // VertexAttrib1f writes a float vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib1f(dst Attrib, x float32) // VertexAttrib1fv writes a float vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib1fv(dst Attrib, src []float32) // VertexAttrib2f writes a vec2 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib2f(dst Attrib, x, y float32) // VertexAttrib2fv writes a vec2 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib2fv(dst Attrib, src []float32) // VertexAttrib3f writes a vec3 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib3f(dst Attrib, x, y, z float32) // VertexAttrib3fv writes a vec3 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib3fv(dst Attrib, src []float32) // VertexAttrib4f writes a vec4 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib4f(dst Attrib, x, y, z, w float32) // VertexAttrib4fv writes a vec4 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib4fv(dst Attrib, src []float32) // VertexAttribPointer uses a bound buffer to define vertex attribute data. // // Direct use of VertexAttribPointer to load data into OpenGL is not // supported via the Go bindings. Instead, use BindBuffer with an // ARRAY_BUFFER and then fill it using BufferData. // // The size argument specifies the number of components per attribute, // between 1-4. The stride argument specifies the byte offset between // consecutive vertex attributes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttribPointer.xhtml VertexAttribPointer(dst Attrib, size int, ty Enum, normalized bool, stride, offset int) // Viewport sets the viewport, an affine transformation that // normalizes device coordinates to window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glViewport.xhtml Viewport(x, y, width, height int) }
Context is an OpenGL context.
Calls are not safe for concurrent use. However calls can be made from any goroutine, the gl package removes the notion of thread-local context.
Contexts are independent. Two contexts can be used concurrently.
type Enum ¶
type Enum uint32
Enum is equivalent to GLenum, and is normally used with one of the constants defined in this package.
type Framebuffer ¶
type Framebuffer struct {
Value uint32
}
Framebuffer identifies a GL framebuffer.
func (Framebuffer) String ¶
func (v Framebuffer) String() string
type Program ¶
type Program struct { // Init is set by CreateProgram, as some GL drivers (in particular, // ANGLE) return true for glIsProgram(0). Init bool Value uint32 }
Program identifies a compiled shader program.
type Renderbuffer ¶
type Renderbuffer struct {
Value uint32
}
A Renderbuffer is a GL object that holds an image in an internal format.
func (Renderbuffer) String ¶
func (v Renderbuffer) String() string
type Uniform ¶
type Uniform struct {
Value int32
}
Uniform identifies the location of a specific uniform variable.
func (Uniform) WriteAffine ¶
WriteAffine writes the contents of an Affine to a 3x3 matrix GL uniform.
type Worker ¶
type Worker interface { // WorkAvailable returns a channel that communicates when DoWork should be // called. WorkAvailable() <-chan struct{} // DoWork performs any pending OpenGL calls. DoWork() }
Worker is used by display driver code to execute OpenGL calls.
Typically display driver code creates a gl.Context for an application, and along with it establishes a locked OS thread to execute the cgo calls:
go func() { runtime.LockOSThread() // ... platform-specific cgo call to bind a C OpenGL context // into thread-local storage. glctx, worker := gl.NewContext() workAvailable := worker.WorkAvailable() go userAppCode(glctx) for { select { case <-workAvailable: worker.DoWork() case <-drawEvent: // ... platform-specific cgo call to draw screen } } }()
This interface is an internal implementation detail and should only be used by the package responsible for managing the screen, such as golang.org/x/mobile/app.