rate

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Published: May 30, 2024 License: GPL-3.0 Imports: 3 Imported by: 0

README

go-rate

Build Status GoDoc

go-rate is a rate limiter designed for a range of use cases, including server side spam protection and preventing saturation of APIs you consume.

It is used in production at LangTrend to adhere to the GitHub API rate limits.

Usage

Import github.com/beefsack/go-rate and create a new rate limiter with the rate.New(limit int, interval time.Duration) function.

The rate limiter provides a Wait() and a Try() (bool, time.Duration) method for both blocking and non-blocking functionality respectively.

API documentation available at godoc.org.

Examples

Blocking rate limiting

This example demonstrates limiting the output rate to 3 times per second.

package main

import (
	"fmt"
	"time"

	"github.com/beefsack/go-rate"
)

func main() {
	rl := rate.New(3, time.Second) // 3 times per second
	begin := time.Now()
	for i := 1; i <= 10; i++ {
		rl.Wait()
		fmt.Printf("%d started at %s\n", i, time.Now().Sub(begin))
	}
	// Output:
	// 1 started at 12.584us
	// 2 started at 40.13us
	// 3 started at 44.92us
	// 4 started at 1.000125362s
	// 5 started at 1.000143066s
	// 6 started at 1.000144707s
	// 7 started at 2.000224641s
	// 8 started at 2.000240751s
	// 9 started at 2.00024244s
	// 10 started at 3.000314332s
}
Blocking rate limiting with multiple limiters

This example demonstrates combining rate limiters, one limiting at once per second, the other limiting at 2 times per 3 seconds.

package main

import (
	"fmt"
	"time"

	"github.com/beefsack/go-rate"
)

func main() {
	begin := time.Now()
	rl1 := rate.New(1, time.Second)   // Once per second
	rl2 := rate.New(2, time.Second*3) // 2 times per 3 seconds
	for i := 1; i <= 10; i++ {
		rl1.Wait()
		rl2.Wait()
		fmt.Printf("%d started at %s\n", i, time.Now().Sub(begin))
	}
	// Output:
	// 1 started at 11.197us
	// 2 started at 1.00011941s
	// 3 started at 3.000105858s
	// 4 started at 4.000210639s
	// 5 started at 6.000189578s
	// 6 started at 7.000289992s
	// 7 started at 9.000289942s
	// 8 started at 10.00038286s
	// 9 started at 12.000386821s
	// 10 started at 13.000465465s
}
Non-blocking rate limiting

This example demonstrates non-blocking rate limiting, such as would be used to limit spam in a chat client.

package main

import (
	"fmt"
	"time"

	"github.com/beefsack/go-rate"
)

var rl = rate.New(3, time.Second) // 3 times per second

func say(message string) {
	if ok, remaining := rl.Try(); ok {
		fmt.Printf("You said: %s\n", message)
	} else {
		fmt.Printf("Spam filter triggered, please wait %s\n", remaining)
	}
}

func main() {
	for i := 1; i <= 5; i++ {
		say(fmt.Sprintf("Message %d", i))
	}
	time.Sleep(time.Second / 2)
	say("I waited half a second, is that enough?")
	time.Sleep(time.Second / 2)
	say("Okay, I waited a second.")
	// Output:
	// You said: Message 1
	// You said: Message 2
	// You said: Message 3
	// Spam filter triggered, please wait 999.980816ms
	// Spam filter triggered, please wait 999.976704ms
	// Spam filter triggered, please wait 499.844795ms
	// You said: Okay, I waited a second.
}

Authors

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type RateLimiter

type RateLimiter struct {
	// contains filtered or unexported fields
}

A RateLimiter limits the rate at which an action can be performed. It applies neither smoothing (like one could achieve in a token bucket system) nor does it offer any conception of warmup, wherein the rate of actions granted are steadily increased until a steady throughput equilibrium is reached.

func New

func New(limit int, interval time.Duration) *RateLimiter

New creates a new rate limiter for the limit and interval.

func (*RateLimiter) Limit

func (r *RateLimiter) Limit() int

func (*RateLimiter) Remaining

func (r *RateLimiter) Remaining() int

func (*RateLimiter) ResetAt

func (r *RateLimiter) ResetAt() time.Time

func (*RateLimiter) Reverse

func (r *RateLimiter) Reverse()

func (*RateLimiter) SetRemaining

func (r *RateLimiter) SetRemaining(remaining int)

func (*RateLimiter) Try

func (r *RateLimiter) Try() (ok bool, wait time.Duration, remain int)

Try returns true if under the rate limit, or false if over and the remaining time before the rate limit expires.

func (*RateLimiter) UpdateRemaining

func (r *RateLimiter) UpdateRemaining() int

func (*RateLimiter) Wait

func (r *RateLimiter) Wait()

Wait blocks if the rate limit has been reached. Wait offers no guarantees of fairness for multiple actors if the allowed rate has been temporarily exhausted.

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