Documentation ¶
Overview ¶
Package prop provides the Properties struct which can be used to implement org.freedesktop.DBus.Properties.
Index ¶
- Constants
- Variables
- type Change
- type EmitType
- type Map
- type Prop
- type Properties
- func (p *Properties) Get(iface, property string) (dbus.Variant, *dbus.Error)
- func (p *Properties) GetAll(iface string) (map[string]dbus.Variant, *dbus.Error)
- func (p *Properties) GetMust(iface, property string) interface{}
- func (p *Properties) Introspection(iface string) []introspect.Property
- func (p *Properties) Set(iface, property string, newv dbus.Variant) *dbus.Error
- func (p *Properties) SetMust(iface, property string, v interface{})
Constants ¶
const IntrospectDataString = `` /* 755-byte string literal not displayed */
The introspection data for the org.freedesktop.DBus.Properties interface, as a string.
Variables ¶
var ErrIfaceNotFound = dbus.NewError("org.freedesktop.DBus.Properties.Error.InterfaceNotFound", nil)
ErrIfaceNotFound is the error returned to peers who try to access properties on interfaces that aren't found.
var ErrInvalidArg = dbus.NewError("org.freedesktop.DBus.Properties.Error.InvalidArg", nil)
ErrInvalidArg is returned to peers if the type of the property that is being changed and the argument don't match.
var ErrPropNotFound = dbus.NewError("org.freedesktop.DBus.Properties.Error.PropertyNotFound", nil)
ErrPropNotFound is the error returned to peers trying to access properties that aren't found.
var ErrReadOnly = dbus.NewError("org.freedesktop.DBus.Properties.Error.ReadOnly", nil)
ErrReadOnly is the error returned to peers trying to set a read-only property.
var IntrospectData = introspect.Interface{ Name: "org.freedesktop.DBus.Properties", Methods: []introspect.Method{ { Name: "Get", Args: []introspect.Arg{ {Name: "interface", Type: "s", Direction: "in"}, {Name: "property", Type: "s", Direction: "in"}, {Name: "value", Type: "v", Direction: "out"}, }, }, { Name: "GetAll", Args: []introspect.Arg{ {Name: "interface", Type: "s", Direction: "in"}, {Name: "props", Type: "a{sv}", Direction: "out"}, }, }, { Name: "Set", Args: []introspect.Arg{ {Name: "interface", Type: "s", Direction: "in"}, {Name: "property", Type: "s", Direction: "in"}, {Name: "value", Type: "v", Direction: "in"}, }, }, }, Signals: []introspect.Signal{ { Name: "PropertiesChanged", Args: []introspect.Arg{ {Name: "interface", Type: "s", Direction: "out"}, {Name: "changed_properties", Type: "a{sv}", Direction: "out"}, {Name: "invalidates_properties", Type: "as", Direction: "out"}, }, }, }, }
The introspection data for the org.freedesktop.DBus.Properties interface.
Functions ¶
This section is empty.
Types ¶
type Change ¶
type Change struct { Props *Properties Iface string Name string Value interface{} }
Change represents a change of a property by a call to Set.
type EmitType ¶
type EmitType byte
EmitType controls how org.freedesktop.DBus.Properties.PropertiesChanged is emitted for a property. If it is EmitTrue, the signal is emitted. If it is EmitInvalidates, the signal is also emitted, but the new value of the property is not disclosed. If it is EmitConst, the property never changes value during the lifetime of the object it belongs to, and hence the signal is never emitted for it.
type Map ¶ added in v5.1.0
Map is a helper type for supplying the configuration of properties to be handled.
type Prop ¶
type Prop struct { // Initial value. Must be a DBus-representable type. This is not modified // after Properties has been initialized; use Get or GetMust to access the // value. Value interface{} // If true, the value can be modified by calls to Set. Writable bool // Controls how org.freedesktop.DBus.Properties.PropertiesChanged is // emitted if this property changes. Emit EmitType // If not nil, anytime this property is changed by Set, this function is // called with an appropriate Change as its argument. If the returned error // is not nil, it is sent back to the caller of Set and the property is not // changed. Callback func(*Change) *dbus.Error }
Prop represents a single property. It is used for creating a Properties value.
func (*Prop) Introspection ¶ added in v5.1.0
func (p *Prop) Introspection(name string) introspect.Property
Introspection returns the introspection data for p. The "name" argument is used as the property's name in the resulting data.
type Properties ¶
type Properties struct {
// contains filtered or unexported fields
}
Properties is a set of values that can be made available to the message bus using the org.freedesktop.DBus.Properties interface. It is safe for concurrent use by multiple goroutines.
func Export ¶
func Export( conn *dbus.Conn, path dbus.ObjectPath, props Map, ) (*Properties, error)
Export returns a new Properties structure that manages the given properties. The key for the first-level map of props is the name of the interface; the second-level key is the name of the property. The returned structure will be exported as org.freedesktop.DBus.Properties on path.
func New
deprecated
func New(conn *dbus.Conn, path dbus.ObjectPath, props Map) *Properties
New falls back to Export, but it returns nil if properties export fails, swallowing the error, shouldn't be used.
Deprecated: use Export instead.
func (*Properties) Get ¶
func (p *Properties) Get(iface, property string) (dbus.Variant, *dbus.Error)
Get implements org.freedesktop.DBus.Properties.Get.
func (*Properties) GetAll ¶
func (p *Properties) GetAll(iface string) (map[string]dbus.Variant, *dbus.Error)
GetAll implements org.freedesktop.DBus.Properties.GetAll.
func (*Properties) GetMust ¶
func (p *Properties) GetMust(iface, property string) interface{}
GetMust returns the value of the given property and panics if either the interface or the property name are invalid.
func (*Properties) Introspection ¶
func (p *Properties) Introspection(iface string) []introspect.Property
Introspection returns the introspection data that represents the properties of iface.
func (*Properties) Set ¶
func (p *Properties) Set(iface, property string, newv dbus.Variant) *dbus.Error
Set implements org.freedesktop.Properties.Set.
func (*Properties) SetMust ¶
func (p *Properties) SetMust(iface, property string, v interface{})
SetMust sets the value of the given property and panics if the interface or the property name are invalid.