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Constants ¶
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const ( Bool = reflect.Bool Int = reflect.Int Int8 = reflect.Int8 Int16 = reflect.Int16 Int32 = reflect.Int32 Int64 = reflect.Int64 Uint = reflect.Uint Uint8 = reflect.Uint8 Uint16 = reflect.Uint16 Uint32 = reflect.Uint32 Uint64 = reflect.Uint64 Float32 = reflect.Float32 Float64 = reflect.Float64 Complex64 = reflect.Complex64 Complex128 = reflect.Complex128 Array = reflect.Array Func = reflect.Func Any = reflect.Interface Map = reflect.Map Slice = reflect.Slice String = reflect.String Struct = reflect.Struct )
Variables ¶
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var ( BoolType = reflect.TypeOf(bool(false)) IntType = reflect.TypeOf(int(0)) Int8Type = reflect.TypeOf(int8(0)) Int16Type = reflect.TypeOf(int16(0)) Int32Type = reflect.TypeOf(int32(0)) Int64Type = reflect.TypeOf(int64(0)) UintType = reflect.TypeOf(uint(0)) Uint8Type = reflect.TypeOf(uint8(0)) Uint16Type = reflect.TypeOf(uint16(0)) Uint32Type = reflect.TypeOf(uint32(0)) Uint64Type = reflect.TypeOf(uint64(0)) Float32Type = reflect.TypeOf(float32(0)) Float64Type = reflect.TypeOf(float64(0)) AnyType = reflect.TypeOf([]interface{}{}).Elem() )
Functions ¶
Types ¶
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