Documentation ¶
Index ¶
Constants ¶
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const ( ActionHello Action = "hello" ActionHeartbeat = "heartbeat" ActionNotifyUnknownAction = "notify.unknown.action" ActionNotifyError = "notify.error" ActionInternalOnline = "internal.online" ActionInternalOffline = "internal.offline" )
Variables ¶
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var DefaultCodec = JsonCodec
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var JsonCodec = jsonCodec{}
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var ProtoBuffCodec = protobufCodec{}
Functions ¶
func IsDecodeError ¶ added in v1.3.1
Types ¶
type AckGroupMessage ¶
type AckGroupMessage struct { CliMid string `json:"cliMid,omitempty"` Gid int64 `json:"gid,omitempty"` Mid int64 `json:"mid,omitempty"` Seq int64 `json:"seq,omitempty"` }
AckGroupMessage 发送群消息服务器回执
type AckMessage ¶
type AckMessage struct { CliMid string `json:"cliMid,omitempty"` /// message id to tall the client Mid int64 `json:"mid,omitempty"` Seq int64 `json:"seq,omitempty"` }
AckMessage 服务端通知发送者的服务端收到消息
type AckNotify ¶
type AckNotify struct {
Mid int64 `json:"mid,omitempty"`
}
AckNotify 服务端下发给发送者的消息送达通知
type AckRequest ¶
type AckRequest struct { Seq int64 `json:"seq,omitempty"` Mid int64 `json:"mid,omitempty"` From string `json:"from,omitempty"` }
AckRequest 接收者回复给服务端确认收到消息
type Action ¶
type Action string
Action is the type of action that is being performed.
func (Action) IsInternal ¶ added in v1.2.5
type ChatMessage ¶
type ChatMessage struct { /// client message id to identity unique a message. /// for identity a message /// and wait for the server ack receipt and return `mid` for it. CliMid string `json:"cliMid,omitempty"` /// server message id in the database. // when a client sends a message for the first time or client retry to send a message that // the server does not ack, the 'Mid' is empty. /// if this field is not empty that this message is server acked, need not store to database again. Mid int64 `json:"mid,omitempty"` /// message sequence for a chat, use to check message whether the message lost. Seq int64 `json:"seq,omitempty"` /// message sender From string `json:"from,omitempty"` /// message send to To string `json:"to,omitempty"` /// message type Type int32 `json:"type,omitempty"` /// message content Content string `json:"content,omitempty"` /// message send time, server store message time. SendAt int64 `json:"sendAt,omitempty"` }
ChatMessage chat message in single/group chat
type ClientCustom ¶
type ClientCustom struct { Type string `json:"type,omitempty"` Content interface{} `json:"content,omitempty"` }
ClientCustom client custom message, server does not store to database.
type Data ¶
type Data struct {
// contains filtered or unexported fields
}
Data used to wrap message data. Server received a message, the data type is []byte, it's waiting for deserialize to specified struct. When server push a message to client, the data type is specific struct.
func (*Data) Deserialize ¶
func (*Data) MarshalJSON ¶
func (*Data) UnmarshalJSON ¶
type GlideMessage ¶
type GlideMessage struct { Ver int64 `json:"ver,omitempty"` Seq int64 `json:"seq,omitempty"` Action string `json:"action"` From string `json:"from,omitempty"` To string `json:"to,omitempty"` Data *Data `json:"data,omitempty"` Extra map[string]string `json:"extra,omitempty"` }
GlideMessage common data of all message
func NewEmptyMessage ¶
func NewEmptyMessage() *GlideMessage
func NewMessage ¶
func NewMessage(seq int64, action Action, data interface{}) *GlideMessage
func (*GlideMessage) GetAction ¶
func (g *GlideMessage) GetAction() Action
func (*GlideMessage) GetSeq ¶
func (g *GlideMessage) GetSeq() int64
func (*GlideMessage) SetSeq ¶
func (g *GlideMessage) SetSeq(seq int64)
func (*GlideMessage) String ¶ added in v1.2.1
func (g *GlideMessage) String() string
type GlideProtocol ¶
type GlideProtocol struct { }
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