Documentation ¶
Index ¶
- func GetName() string
- func Init(name string, sub []byte)
- type Blackwhite
- func (c *Blackwhite) CheckReceiptExecOk() bool
- func (c *Blackwhite) ExecDelLocal_Create(payload *gt.BlackwhiteCreate, tx *types.Transaction, ...) (*types.LocalDBSet, error)
- func (c *Blackwhite) ExecDelLocal_Play(payload *gt.BlackwhitePlay, tx *types.Transaction, ...) (*types.LocalDBSet, error)
- func (c *Blackwhite) ExecDelLocal_Show(payload *gt.BlackwhiteShow, tx *types.Transaction, ...) (*types.LocalDBSet, error)
- func (c *Blackwhite) ExecDelLocal_TimeoutDone(payload *gt.BlackwhiteTimeoutDone, tx *types.Transaction, ...) (*types.LocalDBSet, error)
- func (c *Blackwhite) ExecLocal_Create(payload *gt.BlackwhiteCreate, tx *types.Transaction, ...) (*types.LocalDBSet, error)
- func (c *Blackwhite) ExecLocal_Play(payload *gt.BlackwhitePlay, tx *types.Transaction, ...) (*types.LocalDBSet, error)
- func (c *Blackwhite) ExecLocal_Show(payload *gt.BlackwhiteShow, tx *types.Transaction, ...) (*types.LocalDBSet, error)
- func (c *Blackwhite) ExecLocal_TimeoutDone(payload *gt.BlackwhiteTimeoutDone, tx *types.Transaction, ...) (*types.LocalDBSet, error)
- func (c *Blackwhite) Exec_Create(payload *gt.BlackwhiteCreate, tx *types.Transaction, index int) (*types.Receipt, error)
- func (c *Blackwhite) Exec_Play(payload *gt.BlackwhitePlay, tx *types.Transaction, index int) (*types.Receipt, error)
- func (c *Blackwhite) Exec_Show(payload *gt.BlackwhiteShow, tx *types.Transaction, index int) (*types.Receipt, error)
- func (c *Blackwhite) Exec_TimeoutDone(payload *gt.BlackwhiteTimeoutDone, tx *types.Transaction, index int) (*types.Receipt, error)
- func (c *Blackwhite) GetBlackwhiteRoundInfo(req *gt.ReqBlackwhiteRoundInfo) (types.Message, error)
- func (c *Blackwhite) GetBwRoundListInfo(req *gt.ReqBlackwhiteRoundList) (types.Message, error)
- func (c *Blackwhite) GetBwRoundLoopResult(req *gt.ReqLoopResult) (types.Message, error)
- func (c *Blackwhite) GetDriverName() string
- func (c *Blackwhite) GetPayloadValue() types.Message
- func (c *Blackwhite) Query_GetBlackwhiteByStatusAndAddr(in *gt.ReqBlackwhiteRoundList) (types.Message, error)
- func (c *Blackwhite) Query_GetBlackwhiteRoundInfo(in *gt.ReqBlackwhiteRoundInfo) (types.Message, error)
- func (c *Blackwhite) Query_GetBlackwhiteloopResult(in *gt.ReqLoopResult) (types.Message, error)
- type BlackwhiteCreateTxReq
- type BlackwhitePlayTx
- type BlackwhiteShowTx
- type BlackwhiteTimeoutDoneTx
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Blackwhite ¶
type Blackwhite struct {
drivers.DriverBase
}
Blackwhite 几类执行器结构体
func (*Blackwhite) CheckReceiptExecOk ¶
func (c *Blackwhite) CheckReceiptExecOk() bool
CheckReceiptExecOk return true to check if receipt ty is ok
func (*Blackwhite) ExecDelLocal_Create ¶
func (c *Blackwhite) ExecDelLocal_Create(payload *gt.BlackwhiteCreate, tx *types.Transaction, receiptData *types.ReceiptData, index int) (*types.LocalDBSet, error)
ExecDelLocal_Create 执行删除创建游戏产生的本地数据库
func (*Blackwhite) ExecDelLocal_Play ¶
func (c *Blackwhite) ExecDelLocal_Play(payload *gt.BlackwhitePlay, tx *types.Transaction, receiptData *types.ReceiptData, index int) (*types.LocalDBSet, error)
ExecDelLocal_Play 执行删除参与游戏产生的本地数据库
func (*Blackwhite) ExecDelLocal_Show ¶
func (c *Blackwhite) ExecDelLocal_Show(payload *gt.BlackwhiteShow, tx *types.Transaction, receiptData *types.ReceiptData, index int) (*types.LocalDBSet, error)
ExecDelLocal_Show 执行删除出示密钥产生的本地数据库
func (*Blackwhite) ExecDelLocal_TimeoutDone ¶
func (c *Blackwhite) ExecDelLocal_TimeoutDone(payload *gt.BlackwhiteTimeoutDone, tx *types.Transaction, receiptData *types.ReceiptData, index int) (*types.LocalDBSet, error)
ExecDelLocal_TimeoutDone 执行删除超时产生的本地数据库
func (*Blackwhite) ExecLocal_Create ¶
func (c *Blackwhite) ExecLocal_Create(payload *gt.BlackwhiteCreate, tx *types.Transaction, receiptData *types.ReceiptData, index int) (*types.LocalDBSet, error)
ExecLocal_Create 执行生成创建游戏产生的本地数据库
func (*Blackwhite) ExecLocal_Play ¶
func (c *Blackwhite) ExecLocal_Play(payload *gt.BlackwhitePlay, tx *types.Transaction, receiptData *types.ReceiptData, index int) (*types.LocalDBSet, error)
ExecLocal_Play 执行生成参与游戏产生的本地数据库
func (*Blackwhite) ExecLocal_Show ¶
func (c *Blackwhite) ExecLocal_Show(payload *gt.BlackwhiteShow, tx *types.Transaction, receiptData *types.ReceiptData, index int) (*types.LocalDBSet, error)
ExecLocal_Show 执行生成出示密钥产生的本地数据库
func (*Blackwhite) ExecLocal_TimeoutDone ¶
func (c *Blackwhite) ExecLocal_TimeoutDone(payload *gt.BlackwhiteTimeoutDone, tx *types.Transaction, receiptData *types.ReceiptData, index int) (*types.LocalDBSet, error)
ExecLocal_TimeoutDone 执行生成超时产生的本地数据库
func (*Blackwhite) Exec_Create ¶
func (c *Blackwhite) Exec_Create(payload *gt.BlackwhiteCreate, tx *types.Transaction, index int) (*types.Receipt, error)
Exec_Create 创建游戏
func (*Blackwhite) Exec_Play ¶
func (c *Blackwhite) Exec_Play(payload *gt.BlackwhitePlay, tx *types.Transaction, index int) (*types.Receipt, error)
Exec_Play 参与游戏
func (*Blackwhite) Exec_Show ¶
func (c *Blackwhite) Exec_Show(payload *gt.BlackwhiteShow, tx *types.Transaction, index int) (*types.Receipt, error)
Exec_Show 出示密钥
func (*Blackwhite) Exec_TimeoutDone ¶
func (c *Blackwhite) Exec_TimeoutDone(payload *gt.BlackwhiteTimeoutDone, tx *types.Transaction, index int) (*types.Receipt, error)
Exec_TimeoutDone 超时处理
func (*Blackwhite) GetBlackwhiteRoundInfo ¶
func (c *Blackwhite) GetBlackwhiteRoundInfo(req *gt.ReqBlackwhiteRoundInfo) (types.Message, error)
GetBlackwhiteRoundInfo 获取当前游戏信息
func (*Blackwhite) GetBwRoundListInfo ¶
func (c *Blackwhite) GetBwRoundListInfo(req *gt.ReqBlackwhiteRoundList) (types.Message, error)
GetBwRoundListInfo 根据要求获取游戏信息,包括游戏所处状态,或者参与者地址
func (*Blackwhite) GetBwRoundLoopResult ¶
func (c *Blackwhite) GetBwRoundLoopResult(req *gt.ReqLoopResult) (types.Message, error)
GetBwRoundLoopResult 获取游戏中每轮的胜负结果
func (*Blackwhite) GetDriverName ¶
func (c *Blackwhite) GetDriverName() string
GetDriverName 获取执行器名字
func (*Blackwhite) GetPayloadValue ¶
func (c *Blackwhite) GetPayloadValue() types.Message
GetPayloadValue 获取执行器action结构体
func (*Blackwhite) Query_GetBlackwhiteByStatusAndAddr ¶
func (c *Blackwhite) Query_GetBlackwhiteByStatusAndAddr(in *gt.ReqBlackwhiteRoundList) (types.Message, error)
Query_GetBlackwhiteByStatusAndAddr 查询符合状态以及地址的游戏信息
func (*Blackwhite) Query_GetBlackwhiteRoundInfo ¶
func (c *Blackwhite) Query_GetBlackwhiteRoundInfo(in *gt.ReqBlackwhiteRoundInfo) (types.Message, error)
Query_GetBlackwhiteRoundInfo 查询游戏信息
func (*Blackwhite) Query_GetBlackwhiteloopResult ¶
func (c *Blackwhite) Query_GetBlackwhiteloopResult(in *gt.ReqLoopResult) (types.Message, error)
Query_GetBlackwhiteloopResult 查询游戏中每轮次的比赛结果
type BlackwhiteCreateTxReq ¶
type BlackwhiteCreateTxReq struct { PlayAmount int64 `json:"amount"` PlayerCount int32 `json:"playerCount"` Timeout int64 `json:"timeout"` GameName string `json:"gameName"` Fee int64 `json:"fee"` }
BlackwhiteCreateTxReq 创建游戏结构体
type BlackwhitePlayTx ¶
type BlackwhitePlayTx struct { GameID string `json:"gameID"` Amount int64 `json:"amount"` HashValues [][]byte `json:"hashValues"` Fee int64 `json:"fee"` }
BlackwhitePlayTx 参与游戏结构体
type BlackwhiteShowTx ¶
type BlackwhiteShowTx struct { GameID string `json:"gameID"` Secret string `json:"secret"` Fee int64 `json:"fee"` }
BlackwhiteShowTx 出示密钥结构体
type BlackwhiteTimeoutDoneTx ¶
BlackwhiteTimeoutDoneTx 游戏超时结构体