Documentation
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Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func NewExecutableSchema ¶
func NewExecutableSchema(cfg Config) graphql.ExecutableSchema
NewExecutableSchema creates an ExecutableSchema from the ResolverRoot interface.
Types ¶
type ComplexityRoot ¶
type ComplexityRoot struct { Droid struct { ID func(childComplexity int) int Name func(childComplexity int) int Friends func(childComplexity int) int FriendsConnection func(childComplexity int, first *int, after *string) int AppearsIn func(childComplexity int) int PrimaryFunction func(childComplexity int) int } FriendsConnection struct { TotalCount func(childComplexity int) int Edges func(childComplexity int) int Friends func(childComplexity int) int PageInfo func(childComplexity int) int } FriendsEdge struct { Cursor func(childComplexity int) int Node func(childComplexity int) int } Human struct { ID func(childComplexity int) int Name func(childComplexity int) int Height func(childComplexity int, unit models.LengthUnit) int Mass func(childComplexity int) int Friends func(childComplexity int) int FriendsConnection func(childComplexity int, first *int, after *string) int AppearsIn func(childComplexity int) int Starships func(childComplexity int) int } Mutation struct { CreateReview func(childComplexity int, episode models.Episode, review models.Review) int } PageInfo struct { StartCursor func(childComplexity int) int EndCursor func(childComplexity int) int HasNextPage func(childComplexity int) int } Query struct { Hero func(childComplexity int, episode *models.Episode) int Reviews func(childComplexity int, episode models.Episode, since *time.Time) int Search func(childComplexity int, text string) int Character func(childComplexity int, id string) int Droid func(childComplexity int, id string) int Human func(childComplexity int, id string) int Starship func(childComplexity int, id string) int } Review struct { Stars func(childComplexity int) int Commentary func(childComplexity int) int Time func(childComplexity int) int } Starship struct { ID func(childComplexity int) int Name func(childComplexity int) int Length func(childComplexity int, unit *models.LengthUnit) int History func(childComplexity int) int } }
type Config ¶
type Config struct { Resolvers ResolverRoot Directives DirectiveRoot Complexity ComplexityRoot }
type DirectiveRoot ¶
type DirectiveRoot struct { }
type DroidResolver ¶
type FriendsConnectionResolver ¶
type FriendsConnectionResolver interface { Edges(ctx context.Context, obj *models.FriendsConnection) ([]models.FriendsEdge, error) Friends(ctx context.Context, obj *models.FriendsConnection) ([]models.Character, error) }
type HumanResolver ¶
type HumanResolver interface { Friends(ctx context.Context, obj *models.Human) ([]models.Character, error) FriendsConnection(ctx context.Context, obj *models.Human, first *int, after *string) (*models.FriendsConnection, error) Starships(ctx context.Context, obj *models.Human) ([]models.Starship, error) }
type MutationResolver ¶
type QueryResolver ¶
type QueryResolver interface { Hero(ctx context.Context, episode *models.Episode) (models.Character, error) Reviews(ctx context.Context, episode models.Episode, since *time.Time) ([]models.Review, error) Search(ctx context.Context, text string) ([]models.SearchResult, error) Character(ctx context.Context, id string) (models.Character, error) Droid(ctx context.Context, id string) (*models.Droid, error) Human(ctx context.Context, id string) (*models.Human, error) Starship(ctx context.Context, id string) (*models.Starship, error) }
type ResolverRoot ¶
type ResolverRoot interface { Droid() DroidResolver FriendsConnection() FriendsConnectionResolver Human() HumanResolver Mutation() MutationResolver Query() QueryResolver Starship() StarshipResolver }
type StarshipResolver ¶
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