Documentation ¶
Index ¶
- Variables
- func IsErrInvalidConfiguration(err error) bool
- func RegisteredTypesAsString() []string
- type ByteFIFO
- type ByteFIFOQueue
- func (q *ByteFIFOQueue) Flush(timeout time.Duration) error
- func (q *ByteFIFOQueue) IsEmpty() bool
- func (q *ByteFIFOQueue) IsShutdown() <-chan struct{}
- func (q *ByteFIFOQueue) IsTerminated() <-chan struct{}
- func (q *ByteFIFOQueue) Name() string
- func (q *ByteFIFOQueue) NumberInQueue() int64
- func (q *ByteFIFOQueue) Push(data Data) error
- func (q *ByteFIFOQueue) PushBack(data Data) error
- func (q *ByteFIFOQueue) PushFunc(data Data, fn func() error) error
- func (q *ByteFIFOQueue) Run(atShutdown, atTerminate func(func()))
- func (q *ByteFIFOQueue) Shutdown()
- func (q *ByteFIFOQueue) Terminate()
- type ByteFIFOQueueConfiguration
- type ByteFIFOUniqueQueue
- type ChannelQueue
- func (q *ChannelQueue) Flush(timeout time.Duration) error
- func (q *ChannelQueue) FlushWithContext(ctx context.Context) error
- func (q *ChannelQueue) Name() string
- func (q *ChannelQueue) Push(data Data) error
- func (q *ChannelQueue) Run(atShutdown, atTerminate func(func()))
- func (q *ChannelQueue) Shutdown()
- func (q *ChannelQueue) Terminate()
- type ChannelQueueConfiguration
- type ChannelUniqueQueue
- func (q *ChannelUniqueQueue) Flush(timeout time.Duration) error
- func (q *ChannelUniqueQueue) FlushWithContext(ctx context.Context) error
- func (q *ChannelUniqueQueue) Has(data Data) (bool, error)
- func (q *ChannelUniqueQueue) Name() string
- func (q *ChannelUniqueQueue) Push(data Data) error
- func (q *ChannelUniqueQueue) PushFunc(data Data, fn func() error) error
- func (q *ChannelUniqueQueue) Run(atShutdown, atTerminate func(func()))
- func (q *ChannelUniqueQueue) Shutdown()
- func (q *ChannelUniqueQueue) Terminate()
- type ChannelUniqueQueueConfiguration
- type Data
- type DummyByteFIFO
- func (*DummyByteFIFO) Close() error
- func (*DummyByteFIFO) Len(ctx context.Context) int64
- func (*DummyByteFIFO) Pop(ctx context.Context) ([]byte, error)
- func (*DummyByteFIFO) PushBack(ctx context.Context, data []byte) error
- func (*DummyByteFIFO) PushFunc(ctx context.Context, data []byte, fn func() error) error
- type DummyQueue
- func (*DummyQueue) Flush(time.Duration) error
- func (*DummyQueue) FlushWithContext(context.Context) error
- func (*DummyQueue) Has(Data) (bool, error)
- func (*DummyQueue) IsEmpty() bool
- func (*DummyQueue) Push(Data) error
- func (*DummyQueue) PushFunc(Data, func() error) error
- func (*DummyQueue) Run(_, _ func(func()))
- type DummyUniqueByteFIFO
- type ErrInvalidConfiguration
- type Flushable
- type HandlerFunc
- type Immediate
- func (*Immediate) Flush(time.Duration) error
- func (*Immediate) FlushWithContext(context.Context) error
- func (*Immediate) Has(Data) (bool, error)
- func (*Immediate) IsEmpty() bool
- func (q *Immediate) Push(data Data) error
- func (q *Immediate) PushFunc(data Data, f func() error) error
- func (*Immediate) Run(_, _ func(func()))
- type LevelQueue
- type LevelQueueByteFIFO
- func (fifo *LevelQueueByteFIFO) Close() error
- func (fifo *LevelQueueByteFIFO) Len(ctx context.Context) int64
- func (fifo *LevelQueueByteFIFO) Pop(ctx context.Context) ([]byte, error)
- func (fifo *LevelQueueByteFIFO) PushBack(ctx context.Context, data []byte) error
- func (fifo *LevelQueueByteFIFO) PushFunc(ctx context.Context, data []byte, fn func() error) error
- type LevelQueueConfiguration
- type LevelUniqueQueue
- type LevelUniqueQueueByteFIFO
- func (fifo *LevelUniqueQueueByteFIFO) Close() error
- func (fifo *LevelUniqueQueueByteFIFO) Has(ctx context.Context, data []byte) (bool, error)
- func (fifo *LevelUniqueQueueByteFIFO) Len(ctx context.Context) int64
- func (fifo *LevelUniqueQueueByteFIFO) Pop(ctx context.Context) ([]byte, error)
- func (fifo *LevelUniqueQueueByteFIFO) PushBack(ctx context.Context, data []byte) error
- func (fifo *LevelUniqueQueueByteFIFO) PushFunc(ctx context.Context, data []byte, fn func() error) error
- type LevelUniqueQueueConfiguration
- type ManagedPool
- type ManagedQueue
- func (q *ManagedQueue) AddWorkers(number int, timeout time.Duration) context.CancelFunc
- func (q *ManagedQueue) BlockTimeout() time.Duration
- func (q *ManagedQueue) BoostTimeout() time.Duration
- func (q *ManagedQueue) BoostWorkers() int
- func (q *ManagedQueue) CancelWorkers(pid int64)
- func (q *ManagedQueue) Flush(timeout time.Duration) error
- func (q *ManagedQueue) Flushable() bool
- func (q *ManagedQueue) IsEmpty() bool
- func (q *ManagedQueue) IsPaused() bool
- func (q *ManagedQueue) MaxNumberOfWorkers() int
- func (q *ManagedQueue) NumberInQueue() int64
- func (q *ManagedQueue) NumberOfWorkers() int
- func (q *ManagedQueue) Pausable() bool
- func (q *ManagedQueue) Pause()
- func (q *ManagedQueue) RegisterWorkers(number int, start time.Time, hasTimeout bool, timeout time.Time, ...) int64
- func (q *ManagedQueue) RemoveWorkers(pid int64)
- func (q *ManagedQueue) Resume()
- func (q *ManagedQueue) SetPoolSettings(maxNumberOfWorkers, boostWorkers int, timeout time.Duration)
- func (q *ManagedQueue) Workers() []*PoolWorkers
- type ManagedQueueList
- type Manager
- func (m *Manager) Add(managed interface{}, t Type, configuration, exemplar interface{}) int64
- func (m *Manager) FlushAll(baseCtx context.Context, timeout time.Duration) error
- func (m *Manager) GetManagedQueue(qid int64) *ManagedQueue
- func (m *Manager) ManagedQueues() []*ManagedQueue
- func (m *Manager) Remove(qid int64)
- type Mappable
- type Named
- type NewQueueFunc
- type Pausable
- type PersistableChannelQueue
- func (q *PersistableChannelQueue) Flush(timeout time.Duration) error
- func (q *PersistableChannelQueue) FlushWithContext(ctx context.Context) error
- func (q *PersistableChannelQueue) IsEmpty() bool
- func (q *PersistableChannelQueue) IsPaused() bool
- func (q *PersistableChannelQueue) IsPausedIsResumed() (<-chan struct{}, <-chan struct{})
- func (q *PersistableChannelQueue) Name() string
- func (q *PersistableChannelQueue) Pause()
- func (q *PersistableChannelQueue) Push(data Data) error
- func (q *PersistableChannelQueue) PushBack(data Data) error
- func (q *PersistableChannelQueue) Resume()
- func (q *PersistableChannelQueue) Run(atShutdown, atTerminate func(func()))
- func (q *PersistableChannelQueue) Shutdown()
- func (q *PersistableChannelQueue) Terminate()
- type PersistableChannelQueueConfiguration
- type PersistableChannelUniqueQueue
- func (q *PersistableChannelUniqueQueue) Flush(timeout time.Duration) error
- func (q *PersistableChannelUniqueQueue) FlushWithContext(ctx context.Context) error
- func (q *PersistableChannelUniqueQueue) Has(data Data) (bool, error)
- func (q *PersistableChannelUniqueQueue) IsEmpty() bool
- func (q *PersistableChannelUniqueQueue) IsPaused() bool
- func (q *PersistableChannelUniqueQueue) IsPausedIsResumed() (paused, resumed <-chan struct{})
- func (q *PersistableChannelUniqueQueue) Name() string
- func (q *PersistableChannelUniqueQueue) Pause()
- func (q *PersistableChannelUniqueQueue) Push(data Data) error
- func (q *PersistableChannelUniqueQueue) PushBack(data Data) error
- func (q *PersistableChannelUniqueQueue) PushFunc(data Data, fn func() error) error
- func (q *PersistableChannelUniqueQueue) Resume()
- func (q *PersistableChannelUniqueQueue) Run(atShutdown, atTerminate func(func()))
- func (q *PersistableChannelUniqueQueue) Shutdown()
- func (q *PersistableChannelUniqueQueue) Terminate()
- type PersistableChannelUniqueQueueConfiguration
- type PoolWorkers
- type PoolWorkersList
- type PushBackable
- type Queue
- func CreateQueue(name string, handle HandlerFunc, exemplar interface{}) Queue
- func NewChannelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
- func NewChannelUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
- func NewDummyQueue(handler HandlerFunc, opts, exemplar interface{}) (Queue, error)
- func NewImmediate(handler HandlerFunc, opts, exemplar interface{}) (Queue, error)
- func NewLevelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
- func NewLevelUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
- func NewPersistableChannelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
- func NewPersistableChannelUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
- func NewQueue(queueType Type, handlerFunc HandlerFunc, opts, exemplar interface{}) (Queue, error)
- func NewRedisQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
- func NewRedisUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
- func NewWrappedQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
- func NewWrappedUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
- type RedisByteFIFO
- func (fifo *RedisByteFIFO) Close() error
- func (fifo *RedisByteFIFO) Len(ctx context.Context) int64
- func (fifo *RedisByteFIFO) Pop(ctx context.Context) ([]byte, error)
- func (fifo *RedisByteFIFO) PushBack(ctx context.Context, data []byte) error
- func (fifo *RedisByteFIFO) PushFunc(ctx context.Context, data []byte, fn func() error) error
- type RedisByteFIFOConfiguration
- type RedisQueue
- type RedisQueueConfiguration
- type RedisUniqueByteFIFO
- func (fifo *RedisUniqueByteFIFO) Has(ctx context.Context, data []byte) (bool, error)
- func (fifo *RedisUniqueByteFIFO) Pop(ctx context.Context) ([]byte, error)
- func (fifo *RedisUniqueByteFIFO) PushBack(ctx context.Context, data []byte) error
- func (fifo *RedisUniqueByteFIFO) PushFunc(ctx context.Context, data []byte, fn func() error) error
- type RedisUniqueByteFIFOConfiguration
- type RedisUniqueQueue
- type RedisUniqueQueueConfiguration
- type Shutdownable
- type Type
- type UniqueByteFIFO
- type UniqueQueue
- type WorkerPool
- func (p *WorkerPool) AddWorkers(number int, timeout time.Duration) context.CancelFunc
- func (p *WorkerPool) BlockTimeout() time.Duration
- func (p *WorkerPool) BoostTimeout() time.Duration
- func (p *WorkerPool) BoostWorkers() int
- func (p *WorkerPool) CleanUp(ctx context.Context)
- func (p *WorkerPool) Done() <-chan struct{}
- func (p *WorkerPool) Flush(timeout time.Duration) error
- func (p *WorkerPool) FlushWithContext(ctx context.Context) error
- func (p *WorkerPool) HasNoWorkerScaling() bool
- func (p *WorkerPool) IsEmpty() bool
- func (p *WorkerPool) IsPaused() bool
- func (p *WorkerPool) IsPausedIsResumed() (<-chan struct{}, <-chan struct{})
- func (p *WorkerPool) MaxNumberOfWorkers() int
- func (p *WorkerPool) NumberInQueue() int64
- func (p *WorkerPool) NumberOfWorkers() int
- func (p *WorkerPool) Pause()
- func (p *WorkerPool) Push(data Data)
- func (p *WorkerPool) Resume()
- func (p *WorkerPool) SetMaxNumberOfWorkers(newMax int)
- func (p *WorkerPool) SetPoolSettings(maxNumberOfWorkers, boostWorkers int, timeout time.Duration)
- func (p *WorkerPool) Wait()
- type WorkerPoolConfiguration
- type WrappedQueue
- func (q *WrappedQueue) Flush(timeout time.Duration) error
- func (q *WrappedQueue) FlushWithContext(ctx context.Context) error
- func (q *WrappedQueue) IsEmpty() bool
- func (q *WrappedQueue) IsPaused() bool
- func (q *WrappedQueue) IsPausedIsResumed() (paused, resumed <-chan struct{})
- func (q *WrappedQueue) Name() string
- func (q *WrappedQueue) Pause()
- func (q *WrappedQueue) Push(data Data) error
- func (q *WrappedQueue) Resume()
- func (q *WrappedQueue) Run(atShutdown, atTerminate func(func()))
- func (q *WrappedQueue) Shutdown()
- func (q *WrappedQueue) Terminate()
- type WrappedQueueConfiguration
- type WrappedUniqueQueue
- type WrappedUniqueQueueConfiguration
Constants ¶
This section is empty.
Variables ¶
var ErrAlreadyInQueue = fmt.Errorf("already in queue")
ErrAlreadyInQueue is returned when trying to push data to the queue that is already in the queue
Functions ¶
func IsErrInvalidConfiguration ¶
IsErrInvalidConfiguration checks if an error is an ErrInvalidConfiguration
func RegisteredTypesAsString ¶
func RegisteredTypesAsString() []string
RegisteredTypesAsString provides the list of requested types of queues
Types ¶
type ByteFIFO ¶
type ByteFIFO interface { // Len returns the length of the fifo Len(ctx context.Context) int64 // PushFunc pushes data to the end of the fifo and calls the callback if it is added PushFunc(ctx context.Context, data []byte, fn func() error) error // Pop pops data from the start of the fifo Pop(ctx context.Context) ([]byte, error) // Close this fifo Close() error // PushBack pushes data back to the top of the fifo PushBack(ctx context.Context, data []byte) error }
ByteFIFO defines a FIFO that takes a byte array
type ByteFIFOQueue ¶
type ByteFIFOQueue struct { *WorkerPool // contains filtered or unexported fields }
ByteFIFOQueue is a Queue formed from a ByteFIFO and WorkerPool
func NewByteFIFOQueue ¶
func NewByteFIFOQueue(typ Type, byteFIFO ByteFIFO, handle HandlerFunc, cfg, exemplar interface{}) (*ByteFIFOQueue, error)
NewByteFIFOQueue creates a new ByteFIFOQueue
func (*ByteFIFOQueue) Flush ¶
func (q *ByteFIFOQueue) Flush(timeout time.Duration) error
Flush flushes the ByteFIFOQueue
func (*ByteFIFOQueue) IsEmpty ¶
func (q *ByteFIFOQueue) IsEmpty() bool
IsEmpty checks if the queue is empty
func (*ByteFIFOQueue) IsShutdown ¶
func (q *ByteFIFOQueue) IsShutdown() <-chan struct{}
IsShutdown returns a channel which is closed when this Queue is shutdown
func (*ByteFIFOQueue) IsTerminated ¶
func (q *ByteFIFOQueue) IsTerminated() <-chan struct{}
IsTerminated returns a channel which is closed when this Queue is terminated
func (*ByteFIFOQueue) Name ¶
func (q *ByteFIFOQueue) Name() string
Name returns the name of this queue
func (*ByteFIFOQueue) NumberInQueue ¶
func (q *ByteFIFOQueue) NumberInQueue() int64
NumberInQueue returns the number in the queue
func (*ByteFIFOQueue) Push ¶
func (q *ByteFIFOQueue) Push(data Data) error
Push pushes data to the fifo
func (*ByteFIFOQueue) PushBack ¶
func (q *ByteFIFOQueue) PushBack(data Data) error
PushBack pushes data to the fifo
func (*ByteFIFOQueue) PushFunc ¶
func (q *ByteFIFOQueue) PushFunc(data Data, fn func() error) error
PushFunc pushes data to the fifo
func (*ByteFIFOQueue) Run ¶
func (q *ByteFIFOQueue) Run(atShutdown, atTerminate func(func()))
Run runs the bytefifo queue
func (*ByteFIFOQueue) Shutdown ¶
func (q *ByteFIFOQueue) Shutdown()
Shutdown processing from this queue
func (*ByteFIFOQueue) Terminate ¶
func (q *ByteFIFOQueue) Terminate()
Terminate this queue and close the queue
type ByteFIFOQueueConfiguration ¶
type ByteFIFOQueueConfiguration struct { WorkerPoolConfiguration Workers int WaitOnEmpty bool }
ByteFIFOQueueConfiguration is the configuration for a ByteFIFOQueue
type ByteFIFOUniqueQueue ¶
type ByteFIFOUniqueQueue struct {
ByteFIFOQueue
}
ByteFIFOUniqueQueue represents a UniqueQueue formed from a UniqueByteFifo
func NewByteFIFOUniqueQueue ¶
func NewByteFIFOUniqueQueue(typ Type, byteFIFO UniqueByteFIFO, handle HandlerFunc, cfg, exemplar interface{}) (*ByteFIFOUniqueQueue, error)
NewByteFIFOUniqueQueue creates a new ByteFIFOUniqueQueue
type ChannelQueue ¶
type ChannelQueue struct { *WorkerPool // contains filtered or unexported fields }
ChannelQueue implements Queue
A channel queue is not persistable and does not shutdown or terminate cleanly It is basically a very thin wrapper around a WorkerPool
func (*ChannelQueue) Flush ¶
func (q *ChannelQueue) Flush(timeout time.Duration) error
Flush flushes the channel with a timeout - the Flush worker will be registered as a flush worker with the manager
func (*ChannelQueue) FlushWithContext ¶
func (q *ChannelQueue) FlushWithContext(ctx context.Context) error
FlushWithContext is very similar to CleanUp but it will return as soon as the dataChan is empty
func (*ChannelQueue) Name ¶
func (q *ChannelQueue) Name() string
Name returns the name of this queue
func (*ChannelQueue) Push ¶
func (q *ChannelQueue) Push(data Data) error
Push will push data into the queue
func (*ChannelQueue) Run ¶
func (q *ChannelQueue) Run(atShutdown, atTerminate func(func()))
Run starts to run the queue
func (*ChannelQueue) Shutdown ¶
func (q *ChannelQueue) Shutdown()
Shutdown processing from this queue
func (*ChannelQueue) Terminate ¶
func (q *ChannelQueue) Terminate()
Terminate this queue and close the queue
type ChannelQueueConfiguration ¶
type ChannelQueueConfiguration struct { WorkerPoolConfiguration Workers int }
ChannelQueueConfiguration is the configuration for a ChannelQueue
type ChannelUniqueQueue ¶
type ChannelUniqueQueue struct { *WorkerPool // contains filtered or unexported fields }
ChannelUniqueQueue implements UniqueQueue
It is basically a thin wrapper around a WorkerPool but keeps a store of what has been pushed within a table.
Please note that this Queue does not guarantee that a particular task cannot be processed twice or more at the same time. Uniqueness is only guaranteed whilst the task is waiting in the queue.
func (*ChannelUniqueQueue) Flush ¶
func (q *ChannelUniqueQueue) Flush(timeout time.Duration) error
Flush flushes the channel with a timeout - the Flush worker will be registered as a flush worker with the manager
func (*ChannelUniqueQueue) FlushWithContext ¶
func (q *ChannelUniqueQueue) FlushWithContext(ctx context.Context) error
FlushWithContext is very similar to CleanUp but it will return as soon as the dataChan is empty
func (*ChannelUniqueQueue) Has ¶
func (q *ChannelUniqueQueue) Has(data Data) (bool, error)
Has checks if the data is in the queue
func (*ChannelUniqueQueue) Name ¶
func (q *ChannelUniqueQueue) Name() string
Name returns the name of this queue
func (*ChannelUniqueQueue) Push ¶
func (q *ChannelUniqueQueue) Push(data Data) error
Push will push data into the queue if the data is not already in the queue
func (*ChannelUniqueQueue) PushFunc ¶
func (q *ChannelUniqueQueue) PushFunc(data Data, fn func() error) error
PushFunc will push data into the queue
func (*ChannelUniqueQueue) Run ¶
func (q *ChannelUniqueQueue) Run(atShutdown, atTerminate func(func()))
Run starts to run the queue
func (*ChannelUniqueQueue) Shutdown ¶
func (q *ChannelUniqueQueue) Shutdown()
Shutdown processing from this queue
func (*ChannelUniqueQueue) Terminate ¶
func (q *ChannelUniqueQueue) Terminate()
Terminate this queue and close the queue
type ChannelUniqueQueueConfiguration ¶
type ChannelUniqueQueueConfiguration ChannelQueueConfiguration
ChannelUniqueQueueConfiguration is the configuration for a ChannelUniqueQueue
type DummyByteFIFO ¶
type DummyByteFIFO struct{}
DummyByteFIFO represents a dummy fifo
func (*DummyByteFIFO) Pop ¶
func (*DummyByteFIFO) Pop(ctx context.Context) ([]byte, error)
Pop returns nil
type DummyQueue ¶
type DummyQueue struct{}
DummyQueue represents an empty queue
func (*DummyQueue) FlushWithContext ¶
func (*DummyQueue) FlushWithContext(context.Context) error
FlushWithContext always returns nil
func (*DummyQueue) Has ¶
func (*DummyQueue) Has(Data) (bool, error)
Has always returns false as this queue never does anything
func (*DummyQueue) IsEmpty ¶
func (*DummyQueue) IsEmpty() bool
IsEmpty asserts that the queue is empty
func (*DummyQueue) Push ¶
func (*DummyQueue) Push(Data) error
Push fakes a push of data to the queue
type DummyUniqueByteFIFO ¶
type DummyUniqueByteFIFO struct {
DummyByteFIFO
}
DummyUniqueByteFIFO represents a dummy unique fifo
type ErrInvalidConfiguration ¶
type ErrInvalidConfiguration struct {
// contains filtered or unexported fields
}
ErrInvalidConfiguration is called when there is invalid configuration for a queue
func (ErrInvalidConfiguration) Error ¶
func (err ErrInvalidConfiguration) Error() string
type Flushable ¶
type Flushable interface { // Flush will add a flush worker to the pool - the worker should be autoregistered with the manager Flush(time.Duration) error // FlushWithContext is very similar to Flush // NB: The worker will not be registered with the manager. FlushWithContext(ctx context.Context) error // IsEmpty will return if the managed pool is empty and has no work IsEmpty() bool }
Flushable represents a pool or queue that is flushable
type HandlerFunc ¶
HandlerFunc is a function that takes a variable amount of data and processes it
type Immediate ¶
type Immediate struct {
// contains filtered or unexported fields
}
Immediate represents an direct execution queue
func (*Immediate) FlushWithContext ¶
FlushWithContext always returns nil
type LevelQueue ¶
type LevelQueue struct {
*ByteFIFOQueue
}
LevelQueue implements a disk library queue
type LevelQueueByteFIFO ¶
type LevelQueueByteFIFO struct {
// contains filtered or unexported fields
}
LevelQueueByteFIFO represents a ByteFIFO formed from a LevelQueue
func NewLevelQueueByteFIFO ¶
func NewLevelQueueByteFIFO(connection, prefix string) (*LevelQueueByteFIFO, error)
NewLevelQueueByteFIFO creates a ByteFIFO formed from a LevelQueue
func (*LevelQueueByteFIFO) Len ¶
func (fifo *LevelQueueByteFIFO) Len(ctx context.Context) int64
Len returns the length of the fifo
func (*LevelQueueByteFIFO) Pop ¶
func (fifo *LevelQueueByteFIFO) Pop(ctx context.Context) ([]byte, error)
Pop pops data from the start of the fifo
type LevelQueueConfiguration ¶
type LevelQueueConfiguration struct { ByteFIFOQueueConfiguration DataDir string ConnectionString string QueueName string }
LevelQueueConfiguration is the configuration for a LevelQueue
type LevelUniqueQueue ¶
type LevelUniqueQueue struct {
*ByteFIFOUniqueQueue
}
LevelUniqueQueue implements a disk library queue
type LevelUniqueQueueByteFIFO ¶
type LevelUniqueQueueByteFIFO struct {
// contains filtered or unexported fields
}
LevelUniqueQueueByteFIFO represents a ByteFIFO formed from a LevelUniqueQueue
func NewLevelUniqueQueueByteFIFO ¶
func NewLevelUniqueQueueByteFIFO(connection, prefix string) (*LevelUniqueQueueByteFIFO, error)
NewLevelUniqueQueueByteFIFO creates a new ByteFIFO formed from a LevelUniqueQueue
func (*LevelUniqueQueueByteFIFO) Close ¶
func (fifo *LevelUniqueQueueByteFIFO) Close() error
Close this fifo
func (*LevelUniqueQueueByteFIFO) Len ¶
func (fifo *LevelUniqueQueueByteFIFO) Len(ctx context.Context) int64
Len returns the length of the fifo
func (*LevelUniqueQueueByteFIFO) Pop ¶
func (fifo *LevelUniqueQueueByteFIFO) Pop(ctx context.Context) ([]byte, error)
Pop pops data from the start of the fifo
type LevelUniqueQueueConfiguration ¶
type LevelUniqueQueueConfiguration struct { ByteFIFOQueueConfiguration DataDir string ConnectionString string QueueName string }
LevelUniqueQueueConfiguration is the configuration for a LevelUniqueQueue
type ManagedPool ¶
type ManagedPool interface { // AddWorkers adds a number of worker as group to the pool with the provided timeout. A CancelFunc is provided to cancel the group AddWorkers(number int, timeout time.Duration) context.CancelFunc // NumberOfWorkers returns the total number of workers in the pool NumberOfWorkers() int // MaxNumberOfWorkers returns the maximum number of workers the pool can dynamically grow to MaxNumberOfWorkers() int // SetMaxNumberOfWorkers sets the maximum number of workers the pool can dynamically grow to SetMaxNumberOfWorkers(int) // BoostTimeout returns the current timeout for worker groups created during a boost BoostTimeout() time.Duration // BlockTimeout returns the timeout the internal channel can block for before a boost would occur BlockTimeout() time.Duration // BoostWorkers sets the number of workers to be created during a boost BoostWorkers() int // SetPoolSettings sets the user updatable settings for the pool SetPoolSettings(maxNumberOfWorkers, boostWorkers int, timeout time.Duration) // NumberInQueue returns the total number of items in the pool NumberInQueue() int64 // Done returns a channel that will be closed when the Pool's baseCtx is closed Done() <-chan struct{} }
ManagedPool is a simple interface to get certain details from a worker pool
type ManagedQueue ¶
type ManagedQueue struct { QID int64 Type Type Name string Configuration interface{} ExemplarType string Managed interface{} PoolWorkers map[int64]*PoolWorkers // contains filtered or unexported fields }
ManagedQueue represents a working queue with a Pool of workers.
Although a ManagedQueue should really represent a Queue this does not necessarily have to be the case. This could be used to describe any queue.WorkerPool.
func (*ManagedQueue) AddWorkers ¶
func (q *ManagedQueue) AddWorkers(number int, timeout time.Duration) context.CancelFunc
AddWorkers adds workers to the queue if it has registered an add worker function
func (*ManagedQueue) BlockTimeout ¶
func (q *ManagedQueue) BlockTimeout() time.Duration
BlockTimeout returns the timeout til the next boost
func (*ManagedQueue) BoostTimeout ¶
func (q *ManagedQueue) BoostTimeout() time.Duration
BoostTimeout returns the timeout of the next boost
func (*ManagedQueue) BoostWorkers ¶
func (q *ManagedQueue) BoostWorkers() int
BoostWorkers returns the number of workers for a boost
func (*ManagedQueue) CancelWorkers ¶
func (q *ManagedQueue) CancelWorkers(pid int64)
CancelWorkers cancels pooled workers with pid
func (*ManagedQueue) Flush ¶
func (q *ManagedQueue) Flush(timeout time.Duration) error
Flush flushes the queue with a timeout
func (*ManagedQueue) Flushable ¶
func (q *ManagedQueue) Flushable() bool
Flushable returns true if the queue is flushable
func (*ManagedQueue) IsEmpty ¶
func (q *ManagedQueue) IsEmpty() bool
IsEmpty returns if the queue is empty
func (*ManagedQueue) IsPaused ¶
func (q *ManagedQueue) IsPaused() bool
IsPaused reveals if the queue is paused
func (*ManagedQueue) MaxNumberOfWorkers ¶
func (q *ManagedQueue) MaxNumberOfWorkers() int
MaxNumberOfWorkers returns the maximum number of workers for the pool
func (*ManagedQueue) NumberInQueue ¶
func (q *ManagedQueue) NumberInQueue() int64
NumberInQueue returns the number of items in the queue
func (*ManagedQueue) NumberOfWorkers ¶
func (q *ManagedQueue) NumberOfWorkers() int
NumberOfWorkers returns the number of workers in the queue
func (*ManagedQueue) Pausable ¶
func (q *ManagedQueue) Pausable() bool
Pausable returns whether the queue is Pausable
func (*ManagedQueue) RegisterWorkers ¶
func (q *ManagedQueue) RegisterWorkers(number int, start time.Time, hasTimeout bool, timeout time.Time, cancel context.CancelFunc, isFlusher bool) int64
RegisterWorkers registers workers to this queue
func (*ManagedQueue) RemoveWorkers ¶
func (q *ManagedQueue) RemoveWorkers(pid int64)
RemoveWorkers deletes pooled workers with pid
func (*ManagedQueue) SetPoolSettings ¶
func (q *ManagedQueue) SetPoolSettings(maxNumberOfWorkers, boostWorkers int, timeout time.Duration)
SetPoolSettings sets the setable boost values
func (*ManagedQueue) Workers ¶
func (q *ManagedQueue) Workers() []*PoolWorkers
Workers returns the poolworkers
type ManagedQueueList ¶
type ManagedQueueList []*ManagedQueue
ManagedQueueList implements the sort.Interface
func (ManagedQueueList) Len ¶
func (l ManagedQueueList) Len() int
func (ManagedQueueList) Less ¶
func (l ManagedQueueList) Less(i, j int) bool
func (ManagedQueueList) Swap ¶
func (l ManagedQueueList) Swap(i, j int)
type Manager ¶
type Manager struct { Queues map[int64]*ManagedQueue // contains filtered or unexported fields }
Manager is a queue manager
func GetManager ¶
func GetManager() *Manager
GetManager returns a Manager and initializes one as singleton if there's none yet
func (*Manager) GetManagedQueue ¶
func (m *Manager) GetManagedQueue(qid int64) *ManagedQueue
GetManagedQueue by qid
func (*Manager) ManagedQueues ¶
func (m *Manager) ManagedQueues() []*ManagedQueue
ManagedQueues returns the managed queues
type Mappable ¶
type Mappable interface {
MapTo(v interface{}) error
}
Mappable represents an interface that can MapTo another interface
type NewQueueFunc ¶
type NewQueueFunc func(handler HandlerFunc, config, exemplar interface{}) (Queue, error)
NewQueueFunc is a function that creates a queue
type Pausable ¶
type Pausable interface { // IsPaused will return if the pool or queue is paused IsPaused() bool // Pause will pause the pool or queue Pause() // Resume will resume the pool or queue Resume() // IsPausedIsResumed will return a bool indicating if the pool or queue is paused and a channel that will be closed when it is resumed IsPausedIsResumed() (paused, resumed <-chan struct{}) }
Pausable represents a pool or queue that is Pausable
type PersistableChannelQueue ¶
type PersistableChannelQueue struct {
// contains filtered or unexported fields
}
PersistableChannelQueue wraps a channel queue and level queue together The disk level queue will be used to store data at shutdown and terminate - and will be restored on start up.
func (*PersistableChannelQueue) Flush ¶
func (q *PersistableChannelQueue) Flush(timeout time.Duration) error
Flush flushes the queue and blocks till the queue is empty
func (*PersistableChannelQueue) FlushWithContext ¶
func (q *PersistableChannelQueue) FlushWithContext(ctx context.Context) error
FlushWithContext flushes the queue and blocks till the queue is empty
func (*PersistableChannelQueue) IsEmpty ¶
func (q *PersistableChannelQueue) IsEmpty() bool
IsEmpty checks if a queue is empty
func (*PersistableChannelQueue) IsPaused ¶
func (q *PersistableChannelQueue) IsPaused() bool
IsPaused returns if the pool is paused
func (*PersistableChannelQueue) IsPausedIsResumed ¶
func (q *PersistableChannelQueue) IsPausedIsResumed() (<-chan struct{}, <-chan struct{})
IsPausedIsResumed returns if the pool is paused and a channel that is closed when it is resumed
func (*PersistableChannelQueue) Name ¶
func (q *PersistableChannelQueue) Name() string
Name returns the name of this queue
func (*PersistableChannelQueue) Pause ¶
func (q *PersistableChannelQueue) Pause()
Pause pauses the WorkerPool
func (*PersistableChannelQueue) Push ¶
func (q *PersistableChannelQueue) Push(data Data) error
Push will push the indexer data to queue
func (*PersistableChannelQueue) PushBack ¶
func (q *PersistableChannelQueue) PushBack(data Data) error
PushBack will push the indexer data to queue
func (*PersistableChannelQueue) Resume ¶
func (q *PersistableChannelQueue) Resume()
Resume resumes the WorkerPool
func (*PersistableChannelQueue) Run ¶
func (q *PersistableChannelQueue) Run(atShutdown, atTerminate func(func()))
Run starts to run the queue
func (*PersistableChannelQueue) Shutdown ¶
func (q *PersistableChannelQueue) Shutdown()
Shutdown processing this queue
func (*PersistableChannelQueue) Terminate ¶
func (q *PersistableChannelQueue) Terminate()
Terminate this queue and close the queue
type PersistableChannelQueueConfiguration ¶
type PersistableChannelQueueConfiguration struct { Name string DataDir string BatchLength int QueueLength int Timeout time.Duration MaxAttempts int Workers int MaxWorkers int BlockTimeout time.Duration BoostTimeout time.Duration BoostWorkers int }
PersistableChannelQueueConfiguration is the configuration for a PersistableChannelQueue
type PersistableChannelUniqueQueue ¶
type PersistableChannelUniqueQueue struct {
// contains filtered or unexported fields
}
PersistableChannelUniqueQueue wraps a channel queue and level queue together
Please note that this Queue does not guarantee that a particular task cannot be processed twice or more at the same time. Uniqueness is only guaranteed whilst the task is waiting in the queue.
func (*PersistableChannelUniqueQueue) Flush ¶
func (q *PersistableChannelUniqueQueue) Flush(timeout time.Duration) error
Flush flushes the queue
func (*PersistableChannelUniqueQueue) FlushWithContext ¶
func (q *PersistableChannelUniqueQueue) FlushWithContext(ctx context.Context) error
FlushWithContext flushes the queue
func (*PersistableChannelUniqueQueue) Has ¶
func (q *PersistableChannelUniqueQueue) Has(data Data) (bool, error)
Has will test if the queue has the data
func (*PersistableChannelUniqueQueue) IsEmpty ¶
func (q *PersistableChannelUniqueQueue) IsEmpty() bool
IsEmpty checks if a queue is empty
func (*PersistableChannelUniqueQueue) IsPaused ¶
func (q *PersistableChannelUniqueQueue) IsPaused() bool
IsPaused will return if the pool or queue is paused
func (*PersistableChannelUniqueQueue) IsPausedIsResumed ¶
func (q *PersistableChannelUniqueQueue) IsPausedIsResumed() (paused, resumed <-chan struct{})
IsPausedIsResumed will return a bool indicating if the pool or queue is paused and a channel that will be closed when it is resumed
func (*PersistableChannelUniqueQueue) Name ¶
func (q *PersistableChannelUniqueQueue) Name() string
Name returns the name of this queue
func (*PersistableChannelUniqueQueue) Pause ¶
func (q *PersistableChannelUniqueQueue) Pause()
Pause will pause the pool or queue
func (*PersistableChannelUniqueQueue) Push ¶
func (q *PersistableChannelUniqueQueue) Push(data Data) error
Push will push the indexer data to queue
func (*PersistableChannelUniqueQueue) PushBack ¶
func (q *PersistableChannelUniqueQueue) PushBack(data Data) error
PushBack will push the indexer data to queue
func (*PersistableChannelUniqueQueue) PushFunc ¶
func (q *PersistableChannelUniqueQueue) PushFunc(data Data, fn func() error) error
PushFunc will push the indexer data to queue
func (*PersistableChannelUniqueQueue) Resume ¶
func (q *PersistableChannelUniqueQueue) Resume()
Resume will resume the pool or queue
func (*PersistableChannelUniqueQueue) Run ¶
func (q *PersistableChannelUniqueQueue) Run(atShutdown, atTerminate func(func()))
Run starts to run the queue
func (*PersistableChannelUniqueQueue) Shutdown ¶
func (q *PersistableChannelUniqueQueue) Shutdown()
Shutdown processing this queue
func (*PersistableChannelUniqueQueue) Terminate ¶
func (q *PersistableChannelUniqueQueue) Terminate()
Terminate this queue and close the queue
type PersistableChannelUniqueQueueConfiguration ¶
type PersistableChannelUniqueQueueConfiguration struct { Name string DataDir string BatchLength int QueueLength int Timeout time.Duration MaxAttempts int Workers int MaxWorkers int BlockTimeout time.Duration BoostTimeout time.Duration BoostWorkers int }
PersistableChannelUniqueQueueConfiguration is the configuration for a PersistableChannelUniqueQueue
type PoolWorkers ¶
type PoolWorkers struct { PID int64 Workers int Start time.Time Timeout time.Time HasTimeout bool Cancel context.CancelFunc IsFlusher bool }
PoolWorkers represents a group of workers working on a queue
type PoolWorkersList ¶
type PoolWorkersList []*PoolWorkers
PoolWorkersList implements the sort.Interface for PoolWorkers
func (PoolWorkersList) Len ¶
func (l PoolWorkersList) Len() int
func (PoolWorkersList) Less ¶
func (l PoolWorkersList) Less(i, j int) bool
func (PoolWorkersList) Swap ¶
func (l PoolWorkersList) Swap(i, j int)
type PushBackable ¶
type PushBackable interface { // PushBack pushes data back to the top of the fifo PushBack(Data) error }
PushBackable queues can be pushed back to
type Queue ¶
Queue defines an interface of a queue-like item
Queues will handle their own contents in the Run method
func CreateQueue ¶
func CreateQueue(name string, handle HandlerFunc, exemplar interface{}) Queue
CreateQueue for name with provided handler and exemplar
func NewChannelQueue ¶
func NewChannelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
NewChannelQueue creates a memory channel queue
func NewChannelUniqueQueue ¶
func NewChannelUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
NewChannelUniqueQueue create a memory channel queue
func NewDummyQueue ¶
func NewDummyQueue(handler HandlerFunc, opts, exemplar interface{}) (Queue, error)
NewDummyQueue creates a new DummyQueue
func NewImmediate ¶
func NewImmediate(handler HandlerFunc, opts, exemplar interface{}) (Queue, error)
NewImmediate creates a new false queue to execute the function when push
func NewLevelQueue ¶
func NewLevelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
NewLevelQueue creates a ledis local queue
func NewLevelUniqueQueue ¶
func NewLevelUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
NewLevelUniqueQueue creates a ledis local queue
Please note that this Queue does not guarantee that a particular task cannot be processed twice or more at the same time. Uniqueness is only guaranteed whilst the task is waiting in the queue.
func NewPersistableChannelQueue ¶
func NewPersistableChannelQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
NewPersistableChannelQueue creates a wrapped batched channel queue with persistable level queue backend when shutting down This differs from a wrapped queue in that the persistent queue is only used to persist at shutdown/terminate
func NewPersistableChannelUniqueQueue ¶
func NewPersistableChannelUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
NewPersistableChannelUniqueQueue creates a wrapped batched channel queue with persistable level queue backend when shutting down This differs from a wrapped queue in that the persistent queue is only used to persist at shutdown/terminate
func NewQueue ¶
func NewQueue(queueType Type, handlerFunc HandlerFunc, opts, exemplar interface{}) (Queue, error)
NewQueue takes a queue Type, HandlerFunc, some options and possibly an exemplar and returns a Queue or an error
func NewRedisQueue ¶
func NewRedisQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
NewRedisQueue creates single redis or cluster redis queue
func NewRedisUniqueQueue ¶
func NewRedisUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
NewRedisUniqueQueue creates single redis or cluster redis queue.
Please note that this Queue does not guarantee that a particular task cannot be processed twice or more at the same time. Uniqueness is only guaranteed whilst the task is waiting in the queue.
func NewWrappedQueue ¶
func NewWrappedQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
NewWrappedQueue will attempt to create a queue of the provided type, but if there is a problem creating this queue it will instead create a WrappedQueue with delayed startup of the queue instead and a channel which will be redirected to the queue
func NewWrappedUniqueQueue ¶
func NewWrappedUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error)
NewWrappedUniqueQueue will attempt to create a unique queue of the provided type, but if there is a problem creating this queue it will instead create a WrappedUniqueQueue with delayed startup of the queue instead and a channel which will be redirected to the queue
Please note that this Queue does not guarantee that a particular task cannot be processed twice or more at the same time. Uniqueness is only guaranteed whilst the task is waiting in the queue.
type RedisByteFIFO ¶
type RedisByteFIFO struct {
// contains filtered or unexported fields
}
RedisByteFIFO represents a ByteFIFO formed from a redisClient
func NewRedisByteFIFO ¶
func NewRedisByteFIFO(config RedisByteFIFOConfiguration) (*RedisByteFIFO, error)
NewRedisByteFIFO creates a ByteFIFO formed from a redisClient
func (*RedisByteFIFO) Len ¶
func (fifo *RedisByteFIFO) Len(ctx context.Context) int64
Len returns the length of the fifo
func (*RedisByteFIFO) Pop ¶
func (fifo *RedisByteFIFO) Pop(ctx context.Context) ([]byte, error)
Pop pops data from the start of the fifo
type RedisByteFIFOConfiguration ¶
RedisByteFIFOConfiguration is the configuration for the RedisByteFIFO
type RedisQueueConfiguration ¶
type RedisQueueConfiguration struct { ByteFIFOQueueConfiguration RedisByteFIFOConfiguration }
RedisQueueConfiguration is the configuration for the redis queue
type RedisUniqueByteFIFO ¶
type RedisUniqueByteFIFO struct { RedisByteFIFO // contains filtered or unexported fields }
RedisUniqueByteFIFO represents a UniqueByteFIFO formed from a redisClient
func NewRedisUniqueByteFIFO ¶
func NewRedisUniqueByteFIFO(config RedisUniqueByteFIFOConfiguration) (*RedisUniqueByteFIFO, error)
NewRedisUniqueByteFIFO creates a UniqueByteFIFO formed from a redisClient
func (*RedisUniqueByteFIFO) Pop ¶
func (fifo *RedisUniqueByteFIFO) Pop(ctx context.Context) ([]byte, error)
Pop pops data from the start of the fifo
type RedisUniqueByteFIFOConfiguration ¶
type RedisUniqueByteFIFOConfiguration struct { RedisByteFIFOConfiguration SetName string }
RedisUniqueByteFIFOConfiguration is the configuration for the RedisUniqueByteFIFO
type RedisUniqueQueue ¶
type RedisUniqueQueue struct {
*ByteFIFOUniqueQueue
}
RedisUniqueQueue redis queue
type RedisUniqueQueueConfiguration ¶
type RedisUniqueQueueConfiguration struct { ByteFIFOQueueConfiguration RedisUniqueByteFIFOConfiguration }
RedisUniqueQueueConfiguration is the configuration for the redis queue
type Shutdownable ¶
type Shutdownable interface { Shutdown() Terminate() }
Shutdownable represents a queue that can be shutdown
type Type ¶
type Type string
Type is a type of Queue
const ChannelQueueType Type = "channel"
ChannelQueueType is the type for channel queue
const ChannelUniqueQueueType Type = "unique-channel"
ChannelUniqueQueueType is the type for channel queue
const DummyQueueType Type = "dummy"
DummyQueueType is the type for the dummy queue
const ImmediateType Type = "immediate"
ImmediateType is the type to execute the function when push
const LevelQueueType Type = "level"
LevelQueueType is the type for level queue
const LevelUniqueQueueType Type = "unique-level"
LevelUniqueQueueType is the type for level queue
const PersistableChannelQueueType Type = "persistable-channel"
PersistableChannelQueueType is the type for persistable queue
const PersistableChannelUniqueQueueType Type = "unique-persistable-channel"
PersistableChannelUniqueQueueType is the type for persistable queue
const RedisQueueType Type = "redis"
RedisQueueType is the type for redis queue
const RedisUniqueQueueType Type = "unique-redis"
RedisUniqueQueueType is the type for redis queue
const WrappedQueueType Type = "wrapped"
WrappedQueueType is the type for a wrapped delayed starting queue
const WrappedUniqueQueueType Type = "unique-wrapped"
WrappedUniqueQueueType is the type for a wrapped delayed starting queue
func RegisteredTypes ¶
func RegisteredTypes() []Type
RegisteredTypes provides the list of requested types of queues
type UniqueByteFIFO ¶
type UniqueByteFIFO interface { ByteFIFO // Has returns whether the fifo contains this data Has(ctx context.Context, data []byte) (bool, error) }
UniqueByteFIFO defines a FIFO that Uniques its contents
type UniqueQueue ¶
UniqueQueue defines a queue which guarantees only one instance of same data is in the queue. Instances with same identity will be discarded if there is already one in the line.
This queue is particularly useful for preventing duplicated task of same purpose - please note that this does not guarantee that a particular task cannot be processed twice or more at the same time. Uniqueness is only guaranteed whilst the task is waiting in the queue.
Users of this queue should be careful to push only the identifier of the data
func CreateUniqueQueue ¶
func CreateUniqueQueue(name string, handle HandlerFunc, exemplar interface{}) UniqueQueue
CreateUniqueQueue for name with provided handler and exemplar
type WorkerPool ¶
type WorkerPool struct {
// contains filtered or unexported fields
}
WorkerPool represent a dynamically growable worker pool for a provided handler function. They have an internal channel which they use to detect if there is a block and will grow and shrink in response to demand as per configuration.
func NewWorkerPool ¶
func NewWorkerPool(handle HandlerFunc, config WorkerPoolConfiguration) *WorkerPool
NewWorkerPool creates a new worker pool
func (*WorkerPool) AddWorkers ¶
func (p *WorkerPool) AddWorkers(number int, timeout time.Duration) context.CancelFunc
AddWorkers adds workers to the pool - this allows the number of workers to go above the limit
func (*WorkerPool) BlockTimeout ¶
func (p *WorkerPool) BlockTimeout() time.Duration
BlockTimeout returns the timeout til the next boost
func (*WorkerPool) BoostTimeout ¶
func (p *WorkerPool) BoostTimeout() time.Duration
BoostTimeout returns the timeout of the next boost
func (*WorkerPool) BoostWorkers ¶
func (p *WorkerPool) BoostWorkers() int
BoostWorkers returns the number of workers for a boost
func (*WorkerPool) CleanUp ¶
func (p *WorkerPool) CleanUp(ctx context.Context)
CleanUp will drain the remaining contents of the channel This should be called after AddWorkers context is closed
func (*WorkerPool) Done ¶
func (p *WorkerPool) Done() <-chan struct{}
Done returns when this worker pool's base context has been cancelled
func (*WorkerPool) Flush ¶
func (p *WorkerPool) Flush(timeout time.Duration) error
Flush flushes the channel with a timeout - the Flush worker will be registered as a flush worker with the manager
func (*WorkerPool) FlushWithContext ¶
func (p *WorkerPool) FlushWithContext(ctx context.Context) error
FlushWithContext is very similar to CleanUp but it will return as soon as the dataChan is empty NB: The worker will not be registered with the manager.
func (*WorkerPool) HasNoWorkerScaling ¶
func (p *WorkerPool) HasNoWorkerScaling() bool
HasNoWorkerScaling will return true if the queue has no workers, and has no worker boosting
func (*WorkerPool) IsEmpty ¶
func (p *WorkerPool) IsEmpty() bool
IsEmpty returns if true if the worker queue is empty
func (*WorkerPool) IsPaused ¶
func (p *WorkerPool) IsPaused() bool
IsPaused returns if the pool is paused
func (*WorkerPool) IsPausedIsResumed ¶
func (p *WorkerPool) IsPausedIsResumed() (<-chan struct{}, <-chan struct{})
IsPausedIsResumed returns if the pool is paused and a channel that is closed when it is resumed
func (*WorkerPool) MaxNumberOfWorkers ¶
func (p *WorkerPool) MaxNumberOfWorkers() int
MaxNumberOfWorkers returns the maximum number of workers automatically added to the pool
func (*WorkerPool) NumberInQueue ¶
func (p *WorkerPool) NumberInQueue() int64
NumberInQueue returns the number of items in the queue
func (*WorkerPool) NumberOfWorkers ¶
func (p *WorkerPool) NumberOfWorkers() int
NumberOfWorkers returns the number of current workers in the pool
func (*WorkerPool) Push ¶
func (p *WorkerPool) Push(data Data)
Push pushes the data to the internal channel
func (*WorkerPool) SetMaxNumberOfWorkers ¶
func (p *WorkerPool) SetMaxNumberOfWorkers(newMax int)
SetMaxNumberOfWorkers sets the maximum number of workers automatically added to the pool Changing this number will not change the number of current workers but will change the limit for future additions
func (*WorkerPool) SetPoolSettings ¶
func (p *WorkerPool) SetPoolSettings(maxNumberOfWorkers, boostWorkers int, timeout time.Duration)
SetPoolSettings sets the setable boost values
type WorkerPoolConfiguration ¶
type WorkerPoolConfiguration struct { Name string QueueLength int BatchLength int BlockTimeout time.Duration BoostTimeout time.Duration BoostWorkers int MaxWorkers int }
WorkerPoolConfiguration is the basic configuration for a WorkerPool
type WrappedQueue ¶
type WrappedQueue struct {
// contains filtered or unexported fields
}
WrappedQueue wraps a delayed starting queue
func (*WrappedQueue) Flush ¶
func (q *WrappedQueue) Flush(timeout time.Duration) error
Flush flushes the queue and blocks till the queue is empty
func (*WrappedQueue) FlushWithContext ¶
func (q *WrappedQueue) FlushWithContext(ctx context.Context) error
FlushWithContext implements the final part of Flushable
func (*WrappedQueue) IsEmpty ¶
func (q *WrappedQueue) IsEmpty() bool
IsEmpty checks whether the queue is empty
func (*WrappedQueue) IsPaused ¶
func (q *WrappedQueue) IsPaused() bool
IsPaused will return if the pool or queue is paused
func (*WrappedQueue) IsPausedIsResumed ¶
func (q *WrappedQueue) IsPausedIsResumed() (paused, resumed <-chan struct{})
IsPausedIsResumed will return a bool indicating if the pool or queue is paused and a channel that will be closed when it is resumed
func (*WrappedQueue) Push ¶
func (q *WrappedQueue) Push(data Data) error
Push will push the data to the internal channel checking it against the exemplar
func (*WrappedQueue) Run ¶
func (q *WrappedQueue) Run(atShutdown, atTerminate func(func()))
Run starts to run the queue and attempts to create the internal queue
func (*WrappedQueue) Shutdown ¶
func (q *WrappedQueue) Shutdown()
Shutdown this queue and stop processing
func (*WrappedQueue) Terminate ¶
func (q *WrappedQueue) Terminate()
Terminate this queue and close the queue
type WrappedQueueConfiguration ¶
type WrappedQueueConfiguration struct { Underlying Type Timeout time.Duration MaxAttempts int Config interface{} QueueLength int Name string }
WrappedQueueConfiguration is the configuration for a WrappedQueue
type WrappedUniqueQueue ¶
type WrappedUniqueQueue struct { *WrappedQueue // contains filtered or unexported fields }
WrappedUniqueQueue wraps a delayed starting unique queue
func (*WrappedUniqueQueue) Has ¶
func (q *WrappedUniqueQueue) Has(data Data) (bool, error)
Has checks if the data is in the queue
func (*WrappedUniqueQueue) IsEmpty ¶
func (q *WrappedUniqueQueue) IsEmpty() bool
IsEmpty checks whether the queue is empty
func (*WrappedUniqueQueue) Push ¶
func (q *WrappedUniqueQueue) Push(data Data) error
Push will push the data to the internal channel checking it against the exemplar
Source Files ¶
- bytefifo.go
- helper.go
- manager.go
- queue.go
- queue_bytefifo.go
- queue_channel.go
- queue_disk.go
- queue_disk_channel.go
- queue_redis.go
- queue_wrapped.go
- setting.go
- unique_queue.go
- unique_queue_channel.go
- unique_queue_disk.go
- unique_queue_disk_channel.go
- unique_queue_redis.go
- unique_queue_wrapped.go
- workerpool.go