eventsystem

package
v1.13.3 Latest Latest
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Published: Jan 15, 2019 License: MIT Imports: 5 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var EventNames = []string{
	"NewGuild",
	"All",
	"AllPre",
	"AllPost",
	"MemberFetched",
	"ChannelCreate",
	"ChannelDelete",
	"ChannelPinsUpdate",
	"ChannelUpdate",
	"Connect",
	"Disconnect",
	"GuildBanAdd",
	"GuildBanRemove",
	"GuildCreate",
	"GuildDelete",
	"GuildEmojisUpdate",
	"GuildIntegrationsUpdate",
	"GuildMemberAdd",
	"GuildMemberRemove",
	"GuildMemberUpdate",
	"GuildMembersChunk",
	"GuildRoleCreate",
	"GuildRoleDelete",
	"GuildRoleUpdate",
	"GuildUpdate",
	"MessageAck",
	"MessageCreate",
	"MessageDelete",
	"MessageDeleteBulk",
	"MessageReactionAdd",
	"MessageReactionRemove",
	"MessageReactionRemoveAll",
	"MessageUpdate",
	"PresenceUpdate",
	"PresencesReplace",
	"RateLimit",
	"Ready",
	"RelationshipAdd",
	"RelationshipRemove",
	"Resumed",
	"TypingStart",
	"UserGuildSettingsUpdate",
	"UserNoteUpdate",
	"UserSettingsUpdate",
	"UserUpdate",
	"VoiceServerUpdate",
	"VoiceStateUpdate",
}

Functions

func EmitEvent

func EmitEvent(data *EventData, evt Event)

EmitEvent emits an event

func HandleEvent

func HandleEvent(s *discordgo.Session, evt interface{})

func NumHandlers

func NumHandlers(evt Event) int

Types

type Event

type Event int
const (
	EventNewGuild                 Event = 0
	EventAll                      Event = 1
	EventAllPre                   Event = 2
	EventAllPost                  Event = 3
	EventMemberFetched            Event = 4
	EventChannelCreate            Event = 5
	EventChannelDelete            Event = 6
	EventChannelPinsUpdate        Event = 7
	EventChannelUpdate            Event = 8
	EventConnect                  Event = 9
	EventDisconnect               Event = 10
	EventGuildBanAdd              Event = 11
	EventGuildBanRemove           Event = 12
	EventGuildCreate              Event = 13
	EventGuildDelete              Event = 14
	EventGuildEmojisUpdate        Event = 15
	EventGuildIntegrationsUpdate  Event = 16
	EventGuildMemberAdd           Event = 17
	EventGuildMemberRemove        Event = 18
	EventGuildMemberUpdate        Event = 19
	EventGuildMembersChunk        Event = 20
	EventGuildRoleCreate          Event = 21
	EventGuildRoleDelete          Event = 22
	EventGuildRoleUpdate          Event = 23
	EventGuildUpdate              Event = 24
	EventMessageAck               Event = 25
	EventMessageCreate            Event = 26
	EventMessageDelete            Event = 27
	EventMessageDeleteBulk        Event = 28
	EventMessageReactionAdd       Event = 29
	EventMessageReactionRemove    Event = 30
	EventMessageReactionRemoveAll Event = 31
	EventMessageUpdate            Event = 32
	EventPresenceUpdate           Event = 33
	EventPresencesReplace         Event = 34
	EventRateLimit                Event = 35
	EventReady                    Event = 36
	EventRelationshipAdd          Event = 37
	EventRelationshipRemove       Event = 38
	EventResumed                  Event = 39
	EventTypingStart              Event = 40
	EventUserGuildSettingsUpdate  Event = 41
	EventUserNoteUpdate           Event = 42
	EventUserSettingsUpdate       Event = 43
	EventUserUpdate               Event = 44
	EventVoiceServerUpdate        Event = 45
	EventVoiceStateUpdate         Event = 46
)

func (Event) String

func (e Event) String() string

type EventData

type EventData struct {
	EvtInterface interface{}
	Type         Event

	Session *discordgo.Session
	// contains filtered or unexported fields
}

func (*EventData) ChannelCreate added in v1.4.1

func (data *EventData) ChannelCreate() *discordgo.ChannelCreate

func (*EventData) ChannelDelete added in v1.4.1

func (data *EventData) ChannelDelete() *discordgo.ChannelDelete

func (*EventData) ChannelPinsUpdate added in v1.4.1

func (data *EventData) ChannelPinsUpdate() *discordgo.ChannelPinsUpdate

func (*EventData) ChannelUpdate added in v1.4.1

func (data *EventData) ChannelUpdate() *discordgo.ChannelUpdate

func (*EventData) Connect added in v1.4.1

func (data *EventData) Connect() *discordgo.Connect

func (*EventData) Context

func (e *EventData) Context() context.Context

func (*EventData) Disconnect added in v1.4.1

func (data *EventData) Disconnect() *discordgo.Disconnect

func (*EventData) GuildBanAdd added in v1.4.1

func (data *EventData) GuildBanAdd() *discordgo.GuildBanAdd

func (*EventData) GuildBanRemove added in v1.4.1

func (data *EventData) GuildBanRemove() *discordgo.GuildBanRemove

func (*EventData) GuildCreate added in v1.4.1

func (data *EventData) GuildCreate() *discordgo.GuildCreate

func (*EventData) GuildDelete added in v1.4.1

func (data *EventData) GuildDelete() *discordgo.GuildDelete

func (*EventData) GuildEmojisUpdate added in v1.4.1

func (data *EventData) GuildEmojisUpdate() *discordgo.GuildEmojisUpdate

func (*EventData) GuildIntegrationsUpdate added in v1.4.1

func (data *EventData) GuildIntegrationsUpdate() *discordgo.GuildIntegrationsUpdate

func (*EventData) GuildMemberAdd added in v1.4.1

func (data *EventData) GuildMemberAdd() *discordgo.GuildMemberAdd

func (*EventData) GuildMemberRemove added in v1.4.1

func (data *EventData) GuildMemberRemove() *discordgo.GuildMemberRemove

func (*EventData) GuildMemberUpdate added in v1.4.1

func (data *EventData) GuildMemberUpdate() *discordgo.GuildMemberUpdate

func (*EventData) GuildMembersChunk added in v1.4.1

func (data *EventData) GuildMembersChunk() *discordgo.GuildMembersChunk

func (*EventData) GuildRoleCreate added in v1.4.1

func (data *EventData) GuildRoleCreate() *discordgo.GuildRoleCreate

func (*EventData) GuildRoleDelete added in v1.4.1

func (data *EventData) GuildRoleDelete() *discordgo.GuildRoleDelete

func (*EventData) GuildRoleUpdate added in v1.4.1

func (data *EventData) GuildRoleUpdate() *discordgo.GuildRoleUpdate

func (*EventData) GuildUpdate added in v1.4.1

func (data *EventData) GuildUpdate() *discordgo.GuildUpdate

func (*EventData) MessageAck added in v1.4.1

func (data *EventData) MessageAck() *discordgo.MessageAck

func (*EventData) MessageCreate added in v1.4.1

func (data *EventData) MessageCreate() *discordgo.MessageCreate

func (*EventData) MessageDelete added in v1.4.1

func (data *EventData) MessageDelete() *discordgo.MessageDelete

func (*EventData) MessageDeleteBulk added in v1.4.1

func (data *EventData) MessageDeleteBulk() *discordgo.MessageDeleteBulk

func (*EventData) MessageReactionAdd added in v1.4.1

func (data *EventData) MessageReactionAdd() *discordgo.MessageReactionAdd

func (*EventData) MessageReactionRemove added in v1.4.1

func (data *EventData) MessageReactionRemove() *discordgo.MessageReactionRemove

func (*EventData) MessageReactionRemoveAll added in v1.4.1

func (data *EventData) MessageReactionRemoveAll() *discordgo.MessageReactionRemoveAll

func (*EventData) MessageUpdate added in v1.4.1

func (data *EventData) MessageUpdate() *discordgo.MessageUpdate

func (*EventData) PresenceUpdate added in v1.4.1

func (data *EventData) PresenceUpdate() *discordgo.PresenceUpdate

func (*EventData) PresencesReplace added in v1.4.1

func (data *EventData) PresencesReplace() *discordgo.PresencesReplace

func (*EventData) RateLimit added in v1.4.1

func (data *EventData) RateLimit() *discordgo.RateLimit

func (*EventData) Ready added in v1.4.1

func (data *EventData) Ready() *discordgo.Ready

func (*EventData) RelationshipAdd added in v1.4.1

func (data *EventData) RelationshipAdd() *discordgo.RelationshipAdd

func (*EventData) RelationshipRemove added in v1.4.1

func (data *EventData) RelationshipRemove() *discordgo.RelationshipRemove

func (*EventData) Resumed added in v1.4.1

func (data *EventData) Resumed() *discordgo.Resumed

func (*EventData) TypingStart added in v1.4.1

func (data *EventData) TypingStart() *discordgo.TypingStart

func (*EventData) UserGuildSettingsUpdate added in v1.4.1

func (data *EventData) UserGuildSettingsUpdate() *discordgo.UserGuildSettingsUpdate

func (*EventData) UserNoteUpdate added in v1.4.1

func (data *EventData) UserNoteUpdate() *discordgo.UserNoteUpdate

func (*EventData) UserSettingsUpdate added in v1.4.1

func (data *EventData) UserSettingsUpdate() *discordgo.UserSettingsUpdate

func (*EventData) UserUpdate added in v1.4.1

func (data *EventData) UserUpdate() *discordgo.UserUpdate

func (*EventData) VoiceServerUpdate added in v1.4.1

func (data *EventData) VoiceServerUpdate() *discordgo.VoiceServerUpdate

func (*EventData) VoiceStateUpdate added in v1.4.1

func (data *EventData) VoiceStateUpdate() *discordgo.VoiceStateUpdate

func (*EventData) WithContext

func (e *EventData) WithContext(ctx context.Context) *EventData

type Handler

type Handler func(evtData *EventData)
var (
	ConcurrentAfter *Handler
)

func AddHandler

func AddHandler(handler Handler, evts ...Event) *Handler

AddHandler adds a event handler

func AddHandlerBefore

func AddHandlerBefore(handler Handler, evt Event, before *Handler) *Handler

AddHandlerBefore adds a handler to be called before another handler

func AddHandlerFirst

func AddHandlerFirst(handler Handler, evt Event) *Handler

AddHandlerFirst adds a handler first in the queue

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