Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type AssetManager ¶
type AssetManager interface { Get(path string) ([]byte, error) GetEbitenImage(path string) (*ebiten.Image, error) }
func NewAssetManager ¶
func NewAssetManager(assettype AssetType) AssetManager
type SpriteSheet ¶
func NewSpriteSheetGrid ¶
func NewSpriteSheetGrid(assetManager AssetManager, path string, spriteWidth, spriteHeight, rows, cols int) (SpriteSheet, error)
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