Documentation ¶
Overview ¶
Package systray is a cross-platform Go library to place an icon and menu in the notification area.
Index ¶
- func AddSeparator()
- func Quit()
- func Register(onReady func(), onExit func())
- func Run(onReady func(), onExit func())
- func SetIcon(iconBytes []byte)
- func SetTemplateIcon(templateIconBytes []byte, regularIconBytes []byte)
- func SetTitle(title string)
- func SetTooltip(tooltip string)
- type MenuItem
- func (item *MenuItem) AddSubMenuItem(title string, tooltip string) *MenuItem
- func (item *MenuItem) AddSubMenuItemCheckbox(title string, tooltip string, checked bool) *MenuItem
- func (item *MenuItem) Check()
- func (item *MenuItem) Checked() bool
- func (item *MenuItem) Disable()
- func (item *MenuItem) Disabled() bool
- func (item *MenuItem) Enable()
- func (item *MenuItem) Hide()
- func (item *MenuItem) SetIcon(iconBytes []byte)
- func (item *MenuItem) SetTemplateIcon(templateIconBytes []byte, regularIconBytes []byte)
- func (item *MenuItem) SetTitle(title string)
- func (item *MenuItem) SetTooltip(tooltip string)
- func (item *MenuItem) Show()
- func (item *MenuItem) String() string
- func (item *MenuItem) Uncheck()
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Register ¶ added in v1.0.0
func Register(onReady func(), onExit func())
Register initializes GUI and registers the callbacks but relies on the caller to run the event loop somewhere else. It's useful if the program needs to show other UI elements, for example, webview. To overcome some OS weirdness, On macOS versions before Catalina, calling this does exactly the same as Run().
func Run ¶
func Run(onReady func(), onExit func())
Run initializes GUI and starts the event loop, then invokes the onReady callback. It blocks until systray.Quit() is called.
func SetIcon ¶
func SetIcon(iconBytes []byte)
SetIcon sets the systray icon. iconBytes should be the content of .ico for windows and .ico/.jpg/.png for other platforms.
func SetTemplateIcon ¶
SetTemplateIcon sets the systray icon as a template icon (on macOS), falling back to a regular icon on other platforms. templateIconBytes and iconBytes should be the content of .ico for windows and .ico/.jpg/.png for other platforms.
func SetTitle ¶
func SetTitle(title string)
SetTitle sets the systray title, only available on Mac and Linux.
func SetTooltip ¶
func SetTooltip(tooltip string)
SetTooltip sets the systray tooltip to display on mouse hover of the tray icon, only available on Mac and Windows.
Types ¶
type MenuItem ¶
type MenuItem struct { // ClickedCh is the channel which will be notified when the menu item is clicked ClickedCh chan struct{} // contains filtered or unexported fields }
MenuItem is used to keep track each menu item of systray. Don't create it directly, use the one systray.AddMenuItem() returned
func AddMenuItem ¶
AddMenuItem adds a menu item with the designated title and tooltip. It can be safely invoked from different goroutines. Created menu items are checkable on Windows and OSX by default. For Linux you have to use AddMenuItemCheckbox
func AddMenuItemCheckbox ¶ added in v1.1.0
AddMenuItemCheckbox adds a menu item with the designated title and tooltip and a checkbox for Linux. It can be safely invoked from different goroutines. On Windows and OSX this is the same as calling AddMenuItem
func (*MenuItem) AddSubMenuItem ¶
AddSubMenuItem adds a nested sub-menu item with the designated title and tooltip. It can be safely invoked from different goroutines. Created menu items are checkable on Windows and OSX by default. For Linux you have to use AddSubMenuItemCheckbox
func (*MenuItem) AddSubMenuItemCheckbox ¶ added in v1.1.0
AddSubMenuItemCheckbox adds a nested sub-menu item with the designated title and tooltip and a checkbox for Linux. It can be safely invoked from different goroutines. On Windows and OSX this is the same as calling AddSubMenuItem
func (*MenuItem) Check ¶
func (item *MenuItem) Check()
Check a menu item regardless if it's previously checked or not
func (*MenuItem) Disable ¶
func (item *MenuItem) Disable()
Disable a menu item regardless if it's previously disabled or not
func (*MenuItem) Enable ¶
func (item *MenuItem) Enable()
Enable a menu item regardless if it's previously enabled or not
func (*MenuItem) SetIcon ¶
SetIcon sets the icon of a menu item. Only works on macOS and Windows. iconBytes should be the content of .ico/.jpg/.png
func (*MenuItem) SetTemplateIcon ¶
SetTemplateIcon sets the icon of a menu item as a template icon (on macOS). On Windows, it falls back to the regular icon bytes and on Linux it does nothing. templateIconBytes and regularIconBytes should be the content of .ico for windows and .ico/.jpg/.png for other platforms.
func (*MenuItem) SetTooltip ¶
SetTooltip set the tooltip to show when mouse hover