Documentation ¶
Overview ¶
Package draw2dgl provides a graphic context that can draw vector graphics and text on OpenGL.
Index ¶
- Constants
- func DrawContour(path draw2d.PathBuilder, ps []truetype.Point, dx, dy float64)
- type FontExtents
- type GraphicContext
- func (gc *GraphicContext) Clear()
- func (gc *GraphicContext) ClearRect(x1, y1, x2, y2 int)
- func (gc *GraphicContext) CreateStringPath(s string, x, y float64) float64
- func (gc *GraphicContext) DrawImage(img image.Image)
- func (gc *GraphicContext) Fill(paths ...*draw2d.Path)
- func (gc *GraphicContext) FillString(text string) (width float64)
- func (gc *GraphicContext) FillStringAt(text string, x, y float64) (width float64)
- func (gc *GraphicContext) FillStroke(paths ...*draw2d.Path)
- func (gc *GraphicContext) GetDPI() int
- func (gc *GraphicContext) GetStringBounds(s string) (left, top, right, bottom float64)
- func (gc *GraphicContext) SetDPI(dpi int)
- func (gc *GraphicContext) SetFont(font *truetype.Font)
- func (gc *GraphicContext) SetFontSize(fontSize float64)
- func (gc *GraphicContext) Stroke(paths ...*draw2d.Path)
- func (gc *GraphicContext) StrokeString(text string) (width float64)
- func (gc *GraphicContext) StrokeStringAt(text string, x, y float64) (width float64)
- type Painter
Constants ¶
const M16 uint32 = 1<<16 - 1
Variables ¶
This section is empty.
Functions ¶
func DrawContour ¶
func DrawContour(path draw2d.PathBuilder, ps []truetype.Point, dx, dy float64)
DrawContour draws the given closed contour at the given sub-pixel offset.
Types ¶
type FontExtents ¶
type FontExtents struct { // Ascent is the distance that the text // extends above the baseline. Ascent float64 // Descent is the distance that the text // extends below the baseline. The descent // is given as a negative value. Descent float64 // Height is the distance from the lowest // descending point to the highest ascending // point. Height float64 }
FontExtents contains font metric information.
func Extents ¶
func Extents(font *truetype.Font, size float64) FontExtents
Extents returns the FontExtents for a font. TODO needs to read this https://developer.apple.com/fonts/TrueType-Reference-Manual/RM02/Chap2.html#intro
type GraphicContext ¶
type GraphicContext struct { *draw2dbase.StackGraphicContext DPI int // contains filtered or unexported fields }
func NewGraphicContext ¶
func NewGraphicContext(width, height int) *GraphicContext
NewGraphicContext creates a new Graphic context from an image.
func (*GraphicContext) CreateStringPath ¶
func (gc *GraphicContext) CreateStringPath(s string, x, y float64) float64
CreateStringPath creates a path from the string s at x, y, and returns the string width. The text is placed so that the left edge of the em square of the first character of s and the baseline intersect at x, y. The majority of the affected pixels will be above and to the right of the point, but some may be below or to the left. For example, drawing a string that starts with a 'J' in an italic font may affect pixels below and left of the point.
func (*GraphicContext) Fill ¶
func (gc *GraphicContext) Fill(paths ...*draw2d.Path)
func (*GraphicContext) FillString ¶
func (gc *GraphicContext) FillString(text string) (width float64)
FillString draws the text at point (0, 0)
func (*GraphicContext) FillStringAt ¶
func (gc *GraphicContext) FillStringAt(text string, x, y float64) (width float64)
FillStringAt draws the text at the specified point (x, y)
func (*GraphicContext) FillStroke ¶
func (gc *GraphicContext) FillStroke(paths ...*draw2d.Path)
func (*GraphicContext) GetDPI ¶
func (gc *GraphicContext) GetDPI() int
func (*GraphicContext) GetStringBounds ¶
func (gc *GraphicContext) GetStringBounds(s string) (left, top, right, bottom float64)
GetStringBounds returns the approximate pixel bounds of the string s at x, y. The the left edge of the em square of the first character of s and the baseline intersect at 0, 0 in the returned coordinates. Therefore the top and left coordinates may well be negative.
func (*GraphicContext) SetDPI ¶
func (gc *GraphicContext) SetDPI(dpi int)
func (*GraphicContext) SetFont ¶
func (gc *GraphicContext) SetFont(font *truetype.Font)
SetFont sets the font used to draw text.
func (*GraphicContext) SetFontSize ¶
func (gc *GraphicContext) SetFontSize(fontSize float64)
SetFontSize sets the font size in points (as in “a 12 point font”).
func (*GraphicContext) Stroke ¶
func (gc *GraphicContext) Stroke(paths ...*draw2d.Path)
func (*GraphicContext) StrokeString ¶
func (gc *GraphicContext) StrokeString(text string) (width float64)
StrokeString draws the contour of the text at point (0, 0)
func (*GraphicContext) StrokeStringAt ¶
func (gc *GraphicContext) StrokeStringAt(text string, x, y float64) (width float64)
StrokeStringAt draws the contour of the text at point (x, y)
type Painter ¶
type Painter struct { // The Porter-Duff composition operator. Op draw.Op // contains filtered or unexported fields }
func NewPainter ¶
func NewPainter() *Painter
NewRGBAPainter creates a new RGBAPainter for the given image.