Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type WeaponClass ¶
type WeaponClass int
const ( WeaponClassSword WeaponClass = iota WeaponClassClaymore WeaponClassSpear WeaponClassBow WeaponClassCatalyst EndWeaponClass )
func (WeaponClass) MarshalJSON ¶
func (e WeaponClass) MarshalJSON() ([]byte, error)
func (WeaponClass) String ¶
func (w WeaponClass) String() string
func (*WeaponClass) UnmarshalJSON ¶
func (e *WeaponClass) UnmarshalJSON(b []byte) error
type WeaponProfile ¶
type WeaponProfile struct { Name string `json:"name"` Key keys.Weapon `json:"key"` //use this to match with weapon curve mapping Class WeaponClass `json:"-"` Refine int `json:"refine"` Level int `json:"level"` MaxLevel int `json:"max_level"` Atk float64 `json:"base_atk"` Params map[string]int `json:"-"` }
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