Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
func NewWeapon ¶
func NewWeapon(c *core.Core, char *character.CharWrapper, p weapon.WeaponProfile) (weapon.Weapon, error)
Gain a 12% Elemental DMG Bonus for all elements and receive the might of the Mistsplitter's Emblem. At stack levels 1/2/3, the Mistsplitter's Emblem provides a 8/16/28% Elemental DMG Bonus for the character's Elemental Type. The character will obtain 1 stack of Mistsplitter's Emblem in each of the following scenarios: Normal Attack deals Elemental DMG (stack lasts 5s), casting Elemental Burst (stack lasts 10s); Energy is less than 100% (stack disappears when Energy is full). Each stack's duration is calculated independently.
Types ¶
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