Documentation ¶
Index ¶
- func CharProfile(key core.CharKey, ele core.EleType, cons int) core.CharacterProfile
- func EnemyProfile() core.EnemyProfile
- func NewTestCore() *core.Core
- func SkipFrames(c *core.Core, i int)
- func TestBowCharacter(c *core.Core, x core.Character)
- func TestCatalystCharacter(c *core.Core, x core.Character)
- func TestClaymoreCharacter(c *core.Core, x core.Character)
- func TestFlatCDReductionDoubleCharge(c *core.Core, char core.Character, cd []int) error
- func TestFlatCDReductionSingleCharge(c *core.Core, char core.Character, cd int) error
- func TestPolearmCharacter(c *core.Core, x core.Character)
- func TestResetSkillCDDoubleCharge(c *core.Core, char core.Character, cd []int) error
- func TestResetSkillCDSingleCharge(c *core.Core, char core.Character, cd int) error
- func TestSkillCDDoubleCharge(c *core.Core, char core.Character, cd []int) error
- func TestSkillCDSingleCharge(c *core.Core, char core.Character, cd int) error
- func TestSkillCooldown(c *core.Core, char core.Character, cd []int) error
- func TestSkillCooldownDoubleCharge(c *core.Core, char core.Character, cd []int) error
- func TestSkillCooldownSingleCharge(c *core.Core, char core.Character, cd int) error
- func TestSwordCharacter(c *core.Core, x core.Character)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func CharProfile ¶
func EnemyProfile ¶ added in v0.5.4
func EnemyProfile() core.EnemyProfile
func NewTestCore ¶
func SkipFrames ¶ added in v0.5.4
func TestFlatCDReductionDoubleCharge ¶ added in v0.5.12
func TestFlatCDReductionSingleCharge ¶ added in v0.5.12
func TestResetSkillCDDoubleCharge ¶ added in v0.5.12
func TestResetSkillCDSingleCharge ¶ added in v0.5.12
func TestSkillCDDoubleCharge ¶ added in v0.5.12
func TestSkillCDSingleCharge ¶ added in v0.5.12
func TestSkillCooldown ¶ added in v0.5.12
func TestSkillCooldownDoubleCharge ¶ added in v0.5.12
func TestSkillCooldownSingleCharge ¶ added in v0.5.12
Types ¶
This section is empty.
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