Documentation ¶
Overview ¶
Package camera.
Index ¶
Constants ¶
View Source
const ( PropBrightness = v4l.CtrlBrightness PropContrast = v4l.CtrlContrast PropSaturation = v4l.CtrlSaturation PropHue = v4l.CtrlHue PropGain = v4l.CtrlGain PropExposure = v4l.CtrlExposure PropWhiteBalanceU = v4l.CtrlWhiteBalance PropSharpness = v4l.CtrlSharpness PropWhiteBalanceV = v4l.CtrlDoWhiteBalance PropBacklight = v4l.CtrlBacklightCompensation )
Property identifiers.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Camera ¶
type Camera struct {
// contains filtered or unexported fields
}
Camera represents camera.
func (*Camera) GetProperty ¶
GetProperty returns the specified camera property.
func (*Camera) SetProperty ¶
SetProperty sets a camera property.
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