Documentation ¶
Index ¶
- type CopyField
- type LuetCompilationSpec
- func (cs *LuetCompilationSpec) BuildSteps() []string
- func (cs *LuetCompilationSpec) CopyRetrieves(dest string) error
- func (cs *LuetCompilationSpec) EmptyPackage() bool
- func (cs *LuetCompilationSpec) GetExcludes() []string
- func (cs *LuetCompilationSpec) GetImage() string
- func (cs *LuetCompilationSpec) GetIncludes() []string
- func (cs *LuetCompilationSpec) GetOutputPath() string
- func (cs *LuetCompilationSpec) GetPackage() pkg.Package
- func (cs *LuetCompilationSpec) GetPackageDir() string
- func (cs *LuetCompilationSpec) GetPreBuildSteps() []string
- func (cs *LuetCompilationSpec) GetRetrieve() []string
- func (cs *LuetCompilationSpec) GetSeedImage() string
- func (cs *LuetCompilationSpec) GetSourceAssertion() solver.PackagesAssertions
- func (cs *LuetCompilationSpec) HasImageSource() bool
- func (cs *LuetCompilationSpec) Hash() (string, error)
- func (cs *LuetCompilationSpec) ImageUnpack() bool
- func (cs *LuetCompilationSpec) IsVirtual() bool
- func (p *LuetCompilationSpec) Rel(s string) string
- func (cs *LuetCompilationSpec) RenderBuildImage() (string, error)
- func (cs *LuetCompilationSpec) RenderStepImage(image string) (string, error)
- func (cs *LuetCompilationSpec) SetBuildOptions(b options.Compiler)
- func (cs *LuetCompilationSpec) SetImage(s string)
- func (cs *LuetCompilationSpec) SetOutputPath(s string)
- func (cs *LuetCompilationSpec) SetPackageDir(s string)
- func (cs *LuetCompilationSpec) SetSeedImage(s string)
- func (cs *LuetCompilationSpec) SetSourceAssertion(as solver.PackagesAssertions)
- func (cs *LuetCompilationSpec) UnpackedPackage() bool
- func (cs *LuetCompilationSpec) WriteBuildImageDefinition(path string) error
- func (cs *LuetCompilationSpec) WriteStepImageDefinition(fromimage, path string) error
- type LuetCompilationspecs
- func (specs *LuetCompilationspecs) Add(s *LuetCompilationSpec)
- func (specs *LuetCompilationspecs) All() []*LuetCompilationSpec
- func (specs LuetCompilationspecs) Len() int
- func (specs *LuetCompilationspecs) Remove(s *LuetCompilationspecs) *LuetCompilationspecs
- func (specs *LuetCompilationspecs) Unique() *LuetCompilationspecs
- type Signature
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type CopyField ¶
type CopyField struct { Package *pkg.DefaultPackage `json:"package" yaml:"package"` Image string `json:"image" yaml:"image"` Source string `json:"source" yaml:"source"` Destination string `json:"destination" yaml:"destination"` }
type LuetCompilationSpec ¶
type LuetCompilationSpec struct { Steps []string `json:"steps" yaml:"steps"` // Are run inside a container and the result layer diff is saved Env []string `json:"env" yaml:"env"` Prelude []string `json:"prelude" yaml:"prelude"` // Are run inside the image which will be our builder Image string `json:"image" yaml:"image"` Seed string `json:"seed" yaml:"seed"` Package *pkg.DefaultPackage `json:"package" yaml:"package"` SourceAssertion solver.PackagesAssertions `json:"-" yaml:"-"` PackageDir string `json:"package_dir" yaml:"package_dir"` Retrieve []string `json:"retrieve" yaml:"retrieve"` OutputPath string `json:"-" yaml:"-"` // Where the build processfiles go Unpack bool `json:"unpack" yaml:"unpack"` Includes []string `json:"includes" yaml:"includes"` Excludes []string `json:"excludes" yaml:"excludes"` BuildOptions *options.Compiler `json:"build_options" yaml:"build_options"` Copy []CopyField `json:"copy" yaml:"copy"` RequiresFinalImages bool `json:"requires_final_images" yaml:"requires_final_images"` }
func NewLuetCompilationSpec ¶
func NewLuetCompilationSpec(b []byte, p pkg.Package) (*LuetCompilationSpec, error)
func (*LuetCompilationSpec) BuildSteps ¶
func (cs *LuetCompilationSpec) BuildSteps() []string
func (*LuetCompilationSpec) CopyRetrieves ¶
func (cs *LuetCompilationSpec) CopyRetrieves(dest string) error
func (*LuetCompilationSpec) EmptyPackage ¶
func (cs *LuetCompilationSpec) EmptyPackage() bool
func (*LuetCompilationSpec) GetExcludes ¶
func (cs *LuetCompilationSpec) GetExcludes() []string
func (*LuetCompilationSpec) GetImage ¶
func (cs *LuetCompilationSpec) GetImage() string
func (*LuetCompilationSpec) GetIncludes ¶
func (cs *LuetCompilationSpec) GetIncludes() []string
func (*LuetCompilationSpec) GetOutputPath ¶
func (cs *LuetCompilationSpec) GetOutputPath() string
func (*LuetCompilationSpec) GetPackage ¶
func (cs *LuetCompilationSpec) GetPackage() pkg.Package
func (*LuetCompilationSpec) GetPackageDir ¶
func (cs *LuetCompilationSpec) GetPackageDir() string
func (*LuetCompilationSpec) GetPreBuildSteps ¶
func (cs *LuetCompilationSpec) GetPreBuildSteps() []string
func (*LuetCompilationSpec) GetRetrieve ¶
func (cs *LuetCompilationSpec) GetRetrieve() []string
func (*LuetCompilationSpec) GetSeedImage ¶
func (cs *LuetCompilationSpec) GetSeedImage() string
func (*LuetCompilationSpec) GetSourceAssertion ¶
func (cs *LuetCompilationSpec) GetSourceAssertion() solver.PackagesAssertions
func (*LuetCompilationSpec) HasImageSource ¶
func (cs *LuetCompilationSpec) HasImageSource() bool
HasImageSource returns true when the compilation spec has an image source. a compilation spec has an image source when it depends on other packages or have a source image explictly supplied
func (*LuetCompilationSpec) Hash ¶
func (cs *LuetCompilationSpec) Hash() (string, error)
func (*LuetCompilationSpec) ImageUnpack ¶
func (cs *LuetCompilationSpec) ImageUnpack() bool
func (*LuetCompilationSpec) IsVirtual ¶
func (cs *LuetCompilationSpec) IsVirtual() bool
IsVirtual returns true if the spec is virtual. A spec is virtual if the package is empty, and it has no image source to unpack from.
func (*LuetCompilationSpec) Rel ¶
func (p *LuetCompilationSpec) Rel(s string) string
func (*LuetCompilationSpec) RenderBuildImage ¶
func (cs *LuetCompilationSpec) RenderBuildImage() (string, error)
RenderBuildImage renders the dockerfile of the image used as a pre-build step
func (*LuetCompilationSpec) RenderStepImage ¶
func (cs *LuetCompilationSpec) RenderStepImage(image string) (string, error)
RenderStepImage renders the dockerfile used for the image used for building the package
func (*LuetCompilationSpec) SetBuildOptions ¶
func (cs *LuetCompilationSpec) SetBuildOptions(b options.Compiler)
func (*LuetCompilationSpec) SetImage ¶
func (cs *LuetCompilationSpec) SetImage(s string)
func (*LuetCompilationSpec) SetOutputPath ¶
func (cs *LuetCompilationSpec) SetOutputPath(s string)
func (*LuetCompilationSpec) SetPackageDir ¶
func (cs *LuetCompilationSpec) SetPackageDir(s string)
func (*LuetCompilationSpec) SetSeedImage ¶
func (cs *LuetCompilationSpec) SetSeedImage(s string)
func (*LuetCompilationSpec) SetSourceAssertion ¶
func (cs *LuetCompilationSpec) SetSourceAssertion(as solver.PackagesAssertions)
func (*LuetCompilationSpec) UnpackedPackage ¶
func (cs *LuetCompilationSpec) UnpackedPackage() bool
func (*LuetCompilationSpec) WriteBuildImageDefinition ¶
func (cs *LuetCompilationSpec) WriteBuildImageDefinition(path string) error
func (*LuetCompilationSpec) WriteStepImageDefinition ¶
func (cs *LuetCompilationSpec) WriteStepImageDefinition(fromimage, path string) error
type LuetCompilationspecs ¶
type LuetCompilationspecs []LuetCompilationSpec
func NewLuetCompilationspecs ¶
func NewLuetCompilationspecs(s ...*LuetCompilationSpec) *LuetCompilationspecs
func (*LuetCompilationspecs) Add ¶
func (specs *LuetCompilationspecs) Add(s *LuetCompilationSpec)
func (*LuetCompilationspecs) All ¶
func (specs *LuetCompilationspecs) All() []*LuetCompilationSpec
func (LuetCompilationspecs) Len ¶
func (specs LuetCompilationspecs) Len() int
func (*LuetCompilationspecs) Remove ¶
func (specs *LuetCompilationspecs) Remove(s *LuetCompilationspecs) *LuetCompilationspecs
func (*LuetCompilationspecs) Unique ¶
func (specs *LuetCompilationspecs) Unique() *LuetCompilationspecs
type Signature ¶
type Signature struct { Image string Steps []string PackageDir string Prelude []string Seed string Env []string Retrieve []string Unpack bool Includes []string Excludes []string Copy []CopyField Requires pkg.DefaultPackages RequiresFinalImages bool }
Signature is a portion of the spec that yields a signature for the hash
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