Documentation ¶
Index ¶
Constants ¶
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const (
ItemNameStatus = "Status"
)
Variables ¶
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var Image []byte
Functions ¶
func New ¶
func New() common_interfaces.IUnit
Types ¶
type UnitSignalGenerator ¶
type UnitSignalGenerator struct { units_common.Unit // contains filtered or unexported fields }
func (*UnitSignalGenerator) GetConfigMeta ¶
func (c *UnitSignalGenerator) GetConfigMeta() string
func (*UnitSignalGenerator) InternalUnitStart ¶
func (c *UnitSignalGenerator) InternalUnitStart() error
func (*UnitSignalGenerator) InternalUnitStop ¶
func (c *UnitSignalGenerator) InternalUnitStop()
func (*UnitSignalGenerator) Tick ¶
func (c *UnitSignalGenerator) Tick()
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